The Fellowship of the Ring/Thumbs
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Mines of Moria ![]() |
Standard Cards[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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The One Ring, Isildur's Bane (1R1)
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The One Ring | Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. | ||
The One Ring, The Ruling Ring (1C2)
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The One Ring | Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. | ||
Axe Strike (1C3)
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Event | Skirmish: Make a Dwarf strength +2 (or +3 if bearing an axe). | ||
Battle Fury (1C4)
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Event | Skirmish: Exert a Dwarf to make that Dwarf strength +3 and damage +1. | ||
Cleaving Blow (1C5)
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Event | Skirmish: Make a Dwarf strength +2 and damage +1. | ||
Delving (1C6)
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Event | Fellowship: Exert a Dwarf companion to draw 3 cards. | ||
Dwarf Guard (1C7)
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Companion • Dwarf | To play, spot a Dwarf. | ||
Dwarven Armor (1C8)
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Possession • Armor | Bearer must be a Dwarf.
Bearer may not be overwhelmed unless his or her strength is tripled. | ||
Dwarven Axe (1C9)
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Possession • Hand Weapon | Bearer must be a Dwarf.
Each time a player’s minion loses a skirmish to bearer, that player discards the top card from his or her draw deck. | ||
Dwarven Heart (1C10)
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Condition | Bearer must be a Dwarf.
When you play this condition, heal bearer up to two times. At the start of each of your turns, exert bearer. | ||
Farin, Dwarven Emissary (1C11)
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Companion • Dwarf | To play, spot a Dwarf.
While skirmishing an Orc, Farin is strength +2. | ||
Gimli, Dwarf of Erebor (1U12)
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Companion • Dwarf | Damage +1.
Fellowship: Add | ||
Gimli, Son of Gloin (1R13)
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Companion • Dwarf | Damage +1.
Skirmish: Exert Gimli to make him strength +2. | ||
Gimli's Battle Axe (1R14)
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Possession • Hand Weapon | Bearer must be Gimli.
He is damage +1. Each time Gimli wins a skirmish, you may wound an Orc. | ||
Gimli's Helm (1R15)
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Possession • Helm | Bearer must be Gimli. He takes no more than 1 wound during each skirmish phase.
Skirmish: Discard Gimli’s Helm to prevent all wounds to him. | ||
Greatest Kingdom of My People (1R16)
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Condition | Tale. Exert a Dwarf to play this condition.
Each time your opponent plays an Orc, that player discards the top card of his or her draw deck. | ||
Grimir, Dwarven Elder (1U17)
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Ally • Home 3 • Dwarf | Fellowship: Exert Grimir to shuffle a | ||
Halls of My Home (1C18)
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Event | Fellowship: Exert a Dwarf to reveal the top 3 cards of any draw deck. You may discard 1 Shadow card revealed.
Return the rest in any order. | ||
Here Lies Balin, Son of Fundin (1C19)
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Event | Maneuver: Exert a Dwarf to wound 2 Orcs or to wound 1 Orc twice. | ||
Let Them Come! (1C20)
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Condition | Each time a Dwarf wins a skirmish against an Orc, discard that Orc. Discard this condition if a Dwarf loses a skirmish. | ||
Lord of Moria (1C21)
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Condition | Each Dwarf is damage +1. | ||
Mithril Shaft (1R22)
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Event | Maneuver: Exert a Dwarf to discard cards from the top of your draw deck until you choose to stop (limit 5). Add | ||
Nobody Tosses a Dwarf (1R23)
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Event | Response: If a Dwarf wins a skirmish, make an opponent discard 3 cards from the top of his or her draw deck. | ||
Stairs of Khazad-dûm (1C24)
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Condition | Tale.
While a Dwarf skirmishes a | ||
Still Draws Breath (1C25)
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Event | Response: If a Dwarf wins a skirmish, heal that Dwarf. | ||
Their Halls of Stone (1C26)
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Event | Skirmish: Make a Dwarf strength +2 (or +4 if at an underground site). | ||
Thrarin, Dwarven Smith (1U27)
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Ally • Home 3 • Dwarf | Maneuver: Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. | ||
Wealth of Moria (1R28)
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Event | Fellowship: Spot a Dwarf to reveal the top 3 cards of your draw deck. Take all Free Peoples cards revealed into hand and discard the rest. | ||
Ancient Enmity (1U29)
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Event | Skirmish: Make an Elf strength +1. If a minion loses this skirmish to that Elf, that minion’s owner discards 2 cards at random from hand. | ||
Arwen, Daughter of Elrond (1R30)
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Companion • Elf | Ranger.
While skirmishing a Nazgûl, Arwen is strength +3. | ||
Asfaloth (1U31)
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Possession • Mount | Bearer must be an Elf. When played on Arwen, Asfaloth’s twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site. | ||
Border Defenses (1C32)
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Event | Skirmish: Make an Elf strength +2 (or +4 if skirmishing an archer). | ||
Bow of the Galadhrim (1R33)
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Possession • Ranged Weapon | Bearer must be Legolas.
Each time Legolas wins a skirmish, you may wound a minion. | ||
Celeborn, Lord of Lorien (1R34)
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Ally • Home 6 • Elf | Fellowship: Exert Celeborn to heal an | ||
The Council of Elrond (1R35)
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Event | Fellowship: Spot an Elf to play a tale from your draw deck. | ||
Curse Their Foul Feet! (1R36)
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Event | Fellowship: Exert an Elf to reveal an opponent’s hand. That player discards a card from hand for each Orc revealed. | ||
Defiance (1C37)
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Event | Skirmish: Make an Elf strength +2 (or +4 if skirmishing a Nazgûl). | ||
Double Shot (1R38)
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Event | Archery: Spot an Elf archer companion to make the fellowship archery total +1. | ||
Elf-song (1C39)
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Event | Fellowship: Spot an Elf to remove a burden. | ||
Elrond, Lord of Rivendell (1R40)
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Ally • Home 3 • Elf | To play, spot Gandalf or an Elf.
At the start of each of your turns, heal every ally whose home is site 3. Fellowship: Exert Elrond to draw a card. | ||
Elven Bow (1C41)
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Possession • Ranged Weapon | Bearer must be an Elf.
Bearer is an archer. | ||
Elven Cloak (1C42)
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Possession • Cloak | To play, spot an Elf. Bearer must be a companion.
The minion archery total is -1. | ||
Far-seeing Eyes (1C43)
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Condition | Each time you play an Elf, choose an opponent to discard a card from hand. | ||
Foul Creation (1U44)
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Event | Fellowship: Exert an Elf to reveal an opponent’s hand. You may discard a | ||
Galadriel, Lady of Light (1R45)
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Ally • Home 6 • Elf | At the start of each of your turns, heal every ally whose home is site 6.
Fellowship: Exert Galadriel to play an Elf for free. | ||
Gift of Boats (1U46)
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Condition | To play, exert an Elf ally.
When the fellowship is at a river during the fellowship phase, the move limit for this turn is +1. | ||
Gwemegil (1R47)
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Possession • Hand Weapon | Bearer must be Arwen.
She is damage +1. Skirmish: Exert Arwen or discard 2 cards from hand to make her strength +1. | ||
Haldir, Elf of the Golden Wood (1U48)
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Companion • Elf | To play, spot an Elf.
While Haldir is at site 6, 7, or 8, he is strength +2. | ||
The Last Alliance of Elves and Men (1R49)
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Condition | Tale. Bearer must be a Bearer is strength +1 for each Elf you can spot (limit +3). | ||
Legolas, Greenleaf (1R50)
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Companion • Elf | Archer.
Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. | ||
Legolas, Prince of Mirkwood (1U51)
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Companion • Elf | Archer.
While skirmishing a Nazgûl, Legolas is strength +3. | ||
Lightfootedness (1C52)
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Event | Archery: Spot an Elf companion to make the minion archery total -1. | ||
Lórien Elf (1C53)
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Companion • Elf | To play, spot an Elf. | ||
Mallorn-trees (1U54)
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Condition | Fellowship: Reveal an | ||
The Mirror of Galadriel (1R55)
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Possession | Plays to your support area.
Each Elf ally whose home is site 6 is strength +1. Fellowship: Exert Galadriel to look at 2 of cards at random from an opponent's hand. Discard one and replace the other. | ||
Orophin, Lorien Bowman (1U56)
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Ally • Home 6 • Elf | Archer.
Archery: Exert Orophin to wound an Uruk-hai. | ||
Rúmil, Elven Protector (1U57)
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Ally • Home 6 • Elf | Archer.
Archery: Exert Rúmil to wound an Orc. | ||
The Seen and the Unseen (1C58)
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Event | Fellowship: Exert 2 Elves to discard a condition. | ||
Shoulder to Shoulder (1C59)
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Condition | Maneuver: Add | ||
Silinde, Elf of Mirkwood (1U60)
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Ally • Home 3 • Elf | While you can spot your site 3, Silinde has the game text of that site. | ||
Songs of the Blessed Realm (1C61)
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Condition | Plays to your support area. | ||
The Splendor of Their Banners (1R62)
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Condition | Tale. Bearer must be an Elf companion.
Archery: If bearer is an archer, exert bearer to make the fellowship archery total +1. | ||
Stand Against Darkness (1U63)
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Event | Maneuver: Exert an Elf to discard a | ||
Support of the Last Homely House (1U64)
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Event | Maneuver: Exert an Elf ally whose home is site 3. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes. | ||
Swan-ship of the Galadhrim (1U65)
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Event | Maneuver: Exert an Elf ally whose home is site 6. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes. | ||
The Tale of Gil-galad (1R66)
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Condition | Tale. Bearer must be an Elf.
Skirmish: Discard this condition to make bearer strength +2. | ||
Uruviel, Maid of Lorien (1C67)
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Ally • Home 6 • Elf | While you can spot your site 6, Uruviel has the game text of that site. | ||
The White Arrows of Lórien (1C68)
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Condition | Tale. Bearer must be an Elf companion.
Archery: If bearer is an archer, exert bearer to make an opponent discard 2 cards at random from hand. | ||
Albert Dreary, Entertainer From Bree (1R69)
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Ally • Home 1 • Man | To play, spot Gandalf. | ||
Barliman Butterbur, Prancing Pony Proprietor (1U70)
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Ally • Home 1 • Man | Fellowship: Exert Barliman Butterbur to take a | ||
Durin’s Secret (1R71)
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Event | Fellowship: Spot Gandalf, a Dwarf, and an Elf to make the move limit for this turn +1. | ||
Gandalf, Friend of the Shirefolk (1R72)
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Companion • Wizard | Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. | ||
Gandalf's Cart (1U73)
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Possession | Fellowship: Stack a Free Peoples artifact (or possession) from hand on this card, or play a card stacked here as if played from hand. | ||
Gandalf’s Pipe (1U74)
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Possession • Pipe | Bearer must be Gandalf.
Fellowship: Discard a pipeweed possession and spot X pipes to remove X burdens. | ||
Glamdring (1R75)
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Possession • Hand Weapon | Bearer must be Gandalf.
He is damage +1. Fellowship: or Regroup: Exert Gandalf to reveal an opponent’s hand. Remove | ||
Intimidate (1C76)
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Event | Spell.
Response: If a companion is about to take a wound, spot Gandalf to prevent that wound. | ||
Let Folly Be Our Cloak (1U77)
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Event | Fellowship: Exert X companions to remove | ||
Mysterious Wizard (1C78)
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Event | Spell.
Skirmish: Make Gandalf strength +2 (or +4 if there are 4 or fewer burdens on the Ring-bearer). | ||
The Nine Walkers (1R79)
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Condition | To play, spot Gandalf.
Each time you play a companion whose race you cannot spot, that companion’s twilight cost is -2. | ||
Ottar, Man of Laketown (1R80)
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Ally • Home 3 • Man | To play, spot Gandalf.
Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. | ||
Questions That Need Answering (1R81)
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Event | Spell.
Fellowship: If the twilight pool has fewer than 3 twilight tokens, spot Gandalf to look at the top 4 cards of your draw deck. Take 2 of those cards into hand and discard the rest. | ||
Risk a Little Light (1C82)
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Event | Spell.
Fellowship: If the twilight pool has fewer than 2 twilight tokens, spot Gandalf to look at the top 2 cards of your draw deck. Take one into hand and discard the other. | ||
Servant of the Secret Fire (1R83)
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Event | Spell.
Skirmish: Spot Gandalf to make a minion strength -3. | ||
Sleep, Caradhras (1C84)
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Event | Spell.
Fellowship: Exert Gandalf to discard every condition. | ||
Strength of Spirit (1C85)
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Event | Spell.
Response: If a companion is about to exert, spot Gandalf to place no token for that exertion. | ||
Treachery Deeper Than You Know (1C86)
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Event | Spell.
Fellowship: Spot Gandalf to reveal an opponent’s hand. | ||
A Wizard Is Never Late (1R87)
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Event | Fellowship: Play a | ||
An Able Guide (1R88)
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Event | Regroup: Spot a ranger to remove | ||
Aragorn, Ranger of the North (1R89)
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Companion • Man | Ranger.
Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. | ||
Aragorn’s Bow (1R90)
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Possession • Ranged Weapon | Bearer must be Aragorn.
He is an archer. Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. | ||
Aragorn’s Pipe (1U91)
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Possession • Pipe | Bearer must be a Fellowship: Discard a pipeweed possession and spot X pipes to heal X companions. | ||
Armor (1C92)
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Possession • Armor | Bearer must be a Man.
Bearer takes no more than 1 wound during each skirmish phase. | ||
Arwen's Fate (1R93)
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Event | Skirmish: Exert Aragorn to make Arwen strength +3, or exert Arwen to make Aragorn strength +3. | ||
Athelas (1U94)
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Possession | Bearer must be a Fellowship: Discard this possession to heal a companion or to remove a Shadow condition from a companion. | ||
Blade of Gondor (1R95)
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Possession • Hand Weapon | Bearer must be Boromir.
He is damage +1. Skirmish: Exert Boromir to wound an Orc or Uruk-hai he is skirmishing. | ||
Boromir, Lord of Gondor (1R96)
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Companion • Man | Ranger.
Boromir is not overwhelmed unless his strength is tripled. | ||
Boromir, Son of Denethor (1U97)
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Companion • Man | Skirmish: Exert Boromir to make a Hobbit strength +3. | ||
Boromir's Cloak (1U98)
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Possession • Cloak | Bearer must be Boromir.
Maneuver: Exert Boromir to discard a weather condition. | ||
Change of Plans (1R99)
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Event | Regroup: Exert a ranger to make an opponent shuffle his or her hand into his or her draw deck and draw 8 cards. | ||
The Choice of Lúthien (1R100)
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Condition | Tale.
Maneuver: Exert Aragorn to heal Arwen, or exert Arwen to heal Aragorn. | ||
Coat of Mail (1C101)
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Possession • Armor | Bearer must be a Man.
Bearer may not be overwhelmed unless his or her strength is tripled. | ||
Dagger Strike (1C102)
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Event | Skirmish: Make a | ||
Elendil's Valor (1C103)
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Event | Maneuver: Make a | ||
Eregion's Trails (1C104)
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Event | Maneuver: Exert a ranger to make each roaming minion strength -3 until the regroup phase. | ||
Foes of Mordor (1U105)
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Condition | Maneuver: Exert a | ||
Gondor's Vengeance (1C106)
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Event | Regroup: Exert a ranger companion to discard a minion. | ||
Great Shield (1C107)
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Possession • Shield | Bearer must be a Man.
The minion archery total is -1. | ||
No Stranger to the Shadows (1U108)
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Condition | Bearer must be a ranger. Limit 1 per ranger.
Each site's Shadow number is -1. | ||
One Whom Men Would Follow (1U109)
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Event | Maneuver: Exert Aragorn and spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes. | ||
Pathfinder (1C110)
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Event | Fellowship:or Regroup: Spot a ranger to play the fellowship’s next site (replacing opponent’s site if necessary). | ||
Pursuit Just Behind (1R111)
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Event | Regroup: Exert a ranger companion to wound every minion. | ||
Ranger’s Sword (1U112)
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Possession • Hand Weapon | Bearer must be Aragorn.
He is damage +1. | ||
A Ranger's Versatility (1U113)
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Event | Maneuver: Spot a ranger at a river or forest to exhaust up to 2 minions. | ||
The Saga of Elendil (1R114)
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Condition | Tale. Bearer must be a Skirmish: Discard this condition to make bearer strength +2. | ||
Strength of Kings (1R115)
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Event | Response: If a Skirmish: event is played during a skirmish involving a | ||
Swordarm of the White Tower (1C116)
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Event | Skirmish: Make a | ||
Swordsman of the Northern Kingdom (1C117)
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Event | Skirmish: Make a ranger strength +2 (or +4 when skirmishing a roaming minion). | ||
Valiant Man of the West (1R118)
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Event | Maneuver: Make Aragorn defender +1 and he takes no more than 1 wound during each skirmish phase until the regroup phase. | ||
What Are They? (1C119)
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Event | Maneuver: Spot a ranger to discard a roaming minion. | ||
Alive and Unspoiled (1R120)
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Condition | To play, exert an Uruk-hai.
Shadow: Remove | ||
Bred for Battle (1C121)
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Event | Skirmish: Exert an Uruk-hai to make it strength +3. | ||
Breeding Pit (1C122)
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Event | Response: If you play an Uruk-hai, take all copies of that card in your discard pile and place them beneath your draw deck. | ||
Caradhras Has Not Forgiven Us (1R123)
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Event | Spell. Weather.
Maneuver: Exert a | ||
Cruel Caradhras (1R124)
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Event | Spell. Weather.
Maneuver: Exert a | ||
Greed (1R125)
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Condition | To play, spot an Uruk-hai.
Maneuver: Spot 6 companions and remove | ||
Hunt Them Down! (1U126)
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Event | Maneuver: Make an Uruk-hai fierce until the regroup phase. | ||
Lurtz, Servant of Isengard (1R127)
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Minion • Uruk-hai | Archer. Damage +1.
Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. | ||
Lurtz's Battle Cry (1R128)
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Event | Skirmish: Make an Uruk-hai strength -1 and damage +1. | ||
The Misadventure of Mr. Underhill (1R129)
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Condition | To play, exert an Uruk-hai.
The twilight cost of each companion played to a site which is not a sanctuary is +2. | ||
No Ordinary Storm (1U130)
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Condition | Each time you play a weather condition, exert a | ||
Orthanc Assassin (1R131)
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Minion • Uruk-hai | Archer. Damage +1. | ||
Parry (1R132)
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Event | Maneuver: Spot an Uruk-hai to cancel the strength bonus from a possession until the regroup phase. | ||
Saruman's Ambition (1C133)
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Condition | The twilight cost of your Skirmish: Discard this condition to make an Uruk-hai strength +2. | ||
Saruman's Chill (1C134)
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Condition | Spell. Weather. To play, exert a Each Hobbit who moves from this site must exert. Discard this condition at the end of the turn. | ||
Saruman's Frost (1U135)
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Condition | Spell. Weather. To play, exert a Each Hobbit at this site is strength -2. Discard this condition at the end of the turn. | ||
Saruman's Power (1U136)
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Event | Spell. | ||
Saruman's Reach (1R137)
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Event | Search.
Maneuver: Exert an Uruk-hai to make the opponent choose to either exert 2 companions or make the Ring-bearer put on The One Ring until the regroup phase. | ||
Saruman's Snows (1C138)
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Condition | Spell. Weather. To play, exert a No player may play skirmish events or use skirmish special abilities at this site. Discard this condition at the end of the turn. | ||
Savagery to Match Their Numbers (1R139)
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Event | Skirmish: Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +4 and fierce until the regroup phase. | ||
Spies of Saruman (1R140)
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Condition | To play, exert a While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn. | ||
Their Arrows Enrage (1C141)
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Condition | To play, spot Saruman or an Uruk-hai. Plays to your support area.
Each archer companion and archer ally is strength -1. | ||
Traitor's Voice (1U142)
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Condition | Search. To play, spot an Uruk-hai.
While the Ring-bearer is exhausted or you can spot 5 burdens, the move limit for this turn is -1 (to a minimum of 1). | ||
Troop of Uruk-hai (1R143)
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Minion • Uruk-hai | Damage +1.
A character skirmishing this minion does not gain strength bonuses from weapons. | ||
Uruk Bloodlust (1C144)
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Condition | Response: If your Uruk-hai wins a skirmish, remove | ||
Uruk Brood (1C145)
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Minion • Uruk-hai | Damage +1.
Skirmish: Remove | ||
Uruk Fighter (1C146)
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Minion • Uruk-hai | Damage +1.
Maneuver: Spot 5 companions to make this minion fierce until the regroup phase. | ||
Uruk Guard (1R147)
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Minion • Uruk-hai | Damage +1.
Assignment: Exert this minion and spot a companion to prevent the opponent from assigning that companion to this minion. | ||
Uruk Lieutenant (1R148)
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Minion • Uruk-hai | Damage +1.
This minion is strength +1 for each other Uruk-hai you can spot. | ||
Uruk Messenger (1C149)
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Minion • Uruk-hai | Damage +1.
While you can spot a weather condition, this minion is strength +3. | ||
Uruk Rager (1C150)
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Minion • Uruk-hai | Damage +1.
Each time this minion wins a skirmish, the Free Peoples player must discard the top 2 cards of his or her draw deck. | ||
Uruk Savage (1C151)
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Minion • Uruk-hai | Damage +1. (When this minion wins a skirmish, add 1 extra wound to the defender.) | ||
Uruk Shaman (1C152)
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Minion • Uruk-hai | Damage +1. | ||
Uruk Slayer (1U153)
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Minion • Uruk-hai | Damage +1.
Skirmish: Remove | ||
Uruk Soldier (1C154)
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Minion • Uruk-hai | Damage +1.
When you play this minion, you may make the Free Peoples player discard the top card of his or her draw deck. | ||
Uruk Spy (1R155)
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Minion • Uruk-hai | Response: If the Ring-bearer puts on The One Ring, exert this minion. Discard a card from the top of your draw deck for each | ||
Uruk Warrior (1C156)
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Minion • Uruk-hai | Damage +1.
Maneuver: Spot 6 companions to make this minion fierce until the regroup phase. | ||
Uruk-hai Armory (1C157)
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Condition | While you can spot an Uruk-hai, the fellowship archery total is -1. | ||
Uruk-hai Raiding Party (1C158)
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Minion • Uruk-hai | Damage +1.
(When this minion wins a skirmish, add 1 extra wound to the defender.) | ||
Uruk-hai Rampage (1U159)
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Condition | To play, spot an Uruk-hai.
Response: If your Uruk-hai wins a skirmish, remove | ||
Uruk-hai Sword (1C160)
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Possession • Hand Weapon | Bearer must be an Uruk-hai.
Each time bearer wins a skirmish, the Free Peoples player must discard the top card of his or her draw deck. | ||
Wariness (1U161)
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Event | Search.
Response: If a stealth event is played, exert or discard your Uruk-hai to cancel that event. | ||
Worry (1U162)
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Condition | To play, exert an Uruk-hai.
Each time an Uruk-hai wins a skirmish, the opponent must choose to either exert the Ring-bearer or add a burden. | ||
Ancient Chieftain (1R163)
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Minion • Orc | For each other | ||
Bitter Hatred (1U164)
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Event | Archery: Spot a | ||
Cave Troll of Moria, Scourge of the Black Pit (1R165)
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Minion • Troll | Damage +1. Fierce. To play, spot a At an underground site, Cave Troll of Moria’s twilight cost is -3. | ||
Cave Troll's Hammer (1R166)
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Possession • Hand Weapon | Bearer must be Cave Troll of Moria.
Cave Troll of Moria is damage +1. | ||
Denizens Enraged (1R167)
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Event | Skirmish: Make a | ||
Drums in the Deep (1C168)
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Event | Skirmish: Make a | ||
The End Comes (1R169)
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Event | Assignment: Spot 5 | ||
Fool of a Took! (1R170)
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Event | Shadow: Spot a Hobbit (except the Ring-bearer) to reveal cards from the top of your draw deck until you reveal one that is not a | ||
Frenzy (1C171)
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Event | Assignment: Assign an exhausted companion (except the Ring-bearer) to skirmish a | ||
Goblin Archer (1R172)
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Minion • Orc | Archer. While you can spot another | ||
Goblin Armory (1R173)
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Condition | Each time you play a Response: If a | ||
Goblin Backstabber (1C174)
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Minion • Orc | This minion is damage +2 while in the same skirmish as another | ||
Goblin Domain (1R175)
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Condition | Search. To play, spot a Each time a companion is played to site 4 or higher, that companion comes into play exhausted. | ||
Goblin Marksman (1C176)
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Minion • Orc | Archer. (Add 1 to the minion archery total.) | ||
Goblin Patrol Troop (1C177)
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Minion • Orc | |||
Goblin Runner (1U178)
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Minion • Orc | When you play this minion, you may add | ||
Goblin Scavengers (1C179)
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Minion • Orc | When you play this minion, you may play a weapon from your discard pile on your | ||
Goblin Scimitar (1C180)
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Possession • Hand Weapon | Bearer must be a When you play this possession, you may draw a card. | ||
Goblin Sneak (1U181)
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Minion • Orc | When you play this minion, you may place a | ||
Goblin Spear (1C182)
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Possession • Hand Weapon | Bearer must be a If bearer kills a companion in a skirmish, add 1 burden (or 2 burdens if that companion was a Hobbit). | ||
Goblin Swarms (1R183)
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Condition | Plays to your support area.
Response: If your Shadow: Play an Orc stacked here as if played from hand. | ||
Goblin Wallcrawler (1C184)
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Minion • Orc | While at an underground site, this minion is strength +2.
While you can spot another | ||
Goblin Warrior (1C185)
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Minion • Orc | When you play this minion, you may discard a | ||
Guard Commander (1R186)
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Minion • Orc | Skirmish: Remove | ||
Host of Thousands (1C187)
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Event | Shadow: Play a | ||
The Long Dark (1U188)
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Condition | When the fellowship moves to site 4 or 5, add Skirmish: Discard this condition to make your | ||
Lost to the Goblins (1R189)
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Event | Response: If the Ring-bearer exerts or takes a wound, discard a card from the top of your draw deck for each | ||
Moria Axe (1R190)
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Possession • Hand Weapon | Bearer must be a Bearer is damage +1. Skirmish: Exert bearer to make him strength +2. | ||
Moria Scout (1C191)
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Minion • Orc | When you play this minion, spot an Elf to add | ||
Pinned Down (1C192)
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Condition | While you can spot a | ||
Plundered Armories (1C193)
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Condition | Response: If your | ||
Relentless (1U194)
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Event | Search.
Response: If a stealth event is played, spot 3 | ||
Relics of Moria (1R195)
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Condition | Shadow: Remove | ||
They Are Coming (1C196)
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Condition | Shadow: Discard 3 cards from hand to play a | ||
Threat of the Unknown (1C197)
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Event | Shadow: Exert your | ||
Through the Misty Mountains (1U198)
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Condition | Search. To play, exert a Each time the fellowship moves to site 4, 5, or 6 and contains a Dwarf or Elf, the Free Peoples player discards 2 cards at random from hand. | ||
Troll’s Keyward (1R199)
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Minion • Orc | Cave Troll of Moria’s twilight cost is -2. | ||
The Underdeeps of Moria (1R200)
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Condition | Shadow: Remove | ||
Unfamiliar Territory (1C201)
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Event | Skirmish: Make a | ||
What Is This New Devilry? (1U202)
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Condition | Search. To play, exert a While the fellowship is at site 5 or higher, each companion’s twilight cost is +2. | ||
All Blades Perish (1U203)
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Event | Response: If a Nazgûl is about to take a wound, prevent that wound. | ||
All Veils Removed (1R204)
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Event | Skirmish: Make a Nazgûl strength +2 (or +5 if the Ring-bearer wears The One Ring). | ||
Beauty Is Fading (1R205)
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Event | Maneuver: Exert a Nazgûl to discard a Free Peoples possession or Free Peoples condition. If you can spot no such card, discard an ally or companion (except the Ring-bearer) instead. | ||
Bent on Discovery (1R206)
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Condition | Search.
At the beginning of each of your Shadow phases, draw 1 card. At the end of each of your Shadow phases, exert a Nazgûl or discard this condition. | ||
Black Breath (1U207)
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Condition | Skirmish: Transfer this condition from your support area to a character skirmishing a Nazgûl. Burdens and wounds may not be removed from bearer. | ||
Black Steed (1R208)
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Possession • Mount | Bearer must be a Nazgûl.
While at a plains site, bearer is strength +2. Discard this possession when at an underground site. | ||
Blade Tip (1U209)
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Condition | Response: If your Nazgûl wins a skirmish, transfer this condition from your support area to the losing character. Limit 1 per character. Wound bearer at the start of each fellowship phase. (If bearer is the Ring-bearer, add a burden instead.) | ||
Dark Whispers (1R210)
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Event | Skirmish: Spot 3 burdens to make a Nazgûl strength +1 and damage +1, or spot 6 burdens to make a Nazgûl strength +3 and damage +2. | ||
Drawn to Its Power (1U211)
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Condition | Each time a Nazgûl wins a skirmish, add a burden. | ||
Fear (1R212)
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Event | Search.
Maneuver: Exert your Nazgûl to discard an ally. | ||
Frozen by Fear (1U213)
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Event | Skirmish: Make a Nazgûl strength +2 (or +3 if the Ring-bearer is assigned to a skirmish that has not resolved). | ||
In the Ringwraith's Wake (1R214)
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Event | Response: If a Nazgûl wins a skirmish, the Free Peoples player chooses to either exert the Ring-bearer or add a burden. | ||
The Master's Will (1U215)
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Event | Search.
Shadow: Spot X Nazgûl to reveal the top X cards of your draw deck. Take into your hand all | ||
Morgul Blade (1R216)
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Possession • Hand Weapon | Bearer must be a Nazgûl.
This weapon may be borne in addition to 1 other hand weapon. Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing. | ||
Morgul Gates (1R217)
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Event | Shadow: Play a Nazgûl. His twilight cost is -2. | ||
Nazgûl Sword (1U218)
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Possession • Hand Weapon | Bearer must be a Nazgûl.
While you can spot 3 burdens, bearer is damage +1. | ||
The Nine Servants of Sauron (1U219)
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Condition | Search.
Each time you play a Nazgûl, you may exert a Hobbit (except the Ring-bearer). | ||
Not Easily Destroyed (1U220)
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Condition | Maneuver or Skirmish: Remove | ||
The Pale Blade (1R221)
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Possession • Hand Weapon | Bearer must be The Witch-king.
He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition. | ||
Paths Seldom Trodden (1U222)
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Condition | Search. To play, spot a Nazgûl.
Shadow: Remove | ||
Relentless Charge (1U223)
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Event | Maneuver: Exert a Nazgûl to wound every archer companion. | ||
Return to Its Master (1R224)
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Event | Response: If the Ring-bearer wears The One Ring at the end of a skirmish phase, cancel all remaining assignments and assign a Nazgûl to skirmish the Ring-bearer; The One Ring’s game text does not apply during this skirmish. | ||
Sword of Minas Morgul (1U225)
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Possession • Hand Weapon | Bearer must be Úlairë Lemenya.
He is damage +1. Skirmish: Exert Úlairë Lemenya to discard a possession borne by a character he is skirmishing. | ||
Their Power Is in Terror (1U226)
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Event | Maneuver: Exert a Nazgûl to wound every ally. | ||
Threshold of Shadow (1U227)
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Event | Skirmish: Make a Nazgûl strength +2 (or +4 if you spot 5 burdens). | ||
The Twilight World (1R228)
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Event | Response: If Ring-bearer puts on The One Ring, exert a Nazgûl to add 2 burdens. | ||
Úlairë Attëa, Keeper of Dol Guldur (1R229)
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Minion • Nazgul | Fierce.
Skirmish: Remove | ||
Úlairë Cantëa, Lieutenant of Dol Guldur (1R230)
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Minion • Nazgul | Fierce.
Skirmish: Exert Úlairë Cantëa to discard a weapon borne by a character he is skirmishing. | ||
Úlairë Enquëa, Lieutenant of Morgul (1U231)
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Minion • Nazgul | Fierce.
Maneuver: Spot 6 companions (or 5 burdens) and exert Úlairë Enquëa to wound a companion (except the Ring-bearer). | ||
Úlairë Lemenya, Lieutenant of Morgul (1U232)
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Minion • Nazgul | Each companion or ally who bears a | ||
Úlairë Nelya, Lieutenant of Morgul (1U233)
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Minion • Nazgul | Fierce.
Shadow: Exert Úlairë Nelya and spot an opponent’s site to replace it with your site of the same number. | ||
Úlairë Nertëa, Messenger of Dol Guldur (1U234)
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Minion • Nazgul | When you play Úlairë Nertëa, for each companion over 4, you may play 1 minion from your discard pile. | ||
Úlairë Otsëa, Lieutenant of Morgul (1U235)
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Minion • Nazgul | Shadow: Exert Úlairë Otsëa to make a | ||
Úlairë Toldëa, Messenger of Morgul (1R236)
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Minion • Nazgul | Fierce.
Assignment: Spot 4 burdens to assign a companion (except the Ring-bearer) to skirmish Úlairë Toldëa. | ||
The Witch-king, Lord of Angmar (1R237)
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Minion • Nazgul | Fierce.
For each other Nazgûl you can spot, The Witch-king is strength +2. | ||
Wreathed in Shadow (1U238)
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Condition | To play, spot a Nazgûl. Plays to your support area. | ||
All Thought Bent on It (1U239)
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Event | Search.
Maneuver: Spot a | ||
Band of the Eye (1R240)
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Minion • Orc | Response: If this minion wins a skirmish, remove | ||
Curse From Mordor (1U241)
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Event | Shadow: Spot a | ||
The Dark Lord's Summons (1U242)
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Condition | Search. To play, spot a Shadow: Remove | ||
Despair (1R243)
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Event | Maneuver: If the total number of burdens and companions in the dead pile is at least 12, spot a | ||
Desperate Defense of the Ring (1R244)
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Condition | To play, exert a Each time bearer is assigned to a skirmish, the Free Peoples player chooses to either discard 3 cards from hand or add a burden. | ||
Desperate Measures (1R245)
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Event | Maneuver: Spot a | ||
Enduring Evil (1R246)
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Event | Skirmish: Spot X burdens to make a character skirmishing a | ||
Enheartened Foe (1R247)
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Event | Response: If a | ||
Forces of Mordor (1C248)
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Event | Shadow: Spot X | ||
Gleaming Spires Will Crumble (1U249)
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Condition | Plays to your support area. | ||
Hate (1R250)
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Event | Maneuver: Exert a | ||
A Host Avails Little (1U251)
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Event | Search.
Maneuver: Spot a | ||
The Irresistible Shadow (1R252)
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Condition | To play, exert a If you can spot 5 burdens and the Free Peoples player has no cards in his or her draw deck, the Ring-bearer is corrupted. | ||
Journey Into Danger (1R253)
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Condition | Search. To play, exert a While you can spot 5 companions, each companion’s twilight cost is +2. | ||
Mordor Enraged (1R254)
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Condition | Plays on a | ||
Mordor's Strength (1C255)
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Event | Skirmish: Exert a | ||
Morgul Hunter (1R256)
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Minion • Orc | For each companion you can spot, this minion is strength +1. | ||
Morgul Skirmisher (1U257)
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Minion • Orc | Maneuver: Remove | ||
Morgul Skulker (1U258)
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Minion • Orc | When you play this minion, you may shuffle up to 2 | ||
Morgul Warden (1R259)
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Minion • Orc | For each other | ||
The Number Must Be Few (1U260)
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Condition | Search. Plays to your support area. While you can spot 7 companions, the move limit for this turn is -1 (to a minimum of 1). | ||
Orc Ambusher (1C261)
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Minion • Orc | Tracker.
The roaming penalty for each Response: If a Free Peoples regroup event is played, exert this minion to cancel that event. | ||
Orc Assassin (1U262)
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Minion • Orc | Tracker.
The roaming penalty for each Assignment: Spot two Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion. | ||
Orc Banner (1R263)
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Condition | Plays to your support area.
Each time a | ||
Orc Bowmen (1R264)
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Condition | Plays to your support area.
While you can spot a | ||
Orc Butchery (1R265)
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Event | Response: If a companion is killed by a | ||
Orc Chieftain (1C266)
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Minion • Orc | When you play a weapon on this minion, add | ||
Orc Hunters (1U267)
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Minion • Orc | Skirmish: Exert this minion to wound a character he is skirmishing. | ||
Orc Inquisitor (1C268)
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Minion • Orc | When you play this minion, you may make the Free Peoples player discard a card at random from hand. | ||
Orc Scimitar (1C269)
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Possession • Hand Weapon | Bearer must be a | ||
Orc Scouting Band (1U270)
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Minion • Orc | Tracker.
The roaming penalty for each Skirmish: Exert this minion to wound a character it is skirmishing. | ||
Orc Soldier (1C271)
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Minion • Orc | Skirmish: Exert this minion to wound a character he is skirmishing. | ||
Orc War Band (1R272)
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Minion • Orc | Skirmish: Exert this minion to wound a character it is skirmishing. | ||
The Ring's Oppression (1C273)
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Event | Response: If a | ||
Sauron's Defenses (1U274)
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Condition | To play, exert a While there are 3 or more companions in the dead pile, the move limit for this turn is -1 (to a minimum of 1). | ||
Seeking It Always (1U275)
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Condition | Search. Plays to your support area.
Response: If a stealth event is played, exert a | ||
Seeking Its Master (1R276)
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Condition | Plays to your support area. | ||
Shadow's Reach (1C277)
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Event | Shadow: Exert a | ||
Strength Born of Fear (1C278)
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Condition | Plays to your support area. | ||
Thin and Stretched (1R279)
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Condition | To play, exert a Add a burden at the end of each turn during which bearer was not assigned to a skirmish (and another companion was). | ||
Tower Lieutenant (1U280)
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Minion • Orc | Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand. | ||
Under the Watching Eye (1C281)
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Condition | Search. To play, exert a Each time the fellowship moves, the Free Peoples player must exert a companion. | ||
The Weight of a Legacy (1R282)
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Condition | To play, exert a | ||
You Bring Great Evil (1C283)
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Condition | To play, spot a While at a sanctuary, bearer cannot heal. | ||
Bilbo, Retired Adventurer (1R284)
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Ally • Home 3 • Hobbit | Fellowship: Exert Bilbo to shuffle a | ||
Bilbo's Pipe (1U285)
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Possession • Pipe | Bearer must be a Hobbit.
Fellowship: Discard a pipeweed possession and spot X pipes to shuffle X tales from your discard pile into your draw deck. | ||
Bounder (1C286)
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Ally • Home 2 • Hobbit | Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit’s strength is tripled. | ||
Extraordinary Resilience (1C287)
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Event | Response: If the Ring-bearer is about to heal, remove a burden instead. | ||
Farmer Maggot, Chaser of Rascals (1R288)
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Ally • Home 1 • Hobbit | Fellowship: Exert Farmer Maggot to heal Merry or Pippin. | ||
Frodo, Old Bilbo's Heir (1R289)
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Companion • Hobbit | Ring-bearer (resistance 10).
At the start of each of your turns, you may heal a Hobbit ally. | ||
Frodo, Son of Drogo (1C290)
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Companion • Hobbit | Ring-bearer (resistance 10).
Fellowship: Exert another companion who has the Frodo signet to heal Frodo. | ||
The Gaffer, Sam's Father (1R291)
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Ally • Home 1 • Hobbit | Fellowship: Exert The Gaffer to heal Frodo or Sam. | ||
The Gaffer's Pipe (1U292)
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Possession • Pipe | Bearer must be a Hobbit.
Fellowship: Discard a pipeweed possession and spot X pipes to remove | ||
Halfling Deftness (1U293)
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Event | Skirmish: Exert a Hobbit to make him strength +3. | ||
Hobbit Appetite (1C294)
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Event | Fellowship: Add | ||
Hobbit Farmer (1C295)
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Ally • Home 1 • Hobbit | While you can spot your site 1, this ally has the game text of that site.
Fellowship: Exert this ally and spot opponent’s site 1 to replace it with your site 1. | ||
Hobbit Intuition (1C296)
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Event | Stealth.
Skirmish: At sites 1 to 4, cancel a skirmish involving a Hobbit. At any other site, make a Hobbit strength +3. | ||
Hobbit Party Guest (1C297)
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Ally • Home 1 • Hobbit | At the start of each of your turns, heal this ally.
Fellowship:Exert this ally to heal another Hobbit ally whose home is site 1. | ||
Hobbit Stealth (1C298)
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Event | Stealth.
Skirmish: At sites 1 to 5, cancel a skirmish involving a Hobbit. At any other site, make a Hobbit strength +2. | ||
Hobbit Sword (1C299)
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Possession • Hand Weapon | Bearer must be a Hobbit. | ||
Longbottom Leaf (1C300)
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Possession | Pipeweed. Plays to your support area.
When you play this possession, you may discard up to 2 cards from hand. | ||
Master Proudfoot, Distant Relative of Bilbo (1U301)
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Ally • Home 1 • Hobbit | Fellowship: If the twilight pool has fewer than 3 twilight tokens, add | ||
Merry, Friend to Sam (1R302)
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Companion • Hobbit | Skirmish: If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion. | ||
Merry, From O'er the Brandywine (1C303)
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Companion • Hobbit | While Merry bears a weapon, he is strength +2. | ||
Noble Intentions (1C304)
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Event | Skirmish: Exert a companion (except a Hobbit) to make a Hobbit strength +3. | ||
Old Toby (1C305)
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Possession | Pipeweed.
Plays to your support area. When you play this possession, you may draw a card. | ||
Pippin, Friend to Frodo (1C306)
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Companion • Hobbit | Your opponent may not discard your | ||
Pippin, Hobbit of Some Intelligence (1R307)
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Companion • Hobbit | When you play Pippin, remove a burden or wound from a companion. | ||
Power According to His Stature (1R308)
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Event | Skirmish: Add 1 burden to wound each minion skirmishing the Ring-bearer. | ||
Rosie Cotton, Hobbiton Lass (1U309)
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Ally • Home 1 • Hobbit | Sam is strength +1.
Fellowship: Exert Rosie to heal Sam. | ||
Sam, Faithful Companion (1R310)
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Companion • Hobbit | Fellowship: Play Bill the Pony from your draw deck.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). | ||
Sam, Son of Hamfast (1C311)
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Companion • Hobbit | Fellowship: Exert Sam to remove a burden.
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). | ||
Sorry About Everything (1C312)
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Event | Fellowship: Exert a Hobbit companion to remove a burden. | ||
Sting (1R313)
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Possession • Hand Weapon | Bearer must be Frodo.
Fellowship: or Regroup: Exert Frodo to reveal an opponent's hand. Remove | ||
Stone Trolls (1R314)
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Condition | Tale. To play, spot Bilbo. Plays on any character. Limit 1 per character.
Each time bearer skirmishes a Troll or Uruk-hai, bearer is strength +3. | ||
Stout and Sturdy (1C315)
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Event | Maneuver or Skirmish: Heal a Hobbit. | ||
A Talent for Not Being Seen (1U316)
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Condition | Stealth. To play, exert a Hobbit. Plays to your support area.
Each time the fellowship moves, spot 2 Hobbit companions to make the Shadow number -1 (or spot 4 to make it -2). | ||
There and Back Again (1C317)
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Condition | Tale. Bearer must be a Hobbit companion.
Maneuver: Discard this condition to make each Hobbit companion strength +2 until the regroup phase. | ||
Thrór's Map (1R318)
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Possession | Plays to your support area.
Fellowship: or Regroup: Exert a Hobbit to play the fellowship’s next site (replacing opponent’s site if necessary). | ||
Bag End (1U319)
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Site | Fellowship: Exert a Hobbit to play The Gaffer from your draw deck. | ||
East Road (1U320)
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Site | Each companion’s twilight cost is +2. | ||
Farmer Maggot’s Fields (1U321)
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Site | Fellowship: Exert a Hobbit to play Merry or Pippin from your draw deck. | ||
Green Dragon Inn (1U322)
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Site | Fellowship: Exert a Hobbit to play Sam from your draw deck. | ||
Green Hill Country (1U323)
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Site | The twilight cost of each Hobbit is -1. | ||
The Prancing Pony (1U324)
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Site | Fellowship: Add a burden to play Aragorn from your draw deck. | ||
Shire Lookout Point (1U325)
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Site | Fellowship: Spot Gandalf to play Gandalf’s Cart from your draw deck. | ||
Westfarthing (1C326)
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Site | Fellowship: Exert a Hobbit to play a companion or ally; that character’s twilight cost is -1. | ||
Bree Gate (1U327)
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Site | While you can spot a ranger, the move limit is +1 for this turn. | ||
Bree Streets (1U328)
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Site | The roaming penalty for each Nazgûl you play to Bree Streets is -2. | ||
Breeland Forest (1U329)
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Site | Forest. Stealth events may not be played. | ||
Bucklebury Ferry (1U330)
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Site | River. While only Hobbits are in the fellowship, there are no assignment and skirmish phases at Bucklebury Ferry. | ||
Ettenmoors (1C331)
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Site | Plains. Skirmish: Exert a companion or minion to make that character strength +2. | ||
Midgewater Marshes (1U332)
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Site | Marsh. Each time a Hobbit moves to Midgewater Marshes, that Hobbit must exert. | ||
Midgewater Moors (1U333)
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Site | Plains. Each time a minion is played, the Free Peoples player discards a card from hand. | ||
Trollshaw Forest (1U334)
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Site | Forest. Each time you play a possession or artifact on your companion, draw a card. | ||
Weatherhills (1U335)
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Site | Each Nazgûl’s twilight cost is -1. | ||
Weathertop (1U336)
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Site | Each Nazgûl at Weathertop is fierce. | ||
Council Courtyard (1C337)
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Site | Sanctuary. When the fellowship moves from Council Courtyard, remove | ||
Ford of Bruinen (1U338)
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Site | River. Sanctuary. The twilight cost of the first Nazgûl played at Ford of Bruinen each turn is -5. | ||
Frodo's Bedroom (1U339)
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Site | Sanctuary. Fellowship: Play a Hobbit to draw a card. | ||
Rivendell Terrace (1U340)
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Site | Sanctuary. Fellowship: Play a Man to draw a card. | ||
Rivendell Valley (1U341)
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Site | Sanctuary. Fellowship: Play an Elf to draw a card. | ||
Rivendell Waterfall (1U342)
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Site | Forest. Sanctuary. While you can spot a ranger at Rivendell Waterfall, the move limit is +1 for this turn. | ||
Balin's Tomb (1U343)
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Site | Underground. Maneuver: Discard a tale from play or from hand to heal your companion. | ||
Dwarrowdelf Chamber (1U344)
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Site | Underground. When the fellowship moves to Dwarrowdelf Chamber, Gimli or 2 other companions must exert. | ||
Mithril Mine (1U345)
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Site | Underground. Shadow: Remove | ||
Moria Lake (1C346)
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Site | Marsh. When the fellowship moves to Moria Lake, Frodo or 2 other companions must exert. | ||
Moria Stairway (1U347)
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Site | Underground. Each companion and minion bearing a hand weapon is damage +1. | ||
Pass of Caradhras (1U348)
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Site | Mountain. Shadow: Spot a | ||
The Bridge of Khazad-dûm (1C349)
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Site | Underground. Shadow: Play The Balrog from your draw deck or hand; The Balrog’s twilight cost is -6. | ||
Dimrill Dale (1U350)
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Site | Sanctuary. The twilight cost of the first | ||
Galadriel's Glade (1C351)
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Site | Sanctuary. Fellowship: Exert an Elf to look at an opponent’s hand. | ||
Lothlórien Woods (1U352)
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Site | Forest. Sanctuary. Each ally whose home is site 6 is strength +3. | ||
Anduin Confluence (1U353)
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Site | River. When the fellowship moves to Anduin Confluence, discard every ally. | ||
Anduin Wilderland (1C354)
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Site | Forest. River. While the fellowship is at Anduin Wilderland, skip the archery phase. | ||
Silverlode Banks (1U355)
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Site | River. When the fellowship moves to Silverlode Banks without a ranger, every companion must exert. | ||
Anduin Banks (1C356)
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Site | River. For each companion in the fellowship over 4, add 2 to the minion archery total. | ||
Brown Lands (1U357)
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Site | River. For each minion archer at Brown Lands, the minion archery total is +1 (limit +4). | ||
Pillars of the Kings (1U358)
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Site | River. Fellowship: Discard a | ||
Shores of Nen Hithoel (1U359)
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Site | River. Shadow: Spot 5 Orc minions to prevent the fellowship from moving again this turn. | ||
Emyn Muil (1U360)
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Site | Maneuver: Exert a minion to make that minion fierce until the regroup phase. | ||
Slopes of Amon Hen (1U361)
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Site | The twilight cost of each | ||
Summit of Amon Hen (1C362)
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Site | When the fellowship moves to Summit of Amon Hen, each Shadow player may draw a card for each burden. | ||
Tol Brandir (1U363)
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Site | River. Shadow: Play up to 3 trackers from your discard pile; end your Shadow phase. | ||
Gandalf, The Grey Wizard (1P364)
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Companion • Wizard | Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. | ||
Aragorn, King in Exile (1P365)
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Companion • Man | Ranger. At the start of each of your turns, you may heal another companion who has the Aragorn signet. |
Oversized Cards[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
The Lord of the Rings, Trading Card Game (1M1)
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Companion | |||
The Lord of the Rings, Trading Card Game (1M2)
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Minion | |||
Lurtz, Servant of Isengard (1M3)
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Minion • Uruk-hai | Archer. Damage +1.
Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. |
Tengwar Anthology[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
The One Ring, Isildur's Bane (1R1T)
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The One Ring | Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. | ||
Gimli, Son of Gloin (1R13T)
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Companion | Damage +1.
Skirmish: Exert Gimli to make him strength +2. | ||
Gimli's Battle Axe (1R14T)
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Possession | Bearer must be Gimli.
He is damage +1. Each time Gimli wins a skirmish, you may wound an Orc. | ||
Arwen, Daughter of Elrond (1R30T)
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Companion | Ranger.
While skirmishing a Nazgûl, Arwen is strength +3. | ||
Legolas, Greenleaf (1R50T)
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Companion | Archer.
Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. | ||
Gandalf, Friend of the Shirefolk (1R72T)
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Companion | Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. | ||
Servant of the Secret Fire (1R83T)
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Event | Spell.
Skirmish: Spot Gandalf to make a minion strength -3. | ||
Aragorn, Ranger of the North (1R89T)
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Companion | Ranger.
Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. | ||
Boromir, Lord of Gondor (1R96T)
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Companion | Ranger.
Boromir is not overwhelmed unless his strength is tripled. | ||
The Saga of Elendil (1R114T)
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Condition | Tale. Bearer must be a Skirmish: Discard this condition to make bearer strength +2. | ||
Lurtz, Servant of Isengard (1R127T)
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Minion | Archer. Damage +1.
Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. | ||
Cave Troll of Moria, Scourge of the Black Pit (1R165T)
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Minion | Damage +1. Fierce. To play, spot a At an underground site, Cave Troll of Moria’s twilight cost is -3. | ||
Úlairë Enquëa, Lieutenant of Morgul (1U231T)
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Minion | Fierce.
Maneuver: Spot 6 companions (or 5 burdens) and exert Úlairë Enquëa to wound a companion (except the Ring-bearer). | ||
The Witch-king, Lord of Angmar (1R237T)
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Minion | Fierce.
For each other Nazgûl you can spot, The Witch-king is strength +2. | ||
Morgul Hunter (1R256T)
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Minion | For each companion you can spot, this minion is strength +1. |