The Nine Walkers (1R79)

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The Nine Walkers (1R79) is a Gandalf Condition from the Fellowship of the Ring set.

Collection Info
Title The Nine Walkers
Unique No
Collectible Yes
Set 1 - The Fellowship of the Ring
Rarity R - Rare
Card Number 79
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Gandalf
Side Free Peoples
Card Type Condition
Twilight Cost 1
Game Text To play, spot Gandalf.

Each time you play a companion whose race you cannot spot, that companion’s twilight cost is -2.

Lore “‘Nine companions to match the Nine Ringwraiths... So be it.'”
Translations
DE - German
Card Name Die neun Wanderer
Game Text Entdecke Gandalf, um diese Karte in deinen Unterstützungsbereich zu spielen. Jedesmal, wenn du einen Gefährten spielst, dessen Rasse du nicht entdecken kannst, reduzieren sich die Zwielichtkosten für diesen Gefährten um 2.
Lore "Neun Gefährten für neun Ringgeister... So sei es!“
ES - Spanish
Card Name Los Nueve Caminantes
Game Text Para jugarla, avista a Gandalf. Cada vez que juegas un compañero cuya raza no puedas avistar, el coste de penumbra de ese compañero es -2.
Lore “Nueve compañeros para igualar a los Nueve Espectros del Anillo... Que así sea.”
FR - French
Card Name Les Neuf Marcheurs
Game Text Pour jouer, désignez Gandalf. Chaque fois que vous jouez un compagnon dont vous ne pouvez désigner la race, le coût crépusculaire de ce compagnon est de -2.
Lore “‘Neuf compagnons opposés aux Neuf Spectres de l'Anneau.... Qu'il en soit ainsi.'”
IT - Italian
Card Name I Nove Viandanti
Game Text Per giocarla, avvista Gandalf. Ogni volta che giochi un compagno la cui razza non può essere avvistata, sottrai -2 al costo crepuscolo di quel compagno.
Lore “‘Nove compagni per affrontare i nove spettri dell'Anello ... Così sia.'”
PL - Polish
PT - Portuguese
ZH - Chinese


Technical Info
Wiki Base Card ID LOTR-EN01S079.0
TLHH ID LOTR01079
GEMP ID 1_79
LOTRO Hex ID 4F 28 F4
LOTRO Image ID 01_079


Strategy[edit]

A rare condition with generally fringe benefits, The Nine Walkers provides twilight choking when playing a race not spotted. The Nine Walkers can be particularly helpful absorbing the twilight cost of a splashed Ent, as they tend to be expensive, or when replacing a dead character's race with another character of that race. It works well in multi-race fellowships (For example, start Gandalf, have Gimli, Aragorn and Legolas in deck). From Movie Block onwards, it is possible to design a whole deck around this card, as there are 8 Free Peoples races to play one companion each from (Hobbit, Wizard, Man, Elf, Dwarf, Ent, Wraith, Tree).

The Nine Walkers has synergy with Gandalf, the Grey Wizard and Gandalf's Wisdom in a choke deck.

The Nine Walkers effect stacks for each copy in play; however, most players would agree that even including one copy of The Nine Walkers sacrifices a valuable deck slot and limits the ability to cycle in most decks, and more than 1 are needed to guarantee an early draw.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • Expensive shadow decks
  • Works well with Multicultural Free Peoples

Weak Versus...[edit]

  • Condition discard
  • Too Great and Terrible, or Gandalf-targeting cards before The Nine Walkers is in play
  • Multicultural Hatred, such as One Of You Must Do This or Orc Insurgent
  • Grows less and less useful the later in the game it is drawn

Rulings[edit]

  • Note that The Nine Walkers references race, not culture. With this Gandalf in play, Ghan-Buri-Ghan would have a twilight cost of -[2] (making it, effectively, zero). If you then wanted to play Faramir, Son of Denethor, his twilight cost would be the ordinary [3], even if you could not spot another [Gondor] character.