The Return of the King/Thumbs
Ents of Fangorn | Back to Main Page |
Siege of Gondor |
Standard Cards[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
The One Ring, The Ruling Ring (7C1) | The One Ring | The One Ring | Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. | |
The One Ring, Such a Weight to Carry (7R2) | The One Ring | The One Ring | Maneuver: Add a burden to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. | |
Battle Tested (7U3) | Dwarven | Event • Skirmish | Make a Dwarf strength +2 (+4 if you spot a card stacked on a condition). | |
Calculated Risk (7C4) | Dwarven | Event • Fellowship | Spot a Dwarf and add a threat to draw 3 cards. | |
Dark Ways (7R5) | Dwarven | Condition • Support Area | To play, spot a Dwarf.
Each time the fellowship moves, add a threat or discard this condition. Regroup: Discard this condition to heal a Dwarf twice and take a skirmish event into hand from your discard pile. | |
Gimli, Faithful Companion (7C6) | Dwarven | Companion • Dwarf | Damage +1.
While you have initiative, Gimli is strength +2. | |
Gimli, Feared Axeman (7R7) | Dwarven | Companion • Dwarf | Damage +1.
Response: If a condition is about to be discarded by an opponent, exert a Dwarf or discard a card from hand to prevent that. | |
Gimli's Armor (7U8) | Dwarven | Possession • Armor | Bearer must be Gimli.
Response: If you have initiative and Gimli is about to take a wound, discard 2 cards from hand to prevent that wound. | |
Gimli's Battle Axe, Trusted Weapon (7R9) | Dwarven | Possession • Hand Weapon | Bearer must be a Dwarf.
While you can spot a threat, bearer is damage +1. While you can spot 2 threats, bearer is strength +1. While you can spot 3 threats, the fellowship archery total is +1. | |
Loyalty Unshaken (7R10) | Dwarven | Condition • Support Area | When you play this condition, you may stack 2 cards from hand here. Draw a card for each card you stack.
Skirmish: Make a Dwarf strength +2. Also, make that Dwarf damage +2 for each card stacked on this condition. Discard this condition. | |
Out of Darkness (7C11) | Dwarven | Event • Skirmish | Make a Dwarf strength +2. You may also exert that Dwarf to draw 2 cards. | |
Preparations (7R12) | Dwarven | Condition • Support Area | Regroup: Exert a Dwarf companion to stack a card from your discard pile here.
Skirmish: Wound a minion skirmishing a Dwarf once for each card stacked here. Discard this condition. | |
Reckless Pride (7U13) | Dwarven | Condition | Bearer must be a companion.
Each minion gains this ability: “Assignment: Assign this minion to bearer of Reckless Pride.” Regroup: Discard this condition to draw 4 cards. | |
Slaked Thirsts (7U14) | Dwarven | Event • Maneuver | Spot a Dwarf to draw a card, or if this card is stacked on a condition, spot a Dwarf companion and discard this event to exert a minion twice. | |
Ancient Blade (7U15) | Elven | Condition | Bearer must be an companion.
Each minion gains this ability: “Assignment: Assign this minion to bearer of Ancient Blade.” Regroup: Discard this condition to discard a minion and reconcile your hand. | |
Arwen, Fair Elf Maiden (7R16) | Elven | Companion • Elf | While skirmishing a fierce minion, Arwen is strength +3. | |
Asfaloth, Elven Steed (7R17) | Elven | Possession • Mount | Bearer must be an Elf.
Skirmish: If bearer is Arwen, exert her to make each minion skirmishing her strength –2. | |
Bow of the Galadhrim, Gift of Galadriel (7R18) | Elven | Possession • Ranged Weapon | Bearer must be Legolas.
Each time you play an skirmish event during a skirmish involving Legolas, you may heal him. | |
Careful Study (7U19) | Elven | Event • Regroup | Spot an Elf and discard 3 cards from hand to reconcile your hand. | |
Defiance (7C20) | Elven | Event • Skirmish | Make an Elf strength +2 (or +4 if skirmishing a Nazgûl). | |
Elrond, Elven Lord (7R21) | Elven | Companion • Elf | To play, spot Aragorn or an Elf.
At the start of each turn, you may exert Elrond to heal a character bearing an artifact. | |
Hope Comes (7R22) | Elven | Condition • Support Area | To play, spot 2 Elves.
Response: If an skirmish event is played, discard this condition to draw 3 cards. | |
Into the West (7C23) | Elven | Condition • Support Area | Regroup: Exert an Elf to reveal the top card of your draw deck. If it is an card, remove 3 threats. Place the revealed card beneath your draw deck. | |
Leaving Forever (7R24) | Elven | Condition • Support Area | To play, spot 3 Elves.
Each time the fellowship moves, add a threat or discard this condition. Regroup: Discard this condition to discard a condition or draw 2 cards. | |
Legolas, Fearless Marksman (7R25) | Elven | Companion • Elf | Archer.
Archery: If you have initiative, discard 4 cards from hand to wound a minion. | |
Legolas, Nimble Warrior (7C26) | Elven | Companion • Elf | Archer.
Archery: If you cannot spot a threat, add a threat to make the fellowship archery total +1. | |
Mirkwood Bowman (7R27) | Elven | Event • Archery | Exert 2 companions to discard the top 3 cards of your draw deck. Make the fellowship archery total +1 for each card discarded. | |
Shadow Between (7R28) | Elven | Condition • Support Area | To play, spot an Elf.
At the start of your regroup phase, you may discard this condition or a card from hand to heal an Elf. | |
Still Needed (7C29) | Elven | Event • Skirmish | Make an Elf strength +2. You may place this event on top of your draw deck. | |
Uncertain Paths (7C30) | Elven | Event • Skirmish | Make an Elf strength +2 and you may shuffle your draw deck. | |
All Save One (7C31) | Gandalf | Event • Skirmish | Make Gandalf strength +2 (or +4 and damage +1 if you have initiative). | |
The Board Is Set (7R32) | Gandalf | Event • Response | Spell.
If an event is played, exert Gandalf to make that opponent remove or cancel that event. | |
Citadel to Gate (7R33) | Gandalf | Event • Fellowship | Exert Gandalf twice to remove all threats and to heal all companions of one culture (except ). | |
Echoes of Valinor (7C34) | Gandalf | Condition • Support Area | Each time Gandalf wins a skirmish, you may exert him to draw 2 cards. | |
Fool's Hope (7U35) | Gandalf | Event • Fellowship | Spot Gandalf and discard 2 cards from hand to make an opponent discard all but 2 Shadow conditions. | |
Gandalf, Defender of the West (7C36) | Gandalf | Companion • Wizard | While you cannot spot 3 companions of the same culture, Gandalf is strength –2. | |
Gandalf, Manager of Wizards (7R37) | Gandalf | Companion • Wizard | Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. | |
Gandalf's Staff, Focus of Power (7R38) | Gandalf | Artifact • Staff | Bearer must be Gandalf.
While you can spot 4 twilight tokens, Gandalf is strength +1. | |
Glamdring, Elven Blade (7R39) | Gandalf | Possession • Hand Weapon | Bearer must be Gandalf.
He is Damage +1. Skirmish: If you have more cards in hand than each opponent, discard 2 cards from hand to make an opponent exert a minion. | |
Have Patience (7C40) | Gandalf | Event • Fellowship | Spot Gandalf to heal an unbound companion twice. | |
Intimidate (7C41) | Gandalf | Event • Response | Spell.
If a companion is about to take a wound, spot Gandalf to prevent that wound. | |
King's Advisor (7U42) | Gandalf | Event • Maneuver | Exert Gandalf twice to make an opponent exert a minion for each companion you spot. | |
Light the Beacons (7R43) | Gandalf | Event • Maneuver | Exert Gandalf three times (or twice if you have initiative) to make all unbound companions of one culture (except ) strength +3 until the regroup phase. | |
Moment of Respite (7R44) | Gandalf | Condition • Support Area | At the start of your regroup phase, you may discard 2 cards from hand to heal Gandalf. | |
Númenor's Pride (7U45) | Gandalf | Condition • Support Area | To play, spot Gandalf and add 3 threats.
Gandalf is defender +1 and cannot take wounds. Discard this condition at the start of the regroup phase. | |
Peace of Mind (7C46) | Gandalf | Event • Regroup | Spot Gandalf to heal an unbound Hobbit 3 times. | |
Sharpen Your Swords (7U47) | Gandalf | Event • Skirmish | Spot Gandalf to make a companion strength +1 for each companion you spot (limit +4). | |
Stay This Madness (7R48) | Gandalf | Condition • Support Area | To play, spot Gandalf.
Each time the fellowship moves, add a threat or discard this condition. Regroup: Discard this condition to wound 2 minions. | |
Steadfast Champion (7U49) | Gandalf | Condition | Bearer must be Gandalf.
Each minion gains this ability: “Assignment: Assign this minion to Gandalf.” Regroup: Discard this condition to discard a minion and heal a companion 3 times. | |
Terrible and Evil (7R50) | Gandalf | Event • Maneuver | Spell.
Exert Gandalf X times to wound a minion X times. If that minion is a Nazgûl, wound it again. | |
Undaunted (7C51) | Gandalf | Event • Skirmish | Exert Gandalf to make him strength +1 for each twilight token you spot (limit +8). | |
Wizard Staff (7C52) | Gandalf | Possession • Staff | Bearer must be a Wizard.
Skirmish: Exert bearer twice to make a minion strength –3. | |
Captured by the Ring (7C53) | Gollum | Event • Shadow | Play Gollum from your draw deck or discard pile to add a threat. | |
Clever Hobbits (7U54) | Gollum | Event • Skirmish | Discard any number of conditions. For each condition discarded, make Sméagol strength +3 and damage +1. | |
Days Growing Dark (7U55) | Gollum | Condition • Support Area | Fellowship: Discard 3 cards from hand to play Sméagol from your discard pile. | |
The Dead City (7R56) | Gollum | Condition | Stealth.
Bearer must be Sméagol. If Sméagol is about to be killed in a skirmish, he is discarded instead. | |
Fat One Wants It (7R57) | Gollum | Condition • Support Area | Each time Gollum or Sméagol is played, add a threat.
Regroup: Discard this condition to return Gollum to his owner’s hand. | |
Gollum, Plotting Deceiver (7R58) | Gollum | Minion | If you have initiative during the Shadow phase, you may play this minion from your discard pile. | |
Gollum, Vile Creature (7C59) | Gollum | Minion | Skirmish: Exert Gollum twice or remove a threat to make him strength +2. | |
Heavy Burden (7U60) | Gollum | Condition • Support Area | Regroup: Discard Gollum and remove a threat to add a burden. | |
Hobbitses Are Dead (7R61) | Gollum | Event • Skirmish | Spot Gollum or Sméagol to make a Nazgûl, minion or minion strength +2. If you have initiative, you may play this event from your discard pile; place it under your draw deck instead of discarding it. | |
It's Mine (7C62) | Gollum | Condition • Support Area | Shadow: Remove and exert Gollum to discard the top card of your draw deck. If that card is a or card, take it into hand. | |
Let Her Deal With Them (7R63) | Gollum | Condition | To play, spot Gollum or Sméagol. Bearer must be a minion. Limit 1 per bearer.
Bearer is Damage +1. If you have initiative during the Shadow phase, you may play this condition from your discard pile. | |
Nasty (7U64) | Gollum | Event • Skirmish | Make Sméagol strength +1 for each card you spot. | |
Never (7C65) | Gollum | Condition • Support Area | To play, spot Sméagol.
Regroup: Discard Sméagol to remove 2 threats. | |
No Safe Places (7R66) | Gollum | Event • Regroup | Exert Sméagol to reveal an opponent’s hand. That opponent must discard a card for each culture revealed. | |
Plotting (7R67) | Gollum | Condition • Support Area | To play, spot Gollum and add up to 9 threats.
Gollum is strength +2. Discard this condition and remove 9 threats at the start of the regroup phase. | |
Scouting (7R68) | Gollum | Condition • Support Area | To play, spot Sméagol.
Each time the fellowship moves, add a threat or discard this condition. Maneuver: Discard Sméagol to discard a minion. An opponent may exert a minion twice to prevent this. | |
Secret Paths (7R69) | Gollum | Condition • Support Area | To play, spot Sméagol and add 2 threats.
The move limit for this turn is +1. Discard this condition at the end of the turn. | |
Serving the Precious (7R70) | Gollum | Event • Fellowship | Discard Sméagol to play a companion from your discard pile. | |
Sméagol, Always Helps (7R71) | Gollum | Companion | Ring-bound. To play, add a burden.
Assignment: Assign a minion to Sméagol and add 2 threats to exhaust that minion. | |
Sméagol, Hurried Guide (7C72) | Gollum | Companion | Ring-bound. To play, add a burden.
Skirmish: If you have initiative, discard 2 cards from your hand. Sméagol cannot be overwhelmed unless his strength is tripled. | |
Sneaking! (7R73) | Gollum | Event • Skirmish | Stealth.
Heal Sméagol (or cancel Sméagol’s skirmish if he has more vitality than the minion or minions he is skirmishing). | |
So Polite (7R74) | Gollum | Event • Shadow | Play Gollum from your discard pile to add for each threat you spot. | |
Sweeter Meats (7C75) | Gollum | Event • Response | If a minion is about to take a wound, spot Gollum to prevent that wound. | |
Very Nice Friends (7C76) | Gollum | Event • Regroup | Play Sméagol from your discard pile to play the fellowship’s next site (replacing an opponent’s site if necessary). If you do not move again this turn, discard your hand. | |
We Hates Them (7U77) | Gollum | Condition | Bearer must be Sméagol.
Each minion gains this ability: “Assignment: Assign this minion to Sméagol.” Regroup: Discard this condition to discard a minion and play a companion from your discard pile. | |
Where Shall We Go (7U78) | Gollum | Event • Skirmish | If you have initiative, discard 2 cards from hand to wound a minion Sméagol is skirmishing twice. | |
Andúril, Flame of the West (7R79) | Gondor | Artifact • Hand Weapon | Bearer must be Aragorn. Discard other weapons he bears. He is damage +1 and cannot bear other weapons.
Fellowship or Regroup: If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary). | |
Andúril, King's Blade (7R80) | Gondor | Artifact • Hand Weapon | Bearer must be Aragorn.
If you cannot spot a threat, Aragorn is defender +1. | |
Aragorn, Captain of Gondor (7C81) | Gondor | Companion • Man | Knight.
At the start of each fellowship phase, you may add to heal another companion. | |
Cirion (7C82) | Gondor | Companion • Man | While you have only 4 or 5 cards in hand, Cirion is strength +2. | |
City of Men (7C83) | Gondor | Event • Skirmish | Make a Man strength +2. If that Man is skirmishing a minion, discard that minion at the end of the skirmish. | |
Dagger Strike (7C84) | Gondor | Event • Skirmish | Skirmish: Make a or companion bearing a hand weapon strength +2 and damage +1. | |
Denethor, Steward of the City (7R85) | Gondor | Companion • Man | Fellowship: Play a knight. That knight’s twilight cost is –2.
Each time a Shadow card adds a threat, add a burden. Each time a Shadow card adds a burden, add a threat. | |
Denethor, Wizened Steward (7C86) | Gondor | Companion • Man | Denethor is strength +1 for each other Man you can spot (limit +4). | |
Derufin (7R87) | Gondor | Companion • Man | Regroup: While you have exactly 5 cards in hand, you may exert Derufin to discard an engine, machine, or possession. | |
Dervorin (7U88) | Gondor | Companion • Man | At the start of the regroup phase, if you have only 4 cards in hand, you may spot another Man to discard a minion. | |
Duty of Two (7C89) | Gondor | Event • Fellowship | Add 3 threats to heal all companions. | |
Faramir, Stout Captain (7C90) | Gondor | Companion • Man | Ranger. To play, spot a Man.
Each time Faramir wins a skirmish involving a fierce minion, you may exert Faramir to discard that minion. | |
Faramir, Wizard's Pupil (7R91) | Gondor | Companion • Man | Ranger.
Fellowship: Play a Man to heal Faramir. Skirmish: Exert Faramir to make an unbound Hobbit strength +2. Skirmish: Exert Gandalf to prevent all wounds to Faramir. | |
First Level (7C92) | Gondor | Condition • Support Area | Fortification.
Maneuver: Exert a Man or spot a knight to transfer this condition from your support area to a minion. | |
Footman's Armor (7U93) | Gondor | Possession • Armor | Bearer must be a Man.
Response: If bearer is about to be overwhelmed, discard a fortification or a card from hand to make bearer strength +2. | |
Gondor Bow (7U94) | Gondor | Possession • Ranged Weapon | Bearer must be a Man.
If bearer is a knight, he or she is strength +1. Skirmish: Exert bearer to wound a minion he or she is skirmishing if that minion bears a Fortification. | |
Gondor Still Stands (7R95) | Gondor | Condition • Support Area | To play, spot 3 companions.
While no opponent controls a site, wound a minion at the start of each regroup phase. Regroup: Discard this condition to place a fortification from your discard pile on top of your draw deck. | |
Gondorian Captain (7C96) | Gondor | Companion • Man | Knight.
Fellowship: Discard a fortification to remove a threat. | |
Gondorian Merchant (7R97) | Gondor | Ally • Home 3 • Man | Maneuver: If you have initiative, discard 2 cards from hand to make the site number of a minion +2 until the regroup phase. | |
Gondorian Sword (7U98) | Gondor | Possession • Hand Weapon | Bearer must be a Man.
Skirmish: Discard 3 cards from hand to make bearer damage +1. | |
Great Gate (7C99) | Gondor | Event • Skirmish | Make a companion strength +2 and, if you can spot 2 fortifications, exert a minion that companion is skirmishing. | |
Greatest Stronghold (7R100) | Gondor | Event • Archery | Exert a Man and spot 3 fortifications to make the fellowship archery total +2. | |
Guarded (7R101) | Gondor | Condition • Support Area | To play, spot 3 Men.
Each time the fellowship moves, add a threat or discard this condition. Regroup: Discard this condition to discard a minion (or all roaming minions). | |
Hasty Repairs (7U102) | Gondor | Condition • Support Area | To play, spot 3 Men.
Regroup: While you have only 4 cards in hand, you may discard 2 cards from hand to play a fortification from your discard pile. | |
Hearts Raised (7R103) | Gondor | Condition • Support Area | At the start of your regroup phase, you may spot a Man and discard a card from hand to remove a threat. | |
Hidden Knowledge (7R104) | Gondor | Event • Fellowship | Spot a companion to reveal the top 5 cards of an opponent’s draw deck. For each Shadow card revealed, add a threat. For each Free Peoples card revealed, place a token on one of your conditions with a token on it. Shuffle that draw deck. | |
I Will Go (7C105) | Gondor | Condition | Bearer must be a Man.
If you have initiative, bearer is defender +1. | |
Ingold (7C106) | Gondor | Companion • Man | Knight.
Fellowship: Discard a fortification to heal Ingold twice. | |
Iorlas (7U107) | Gondor | Companion • Man | Response: If a possession or engine is played by your opponent, remove a token from your condition to make that opponent remove . If he or she cannot, discard that possession or engine. | |
Knight's Spear (7C108) | Gondor | Possession • Hand Weapon | Bearer must be a Man.
Skirmish: If you cannot spot 2 threats, add a threat to make bearer strength +1. | |
Long Prepared (7U109) | Gondor | Condition • Support Area | To play, add 2 threats.
Skirmish: Exert a Man to wound a roaming minion that Man is skirmishing. Discard this condition at the start of the regroup phase. | |
Madril, Faramir's Aide (7U110) | Gondor | Companion • Man | Ranger.
Skirmish: If you have initiative, discard 2 cards from hand to wound a roaming minion Madril is skirmishing. | |
Man the Walls (7C111) | Gondor | Condition • Support Area | The site number of each minion skirmishing a Man is +1. | |
Noble Leaders (7R112) | Gondor | Condition • Support Area | When you play this condition, place a token here for each of the following characters you can spot: Aragorn, Boromir, Denethor or Faramir.
Skirmish: Remove a token from here or discard this condition to make a companion strength +1 and damage +1. | |
Pippin's Armor (7R113) | Gondor | Possession • Armor | Bearer must be Pippin.
While you can spot 3 Men, Pippin may take no more than 1 wound in a skirmish. | |
Pippin's Sword (7R114) | Gondor | Possession • Hand Weapon | Bearer must be Pippin.
Skirmish: Exert Pippin twice make him strength +1 for each companion you spot. | |
Ranger of Minas Tirith (7C115) | Gondor | Companion • Man | Ranger.
While skirmishing a roaming minion, this companion is strength +2 and damage +1. | |
Ranger of Osgiliath (7C116) | Gondor | Companion • Man | Ranger.
Regroup: Discard 2 cards from hand to exhaust a minion. | |
Reckless Counter (7C117) | Gondor | Event • Regroup | Spot 2 knights or exert 2 Men to liberate a site or discard any number of cards from hand. | |
Second Level (7C118) | Gondor | Condition • Support Area | Fortification.
Maneuver: Exert a Man or spot a ranger to transfer this condition from your support area to a minion. | |
Seventh Level (7R119) | Gondor | Condition • Support Area | Fortification.
Skirmish: Exert 3 Men to transfer this condition from your support area to a minion skirmishing a Man. | |
Stand to Arms (7U120) | Gondor | Event • Skirmish | If you have initiative, discard 2 cards from hand to wound a roaming minion skirmishing a Man twice. | |
Stout Resistance (7C121) | Gondor | Event • Skirmish | Add a threat to make a Man strength +3. | |
Strong and Old (7R122) | Gondor | Condition • Support Area | To play, spot 2 Men.
The twilight cost of each of your fortifications is –1. Response: If an opponent is about to control a site, discard 2 fortifications to prevent this. | |
Support of the City (7U123) | Gondor | Condition • Support Area | Fellowship: Play a Man to place a token here.
Fellowship: Play a companion. That companion’s twilight cost is –1 for each token here. Discard this condition. | |
Targon (7C124) | Gondor | Companion • Man | Ranger.
Skirmish: If you have initiative, discard 2 cards from hand to wound a Man Targon is skirmishing. | |
Third Level (7U125) | Gondor | Condition • Support Area | Fortification.
Skirmish: Exert a Man or spot 2 rangers to transfer this condition from your support area to a minion skirmishing a Man. | |
Unexpected Visitor (7U126) | Gondor | Condition | Bearer must be a companion.
Each minion gains this ability: “Assignment: Assign this minion to bearer of Unexpected Visitor.” Regroup: Discard this condition to discard a minion and remove . | |
Vorondil (7R127) | Gondor | Companion • Man | While no opponent controls a site, Vorondil is strength +2. | |
While We Yet Live (7U128) | Gondor | Event • Skirmish | Make a roaming minion skirmishing a Man strength –3. | |
Bold Men and Grim (7R129) | Raider | Condition • Support Area | To play, spot 2 Men and add a threat. Each time a companion is about to be killed, you may remove a threat to discard a companion (except the Ring-bearer).
Discard this condition at the start of the regroup phase. | |
Dark Tidings (7C130) | Raider | Condition • Support Area | Regroup: Spot 2 Men and remove to add a threat (limit 1). | |
Desert Fighter (7C131) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to add a threat. | |
Desert Nomad (7C132) | Raider | Minion • Man | Southron.
While you can spot 2 threats, this minion is damage +1. | |
Desert Runner (7C133) | Raider | Minion • Man | Southron. Ambush .
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. | |
Desert Scout (7U134) | Raider | Minion • Man | Southron. Ambush .
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. | |
Desert Sneak (7C135) | Raider | Minion • Man | Southron. Ambush .
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. | |
Desert Soldier (7U136) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing. | |
Desert Spearman (7C137) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing. | |
Desert Villain (7U138) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to add a threat. | |
Easterling Aggressor (7C139) | Raider | Minion • Man | Easterling.
Skirmish: If you have initiative or you spot 3 Easterlings, discard 2 cards from hand to heal another Easterling. | |
Easterling Assailant (7C140) | Raider | Minion • Man | Easterling.
Skirmish: Remove a burden and exert this minion to heal another Easterling (or 2 Easterlings if you have initiative). | |
Easterling Attacker (7C141) | Raider | Minion • Man | Easterling.
Skirmish: Exert this minion to make him damage +1. | |
Easterling Blademaster (7C142) | Raider | Minion • Man | Easterling.
Skirmish: Exert this minion to make him damage +1. | |
Easterling Footman (7R143) | Raider | Minion • Man | Easterling.
Maneuver: If you cannot spot 2 burdens, spot another Easterling and discard a card from hand to add a burden. | |
Easterling Ransacker (7C144) | Raider | Minion • Man | Easterling.
Skirmish: Exert this minion to make him damage +1. | |
Easterling Regiment (7R145) | Raider | Minion • Man | Easterling. Fierce.
Each time Easterling Regiment wins a skirmish, you may add for each burden. | |
Easterling Sergeant (7U146) | Raider | Minion • Man | Easterling.
Maneuver: If you cannot spot a burden, spot another Easterling and exert this minion to add a burden. | |
Easterling Veteran (7U147) | Raider | Minion • Man | Easterling.
Skirmish: Remove 2 burdens to heal another Easterling. | |
Fierce in Despair (7R148) | Raider | Event • Regroup | Spot 2 Men to discard a companion (except the Ring-bearer). | |
Great Beasts (7C149) | Raider | Condition • Support Area | To play, spot a Man. | |
Harsh Tongues (7C150) | Raider | Condition • Support Area | To play, spot a Man.
Regroup: Remove and spot a Man to place a token here. While there are 3 tokens here, the Shadow has initiative regardless of the Free Peoples player’s hand. | |
Hosts Still Unfought (7U151) | Raider | Event • Maneuver | To play, spot 2 Men.
Discard any number of cards from hand. The Free Peoples player then discards any number of cards from hand. For each card you discarded more than the Free Peoples player, add . | |
Mûmak Commander (7R152) | Raider | Minion • Man | Southron.
While you can spot 6 threats, each time this minion wins a skirmish, the companion he was skirmishing is killed. | |
Mûmakil of the Harad (7C153) | Raider | Event • Maneuver | Spot a minion to add for each threat. | |
New Strength Came Now (7C154) | Raider | Event • Skirmish | Make a Man strength +3 (or +6 if you have initiative). | |
Raider Bow (7C155) | Raider | Possession • Ranged Weapon | Bearer must be a Man. | |
Raider Halberd (7C156) | Raider | Possession • Hand Weapon | Bearer must be a Man. | |
Red Wrath (7U157) | Raider | Event • Skirmish | Exert a Man to wound a companion he is skirmishing twice. | |
Rout (7R158) | Raider | Condition • Support Area | To play, spot a Man.
Each time the fellowship moves, the Free Peoples player must exert 2 companions if you have initiative. | |
Small Hope (7R159) | Raider | Condition • Support Area | Maneuver: If you cannot spot 2 burdens, exert an Easterling to add a burden.
Skirmish: Discard this condition to make an Easterling strength +2. | |
Southron Bandit (7U160) | Raider | Minion • Man | Southron.
Maneuver: Exert this minion to add . The Free Peoples player may add a threat to prevent this. | |
Southron Brigand (7C161) | Raider | Minion • Man | Southron.
Shadow: Remove and spot 3 Men to make one of those Men damage +1 until the regroup phase. | |
Southron Captain (7U162) | Raider | Minion • Man | Southron.
While you can spot 4 threats, this minion is damage +2. | |
Southron Chieftain (7R163) | Raider | Minion • Man | Southron. To play, spot a Man.
Each time the Free Peoples player assigns this minion to a character, the Shadow has initiative until the end of the turn. | |
Southron Conquerer (7R164) | Raider | Minion • Man | Southron. Archer.
While you can spot 6 twilight tokens, other Men are damage +1. While you can spot 9 twilight tokens, other Men are damage +1. | |
Southron Intruder (7R165) | Raider | Minion • Man | Southron. Archer.
While you can spot 3 twilight tokens, all Men are strength +1. While you can spot 6 twilight tokens, all Men are strength +1. While you can spot 9 twilight tokens, all Men are strength +1. | |
Southron Leader (7R166) | Raider | Minion • Man | Southron.
Archery: Spot 4 Free Peoples cultures and either exert this minion or remove a threat to wound a companion (except the Ring-bearer). | |
Southron Marksmen (7R167) | Raider | Minion • Man | Southron. Archer. Fierce. To play, spot a Man.
Archery: Exert this minion and remove a threat to make the minion archery total +1. | |
Southron Thief (7U168) | Raider | Minion • Man | Southron.
Archery: Spot another Man, spot 6 companions, and remove a threat to exert a companion. | |
Surging Up (7R169) | Raider | Condition • Support Area | Regroup: Exert an Easterling and discard this condition to make the move limit -1 for this turn. The Free Peoples player may add 2 burdens to prevent this.
Skirmish: Discard this condition to heal an Easterling. | |
Suzerain of Harad (7R170) | Raider | Minion • Man | Southron. Archer.
While you have initiative, the Ring-bearer may not take wounds during the archery phase and this minion is ambush . | |
Thrice Outnumbered (7U171) | Raider | Event • Regroup | Spot a threat and X Men to make the Free Peoples player exert X companions (limit 3). | |
Troop of Haradrim (7C172) | Raider | Minion • Man | Southron.
While you can spot 2 threats, this minion is an archer. While you can spot 3 threats, this minion is fierce. While you can spot 4 threats, this minion is damage +1. | |
War Towers (7C173) | Raider | Event • Maneuver | Spot a minion to add a threat. Add an additional threat for each companion over 4. | |
Called (7U174) | Ringwraith | Condition • Support Area | Assignment: Remove 5 threats to assign a Nazgûl to a companion (except the Ring-bearer). The Free Peoples player may discard that companion. | |
Corrupt (7U175) | Ringwraith | Event • Skirmish | Make a Nazgûl strength +1 for each Free Peoples culture you spot. | |
Disposable Servants (7U176) | Ringwraith | Event • Regroup | Spot a Nazgûl to discard any number of cards from your hand. The Free Peoples player then discards any number of cards from his or her hand. For each card you discarded more than the Free Peoples player, add a threat. | |
Feel His Blade (7R177) | Ringwraith | Condition • Support Area | Skirmish: Transfer this condition from your support area to a character skirmishing a Nazgûl.
During the turn this card is transferred, the Shadow has initiative, regardless of the Free Peoples player’s hand. | |
Foul Clutches (7U178) | Ringwraith | Event • Skirmish | Discard 3 cards from hand to make a Nazgûl strength +3. | |
Ghastly Host (7R179) | Ringwraith | Condition • Support Area | Shadow: Spot a Nazgûl and remove a threat to play a Nazgûl. Its twilight cost is –2. | |
Gorbag, Lieutenant of Cirith Ungol (7R180) | Ringwraith | Minion • Orc | While you can spot a Nazgûl, Gorbag is strength +2 and damage +1. | |
Held Ground (7R181) | Ringwraith | Condition • Support Area | To play, spot 2 Nazgûl and add up to 3 threats.
Each time a companion is about to be killed, you may remove a threat to discard up to 2 possessions. Discard this condition and remove 3 threats during the regroup phase. | |
Loathsome (7R182) | Ringwraith | Event • Response | If a skirmish involving a Nazgûl is about to end, discard a possession borne by a companion in that skirmish. | |
Mind and Body (7R183) | Ringwraith | Event • Response | If a Nazgûl kills a character, wound each character bearing a condition. | |
More Unbearable (7C184) | Ringwraith | Condition • Support Area | To play, spot a Nazgûl.
Regroup: Discard a Nazgûl to place a token on this card. While there are 3 tokens on this card, the Shadow has initiative, regardless of the Free Peoples player’s hand. | |
Morgul Answers (7U185) | Ringwraith | Condition • Support Area | To play, spot a Nazgûl.
Skirmish: Remove and spot 3 Nazgûl to discard a possession or condition borne by a companion a Nazgûl is skirmishing. | |
Morgul Axe (7C186) | Ringwraith | Possession • Hand Weapon | Bearer must be a Orc.
While you can spot 2 wounds on the Ring-bearer, bearer is damage +1. | |
Morgul Brawler (7U187) | Ringwraith | Minion • Orc | While the Ring-bearer is exhausted, this minion is strength +3, fierce and damage +1. | |
Morgul Brute (7R188) | Ringwraith | Minion • Orc | When you play this minion, you may spot a Nazgûl to add a burden. The Free Peoples player may wound the Ring–bearer to prevent this.
Skirmish: Remove a burden to make this minion strength +3. | |
Morgul Cur (7C189) | Ringwraith | Minion • Orc | While you can spot a Nazgûl, this minion is strength +2. | |
Morgul Destroyer (7U190) | Ringwraith | Minion • Orc | When you play this minion, you may spot a Nazgûl to add 2 threats. The Free Peoples player may wound the Ring–bearer to prevent this.
Skirmish: Remove a threat to make this minion strength +3. | |
Morgul Detachment (7R191) | Ringwraith | Minion • Orc | While you can spot a Nazgûl, this minion is fierce and damage +1. | |
Morgul Hound (7C192) | Ringwraith | Minion • Orc | While you can spot 2 wounds on the Ring–bearer, this minion is strength +4 and fierce. | |
Morgul Lackey (7C193) | Ringwraith | Minion • Orc | Skirmish: Exert this minion to make a Nazgûl or Orc strength +1. | |
Morgul Mongrel (7C194) | Ringwraith | Minion • Orc | While you can spot 3 wounds on the Ring–bearer, this minion is fierce and damage +1. | |
Morgul on the March (7U195) | Ringwraith | Condition • Support Area | To play, spot a Nazgûl.
Each time the Free Peoples player draws a card (except during the regroup phase), add a threat. Regroup: Discard a Nazgûl and this condition to add a threat. | |
Morgul Predator (7C196) | Ringwraith | Minion • Orc | Skirmish: Exert this minion to make a Nazgûl or Orc strength +1. | |
Morgul Regiment (7R197) | Ringwraith | Minion • Orc | For each Nazgûl you can spot, the Free Peoples player must exert a companion to assign this minion to a skirmish.
Skirmish: Exert this minion to make a Nazgûl or Orc strength +1. | |
Morgul Ruffian (7C198) | Ringwraith | Minion • Orc | While you can spot a Nazgûl, this minion may only take wounds during skirmish phases. | |
Morgul Soldier (7C199) | Ringwraith | Minion • Orc | Nazgûl are strength +1. | |
Morgul Spawn (7C200) | Ringwraith | Minion • Orc | While you can spot a Nazgûl, the Free Peoples player must exert a companion to assign this minion to a skirmish. | |
Morgul Spearman (7C201) | Ringwraith | Minion • Orc | While you can spot a Nazgûl, the Free Peoples player must exert a companion to assign this minion to a skirmish. | |
Morgul Whelp (7U202) | Ringwraith | Minion • Orc | While you can spot a wound on the Ring–bearer, this minion is strength +6. | |
Nazgûl Scimitar (7U203) | Ringwraith | Possession • Hand Weapon | Bearer must be a minion.
While you can spot 5 threats, bearer is damage +1. | |
Out of Sight and Shot (7R204) | Ringwraith | Condition • Support Area | To play, spot a Nazgûl.
Each time a companion is played, the Free Peoples player must exert a companion. Shadow: Spot a Nazgûl and discard this condition to play a Nazgûl from your discard pile. | |
Put Forth His Strength (7R205) | Ringwraith | Condition • Support Area | To play spot a Nazgûl.
Shadow: If you have initiative and there are 3 characters in the dead pile, spot 3 burdens, 3 threats and a Nazgûl to corrupt the Ring–bearer. | |
Stronghold of Minas Morgul (7R206) | Ringwraith | Condition • Support Area | Response: If your minion wins a skirmish, place a token here (limit 1 per site).
Regroup: Spot 3 tokens here to exhaust the Ring–bearer. Discard this condition. | |
Their Power Is in Terror (7U207) | Ringwraith | Event • Maneuver | Exert a Nazgûl to wound every ally. | |
There Came a Cry (7C208) | Ringwraith | Event • Shadow | Spot a Nazgûl to add a threat (or 3 threats if you have initiative). | |
Too Late (7C209) | Ringwraith | Condition • Support Area | Skirmish: Transfer this condition from your support area to a character skirmishing a Nazgûl. Each time bearer exerts, add . | |
Úlairë Attëa, Wraith on Wings (7R210) | Ringwraith | Minion • Nazgul | Fierce.
Shadow: If you have initiative, exert Úlairë Attëa and spot another minion to add a burden. | |
Úlairë Cantëa, Faster Than Winds (7R211) | Ringwraith | Minion • Nazgul | Fierce.
When you play Úlairë Cantëa, add a threat for each companion over 4. Maneuver: Remove 2 threats and spot another minion to discard a possession. | |
Úlairë Enquëa, Faster Than Winds (7U212) | Ringwraith | Minion • Nazgul | Fierce.
While you can spot 6 companions, Úlairë Enquëa is Damage +1. Each time a companion is killed, you may exert Úlairë Enquëa to exert the Ring–bearer. | |
Úlairë Lemenya, Assailing Minion (7R213) | Ringwraith | Minion • Nazgul | Úlairë Lemenya is strength +1 for each other minion you spot. | |
Úlairë Lemenya, Wraith on Wings (7U214) | Ringwraith | Minion • Nazgul | Regroup: If you have initiative, discard Úlairë Lemenya to discard a possession. | |
Úlairë Nelya, Assailing Minion (7R215) | Ringwraith | Minion • Nazgul | Fierce.
Skirmish: Discard a minion to make Úlairë Nelya strength +2. | |
Úlairë Nelya, Black-Mantled Wraith (7U216) | Ringwraith | Minion • Nazgul | Fierce.
Regroup: If you have initiative, discard Úlairë Nelya to exert each Ring-bound companion. | |
Úlairë Nertëa, Black-Mantled Wraith (7U217) | Ringwraith | Minion • Nazgul | Regroup: If you have initiative, discard Úlairë Nertëa to add a burden. | |
Úlairë Otsëa, Black-Mantled Wraith (7U218) | Ringwraith | Minion • Nazgul | Regroup: If you have initiative, discard Úlairë Otsëa to make the Free Peoples player exert a Ring–bound companion twice or return an unbound companion to his or her hand. | |
Úlairë Toldëa, Wraith on Wings (7R219) | Ringwraith | Minion • Nazgul | Fierce.
While you have initiative and can spot a Nazgûl, Úlairë Toldëa’s twilight cost is –6. | |
War Long Planned (7C220) | Ringwraith | Event • Skirmish | Make a Orc strength +2 (or +4 if you spot 2 wounds on the Ring-bearer). | |
The Witch-king, Morgul King (7R221) | Ringwraith | Minion • Nazgul | Fierce.
When you play The Witch-king, you may remove a threat to take a card into hand from your discard pile. The Ring-bearer cannot take threat wounds. | |
Déor (7C222) | Rohan | Ally • Home 3 • Man | Villager.
Skirmish: If you have initiative, discard a card from hand to make a Man strength +1. | |
Death They Cried (7R223) | Rohan | Event • Maneuver | Spot a mounted Man to exert a minion. That minion’s owner may exert a companion and if he or she does so, you may exert a minion; repeat this until a player does not exert a character. | |
Elfhelm, Marshal of Rohan (7U224) | Rohan | Companion • Man | Valiant.
Skirmish: Exert Elfhelm to make him strength +1 for each uncontrolled plains site you can spot. | |
Elite Rider (7C225) | Rohan | Companion • Man | When this companion is in your starting fellowship, his twilight cost is -1.
While skirmishing a wounded minion, this companion is strength +2. | |
Enraged Horseman (7C226) | Rohan | Companion • Man | While you can spot another Man and this companion is skirmishing a wounded minion, this companion is strength +2 and Damage +1. | |
Éomer, Skilled Tactician (7R227) | Rohan | Companion • Man | Valiant. While you can spot a Man, Éomer’s twilight cost is –1.
Fellowship: Play a companion to take a possession or skirmish event into hand from your discard pile. | |
Éowyn, Dernhelm (7R228) | Rohan | Companion • Man | Valiant.
While skirmishing a mounted minion, Éowyn is strength +2. While skirmishing a fierce minion, Éowyn is strength +2. | |
Éowyn, Restless Maiden (7C229) | Rohan | Companion • Man | Skirmish: Discard a possession borne by Éowyn to make her strength +2. | |
Éowyn's Sword, Dernhelm's Blade (7R230) | Rohan | Possession • Hand Weapon | Bearer must be Éowyn.
You may play this possession anytime you could play a skirmish event. When you play this possession, you may wound a minion Éowyn is skirmishing. | |
Fey He Seemed (7U231) | Rohan | Event • Skirmish | Make a Man strength +2 (or +3 and damage +1 if skirmishing a wounded minion). | |
Firefoot, Eomer's Steed (7R232) | Rohan | Possession • Mount | Bearer must be a Man.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. Regroup: If bearer is Éomer, exert him to discard a condition. Any Shadow player may remove to prevent this. | |
Grimbold, Marshal of Rohan (7R233) | Rohan | Companion • Man | Valiant.
Skirmish: Replace the fellowship’s site with your plains site of the same number to discard a card from hand. | |
Guarded Fastness (7U234) | Rohan | Event • Maneuver | If you have initiative, discard 2 cards from hand to heal all allies. | |
Guthláf, Herald (7C235) | Rohan | Companion • Man | Skirmish: Discard a condition to make Guthláf strength +1. | |
Herugrim, Sword of the Mark (7R236) | Rohan | Possession • Hand Weapon | Bearer must be Théoden.
He is Damage +1. Response: If Théoden is about to take a wound and you cannot spot 3 threats, add 2 threats to prevent that wound. | |
His Golden Shield (7C237) | Rohan | Event • Regroup | Spot 3 Men to make an opponent remove or place a random card from hand beneath his or her draw deck. Do this once for each card in that player’s hand when you play this event. | |
Knights of His House (7U238) | Rohan | Event • Maneuver | Choose an opponent. For each mounted companion you spot, that opponent must remove or place a random card from hand beneath his or her draw deck. | |
Léowyn (7R239) | Rohan | Ally • Home 3 • Man | Villager.
Fellowship: If you have initiative, discard 2 cards from hand to heal a Man. | |
Long Spear (7C240) | Rohan | Possession • Hand Weapon | Bearer must be a Man.
You may add a threat to play this possession anytime you could play a skirmish event. | |
Merry's Armor (7R241) | Rohan | Possession • Armor | Bearer must be Merry.
While you can spot 3 Men, Merry cannot be overwhelmed unless his strength is tripled. | |
Merry's Sword (7R242) | Rohan | Possession • Hand Weapon | Bearer must be Merry.
Maneuver: Exert Merry twice to exert a minion once for each companion you spot. | |
Morning Came (7C243) | Rohan | Event • Skirmish | Make a Man strength +4. Any Shadow player may place a random card from hand beneath his or her draw deck to make that Man strength +2 instead. | |
Mustering for Battle (7U244) | Rohan | Condition • Support Area | To play, spot 3 Men.
Maneuver: Exert a companion twice or discard this condition to play a possession from your discard pile. | |
Riding Armor (7U245) | Rohan | Possession • Armor | Bearer must be a Man.
Response: If you have initiative and bearer is about to take a wound in a skirmish, discard 3 cards from hand to prevent that wound. | |
Rohirrim Guard (7C246) | Rohan | Companion • Man | Skirmish: Discard a card from hand to exert a minion skirmishing this companion. | |
Rohirrim Herdsman (7C247) | Rohan | Ally • Home 3 • Man | Villager. To play, spot 2 Men.
Regroup: Discard 3 cards from hand to remove a threat. | |
Rohirrim Javelin (7C248) | Rohan | Possession • Ranged Weapon | Bearer must be a Man.
Archery: Discard this possession to make the fellowship archery total +1. | |
Seeking New Foes (7R249) | Rohan | Condition • Support Area | Skirmishes are resolved in an order decided by the first Shadow player.
Each time a Man wins a skirmish, place a token here. Each Man is strength +1 for each token here. Discard this condition during the regroup phase. | |
Snowmane (7R250) | Rohan | Possession • Mount | Bearer must be a Man.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. Regroup: If bearer is Théoden, exert him to liberate a site. Any Shadow player may remove to prevent this. | |
Stern People (7R251) | Rohan | Condition • Support Area | To play, spot 2 Men. Regroup: Discard cards from hand equal to the number of cards in an opponent’s hand to make the move limit +1 for this turn. Each Shadow player may take up to 4 cards into hand from his or her discard pile. Discard this condition. | |
Strong Arms (7U252) | Rohan | Condition | To play, spot a Man. Plays on a site.
This site is a Plains. | |
Swift Steed (7C253) | Rohan | Possession • Mount | Bearer must be a Man.
While at a plains site, bearer takes no more than 1 wound during each skirmish. At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. | |
Théoden, Leader of Spears (7U254) | Rohan | Companion • Man | Valiant. While you can spot a Man, Théoden’s twilight cost is –1.
Each time the fellowship moves, you may exert a companion to exert a minion. | |
Théoden, Rekindled King (7R255) | Rohan | Companion • Man | While you can spot a Man, Théoden’s twilight cost is –1.
Fellowship: If the twilight pool has fewer than 2 twilight tokens, play a possession on Théoden and add to heal another companion. | |
They Sang as They Slew (7C256) | Rohan | Event • Regroup | Exert X mounted companions to wound X minions. | |
Veteran Horseman (7C257) | Rohan | Companion • Man | Skirmish: Exert this companion to make him strength +1 for each mounted companion you spot. | |
White Hot Fury (7U258) | Rohan | Event • Skirmish | Make a mounted Man strength +1 for each mounted companion. If that Man is skirmishing a minion, also make him or her strength +2 and damage +2. | |
Wind in His Face (7C259) | Rohan | Event • Skirmish | Make a Man strength +2. If that Man is mounted, choose an opponent who must place a random card from hand beneath his or her draw deck. | |
Windfola (7R260) | Rohan | Possession • Mount | Bearer must be a Man.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. Skirmish: If bearer is Éowyn, exert her twice to wound a fierce minion she is skirmishing. | |
With Strength to Fight (7R261) | Rohan | Condition • Support Area | To play, spot a companion.
Each time the fellowship moves, add a threat or discard this condition. | |
Above the Battlement (7C262) | Sauron | Event • Shadow | Play a besieger stacked on a site you control or remove a burden to play a Orc from your discard pile. | |
Anguish (7C263) | Sauron | Event • Skirmish | Remove 3 threats to make a character skirmishing a Orc strength –3. | |
Army of Udûn (7U264) | Sauron | Minion • Orc | Shadow: Discard a Orc to add a threat.
Skirmish: Remove a threat to make Army of Udûn strength +1. Regroup: Discard Army of Udûn and X other Orcs to add X threats. | |
Besieging Pike (7C265) | Sauron | Possession • Hand Weapon | Bearer must be a Orc.
If you have initiative, bearer is strength +3. | |
Breached (7R266) | Sauron | Event • Regroup | Remove 4 threats and spot 2 Orcs to make the Free Peoples player spot a companion and place that companion in the dead pile. | |
Din of Arms (7R267) | Sauron | Event • Maneuver | Choose an opponent to discard the top card of his or her draw deck. If the twilight cost of that card is less than the number of besiegers you spot, take control of a site and all besiegers are strength +3 until the regroup phase. | |
Encirclement (7R268) | Sauron | Condition • Support Area | For each 2 sites you control, the twilight cost of each of your cards is –1.
Regroup: Spot a minion to draw a card (or draw 2 cards instead if that minion is a besieger). Discard this condition. | |
Fires Raged Unchecked (7R269) | Sauron | Condition • Support Area | The site number of each Orc is –1 for each threat.
While you can spot 3 threats, each Orc that is not roaming is strength +1. | |
Gorgoroth Attacker (7U270) | Sauron | Minion • Orc | Besieger.
When you play this minion from a site you control, add a burden for each site you control. | |
Gorgoroth Axeman (7U271) | Sauron | Minion • Orc | Besieger.
Skirmish: Discard this minion to make a minion strength +1 for each site you control (or +2 if you have initiative). | |
Gorgoroth Engineer (7U272) | Sauron | Minion • Orc | Besieger.
When you play this minion from a site you control, add 2 threats. | |
Gorgoroth Garrison (7C273) | Sauron | Minion • Orc | Besieger.
Regroup: Discard 2 cards from hand to stack a Orc on a site you control (or discard 1 card from hand if that Orc is a besieger). | |
Gorgoroth Officer (7R274) | Sauron | Minion • Orc | Besieger.
Skirmish: Discard 2 cards from hand to play a Orc stacked on a site you control. That Orc is fierce and strength +6 until the regroup phase. | |
Gorgoroth Pillager (7C275) | Sauron | Minion • Orc | Besieger.
While this minion is stacked on a site you control, besiegers are fierce. | |
Gorgoroth Ransacker (7C276) | Sauron | Minion • Orc | Besieger.
Skirmish: If this minion is stacked on a site you control, discard him to make a Orc strength +5 (or +10 if you have initiative). | |
Gorgoroth Sapper (7C277) | Sauron | Minion • Orc | Besieger.
Shadow: Discard 2 cards from hand to play a Orc stacked on a site you control (discard 1 card from hand instead if that Orc is a besieger). | |
Gorgoroth Soldier (7U278) | Sauron | Minion • Orc | Besieger.
Response: If a besieger is about to take a wound, discard 2 cards from hand to prevent it. | |
Gorgoroth Troop (7R279) | Sauron | Minion • Orc | Besieger.
Skirmish: Stack a besieger on a site you control to make Gorgoroth Troop strength +2. | |
Great Peril of Fire (7U280) | Sauron | Condition • Support Area | To play, spot a besieger or a site you control.
Maneuver: Discard an engine to discard a condition from the Free Peoples support area. | |
Great Siege-towers (7U281) | Sauron | Condition • Support Area | Engine.
Shadow: Play a besieger to place a token here. Skirmish: Remove a token from a condition to make a Orc strength +1 (limit +2). | |
Host of Udûn (7U282) | Sauron | Minion • Orc | When you play Host of Udûn, you may remove X threats to make its twilight cost –X. | |
Legions of Morgul (7R283) | Sauron | Condition • Support Area | To play, spot 2 Orcs and add up to 3 threats. Each time a companion is about to be killed, you may remove a threat to make all minions fierce until the regroup phase.
Discard this condition and remove 3 threats at the start of the regroup phase. | |
Mordor Assassin (7R284) | Sauron | Minion • Orc | Response: If a companion is overwhelmed during a skirmish involving a Orc, remove a threat to assign this minion to the Ring-bearer (even if the Ring-bearer is already assigned). | |
Mordor Defender (7C285) | Sauron | Minion • Orc | Skirmish: Exert this minion and spot another minion and to add a threat. | |
Mordor Fighter (7R286) | Sauron | Minion • Orc | While you can spot a threat and another Orc, the Shadow has initiative, regardless of the Free Peoples player’s hand. | |
Mordor Guard (7C287) | Sauron | Minion • Orc | Skirmish: Exert 3 Orcs to add 3 threats.
When this minion is discarded, remove 3 threats. | |
Mordor Regular (7C288) | Sauron | Minion • Orc | Skirmish: Exert this minion and spot another minion to add a threat. | |
Mordor Savage (7U289) | Sauron | Minion • Orc | Skirmish: Exert this minion and spot another minion and to add a threat. | |
Mordor Soldier (7C290) | Sauron | Minion • Orc | Skirmish: Remove a threat to make this minion strength +4. | |
Mordor Trooper (7C291) | Sauron | Minion • Orc | Skirmish: Remove 2 threats to make a Orc strength +6. | |
Mordor Veteran (7U292) | Sauron | Minion • Orc | Skirmish: Remove 3 threats to make a minion strength +8. | |
Mordor Warrior (7U293) | Sauron | Minion • Orc | Skirmish: Discard a card from your hand to make a companion skirmishing this minion strength –1 for each other Orc you spot (limit –3). | |
Orc Archer Troop (7U294) | Sauron | Minion • Orc | Archer.
If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. | |
Orc Assault Band (7U295) | Sauron | Minion • Orc | Skirmish: Spot 6 companions and exert this minion to make another Orc strength +6. | |
Orc Brood (7C296) | Sauron | Minion • Orc | Skirmish: Discard 3 cards from hand to make this minion strength +3. | |
Orc Butcher (7C297) | Sauron | Minion • Orc | For each condition you can spot, this minion is strength +1. | |
Orc Chaser (7C298) | Sauron | Minion • Orc | Tracker.
The site number of each Orc is –1. While you have initiative, this minion is strength +6. | |
Orc Destroyer (7C299) | Sauron | Minion • Orc | Shadow: Remove and spot 3 Orcs to draw a card. | |
Orc Fanatic (7C300) | Sauron | Minion • Orc | Skirmish: Discard this minion to make another Orc strength +3. | |
Orc Marauder (7U301) | Sauron | Minion • Orc | While you can spot 3 other Orcs, this minion is strength +5. | |
Orc Officer (7U302) | Sauron | Minion • Orc | Each time a Orc overwhelms a companion, add 3 burdens. | |
Orc Pursuer (7C303) | Sauron | Minion • Orc | Tracker.
The site number of each Orc is –1. While you have initiative, this minion is strength +5. | |
Orc Rager (7C304) | Sauron | Minion • Orc | Skirmish: Discard this minion to make another Orc strength +4. | |
Orc Savage (7U305) | Sauron | Minion • Orc | While you can spot 6 companions and another Orc, this minion is strength +9 and fierce. | |
Orc Seeker (7R306) | Sauron | Minion • Orc | Tracker.
The site number of each Orc is –1. If you have initiative when you play this minion, you may spot another Orc to draw 2 cards. | |
Orc Stalker (7U307) | Sauron | Minion • Orc | Tracker.
The site number of each Orc is –1. While you have initiative, this minion is strength +8. | |
Rally the Host (7R308) | Sauron | Condition • Support Area | To play, spot 2 Orcs.
Regroup: Exert a Orc and remove a threat to shuffle a Orc from play into your draw deck. | |
Rope and Winch (7U309) | Sauron | Event • Skirmish | To play, spot 2 Orcs.
Discard any number of cards from hand. The Free Peoples player then discards any number of cards from hand. For each card you discarded more than the Free Peoples player, make a Orc strength +2. | |
Sauron's Hatred (7U310) | Sauron | Condition • Support Area | To play, spot a Orc.
Shadow: Remove a threat to play a Orc without paying any roaming penalty. | |
Siege Commander (7R311) | Sauron | Minion • Orc | Besieger.
Skirmish: Discard 2 cards from hand to make a besieger fierce until the regroup phase. | |
Siegecraft (7C312) | Sauron | Event • Response | If your Orc wins a skirmish, make all your Orcs fierce until the regroup phase. | |
Some Secret Art of Flame (7C313) | Sauron | Condition • Support Area | To play, spot a Orc.
Regroup: Play a condition to place a token on this card. While there are 3 tokens on this card, the Shadow has initiative, regardless of the Free Peoples player’s hand. | |
Stronghold of Cirith Ungol (7R314) | Sauron | Condition • Support Area | Response: If your minion wins a skirmish, place a token here (limit 1 per site). | |
Tower Walkway (7C315) | Sauron | Condition • Support Area | Engine. To play, spot a Orc.
Each besieger is strength +1 for each site you control. Regroup: Discard 3 Orcs to take control of a site. Discard this condition. | |
Troop Tower (7R316) | Sauron | Condition • Support Area | Engine. To play, spot a Orc.
All Orcs are strength +1 for each besieger stacked on a site. Regroup: Discard a besieger to take control of a site. Discard this condition. | |
Frodo, Hope of Free Peoples (7C317) | Shire | Companion • Hobbit | Ring-bearer (resistance 10).
Ring-bound. Each time the fellowship moves, you may add to remove a threat. | |
Frodo, Wicked Masster! (7R318) | Shire | Companion • Hobbit | Ring-bearer (resistance 10).
Ring-bound. Skirmish: At sites 6 to 8, add 4 burdens to wound a minion skirmishing Frodo. | |
Hobbit Sword (7C319) | Shire | Possession • Hand Weapon | Bearer must be a Hobbit. | |
Merry, Rohirrim Squire (7C320) | Shire | Companion • Hobbit | Skirmish: If you cannot spot 3 threats, add a threat to make Merry strength +2. | |
Merry, Swordthain (7R321) | Shire | Companion • Hobbit | Skirmish: If Merry is not assigned to a skirmish, return him to your hand to play up to 2 possessions from your discard pile. | |
Noble Intentions (7C322) | Shire | Event • Skirmish | Skirmish: Exert a companion (except a Hobbit) to make a Hobbit strength +3. | |
Pippin, Sworn to Service (7C323) | Shire | Companion • Hobbit | While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot. | |
Pippin, Wearer of Black and Silver (7R324) | Shire | Companion • Hobbit | Skirmish: If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice. | |
Pressing On (7R325) | Shire | Condition • Support Area | To play, spot 2 Hobbits.
Each time the fellowship moves, add a threat or discard this condition. Regroup: Discard this condition and exert a Hobbit companion to play the fellowship’s next site (replacing opponent’s site if necessary). | |
Sam, Needer of Vittles (7C326) | Shire | Companion • Hobbit | Ring-bound.
Fellowship: Play a Hobbit companion to remove a burden. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). | |
Sam, Resolute Halfling (7R327) | Shire | Companion • Hobbit | Ring-bound.
Fellowship: If you have initiative, discard a card from hand to heal Sam. Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5). | |
Slow-kindled Courage (7U328) | Shire | Condition | Bearer must be Merry or Pippin.
Each minion gains this ability: "Assignment: Assign this minion to bearer of Slow-kindled Courage.” Regroup: Discard this condition to discard a minion and remove 2 burdens. | |
Dunharrow Plateau (7U329) | Site | Site | Fellowship: Spot a Dwarf to play a condition from your draw deck (limit once per turn). | |
Edoras Hall (7U330) | Site | Site | The twilight cost of each possession is –1. | |
Isengard Ruined (7U331) | Site | Site | Fellowship: Spot Gandalf and add . Each player may draw a card. | |
Rohirrim Road (7U332) | Site | Site | Fellowship: Exert an Elf to make the twilight cost of each condition and possession +2 until the end of the turn. | |
Sleeping Quarters (7U333) | Site | Site | When the fellowship moves from this site, the Free Peoples player may spot 3 Hobbits to remove . | |
Steps of Edoras (7U334) | Site | Site | Each companion is defender +1 until the end of the turn. | |
King's Tent (7U335) | Site | Site | Shadow: If the Shadow has initiative, spot your minion to make the move limit for this turn –1. | |
Rohirrim Camp (7U336) | Site | Site | Plains. If the Shadow has initiative, minions are not roaming. | |
West Road (7U337) | Site | Site | Plains. If the Shadow has initiative, the Shadow number of this site is +3. | |
Beacon of Minas Tirith (7U338) | Site | Site | Sanctuary. Fellowship: If you cannot spot 3 threats, add a threat to heal a companion. | |
Hall of the Kings (7U339) | Site | Site | Sanctuary. Fellowship: If you cannot spot 3 threats, add a threat to draw a card. | |
Tower of Ecthelion (7U340) | Site | Site | Sanctuary. Fellowship: If you cannot spot 3 threats, add 3 threats to make the move limit for this turn +1. | |
Anduin Banks (7U341) | Site | Site | River. Skirmish: Spot your minion and remove a burden to make that minion strength +2. | |
Osgiliath Fallen (7U342) | Site | Site | Skirmish: Spot your minion and remove 2 burdens to make that minion damage +1. | |
Pelennor Plain (7U343) | Site | Site | Plains. Archery: Spot your minion and remove 3 burdens to make the minion archery total +3. | |
City Gates (7U344) | Site | Site | When the fellowship moves to this site, add 3 threats. When the fellowship moves from this site, remove 3 threats. | |
Pelennor Flat (7U345) | Site | Site | Plains. At the start of the maneuver phase, the Free Peoples player must discard his or her hand or add 2 burdens. | |
Minas Tirith Fifth Circle (7U346) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, heal Gandalf three times. | |
Minas Tirith First Circle (7U347) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, wound each companion. | |
Minas Tirith Fourth Circle (7U348) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, heal each companion. | |
Minas Tirith Second Circle (7U349) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, heal each companion. | |
Minas Tirith Seventh Circle (7U350) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, heal each companion. | |
Minas Tirith Sixth Circle (7U351) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, heal each companion. | |
Minas Tirith Third Circle (7U352) | Site | Site | Sanctuary. If the fellowship moves from this site during the regroup phase, heal each Hobbit companion. | |
Osgiliath Crossing (7U353) | Site | Site | River. Shadow: Exert 2 minions and spot 6 companions to draw 2 cards. | |
Pelennor Grassland (7U354) | Site | Site | Plains. Shadow: Exert a minion and spot 6 companions to add . | |
Ruined Capitol (7U355) | Site | Site | River. Shadow: Spot your minion and 6 companions to make the move limit for this turn –1. | |
Cross Roads (7U356) | Site | Site | Shadow: Spot 2 Men and remove a threat to add . | |
Morgul Vale (7U357) | Site | Site | Skirmish: Remove 2 threats to make your minion strength +3. | |
Morgulduin (7U358) | Site | Site | Shadow: Remove 2 threats to play a Nazgûl from your discard pile. His twilight cost is -2. | |
Northern Ithilien (7U359) | Site | Site | Shadow: Remove 2 threats and play Gollum from your discard pile to add 2 burdens. | |
Dagorlad (7U360) | Site | Site | Plains. When the fellowship moves to this site, add 3 threats. | |
Haunted Pass (7U361) | Site | Site | Shadow: Remove a threat and spot your minion to draw a card. | |
Narchost (7U362) | Site | Site | Shadow: Spot 8 burdens to make the Ring-bearer wear The One Ring until the regroup phase. | |
Slag Mounds (7U363) | Site | Site | Each time a companion is killed, add a burden. | |
Aragorn, Driven by Need (7P364) | Gondor | Companion • Man | While you cannot spot 4 threats, Aragorn is strength +1 for each threat.
Regroup: Exert Aragorn twice to remove 3 threats. | |
Éomer, Valiant Warchief (7P365) | Rohan | Companion • Man | Valiant. While you can spot a Man, Éomer’s twilight cost is –1.
Skirmish: If you have initiative, discard 3 cards from hand to make Éomer strength +1 for each valiant companion you spot. |
Tengwar Anthology[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
The One Ring, Such a Weight to Carry (7R2T) | The One Ring | The One Ring | Maneuver: Add a burden to wear The One Ring until the regroup phase.
While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead. | |
Andúril, Flame of the West (7R79T) | Gondor | Artifact | Bearer must be Aragorn. Discard other weapons he bears. He is damage +1 and cannot bear other weapons.
Fellowship or Regroup: If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary). | |
Úlairë Cantëa, Faster Than Winds (7R211T) | Ringwraith | Minion | Fierce.
When you play Úlairë Cantëa, add a threat for each companion over 4. Maneuver: Remove 2 threats and spot another minion to discard a possession. | |
The Witch-king, Morgul King (7R221T) | Ringwraith | Minion | Fierce.
When you play The Witch-king, you may remove a threat to take a card into hand from your discard pile. The Ring-bearer cannot take threat wounds. | |
Éomer, Skilled Tactician (7R227T) | Rohan | Companion | Valiant. While you can spot a Man, Éomer’s twilight cost is –1.
Fellowship: Play a companion to take a possession or skirmish event into hand from your discard pile. | |
Merry, Swordthain (7R321T) | Shire | Companion | Skirmish: If Merry is not assigned to a skirmish, return him to your hand to play up to 2 possessions from your discard pile. | |
Pippin, Wearer of Black and Silver (7R324T) | Shire | Companion | Skirmish: If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice.
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