Gollum, Plotting Deceiver (7R58)

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Gollum, Plotting Deceiver (7R58) is a Culture Gollum.svg Gollum Minion from the Return of the King set.

Collection Info
Title Gollum
Subtitle Plotting Deceiver
Unique Yes
Collectible Yes
Set 7 - Return of the King
Rarity R - Rare
Card Number 58
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Culture Gollum.svg Gollum
Side Shadow
Card Type Minion
Twilight Cost 2
Strength 5
Vitality 4
Site Number 3
Game Text If you have initiative during the Shadow phase, you may play this minion from your discard pile.
Lore “‘Let Her deal with them... she must eat. All She gets is filthy Orcses.'”
DE - German

Game Text Wenn du in der Schattenphase die Initiative besitzt, darfst du diesen Diener aus deinem Ablagestapel spielen.
Lore "Lass Sie es tun... und fressen muss sie. Sie bekommt sonst nur dreckige Orkse."
FR - French
IT - Italian

Technical Info
Wiki Base Card ID LOTR-EN07S058.0
GEMP ID 7_58
LOTRO Image ID 07_058


A useful splashed minion for Initiative Shadows, Plotting Deceiver can be used with Let Her Deal With Them and Hobbitses are Dead to give the Shadow Player's minions some extra fire-power. Since this version of Gollum can easily be replayed at no extra cost, he can be used with any number of [gollum] support cards that help out other minions (Such as Cunningly Hidden for a strength-based shadow, or Treacherous Little Toad for a wounding Shadow). Since this [gollum] card (and several others) rely on being played from the discard pile, it might be useful for the Free Peoples side of the deck to use Saved From the Fire on Smeagol, allowing the user to grab these cards early and ensure having them in the discard pile for later. Plotting Deceiver can also be helpful for swarming the Ring-Bearer, as he can be played at a cheap cost without taking up a slot in the Shadow Player's hand.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • Possession, artifact or condition-based Fellowships, which sometimes lose Initiative during the Fellowship phase playing cards

Weak Versus...[edit]

  • Event-based Fellowships
  • Decks which focus on card draw (Woodhall Elf; No Pauses, No Spills; Gandalf, the Grey Pilgrim)

Alternate Personas[edit]

Portrait Name Game Text
Gollum, Nasty Treacherous Creature (5C24) Regroup: Discard Gollum to exert a companion or ally.
Gollum, Stinker (5R25) Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden.
Gollum, Old Villain (6C40) Skirmish: Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion).
Gollum, Vile Creature (7C59) Skirmish: Exert Gollum twice or remove a threat to make him strength +2.
Gollum, Dark as Darkness (9R+28) Shadow: Exert Gollum twice to exert the Ring-bearer.

Shadow: Remove a burden to add Twilight 1.svg. Skirmish: Remove a burden to add Twilight 2.svg. Regroup: Remove a burden to add Twilight 3.svg.

Regroup: Exert Gollum twice to wound the Ring-bearer.

Gollum, Mad Thing (10R21) To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden.
Gollum, Skulker (11R42) Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Skirmish: Exert Gollum twice to make another minion strength +2.

Gollum, Her Sneak (13U50) While a card titled Déagol is removed from the game, Gollum is strength +2 and fierce.

Shadow: Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile.

Gollum, Hopeless (15R43) At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X is the Ring-bearer’s strength.
Gollum, Threatening Guide (19P10) Gollum is strength +1 for each threat you can spot.

Each time Gollum wins a skirmish, you may add a threat.

Gollum, Worker of Mischief (0W5) To play, spot a Culture Gollum.svg condition. Menace - When you play Gollum you may make the move limit for this turn –1.
Gollum, Wretched Creature (0W18)

See Also[edit]