Age's End/Thumbs

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Treachery & Deceit/Thumbs
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Standard Cards[edit]

Portrait Card Name Culture Card Type Game Text
The One Ring, The Great Ring (19P1) The One Ring The One Ring While wearing The One Ring, each time bearer is about to take a wound, add a burden instead.

Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3.

Gimli, Opinionated Guide (19P2) Dwarven Companion • Dwarf Damage +1. Fellowship.

Each time you play a possession, you may draw a card.

Still Twitching (19P3) Dwarven Condition Bearer must be a companion.

Bearer gains Hunter 2.

Each time bearer wins a skirmish, you may transfer this condition to another companion. At the end of each turn, if bearer did not win a skirmish this turn, discard this condition from play.

That’s Two! (19P4) Dwarven Event • Regroup Spot Gimli and exert a fellowship companion to have each Shadow player discard one of his or her Shadow cards from play.
Army Long Trained (19P5) Elven Condition Bearer must be an companion.

Each time bearer wins a skirmish, you may transfer this condition to another companion.

Arwen, Royal Maiden (19P6) Elven Companion • Elf Ranger.

While you can spot 2 followers, each minion skirmishing Arwen is strength –2.

Maneuver: Add 3 threats to reconcile your hand.

Legolas, Skeptical Guide (19P7) Elven Companion • Elf Archer. Fellowship.

Archery: Add two threats to wound a minion; Legolas does not add to the fellowship archery total.

Gandalf, Wise Guide (19P8) Gandalf Companion • Wizard Fellowship.

Response: If an event is played, exert Gandalf twice to cancel that event.

Stern Words (19P9) Gandalf Condition To play, spot a Wizard.

Bearer must be a companion.

Each time bearer wins a skirmish, you may transfer this condition to another companion.

Gollum, Threatening Guide (19P10) Gollum Minion Gollum is strength +1 for each threat you can spot.

Each time Gollum wins a skirmish, you may add a threat.

Sméagol, Pitiable Guide (19P11) Gollum Companion Ring-bound.

To play, add a burden.

Each time Sméagol wins a skirmish, you may shuffle up to 2 cards from your discard pile into your draw deck.

Skirmish: Exert a Ring-bound companion to make Sméagol strength +2.

Aragorn, Well-traveled Guide (19P12) Gondor Companion • Man Fellowship. Ranger.

While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish.

Boromir, Destined Guide (19P13) Gondor Companion • Man Fellowship. Ranger.

While you can spot two unbound Hobbits, Boromir’s twilight cost is –1.

Each time Boromir wins a skirmish, you may exert an unbound Hobbit to discard each minion he is skirmishing from play.

Not Bound to His Fate (19P14) Gondor Condition Bearer must be a Man.

Each time bearer wins a skirmish, you may transfer this condition to another Man.

At the end of each turn, if bearer is not Aragorn, return this condition to hand.

Strength in My Blood (19P15) Gondor Condition Bearer must be a fellowship companion.

While bearer is a companion, he or she is damage +1.

Gríma, Servant of Another Master (19P16) Isengard Minion • Man When you play Gríma, you may remove to exert an unbound companion. That companion cannot use special abilities until the regroup phase.

Assignment: Exert Gríma to assign him to an unbound companion. That companion may exert to prevent this.

Urgency (19P17) Isengard Condition Weather.

Each time the fellowship moves, add for each Ent you can spot.

Skirmish: Discard this condition from play to make a non- minion strength +1.

The Balrog, Demon of Might (19P18) Moria Minion • Balrog Damage +2. Fierce.

While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less.

Reaching Tentacle (19P19) Moria Minion • Creature Tentacle.

This minion cannot bear possessions. Discard this minion from play if not at a marsh.

This minion is strength +1 for each tentacle you spot.

Strong Tentacle (19P20) Moria Minion • Creature Tentacle.

This minion cannot bear possessions. Discard this minion from play if not at a marsh.

This minion is strength +1 for each tentacle you spot.

Watcher in the Water, Many-tentacled Creature (19P21) Moria Minion • Creature Discard all other minions (except tentacles). Watcher in the Water cannot bear possessions.

The fellowship’s current site gains marsh.

Shadow: Play a tentacle from your discard pile.

Pit Troll (19P22) Orc Minion • Troll Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)

To play, spot an Orc.

When you play this minion, add 2 threats. The Free Peoples player may exert the Ring-bearer to prevent this.

Troll of the Deep, Cave Troll (19P23) Orc Minion • Troll To play, spot an Orc.

Skirmish: Remove a threat to make an minion strength +2.

Brought Down from Inside (19P24) Rohan Condition Bearer must be a Man.

At the start of each skirmish you may transfer this condition to a Man.

At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand.

Éomer, Eored Captain (19P25) Rohan Companion • Man Valiant.

Éomer is strength +2 for each wound on each minion he is skirmishing.

Éowyn, Lady of the Mark (19P26) Rohan Companion • Man Valiant.

Fellowship: Play a companion with a twilight cost of 3 or more; his or her twilight cost is –1.

Sauron’s Might (19P27) Sauron Event • Shadow Remove a Free Peoples culture token to add a threat.

When you play this event, you may remove to place this on the bottom of your draw deck instead of in your discard pile.

Frodo, Little Master (19P28) Shire Companion • Hobbit Fellowship. Ring-bearer. Ring-bound.

While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck.

Merry, Resolute Friend (19P29) Shire Companion • Hobbit Fellowship.

Skirmish: If Merry is not assigned to a skirmish, take 2 cards from your discard pile and remove them from the game to make a companion strength +2.

Pippin, Steadfast Friend (19P30) Shire Companion • Hobbit Fellowship.

Pippin is strength +1 for each tale you can spot.

Rabbit Stew (19P31) Shire Condition Bearer must be a companion.

Each time bearer wins a skirmish, you may transfer this condition to a fellowship companion. Each time this condition is transferred to a companion, heal that companion.

Sam, Loyal Friend (19P32) Shire Companion • Hobbit Fellowship. Ring-bound.

While Sam bears The One Ring, he is resistance -4.

While you can spot 3 companions, Sam is strength +2.

Response: If Frodo dies, make Sam the Ring-bearer.

Lurtz, Resilient Captain (19P33) Uruk-hai Minion • Uruk-hai Archer. Damage +1.

Response: If Lurtz is about to take a wound or be exerted, remove (or exert another Uruk-hai) to prevent that wound or exertion.

In Twilight (19P34) Ringwraith Condition Bearer must be a minion.

When you play this, you may draw a card.

Each time bearer wins a skirmish, you may transfer this condition to another minion.

Úlairë Attëa, Dark Predator (19P35) Ringwraith Minion • Nazgul Fierce.

While you can spot 5 twilight tokens in the twilight pool and another card, Úlairë Attëa is strength +3.

Úlairë Enquëa, Dark Threat (19P36) Ringwraith Minion • Nazgul Fierce.

Maneuver: Spot 6 companions and discard a Nazgûl from hand to wound an unbound companion.

Úlairë Lemenya, Dark Enemy (19P37) Ringwraith Minion • Nazgul Fierce.

Úlairë Lemenya is strength +1 for each possession in your discard pile.

Úlairë Nertëa, Dark Horseman (19P38) Ringwraith Minion • Nazgul Fierce.

When you play Úlairë Nertëa, name a race. The Free Peoples player cannot assign Úlairë Nertëa to skirmish a companion of the named race.

Úlairë Toldëa, Dark Shadow (19P39) Ringwraith Minion • Nazgul Fierce.

Úlairë Toldëa cannot be assigned to skirmish the same companion in a fierce skirmish that he has already been assigned to this turn.

The Witch-king, Dark Lord (19P40) Ringwraith Minion • Nazgul Fierce.

Skirmish: Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl). ​