Age's End/Thumbs
Treachery & Deceit/Thumbs | Back to Main Page |
Standard Cards[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
The One Ring, The Great Ring (19P1) | The One Ring | The One Ring | While wearing The One Ring, each time bearer is about to take a wound, add a burden instead.
Maneuver: Wear The One Ring until the regroup phase. Skirmish: Add a burden to make the Ring-bearer strength +3. | |
Gimli, Opinionated Guide (19P2) | Dwarven | Companion • Dwarf | Damage +1. Fellowship. | |
Still Twitching (19P3) | Dwarven | Condition | Bearer must be a companion.
Bearer gains Hunter 2. Each time bearer wins a skirmish, you may transfer this condition to another companion. At the end of each turn, if bearer did not win a skirmish this turn, discard this condition from play. | |
That’s Two! (19P4) | Dwarven | Event • Regroup | Spot Gimli and exert a fellowship companion to have each Shadow player discard one of his or her Shadow cards from play. | |
Army Long Trained (19P5) | Elven | Condition | Bearer must be an companion.
Each time bearer wins a skirmish, you may transfer this condition to another companion. | |
Arwen, Royal Maiden (19P6) | Elven | Companion • Elf | Ranger.
While you can spot 2 followers, each minion skirmishing Arwen is strength –2. Maneuver: Add 3 threats to reconcile your hand. | |
Legolas, Skeptical Guide (19P7) | Elven | Companion • Elf | Archer. Fellowship.
Archery: Add two threats to wound a minion; Legolas does not add to the fellowship archery total. | |
Gandalf, Wise Guide (19P8) | Gandalf | Companion • Wizard | Fellowship.
Response: If an event is played, exert Gandalf twice to cancel that event. | |
Stern Words (19P9) | Gandalf | Condition | To play, spot a Wizard.
Bearer must be a companion. Each time bearer wins a skirmish, you may transfer this condition to another companion. | |
Gollum, Threatening Guide (19P10) | Gollum | Minion | Gollum is strength +1 for each threat you can spot.
Each time Gollum wins a skirmish, you may add a threat. | |
Sméagol, Pitiable Guide (19P11) | Gollum | Companion | Ring-bound.
To play, add a burden. Each time Sméagol wins a skirmish, you may shuffle up to 2 cards from your discard pile into your draw deck. Skirmish: Exert a Ring-bound companion to make Sméagol strength +2. | |
Aragorn, Well-traveled Guide (19P12) | Gondor | Companion • Man | Fellowship. Ranger.
While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish. | |
Boromir, Destined Guide (19P13) | Gondor | Companion • Man | Fellowship. Ranger.
While you can spot two unbound Hobbits, Boromir’s twilight cost is –1. Each time Boromir wins a skirmish, you may exert an unbound Hobbit to discard each minion he is skirmishing from play. | |
Not Bound to His Fate (19P14) | Gondor | Condition | Bearer must be a Man.
Each time bearer wins a skirmish, you may transfer this condition to another Man. At the end of each turn, if bearer is not Aragorn, return this condition to hand. | |
Strength in My Blood (19P15) | Gondor | Condition | Bearer must be a fellowship companion. | |
Gríma, Servant of Another Master (19P16) | Isengard | Minion • Man | When you play Gríma, you may remove to exert an unbound companion. That companion cannot use special abilities until the regroup phase.
Assignment: Exert Gríma to assign him to an unbound companion. That companion may exert to prevent this. | |
Urgency (19P17) | Isengard | Condition | Weather.
Each time the fellowship moves, add for each Ent you can spot. Skirmish: Discard this condition from play to make a non- minion strength +1. | |
The Balrog, Demon of Might (19P18) | Moria | Minion • Balrog | Damage +2. Fierce.
While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less. | |
Reaching Tentacle (19P19) | Moria | Minion • Creature | Tentacle.
This minion cannot bear possessions. Discard this minion from play if not at a marsh. This minion is strength +1 for each tentacle you spot. | |
Strong Tentacle (19P20) | Moria | Minion • Creature | Tentacle.
This minion cannot bear possessions. Discard this minion from play if not at a marsh. This minion is strength +1 for each tentacle you spot. | |
Watcher in the Water, Many-tentacled Creature (19P21) | Moria | Minion • Creature | Discard all other minions (except tentacles). Watcher in the Water cannot bear possessions.
The fellowship’s current site gains marsh. Shadow: Play a tentacle from your discard pile. | |
Pit Troll (19P22) | Orc | Minion • Troll | Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)
When you play this minion, add 2 threats. The Free Peoples player may exert the Ring-bearer to prevent this. | |
Troll of the Deep, Cave Troll (19P23) | Orc | Minion • Troll | To play, spot an Orc. | |
Brought Down from Inside (19P24) | Rohan | Condition | Bearer must be a Man.
At the start of each skirmish you may transfer this condition to a Man. At the end of each turn, if bearer did not win a skirmish this turn, return this condition to hand. | |
Éomer, Eored Captain (19P25) | Rohan | Companion • Man | Valiant.
Éomer is strength +2 for each wound on each minion he is skirmishing. | |
Éowyn, Lady of the Mark (19P26) | Rohan | Companion • Man | Valiant.
Fellowship: Play a companion with a twilight cost of 3 or more; his or her twilight cost is –1. | |
Sauron’s Might (19P27) | Sauron | Event • Shadow | Remove a Free Peoples culture token to add a threat.
When you play this event, you may remove to place this on the bottom of your draw deck instead of in your discard pile. | |
Frodo, Little Master (19P28) | Shire | Companion • Hobbit | Fellowship. Ring-bearer. Ring-bound.
While you cannot spot 4 threats, Shadow cards cannot discard cards from your hand or from the top of your draw deck. | |
Merry, Resolute Friend (19P29) | Shire | Companion • Hobbit | Fellowship.
Skirmish: If Merry is not assigned to a skirmish, take 2 cards from your discard pile and remove them from the game to make a companion strength +2. | |
Pippin, Steadfast Friend (19P30) | Shire | Companion • Hobbit | Fellowship.
Pippin is strength +1 for each tale you can spot. | |
Rabbit Stew (19P31) | Shire | Condition | Bearer must be a companion.
Each time bearer wins a skirmish, you may transfer this condition to a fellowship companion. Each time this condition is transferred to a companion, heal that companion. | |
Sam, Loyal Friend (19P32) | Shire | Companion • Hobbit | Fellowship. Ring-bound.
While Sam bears The One Ring, he is resistance -4. While you can spot 3 companions, Sam is strength +2. Response: If Frodo dies, make Sam the Ring-bearer. | |
Lurtz, Resilient Captain (19P33) | Uruk-hai | Minion • Uruk-hai | Archer. Damage +1.
Response: If Lurtz is about to take a wound or be exerted, remove (or exert another Uruk-hai) to prevent that wound or exertion. | |
In Twilight (19P34) | Ringwraith | Condition | Bearer must be a minion.
When you play this, you may draw a card. Each time bearer wins a skirmish, you may transfer this condition to another minion. | |
Úlairë Attëa, Dark Predator (19P35) | Ringwraith | Minion • Nazgul | Fierce.
While you can spot 5 twilight tokens in the twilight pool and another card, Úlairë Attëa is strength +3. | |
Úlairë Enquëa, Dark Threat (19P36) | Ringwraith | Minion • Nazgul | Fierce.
Maneuver: Spot 6 companions and discard a Nazgûl from hand to wound an unbound companion. | |
Úlairë Lemenya, Dark Enemy (19P37) | Ringwraith | Minion • Nazgul | Fierce.
Úlairë Lemenya is strength +1 for each possession in your discard pile. | |
Úlairë Nertëa, Dark Horseman (19P38) | Ringwraith | Minion • Nazgul | Fierce.
When you play Úlairë Nertëa, name a race. The Free Peoples player cannot assign Úlairë Nertëa to skirmish a companion of the named race. | |
Úlairë Toldëa, Dark Shadow (19P39) | Ringwraith | Minion • Nazgul | Fierce.
Úlairë Toldëa cannot be assigned to skirmish the same companion in a fierce skirmish that he has already been assigned to this turn. | |
The Witch-king, Dark Lord (19P40) | Ringwraith | Minion • Nazgul | Fierce.
Skirmish: Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl). |