Black Rider/Thumbs

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Standard Cards[edit]

Portrait Card Name Culture Card Type Game Text
Argument Ready to Hand (12U1) Dwarven Event • Maneuver Spot a Dwarf to choose a Shadow player who must spot a Shadow race. Discard from play all minions of all other races.
Belt of Erebor (12U2) Dwarven Possession • Armor Bearer must be a Dwarf.

Each minion skirmishing bearer loses all damage bonuses.

Skirmish: Discard this possession to transfer one of bearer’s possessions to another eligible bearer.

A Clamour of Many Voices (12U3) Dwarven Condition • Support Area Each time a Dwarf wins a skirmish in which you played a event, you may draw a card.
Durability (12C4) Dwarven Event • Skirmish Make a Dwarf strength +2. Then, if that Dwarf is at a battleground or mountain site, draw a card.
Dwarven Bracers (12U5) Dwarven Possession • Bracers Bearer must be a Dwarf.

Response: If bearer is about to take a wound, discard this possession to prevent that wound.

Dwarven Skill (12C6) Dwarven Condition • Support Area Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Skirmish: Discard this condition to make a Dwarf strength +3 (or +4 if he has resistance 4 or more).

Dwarven Warrior (12C7) Dwarven Companion • Dwarf When you play this companion during the fellowship phase, choose a Shadow player who must discard the top 2 cards of his or her draw deck.
His Father’s Charge (12C8) Dwarven Condition • Support Area Skirmish: Discard this condition to make a Dwarf strength +1 for each of the following that is true: he is at a mountain or underground site; he has resistance 3 or more; he is bearing a possession; he is skirmishing a fierce minion.
Loud and Strong (12R9) Dwarven Condition • Support Area Skirmish: Discard a card from hand and spot a minion skirmishing a Dwarf to make that minion fierce until the regroup phase.
No Pauses, No Spills (12R10) Dwarven Event • Fellowship Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Spot 2 Dwarves to draw up to 4 cards.

Nobody Tosses a Dwarf (12U11) Dwarven Event • Response If a Dwarf wins a skirmish, make an opponent discard 3 cards from the top of his or her draw deck.
Proud and Able (12U12) Dwarven Condition • Support Area Each Dwarf is damage +1 for each possession he bears.

Fellowship: Discard this condition to play a possession from your discard pile.

Sharp Defense (12U13) Dwarven Event • Skirmish Make a Dwarf strength +2 (or +2 for each possession he bears if he has resistance 4 or more).
Stalwart Support (12U14) Dwarven Condition • Support Area Each Dwarf gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

Each time the fellowship moves from a plains site, discard a card from your hand.

Thrarin, Smith of Erebor (12U15) Dwarven Companion • Dwarf For each artifact and possession Thrarin bears, he is damage +1.
Attunement (12C16) Elven Event • Skirmish Spot an Elf to reveal cards from the top of your draw deck until you reveal a Shadow card. Make an Elf strength +2 for each card revealed. Place the revealed cards in any order on the bottom of your draw deck.
Elrond, Witness to History (12R17) Elven Companion • Elf To play, spot an Elf.

Skirmish: If Elrond is skirmishing a minion, exert him to place an card from your discard pile on top of your draw deck.

Hadafang (12R18) Elven Possession • Hand Weapon Bearer must be Arwen or Elrond.

Each time bearer wins a skirmish, you may exert him or her to discard a condition from play.

Long-knives of Legolas (12R19) Elven Possession • Hand Weapon Bearer must be Legolas.

Each Orc or Uruk-hai skirmishing Legolas is strength –2.

Orophin, Brother of Haldir (12C20) Elven Companion • Elf While Orophin is at a forest site and you can spot another Elf, Orophin is an archer.
Refuge (12U21) Elven Condition • Support Area To play, spot an Elf.

Fellowship: Discard a companion from hand to heal a companion.

Rúmil, Brother of Haldir (12C22) Elven Companion • Elf Maneuver: Reveal the top card of your draw deck. If it is an card, Rúmil is an archer until the regroup phase.
Seclusion (12U23) Elven Event • Maneuver Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Spot an Elf companion to discard a condition from play.

Taking the High Ground (12U24) Elven Condition • Support Area Toil 1. (For each character you exert when playing this, its twilight cost is –1.)

Archery: Discard an character from hand to make the fellowship archery total +1.

Each time the fellowship moves from an underground site, return your Elf to your hand.

Betrayal of Isengard (12U25) Gandalf Condition • Support Area Each time an opponent draws a card (or takes a card into hand) during the Shadow phase, you may remove .

Maneuver: Exert Gandalf to wound Saruman twice.

Discoveries (12R26) Gandalf Event • Fellowship Spell. Toil 3. (For each character you exert when playing this, its twilight cost is –3.)

Spot a Wizard and X other companions to examine the top X cards of your draw deck. Replace those cards in any order.

Gandalf, The White Rider (12R27) Gandalf Companion • Wizard Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish.
Gandalf’s Hat (12R28) Gandalf Possession Bearer must be Gandalf.

Each time the fellowship moves from a battleground site, add a burden.

Regroup: Add 2 burdens to remove all twilight tokens from the twilight pool.

Introspection (12U29) Gandalf Event • Fellowship Spell. Choose one: Spot a Wizard to choose an opponent who must discard one of his or her conditions from play; or spot a Wizard at a battleground site to discard a condition from play.
Járnsmid, Barding Emissary (12R30) Gandalf Companion • Man At the start of each skirmish involving Járnsmid, you may remove a burden (or 2 burdens if you can spot another companion).
Mysterious Wizard (12C31) Gandalf Event • Skirmish Spell. Make Gandalf strength +2 (or +4 if you cannot spot 5 burdens).
Salve (12C32) Gandalf Condition Spell. To play, spot a Wizard.

Bearer must be a companion. Limit 1 per bearer.

Response: If bearer is about to take a wound that would kill him or her, discard this condition to prevent that wound.

The Terror of His Coming (12C33) Gandalf Event • Skirmish Make a companion strength +2. Then, if that companion is at a battleground or dwelling site, you may take a condition from your discard pile into hand.
Traveled Leader (12C34) Gandalf Event • Maneuver,Regroup Spot a Wizard to replace a site in the fellowship’s current region with a site from your adventure deck.
Watch and Wait (12R35) Gandalf Condition To play, spot a companion.

Bearer must be a companion (except the Ring-bearer). Limit 1 per bearer.

Each time bearer wins a skirmish, you may remove a burden.

With Doom We Come (12U36) Gandalf Condition • Support Area While Gandalf is at an underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

While the fellowship is at a battleground site, each character gains muster.

Come Away (12R37) Gollum Condition • Support Area While you can spot Sméagol, the Shadow number of each site is –1.

Each time the fellowship moves, wound a companion or discard this condition.

From Deep in Shadow (12R38) Gollum Event • Shadow Spot X cards to reveal the top X cards of your draw deck. You may play a revealed minion. Its twilight cost is –2.
Not Alone (12U39) Gollum Condition • Support Area Each time the fellowship moves to a mountain or underground site, you may discard a event from hand to take a minion from your discard pile into hand.
There’s Another Way (12C40) Gollum Condition • Support Area To play, spot Sméagol.

Sméagol is strength +1.

Regroup: Discard this condition to replace the fellowship’s current site with a site from your adventure deck.

Treacherous Little Toad (12U41) Gollum Condition To play, spot a card.

Bearer must be a wounded companion.

While you can spot a character or a  card in your support area, bearer cannot heal.

Blade of Gondor, Sword of Boromir (12R42) Gondor Possession • Hand Weapon Bearer must be Boromir.

He is damage +1.

Skirmish: If Boromir is not assigned to a skirmish, discard a card borne by him to have him replace an unbound Hobbit skirmishing a minion.

Boromir, Defender of Minas Tirith (12U43) Gondor Companion • Man Ranger.

Fellowship: Add to heal Boromir.

Concealment (12C44) Gondor Event • Skirmish Make a Man strength +1. If he or she is skirmishing a roaming minion, your opponents cannot use special abilities.
Confronting the Eye (12C45) Gondor Condition • Support Area Fellowship: Spot a Man and add to make each unbound companion strength +1 until the regroup phase (limit +1).
Elendil’s Valor (12C46) Gondor Event • Maneuver Make a companion defender +1 until the regroup phase.
Faramir, Dunadan of Gondor (12R47) Gondor Companion • Man Ranger.

Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer.

Faramir's Sword (12R48) Gondor Possession • Hand Weapon Bearer must be Faramir.

He is damage +1.

Each minion skirmishing Faramir at a battleground or forest site is roaming.

Gondorian Steed (12U49) Gondor Possession • Mount Bearer must be a knight.

Bearer is damage +1.

Each time the fellowship moves from a mountain site, add .

Guardian (12U50) Gondor Condition • Support Area Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Skirmish: If a companion is not assigned to a skirmish, discard this condition to have him or her replace an unbound companion skirmishing a minion.

Invigorated (12U51) Gondor Condition • Support Area Skirmish: Discard this condition to heal a Man (or to heal 2 Men if you can spot a roaming minion).
Tireless (12C52) Gondor Condition • Support Area Skirmish: Discard this condition to make a Man strength +1 for each of the following that is true: he or she is at a battleground site; he or she has resistance 4 or more; he or she is bearing a hand weapon; he or she is skirmishing a roaming minion.
Valorous Leader (12C53) Gondor Condition Bearer must be a companion. Limit 1 per bearer.

Skirmish: Discard this condition to discard a possession borne by a minion skirmishing bearer.

Saruman, Of Many Colours (12R54) Isengard Minion • Wizard Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength –1.
Brutal Easterling (12S55) Men Minion • Man Each time this minion is assigned to skirmish an exhausted companion, it is fierce until the regroup phase.
Castamir of Umbar, Corsair Vandal (12R56) Men Minion • Man Fierce. Toil 1. (For each character you exert when playing this, its twilight cost is –1.)

Each wounded minion is strength +2.

Corrupted Spy (12R57) Men Minion • Man This minion is strength +1 for each other character you can spot.

While you can spot a companion who has resistance 3 or less, this minion is damage +1.

While you can spot a companion who has resistance 0, this minion is fierce.

Countless Companies (12U58) Men Condition • Support Area Response: If a possession is discarded from play, stack it here.

Shadow: Remove to play a possession stacked here as if from hand.

Covetous Easterling (12C59) Men Minion • Man While this minion is skirmishing a Man, it is damage +2.
Crazed Hillman (12C60) Men Minion • Man Fierce.

While this minion is in a fierce skirmish, it is strength +7 (or +10 if it is skirmishing a companion who has resistance 4 or less).

Crooked Townsman (12C61) Men Minion • Man This minion is strength +1 for each other character you can spot.
Dunlending Zealot (12U62) Men Minion • Man While this minion is exhausted, each unbound companion is resistance –1 (or –2 if the fellowship is at a battleground site).
Easterling Banner-bearer (12U63) Men Minion • Man This minion is strength +1 for each wound on each companion he is skirmishing (or +2 for each if that companion has resistance 2 or less).
Enraged Southron (12C64) Men Minion • Man Ambush .

The move limit for this turn is +1.

Frenzied Dunlending (12S65) Men Minion • Man While this minion is bearing a possession, it is fierce.
Gathering Strength (12U66) Men Event • Skirmish Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Make a minion strength +6.

Goaded to War (12C67) Men Condition • Support Area To play, spot a minion.

Each time the fellowship moves to a battleground or plains site, add .

Gríma, Betrayer of Rohan (12R68) Men Minion • Man Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Each time a companion loses a skirmish involving a minion, you may exert Gríma to exert a companion.

Harrying Hillman (12R69) Men Minion • Man Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Each time a companion loses a skirmish involving a minion, add .

Hemmed In (12C70) Men Condition • Support Area While you can spot 6 companions, each companion skirmishing a minion loses all strength bonuses from possessions.

Maneuver: Spot your minion and discard this condition to transfer a Free Peoples possession borne by a companion to another eligible bearer.

Last Days (12U71) Men Condition • Support Area Each time a minion is killed or discarded from play (except during the regroup phase), you may play a minion. Its twilight cost is –2, and it is fierce and strength +2 until the regroup phase.
Messenger’s Mount (12R72) Men Possession • Mount Bearer must be The Mouth of Sauron. He is fierce.

Response: If a minion is about to take a wound, remove to prevent that.

The Mouth of Sauron, Messenger of Mordor (12S73) Men Minion • Man Maneuver: Exert The Mouth of Sauron to play a condition or possession from your draw deck.
Mûmak Rider (12R74) Men Minion • Man Archer.

When you play this minion to a battleground or plains site, you may spot another minion to discard a possession from play.

Poisonous Words (12R75) Men Event • Maneuver,Regroup Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Add for each card you can spot.

Trail of Terror (12U76) Men Condition • Support Area At the start of the maneuver phase, you may spot 3 minions and remove to make each unbound companion resistance –1 until the regroup phase.
War Trident (12C77) Men Possession • Hand Weapon Bearer must be a minion.

While bearer is skirmishing a companion who has resistance 5 or less, bearer is strength +2.

While bearer is skirmishing a companion who has resistance 3 or less, bearer is strength +2.

Wrathful Hillman (12C78) Men Minion • Man Each time this minion is assigned to a skirmish, if it is not at a plains site, remove or discard this minion.
The Balrog, The Terror of Khazad-dum (12R79) Moria Minion • Balrog Damage +1.

While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted.

Whip of Many Thongs, Weapon of Flame and Shadow (12R80) Moria Artifact • Hand Weapon Bearer must be The Balrog. It is fierce.

When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less.

Abiding Evil (12R81) Orc Event • Skirmish Spot X burdens to make a character skirmishing an Orc strength –X.
Barrage (12R82) Orc Event • Skirmish Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Make each of your minions strength +2 until the regroup phase.

The Beckoning Shadow (12R83) Orc Condition • Support Area To play, exert an minion.

If you can spot 5 burdens, and the Free Peoples player has no cards in his or her draw deck, the Ring-bearer is corrupted.

Bloodstained Field (12C84) Orc Event • Archery Spot an lurker to wound an Elf.
Cave Troll of Moria, Savage Menace (12R85) Orc Minion • Troll Damage +1. Fierce. Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Each time an lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck.

Cave Troll’s Hammer, Unwieldy Cudgel (12R86) Orc Possession • Hand Weapon Bearer must be an Troll.

When you play this possession, the Free Peoples player must exert a companion for each lurker you spot.

Goblin Aggressor (12C87) Orc Minion • Orc While this minion is bearing a possession, each minion is strength +1.
Great Cost (12C88) Orc Condition • Support Area At the start of each skirmish involving an minion, you may spot 6 companions to exert a companion in that skirmish.

Shadow: Discard this condition and spot an minion to make the Free Peoples player place a card from his or her hand on top of his or her draw deck.

Mordor Aggressor (12U89) Orc Minion • Orc While this minion is bearing a possession, each minion is strength +2.
Morgul Tormentor (12U90) Orc Minion • Orc Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand.
Orc Artisan (12R91) Orc Minion • Orc Each time you play an possession on an Orc, you may add (or if that Orc is at a battleground or underground site).
Orc Dreg (12C92) Orc Minion • Orc Each time this minion is assigned to a skirmish, if it is not at an underground site, remove or discard this minion.
Orc Footman (12C93) Orc Minion • Orc When this minion is discarded from play, you may spot a companion who has resistance 4 or less to shuffle this minion into your draw deck.
Orc Sapper (12U94) Orc Minion • Orc When you play this minion, you may spot a companion who has resistance 4 or less to prevent that companion from being assigned to this minion until the regroup phase.
Orc Skulker (12C95) Orc Minion • Orc Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Each skirmish event you play is twilight cost –1.

Orc Spear (12C96) Orc Possession • Hand Weapon Bearer must be an minion.

When you play this possession on a minion that has a twilight cost of 4 or more, add .

Orc Strategist (12U97) Orc Minion • Orc Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Maneuver: Make an lurker minion lose lurker until the regroup phase.

Orc Tormentor (12C98) Orc Minion • Orc Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must add a burden or discard a card from hand.
Pitiless Orc (12U99) Orc Minion • Orc When you play this minion, you may make the Free Peoples player exert a companion for each companion over 4.
Rallying Orc (12R100) Orc Minion • Orc Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Each time you play another lurker at a battleground or underground site, you may make the Free Peoples player exert a companion.

Retribution (12R101) Orc Condition • Support Area Each time an minion bearing a weapon wins a skirmish, add a burden.

Shadow: Discard this condition to play an weapon from your discard pile.

Scavenging Goblins (12C102) Orc Minion • Orc When you play this minion, you may play an weapon from your discard pile on your Orc.
Storming the Ramparts (12U103) Orc Event • Maneuver Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Spot an minion to make the Free Peoples player discard one of his or her conditions from play.

Taunt (12U104) Orc Event • Skirmish Reveal the top 5 cards of your draw deck (or, if the fellowship is at a battleground site, the top 7 cards) to make an minion strength +1 for each card revealed.
Troll’s Keyward, Keeper of the Beast (12R105) Orc Minion • Orc Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Shadow: Exert Troll’s Keyward and reveal your hand to add for each  Troll revealed.

Vile Goblin (12C106) Orc Minion • Orc Each time this minion is assigned to skirmish a Dwarf, this minion is fierce until the regroup phase.
Aldred, Eored Soldier (12C107) Rohan Companion • Man At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing.
Cast Out (12R108) Rohan Condition • Support Area Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Maneuver: Spot a Man and discard this condition to exert a minion.

Maneuver: Spot a mounted Man and discard this condition to return an exhausted minion to its owner’s hand.

Challenging the Orc-host (12C109) Rohan Event • Skirmish Make a companion strength +2 (or +1 for each minion you can spot if that companion has resistance 5 or more).
Cleaving a Path (12C110) Rohan Condition • Support Area Skirmish: Discard this condition to make a companion strength +1 for each of the following that is true: he or she is at a plains site; he or she has resistance 4 or more; he or she is bearing armor; he or she is skirmishing a wounded minion.
Coif (12R111) Rohan Possession • Armor Bearer must be a Man.

Each time a Shadow card adds any number of twilight tokens, you may exert bearer to prevent that.

Each time the fellowship moves from a forest site, exert a companion.

Éomer, Eored Leader (12U112) Rohan Companion • Man While you can spot a Man, Éomer’s twilight cost is –1.

Maneuver: If you can spot more minions than companions, exert Éomer to play a companion from your draw deck.

Éored Warrior (12S113) Rohan Companion • Man While this companion is at a battleground or plains site, he is strength +3.
For the Mark (12C114) Rohan Event • Regroup Spot a Man to discard a possession from play.

You may exert a Man who has resistance 3 or more to play this event during the maneuver phase.

Golden Glimmer (12C115) Rohan Condition • Support Area Response: If a companion is about to take a wound, spot a companion and add 2 burdens to prevent that.
Haethen, Veteran Fighter (12R116) Rohan Companion • Man Haethen cannot take wounds during fierce skirmishes.

Skirmish: Exert Haethen to make him strength +1.

Léofric, Defender of the Mark (12U117) Rohan Companion • Man Skirmish: If Léofric is in a skirmish, exert him to play a skirmish event from your draw deck.
The Mouth of Sauron, Lieutenant of Barad-dur (12R118) Sauron Minion • Man Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.)
Bilbo, Melancholy Hobbit (12R119) Shire Companion • Hobbit Ring-bound.

At the start of each skirmish involving Bilbo, you may exert him to take a  skirmish event into hand from your discard pile.

Diversion (12R120) Shire Event • Regroup Discard a Hobbit not assigned to a skirmish from play to discard a minion from play. If the fellowship is at a battleground site, you may add 2 burdens to play this event during a skirmish involving a Hobbit.
Flotsam and Jetsam (12C121) Shire Event • Response If a companion (except a Hobbit) wins a skirmish, heal a Hobbit.
Home and Hearth (12C122) Shire Condition • Support Area Each time you play a Hobbit, you may remove a burden. Then, if the fellowship is at dwelling site, heal the Ring-bearer.
Hope is Kindled (12C123) Shire Event • Skirmish Make a Hobbit strength +2. If that Hobbit wins this skirmish, you may remove a burden.
Long Live the Halflings (12R124) Shire Condition • Support Area To play, spot a Hobbit.

Skirmish: If your Ring-bearer is assigned to a skirmish, discard this condition to make each companion who has resistance 7 or more strength +2 until the regroup phase.

Measure of Comfort (12S125) Shire Condition • Support Area While you can spot a Hobbit, each unbound companion is resistance +1.
No Worse for Wear (12S126) Shire Event • Skirmish Prevent a Hobbit from being overwhelmed unless his or her strength is tripled. Then, if the fellowship is at a dwelling site, you may discard 2 cards from hand to return this event to your hand.
Pippin, Hobbit of Some Intelligence (12R127) Shire Companion • Hobbit When you play Pippin, remove a burden or heal a companion.
A Promise (12R128) Shire Condition • Support Area While you can spot Frodo and Sam and neither is exhausted, each is strength +1.
Rosie Cotton, Barmaid (12R129) Shire Companion • Hobbit Sam cannot be overwhelmed unless his strength is tripled.

Each time the Free Peoples player assigns Rosie Cotton to a skirmish, add 2 burdens.

Simple Living (12U130) Shire Condition • Support Area Response: If you play a event, discard this condition to heal each Hobbit.
Stand Together (12U131) Shire Condition • Support Area Each time a Hobbit wins a skirmish, he or she gains muster until the end of the turn. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Sudden Fury (12U132) Shire Condition • Support Area Each time a companion loses a skirmish, add a token here.

Skirmish: Remove a token from here to make a companion strength +1.

Tolman Cotton, Farmer of Bywater (12S133) Shire Companion • Hobbit Response: If a burden is about to be added by a Shadow card, spot another Hobbit and exert Tolman Cotton to prevent that.
Advancing Uruk (12C134) Uruk-hai Minion • Uruk-hai Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

When you cannot spot another  minion, discard this minion.

Barbaric Uruk (12U135) Uruk-hai Minion • Uruk-hai Damage +1.

Assignment: Make the Free Peoples player assign this minion to an unwounded companion.

Berserker Torch (12U136) Uruk-hai Possession • Hand Weapon Toil 1. (For each character you exert when playing this, its twilight cost is –1.)

Bearer must be an Uruk-hai.

Bearer is strength +2 for each wound on each character in its skirmish.

Breeding Pit Conscript (12C137) Uruk-hai Minion • Uruk-hai Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

When you play this minion, you may discard a card from hand to draw a card.

Broken Heirloom (12U138) Uruk-hai Event • Maneuver Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Spot an minion to discard a possession borne by a companion who has resistance 4 or less.

Broken in Defeat (12R139) Uruk-hai Event • Skirmish Make an minion strength +2. Then you may spot 6 companions to return this event to your hand.
Crushing Uruk (12U140) Uruk-hai Minion • Uruk-hai Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Response: If a companion loses a skirmish involving an minion, exert this minion to discard a possession borne by that companion.

Dark Alliance (12R141) Uruk-hai Condition • Support Area Response: If an ally or companion uses a special ability, discard this condition and exert an lurker to prevent that.
Merciless Uruk (12C142) Uruk-hai Minion • Uruk-hai Damage +1.

Each time this minion wins a skirmish, you may spot a companion who has resistance 4 or less to place this minion on the bottom of your draw deck.

Quelling Force (12C143) Uruk-hai Event • Skirmish Make an minion strength +1 for each other minion you can spot.
Saruman, Agent of the Dark Lord (12S144) Uruk-hai Minion • Wizard Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Skirmish: Exert Saruman to make an  minion strength +2.

Each time a companion is killed, you may heal Saruman.

Shingle in a Storm (12C145) Uruk-hai Condition • Support Area While you can spot 6 companions, each minion is damage +1.

Assignment: Discard this condition to assign an minion to a companion who has resistance 2 or less.

Strange Device (12C146) Uruk-hai Event • Shadow Spot an minion to draw 3 cards. Then discard 2 cards from hand or discard an minion from hand.
Suppressing Uruk (12U147) Uruk-hai Minion • Uruk-hai Damage +1.

While there is a companion in the dead pile, each unbound companion is resistance –4.

Tempest of War (12U148) Uruk-hai Condition • Support Area While you can spot an minion, each unbound companion is resistance –1 for each condition he or she bears.

Skirmish: Spot an minion and a companion who has resistance 2 or less to discard from play all conditions in all players’ support areas.

Uruk Common (12C149) Uruk-hai Minion • Uruk-hai Damage +1.

Each time this minion is assigned to a skirmish, if it is not at a battleground site, remove or discard this minion.

Uruk Decimator (12R150) Uruk-hai Minion • Uruk-hai While this minion is at a battleground site, it is strength +2.

While this minion is bearing a possession, it is damage +1.

Uruk Desecrator (12S151) Uruk-hai Minion • Uruk-hai Damage +1.

Each unbound companion is resistance –2 for each wound he or she has.

Uruk Dominator (12S152) Uruk-hai Minion • Uruk-hai Damage +1.

Skirmish: Exert this minion to make it strength +1 for each Uruk-hai you spot (or +2 for each if you can spot a companion who has resistance 3 or less).

Uruk Pikeman (12C153) Uruk-hai Minion • Uruk-hai Damage +1.

While this minion is skirmishing an exhausted companion, this minion is strength +3 (or +5 if that companion has resistance 4 or less).

Uruk Slaughterer (12R154) Uruk-hai Minion • Uruk-hai Damage +1.

Each time a companion is killed in a skirmish involving an minion, you may discard any number of cards from hand to draw the same number of cards.

Uruk Zealot (12R155) Uruk-hai Minion • Uruk-hai Damage +1. To play, spot an minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards.
Uruk-hai Guard (12R156) Uruk-hai Minion • Uruk-hai Damage +1.

Assignment: Exert this minion and spot a companion to prevent the Free Peoples player from assigning that companion to this minion.

Uruk-hai Troop (12R157) Uruk-hai Minion • Uruk-hai Damage +1.

Each character skirmishing this minion loses all strength bonuses from weapons.

Vicious Uruk (12U158) Uruk-hai Minion • Uruk-hai Damage +1.

At the start of each skirmish involving this minion, you may draw a card for each wound on a character it is skirmishing.

Weapon of Opportunity (12C159) Uruk-hai Possession • Hand Weapon Bearer must be an minion.

When you play this possession on a minion that has a twilight cost of 4 or more, draw a card.

Worthy of Mordor (12C160) Uruk-hai Condition • Support Area At the start of the regroup phase, you may remove to make an minion gain muster until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Black Rider (12U161) Ringwraith Minion • Nazgul Fierce.

This minion is strength +1 for each companion you can spot.

Dark Approach (12R162) Ringwraith Event • Shadow Play a Nazgûl. His twilight cost is –1 for each forest site you can spot (limit –4).
Dark Temptation (12R163) Ringwraith Condition • Support Area Each time you play a Nazgûl, you may heal the Ring-bearer twice to add a burden.
Echo of Hooves (12C164) Ringwraith Event • Shadow Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Spot your Nazgûl at a battleground or forest site to play a mount on him from your draw deck.

In the Ringwraith’s Wake (12U165) Ringwraith Event • Response If a Nazgûl wins a skirmish, the Free Peoples player chooses to either exert the Ring-bearer or add a burden.
Lingering Shadow (12U166) Ringwraith Condition • Support Area Skirmish: Transfer this condition from your support area to a character skirmishing a Nazgûl.

Each time a wound is removed from bearer, add a burden.

Minas Morgul Answers (12U167) Ringwraith Event • Shadow Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Spot a Nazgûl to discard a Free Peoples condition from play.

Nazgûl Blade (12C168) Ringwraith Possession • Hand Weapon Bearer must be a Nazgûl.

While bearer is at a battleground or forest site, he is strength +1.

Sauron’s Gaze (12R169) Ringwraith Condition • Support Area Skirmish: Transfer this condition from your support area to a character skirmishing a Nazgûl.

The Free Peoples player cannot use bearer’s special abilities.

Sense of Obligation (12U170) Ringwraith Condition To play, spot a minion.

Bearer must be an unbound companion. Limit 1 per bearer.

At the end of each assignment phase, if bearer is not assigned to a skirmish and a companion who does not bear a condition is, add a burden.

Shadowy Mount (12R171) Ringwraith Possession • Mount Bearer must be a Nazgûl.

While bearer is at a battleground or forest site, he is fierce.

Assignment: Make the Free Peoples player assign bearer to an unbound companion bearing a condition.

Steed of Mordor (12C172) Ringwraith Possession • Mount Bearer must be a Nazgûl.

Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

Each time bearer wins a skirmish, you may draw 2 cards.

Úlairë Attëa, Black Predator (12R173) Ringwraith Minion • Nazgul Fierce.

Skirmish: Remove and discard a card from hand to make Úlairë Attëa strength +3.

Úlairë Cantëa, Black Assassin (12R174) Ringwraith Minion • Nazgul Fierce.

Assignment: Assign Úlairë Cantëa to a companion who has resistance 0.

Skirmish: Spot 6 companions and another card to kill a companion Úlairë Cantëa is skirmishing.

Úlairë Enquëa, Black Threat (12R175) Ringwraith Minion • Nazgul Fierce. Toil 1. (For each character you exert when playing this, its twilight cost is –1.)

Response: If you are playing a event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X.

Úlairë Lemenya, Black Enemy (12U176) Ringwraith Minion • Nazgul When you play Úlairë Lemenya, you may play a mount from your discard pile.
Úlairë Nelya, Black Hunter (12C177) Ringwraith Minion • Nazgul Fierce.

Each time Úlairë Nelya wins a skirmish, you may draw a card.

Úlairë Nertëa, Black Horseman (12C178) Ringwraith Minion • Nazgul The twilight cost of each mount is –1.

While Úlairë Nertëa is mounted, each Nazgûl is strength +1 and has muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

Úlairë Otsëa, Black Specter (12R179) Ringwraith Minion • Nazgul Shadow: Exert Úlairë Otsëa and discard a condition from hand to discard a Free Peoples condition from play.
Úlairë Toldëa, Black Shadow (12U180) Ringwraith Minion • Nazgul Fierce.

When you play Úlairë Toldëa, you may exert him to take a event from your discard pile into hand.

Unending Life (12C181) Ringwraith Condition • Support Area While you can spot 6 companions, each Nazgûl is strength +3.

Skirmish: Discard this condition to heal a Nazgûl.

Unimpeded (12C182) Ringwraith Condition • Support Area Skirmish: Discard this condition to make a Nazgûl strength +1 for each of the following that is true: he is at a battleground or forest site; he is skirmishing a companion who has resistance 4 or less; he is bearing a possession; he is in a fierce skirmish
The Witch-king, Black Lord (12R183) Ringwraith Minion • Nazgul Fierce.

The Witch-king is twilight cost –1 for each wound on the Ring-bearer.

Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer.

The Witch-king’s Beast, Fell Creature (12U184) Ringwraith Possession • Mount Bearer must be a Nazgûl.

If bearer is The Witch-king, after all skirmishes and fierce skirmishes have been resolved, you may exert him twice to make him participate in one additional assignment and skirmish phase.

The Angle (12U185) Site Site Forest. Shadow: Play a Nazgûl (or spot 6 companions and discard 2 cards from hand) to draw a card.
The Bridge of Khazad-dûm (12U186) Site Site Battleground. Underground. The Balrog is twilight cost –3.
Emyn Muil (12S187) Site Site Mountain. Maneuver: Remove and exert your minion that is not fierce to make that minion fierce until the regroup phase.
Hill of Sight (12S188) Site Site Battleground. Forest. While you can spot 3 minions (or 6 companions), each unbound companion is resistance –2.
Hobbiton Market (12S189) Site Site Dwelling. When the fellowship moves from this site, wound each minion that is not a lurker.
Northern Pelennor (12S190) Site Site Battleground. Plains. Shadow: Make your lurker minion lose lurker until the regroup phase.
Shores of Nen Hithoel (12U191) Site Site River. Shadow: Spot 5 Orcs to prevent the fellowship from moving again this turn.
Slopes of Orodruin (12U192) Site Site Mountain. Shadow: Remove and discard 2 Free Peoples cards from hand to draw a card.
Starkhorn (12U193) Site Site Mountain. Each time your Dwarf wins a skirmish, you may draw a card.
Wold Battlefield (12U194) Site Site Plains. Skirmish: Exert your Man (except an enduring Man) to make him or her damage +1.


Legends Series[edit]

Portrait Card Name Culture Card Type Game Text
Elrond, Witness to History (12RF1) Elven Companion • Elf To play, spot an Elf.

Skirmish: If Elrond is skirmishing a minion, exert him to place an card from your discard pile on top of your draw deck.

Hadafang (12RF2) Elven Possession • Hand Weapon Bearer must be Arwen or Elrond.

Each time bearer wins a skirmish, you may exert him or her to discard a condition from play.

Gandalf, The White Rider (12RF3) Gandalf Companion • Wizard Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish.
Faramir, Dunadan of Gondor (12RF4) Gondor Companion • Man Ranger.

Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer.

Faramir's Sword (12RF5) Gondor Possession • Hand Weapon Bearer must be Faramir.

He is damage +1.

Each minion skirmishing Faramir at a battleground or forest site is roaming.

Castamir of Umbar, Corsair Vandal (12RF6) Men Minion • Man Fierce. Toil 1. (For each character you exert when playing this, its twilight cost is –1.)

Each wounded minion is strength +2.

Gríma, Betrayer of Rohan (12RF7) Men Minion • Man Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Each time a companion loses a skirmish involving a minion, you may exert Gríma to exert a companion.

The Balrog, The Terror of Khazad-dum (12RF8) Moria Minion • Balrog Damage +1.

While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted.

Cave Troll of Moria, Savage Menace (12RF9) Orc Minion • Troll Damage +1. Fierce. Toil 2. (For each character you exert when playing this, its twilight cost is –2.)

Each time an lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck.

Orc Artisan (12RF10) Orc Minion • Orc Each time you play an possession on an Orc, you may add (or if that Orc is at a battleground or underground site).
The Mouth of Sauron, Lieutenant of Barad-dur (12RF11) Sauron Minion • Man Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.)
Bilbo, Melancholy Hobbit (12RF12) Shire Companion • Hobbit Ring-bound.

At the start of each skirmish involving Bilbo, you may exert him to take a  skirmish event into hand from your discard pile.

Uruk Zealot (12RF13) Uruk-hai Minion • Uruk-hai Damage +1. To play, spot an minion. Each companion who has resistance 0 is strength –3. Each time Uruk Zealot wins a skirmish, you may draw 3 cards.
Dark Approach (12RF14) Ringwraith Event • Shadow Play a Nazgûl. His twilight cost is –1 for each forest site you can spot (limit –4).
Úlairë Attëa, Black Predator (12RF15) Ringwraith Minion • Nazgul Fierce.

Skirmish: Remove and discard a card from hand to make Úlairë Attëa strength +3.

Úlairë Cantëa, Black Assassin (12RF16) Ringwraith Minion • Nazgul Fierce.

Assignment: Assign Úlairë Cantëa to a companion who has resistance 0.

Skirmish: Spot 6 companions and another card to kill a companion Úlairë Cantëa is skirmishing.

Úlairë Enquëa, Black Threat (12RF17) Ringwraith Minion • Nazgul Fierce. Toil 1. (For each character you exert when playing this, its twilight cost is –1.)

Response: If you are playing a event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X.

The Witch-king, Black Lord (12RF18) Ringwraith Minion • Nazgul Fierce.

The Witch-king is twilight cost –1 for each wound on the Ring-bearer.

Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. ​


Legends Masterworks Series[edit]

Portrait Card Name Culture Card Type Game Text
Gandalf, The White Rider (12O1) Gandalf Companion • Wizard Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish.
Faramir, Dunadan of Gondor (12O2) Gondor Companion • Man Ranger.

Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer.

Faramir's Sword (12O3) Gondor Possession • Hand Weapon Bearer must be Faramir.

He is damage +1.

Each minion skirmishing Faramir at a battleground or forest site is roaming.

The Balrog, The Terror of Khazad-dum (12O4) Moria Minion • Balrog Damage +1.

While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted.

Dark Approach (12O5) Ringwraith Event • Shadow Play a Nazgûl. His twilight cost is –1 for each forest site you can spot (limit –4).
Úlairë Attëa, Black Predator (12O6) Ringwraith Minion • Nazgul Fierce.

Skirmish: Remove and discard a card from hand to make Úlairë Attëa strength +3.

Úlairë Cantëa, Black Assassin (12O7) Ringwraith Minion • Nazgul Fierce.

Assignment: Assign Úlairë Cantëa to a companion who has resistance 0.

Skirmish: Spot 6 companions and another card to kill a companion Úlairë Cantëa is skirmishing.

Úlairë Enquëa, Black Threat (12O8) Ringwraith Minion • Nazgul Fierce. Toil 1. (For each character you exert when playing this, its twilight cost is –1.)

Response: If you are playing a event that has toil X, exert Úlairë Enquëa to reduce that event’s twilight cost by X.

The Witch-king, Black Lord (12O9) Ringwraith Minion • Nazgul Fierce.

The Witch-king is twilight cost –1 for each wound on the Ring-bearer.

Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. ​



Tengwar Anthology[edit]

Portrait Card Name Culture Card Type Game Text
Elrond, Witness to History (12R17T) Elven Companion To play, spot an Elf.

Skirmish: If Elrond is skirmishing a minion, exert him to place an card from your discard pile on top of your draw deck.

Watch and Wait (12R35T) Gandalf Condition To play, spot a companion.

Bearer must be a companion (except the Ring-bearer). Limit 1 per bearer.

Each time bearer wins a skirmish, you may remove a burden.

Saruman, Of Many Colours (12R54T) Isengard Minion Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength –1.
The Mouth of Sauron, Messenger of Mordor (12S73T) Men Minion Maneuver: Exert The Mouth of Sauron to play a condition or possession from your draw deck.
The Balrog, The Terror of Khazad-dum (12R79T) Moria Minion Damage +1.

While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted.

Úlairë Cantëa, Black Assassin (12R174T) Ringwraith Minion Fierce.

Assignment: Assign Úlairë Cantëa to a companion who has resistance 0.

Skirmish: Spot 6 companions and another card to kill a companion Úlairë Cantëa is skirmishing.

Elrond, Witness to History (12R17T) Elven Companion To play, spot an Elf.

Skirmish: If Elrond is skirmishing a minion, exert him to place an card from your discard pile on top of your draw deck.

Watch and Wait (12R35T) Gandalf Condition To play, spot a companion.

Bearer must be a companion (except the Ring-bearer). Limit 1 per bearer.

Each time bearer wins a skirmish, you may remove a burden.

Saruman, Of Many Colours (12R54T) Isengard Minion Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength –1.
The Mouth of Sauron, Messenger of Mordor (12S73T) Men Minion Maneuver: Exert The Mouth of Sauron to play a condition or possession from your draw deck.
The Balrog, The Terror of Khazad-dum (12R79T) Moria Minion Damage +1.

While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted.

Úlairë Cantëa, Black Assassin (12R174T) Ringwraith Minion Fierce.

Assignment: Assign Úlairë Cantëa to a companion who has resistance 0.

Skirmish: Spot 6 companions and another card to kill a companion Úlairë Cantëa is skirmishing. ​