Gandalf, The White Rider (12RF3)
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Gandalf, The White Rider (12RF3) is a Gandalf Companion from the Black Rider set.
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Strategy[edit]
Gameplay Strategy[edit]
In this section, describe:
- General usage
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Deckbuilding Strategy[edit]
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- Cards and strategies this card works well with
- Cards and strategies this card works particularly well or poorly against
- Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters
Strengths and Weaknesses[edit]
Synergizes With...[edit]
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Strong Versus...[edit]
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Weak Versus...[edit]
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Rulings[edit]
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Alternate Personas[edit]
Portrait | Name | Game Text |
---|---|---|
Gandalf, Friend of the Shirefolk (1R72) | Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. | |
Gandalf, The Grey Wizard (1P364) | Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. | |
Gandalf, The Grey Pilgrim (2P122) | At the start of each of your turns, you may draw a card. | |
Gandalf, Greyhame (4R89) | Fellowship: If the twilight pool has fewer than 2 twilight tokens, add to play a character from your discard pile. | |
Gandalf, The White Wizard (4C90) | While you can spot 3 twilight tokens, Gandalf is strength +3. | |
Gandalf, Mithrandir (6R30) | Damage +1. Each time the fellowship moves, wound Gandalf. | |
Gandalf, Defender of the West (7C36) | While you cannot spot 3 companions of the same culture, Gandalf is strength –2. | |
Gandalf, Manager of Wizards (7R37) | Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this. | |
Gandalf, Leader of Men (8R15) | When Gandalf is in your starting fellowship, his twilight cost is -2. | |
Gandalf, Leader of the Company (11S33) | While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2. | |
Gandalf, The White Rider (12R27) | Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish. | |
Gandalf, Bearer of Obligation (13R33) | While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 cards from hand. | |
Gandalf, Powerful Guide (15R29) | To play, spot 2 Hobbits.
Each time you play a spell, you may add a burden to wound a minion. At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand. | |
Gandalf, Returned (17R17) | When you play Gandalf (except in your starting fellowship), you may play a possession on him from your draw deck or discard pile.
Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token. | |
Gandalf, Wise Guide (19P8) | Fellowship.
Response: If an event is played, exert Gandalf twice to cancel that event. | |
Gandalf, Stormcrow (0P64) | ||
Gandalf, Olorin (V1_14) | At the start of your fellowship phase, you may spot 2 allies and exert Gandalf to shuffle a or card from your discard pile into your draw deck.
While you can spot 3 allies, Gandalf is strength +2. While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. |
See Also[edit]
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