Gandalf, Olorin (V1 14)

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Gandalf, Olorin (V1 14) is a Companion from the Shadow of the Past fan set by the Player's Council.

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Gameplay Info
Playable Yes
Culture Gandalf
Side Free Peoples
Card Type Companion
Race Wizard
Twilight Cost 4
Strength 6
Vitality 4
Signet Gandalf
Game Text At the start of your fellowship phase, you may spot 2 allies and exert Gandalf to shuffle a or card from your discard pile into your draw deck.

While you can spot 3 allies, Gandalf is strength +2.

While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2.

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Gameplay Strategy[edit]

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Deckbuilding Strategy[edit]

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Rulings[edit]

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Example Decks[edit]

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Alternate Personas[edit]

Portrait Name Game Text
Gandalf, Friend of the Shirefolk (1R72) Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man.
Gandalf, The Grey Wizard (1P364) Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2.
Gandalf, The Grey Pilgrim (2P122) At the start of each of your turns, you may draw a card.
Gandalf, Greyhame (4R89) Fellowship: If the twilight pool has fewer than 2 twilight tokens, add to play a character from your discard pile.
Gandalf, The White Wizard (4C90) While you can spot 3 twilight tokens, Gandalf is strength +3.
Gandalf, Mithrandir (6R30) Damage +1. Each time the fellowship moves, wound Gandalf.
Gandalf, Defender of the West (7C36) While you cannot spot 3 companions of the same culture, Gandalf is strength –2.
Gandalf, Manager of Wizards (7R37) Skirmish: Place 3 cards from hand on top of your draw deck to make a minion skirmishing an unbound companion strength –3. Any Shadow player may place 3 cards from his or her hand on top of his or her draw deck to prevent this.
Gandalf, Leader of Men (8R15) When Gandalf is in your starting fellowship, his twilight cost is -2.
Gandalf, Leader of the Company (11S33) While Gandalf is in region 1, each other companion is strength +2. While Gandalf is in region 2, each companion is strength +1. While Gandalf is in region 3, he is strength +2.
Gandalf, The White Rider (12R27) Skirmish: If Gandalf is not assigned to a skirmish, exert him and another unbound companion skirmishing a minion to make Gandalf strength +3 and have him replace that companion in that skirmish.
Gandalf, Bearer of Obligation (13R33) While Gandalf is the Ring-bearer, each time the fellowship moves, add 3 burdens unless you spot 2 other companions and discard 2 cards from hand.
Gandalf, Powerful Guide (15R29) To play, spot 2 Hobbits.

Each time you play a spell, you may add a burden to wound a minion.

At the start of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.

Gandalf, Returned (17R17) When you play Gandalf (except in your starting fellowship), you may play a possession on him from your draw deck or discard pile.

Each time Gandalf wins a skirmish, you may reinforce a Free Peoples token.

Gandalf, Wise Guide (19P8) Fellowship.

Response: If an event is played, exert Gandalf twice to cancel that event.

Gandalf, Stormcrow (0P64)
Gandalf, Lathspell (V2_13) Each mounted companion gains valiant.

Response: If a minion's special ability is used (except during a skirmish), spot 3 valiant companions and exert Gandalf to prevent that and wound that minion.

Gandalf, Olorin (V1_14) At the start of your fellowship phase, you may spot 2 allies and exert Gandalf to shuffle a or card from your discard pile into your draw deck.

While you can spot 3 allies, Gandalf is strength +2.

While you can spot Elrond, Galadriel, and Celeborn, Gandalf is strength +2. ​


See Also[edit]

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