Worry (1U162)

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Wariness (1U161)
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Ancient Chieftain (1R163)

Worry (1U162) is a Isengard Condition from the Fellowship of the Ring set.

Collection Info
Title Worry
Unique Yes
Collectible Yes
Notes Game text is a clarification.
Set 1 - The Fellowship of the Ring
Rarity U - Uncommon
Card Number 162
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Isengard
Side Shadow
Card Type Condition
Twilight Cost 2
Game Text To play, exert an Uruk-hai.

Each time an Uruk-hai wins a skirmish, the opponent must choose to either exert the Ring-bearer or add a burden.

Lore “‘One by one, regardless of their strength to good or evil... they fell.'”
Translations
DE - German
Card Name Sorgen
Game Text Strenge einen Uruk-hai an, um diese Karte in deinen Unterstützungsbereich zu spielen. Jedesmal, wenn ein Uruk-hai einen Kampf gewinnt, muss der Gegenspieler wählen, ob er den Ringträger anstrengt oder eine Lastmarke auf ihn legt.
Lore "Einer nach dem anderen fielen sie, ungeachtet ihrer Kraft, ob gut oder böse.“
ES - Spanish
Card Name Preocupación
Game Text Para jugarla, esfuerza un Uruk-hai. Cada vez que un Uruk-hai gana una escaramuza, el oponente debe elegir o bien esforzar el Portador del Anillo o añadir una carga.
Lore “Uno a uno, sin importar su fuerza para bien o para mal... Cayeron.”
FR - French
Card Name Souci
Game Text Pour jouer, affaiblissez un Ourouk-Haï. Chaque fois qu’un Ourouk-Haï remporte un combat, l’adversaire doit choisir soit d’affaiblir le Porteur de l’Anneau, soit d’ajouter un point-fardeau.
Lore “‘Un à un, indépendamment de leur penchant pour le bien ou le mal, ils tombèrent.'”
IT - Italian
Card Name Preoccupazione
Game Text Per giocarla, sforza un Uruk-hai. Ogni volta che una schermaglia è vinta da uno o più Uruk-hai, l’avversario deve scegliere o di sforzare il Portatore dell’Anello o di aggiungere un segnalino fardello.
Lore “‘Uno dopo l'altro, non curanti se la loro forza fosse rivolta al bene o al male... caddero.'”
PL - Polish
PT - Portuguese
ZH - Chinese


Technical Info
Wiki Base Card ID LOTR-EN01S162.0
TLHH ID LOTR01162
GEMP ID 1_162
LOTRO Hex ID 42 2E F4
LOTRO Image ID 01_162


Strategy[edit]

Worry is one of those Fellowship set cards that got a lot of use when first released, and gradually faded into the background as further sets came out, and then suddenly exploded back on the scene when the Isengard Trackers were introduced with The Two Towers base set, because anything that keys off winning a skirmish is twice as good when you have twice as many skirmishes to win.

Why would its effect - exert the Ring-bearer or add a burden each time the you win a skirmish - be useful though? Well, there are a couple of consistent uses - ensuring that Frodo doesn't have enough vitality to use Sting consistently, for example - but in many decks it simply wouldn't be useful enough to warrant the card space. In decks constructed to take best advantage of it however, Worry can be a game-winner.

Especially with the Uruk Trackers, Worry can often lead to a mid and late game where your opponent has more than 5 burdens on Frodo, offering you the opportunity to include cards such as Ulaire Enquea, Lieutenant of Morgul, to wreak havoc on your opponent's Fellowship.

A Ring-bearer with lots of burdens at site 9 can also ensure you're able to play enough minions, using the Palantir Chamber, to overwhelm your opponent (enough twilight also helps in this - Tower of Orthanc can come in handy here).

It's even possible to win the game by corruption, if you can triumph in enough skirmishes. An exhausted Frodo with 5 burdens at site nine can only lose 5 skirmishes, reducing the number of options your opponent has - it's no good any more just to sacrifice his companions, if it means that Frodo will be corrupted.

As you can see, it's Worry's flexibility that gives it its real value, especially in the flexibility it offers you in the mid and late game, giving you multiple ways to win, while putting more and more pressure on your opponent by giving them more and more to think about as the game goes on (and the burdens pile up).

Strengths and Weaknesses[edit]

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Rulings[edit]

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See Also[edit]

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