Despair (1R243) is a Sauron Event from the Fellowship of the Ring set.
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Gameplay Info
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Playable
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Yes
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Culture
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Sauron
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Side
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Shadow
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Card Type
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Event
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Twilight Cost
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2
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Game Text
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Maneuver: If the total number of burdens and companions in the dead pile is at least 12, spot a Orc to corrupt the Ring-bearer.
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Lore
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“‘The Nameless Enemy has arisen again. Smoke rises once more from Orodruin that we call Mount Doom.'”
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Technical Info
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Wiki Base Card ID
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LOTR-EN01S243.0
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TLHH ID
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LOTR01243
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GEMP ID
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1_243
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LOTRO Hex ID
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43 33 F4
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LOTRO Image ID
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01_243
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Strategy[edit]
A "winner takes all" event, Despair creates an instant win when certain conditions are met by the Shadow player. Despair requires [2] twilight in the Maneuver phase, a [Sauron] Orc in play, and a combination of twelve burdens or companions in the dead pile. In theory, the event sounds reasonable enough--such a complete attack should have the opponent against the ropes. In practice, the card is not very playable. While the [2] twilight and Orc are easy enough spotting requirements, the combination of burdens and dead companions is remarkably high at 12. At even numbers, 6 burdens and 6 companions in the dead pile suggests the Shadow player is already incredibly close to winning the game in most cases. In fact, many decks--particularly in Fellowship Block format--do not contain more than 5 companions in total, meaning the Shadow player would need eight burdens and the four companions killed.
Strengths and Weaknesses[edit]
Strong Versus...[edit]
- Ulaire Enquea, Lieutenant of Morgul can spot burdens to weaken or kill companions
- Desperate Defense of the Ring, Thin and Stretched, and The Ring Is Mine are solid [Sauron] burden cards
Weak Versus...[edit]
- Hand clog early in the game
- Incredibly situational
- Alternate Ring-Bearers are often corrupted long before the card can be played