Blade Tip (1U209)

From LOTR-TCG Wiki
Black Steed (1R208)
Back to Fellowship of the Ring Index
Dark Whispers (1R210)

Blade Tip (1U209) is a Ringwraith Condition from the Fellowship of the Ring set.

Collection Info
Title Blade Tip
Unique No
Collectible Yes
Set 1 - The Fellowship of the Ring
Rarity U - Uncommon
Card Number 209
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Ringwraith
Side Shadow
Card Type Condition
Twilight Cost 0
Game Text Response: If your Nazgûl wins a skirmish, transfer this condition from your support area to the losing character. Limit 1 per character. Wound bearer at the start of each fellowship phase. (If bearer is the Ring-bearer, add a burden instead.)
DE - German
Card Name Klingenspitze
Game Text Spiele diese Karte in deinen Unterstützungs-bereich. Reaktion: Wenn einer deiner Nazgûl einen Kampf gewinnt, verschiebe diesen Effekt auf den unterlegenen Charakter. Maximal 1 pro Charakter. Der Träger wird zu Beginn jeder Gemeinschaftsphase verwundet. (Liegt dieser Effekt auf dem Ringträger, so erhält er stattdessen eine Lastmarke.)
ES - Spanish
Card Name Punta de Hoja
Game Text Respuesta: Si tu Nazgûl gana una escaramuza, transfiere esta condición de tu área de apoyo al personaje perdedor. Límite 1 por personaje. El portador recibe una herida al principio de cada fase de comunidad (si el portador es el Portador del Anillo, en vez de eso añande una carga).
FR - French
Card Name Éclat de Lame
Game Text Réponse : Si votre Nazgûl remporte un combat, transférez cette situation de votre aire de soutien au personnage perdant. Limité à 1 par personnage. Blessez le détenteur au début de chaque phase de compagnie. (Si le détenteur est le Porteur de l'Anneau, ajoutez plutôt un point-fardeau.)
IT - Italian
Card Name Punta di Coltello
Game Text Giocala nella tua area di supporto.

Risposta: Se un tuo Nazgûl vince una schermaglia, trasferisci questa condizione dalla tua area al personaggio sconfitto. Limite 1 per personaggio. Ferisci il possessore all’inizio di ogni fase della Compagnia.

(Se il possessore è il Portatore dell’Anello, aggiungi invece un fardello.)

PL - Polish
PT - Portuguese
ZH - Chinese

Technical Info
Wiki Base Card ID LOTR-EN01S209.0
GEMP ID 1_209
LOTRO Hex ID 41 31 F4
LOTRO Image ID 01_209


Blade Tip is a versatile Nazgul condition that, while not often used to win outright, can be used to maneuver the Free Peoples player into a very, very tight corner. As its effect is performed "at the start of each fellowship phase" and is an involuntary action to boot, it is often performed before other actions and can sometimes frustratingly (for your opponent) kill off key characters in spite of a nearby cure.

There are three major ways of getting Blade Tip out of your support area and into your target. The first is to simply win skirmishes and activate Blade Tip's Response action. The problem with this is that with dual Flaming Brand (2R32) on the one side and sacrificial Lórien Elf (1C53) or Sam on the other, it can be very difficult to get Blade Tip within a worthwhile character. The second way is to activate the ability of Úlairë Otsëa, Ringwraith in Twilight (3U86) and win skirmishes to force the Ring-bearer to begin taking burdens. This is already a suboptimal use of the Blade Tip, as you might only get three burdens assuming you struck by site 4 and the Fellowship followed the usual movement pattern, besides the previously mentioned weakness of requiring won skirmishes (and not only that, but winning the skirmish with at most one wound, practically impossible with the high prevalence of Legolas, Greenleaf (1R50) and Aragorn’s Bow (1R90) ).

Fortunately, there is a more reliable way to start shanking those annoying torch-wielding peasants and pesky Elves, and that's with Morgul Blade (1R216) . Morgul Blade basically allows Blade Tip to be used like a Black Breath (1U207) , letting you stab your opponent's companions as a skirmish action (which can also turn the skirmish in your favor with Úlairë Lemenya, Lieutenant of Morgul (1U232) on the table). Most players also seem to miss that you can use Morgul Blade to pull Blade Tip from the discard pile as well, rendering their same-turn Secret Sentinels (2R20) move worthless (there is also a certain amount of satisfaction in killing Aragorn with the same tip that killed Legolas a couple turns ago).

Naturally, with the ticking clock that Blade Tip is, it is going to be one of your most highly targeted conditions on the table, both in and out of your opponent's companions. Morgul Blade helps alleviate the sting of having it discarded from your Support Area, but Athelas (1U94) and other condition removal will be used posthaste to pluck it from their companion's side. Therefore, Blade Tip is usually best used as a distraction, causing your opponent to use valuable condition removal (and rightfully so) on the more immediate threats rather than any conditions you begin collecting in your Support Area.

It should also be pointed out that Blade Tip can be transferred to Allies as well as Companions. It may seem like a waste, but killing Elrond in the first few sites can be a crucial blow, depending. And as long as you've packed Morgul Blade it's no problem getting it back anyway.

Strengths and Weaknesses[edit]

Synergizes With...[edit]

Strong Versus...[edit]

  • Anyone with vitality, especially Dwarves (who lack much condition removal in FOTR block)

Weak Versus...[edit]

Decipher's Take[edit]

In our previous article, Hayden presented Black Breath as a versatile card that can be easy to play and big to defend against. In conjunction with this article, I present Blade Tip, another uncommon card that doesn't clog the hand and can cause great damage to your opponent.

What does it do? Blade Tip is a must if you are playing a killing strategy. Once transferred to a companion, it will inflict a wound at the beginning of every turn. If transferred to the Ring-bearer, it will be a burden at the beginning of every turn.

How does it play? Like Black Breath, Blade Tip is a condition that can be played without spotting a minion and will never clog your hand. It has an ultimate low playing cost of 0 and with no playing restrictions - uniqueness or spotting a minion - you will often see it hit the table on the turn following the draw.

How does it work? Its use is little more complicated. Unlike Black Breath, you need to win a skirmish to transfer Blade Tip from your support area to a companion. This condition is useless while in your support area if you have trouble winning skirmishes. Using support cards such as Frozen by Fear or Morgul Blade, transferring the Tip will be easy.

Nazguls are naturally strong in the early game, especially if your opponent hasn't had a chance to set up his fellowship, and winning a skirmish then shouldn't be a problem. In the later game, pump cards will be the key to winning skirmishes and transferring Blade Tip. Using Morgul Blade, the disposable weapon, will also allow you to transfer Blade Tip before the skirmish has resolved, regardless of winner and loser.

What is the best combo for this card? Combining Black Breath and Blade Tip is a big advantage if you're playing a killing strategy. Blade Tip will give the wounds at the beginning of every turn, Black Breath will prevent the healing and the Fierce Riders will slow your opponent.

If you want to play a Ringwraith hurting deck, Black Breath and Blade Tip should be part of your base. I you prefer the intimidation deck, having one of each of these cards will intimidate your opponent, making him or her believe you have more in stock and will make them double think their assignment strategy to make sure Black Breath doesn't hit the most important companion or Blade Tip doesn't finish the killing job on the next start of turn.

Ringwraith is a great shadow culture to attack and destroy your opponent. If that is your style of play, Nazgul is your way!

>by Pascal Lajoie