Spies of Saruman (1R140) is a Isengard Condition from the Fellowship of the Ring set.
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Gameplay Info
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Playable
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Yes
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Culture
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Isengard
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Side
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Shadow
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Card Type
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Condition
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Twilight Cost
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2
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Game Text
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To play, exert a minion. Plays on a site.
While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn.
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Lore
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“‘...they are crebain out of Fangorn or Dunland. I do not know what they are about....'”
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Translations
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DE - German
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Card Name
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Sarumans Spione
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Game Text
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Strenge einen Diener an, um diese Karte an einen Ort zu spielen. Überspringe den Fernkampf, wenn sich die Gemeinschaft an diesem Ort befindet. Lege diesen Effekt am Ende des Spielzuges ab.
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Lore
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"...es sind crebain aus Fangorn und Dunland. Ich weiss nicht, was sie vorhaben...“
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ES - Spanish
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Card Name
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Espías de Saruman
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Game Text
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Para jugarla, esfuerza un siervo . Se juega en un sitio. Mientras la comunidad esté en este sitio, sáltate la fase de arquería. Descarta esta condición al final del turno.
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Lore
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“...son crebain de Fangorn y de las Tierras Brunas. No se que les ocurre...”
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FR - French
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Card Name
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Espions de Saroumane
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Game Text
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Pour jouer, affaiblissez un séide . Jouable sur un site. Tant que la compagnie est à ce site, passez la phase d’archerie. Défaussez cette situation à la fin du tour.
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Lore
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“‘...il y a des crébains autour de Fangorn ou du pays de Dun. Je ne sais pas de quoi il en retourne....'”
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IT - Italian
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Card Name
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Spie di Saruman
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Game Text
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Per giocarla, sforza un servitore . Giocala su un sito. Finché la Compagnia è in questo sito, salta la fase degli arcieri. Scarta questa condizione alla fine del turno.
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Lore
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“‘...provengono da Fangorn e dal Dunland, e sono di razza crebain. Non so cosa stiano facendo...'”
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PL - Polish
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PT - Portuguese
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ZH - Chinese
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Technical Info
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Wiki Base Card ID
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LOTR-EN01S140.0
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TLHH ID
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LOTR01140
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GEMP ID
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1_140
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LOTRO Hex ID
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4C 2C F4
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LOTRO Image ID
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01_140
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Strategy[edit]
An anti archery card for Isengard. Spies of Saruman is strong but fragile; it blocks any and all Free Peoples archery, at the cost of being vulnerable to maneuver based condition discard (Secret Sentinels, Company of Archers etc.) and having no effect on non-archery wounding (from maneuvers etc.). It is relatively expensive and functions similarly to the [Isengard] weather conditions, but is not weather itself.
Strengths and Weaknesses[edit]
Strong Versus...[edit]
Weak Versus...[edit]
- Maneuver condition discard