Pippin, Friend to Frodo (1C306)
Old Toby (1C305) | Back to Fellowship of the Ring Index |
Pippin, Hobbit of Some Intelligence (1R307) |
Pippin, Friend to Frodo (1C306) is a Shire Companion from the Fellowship of the Ring set.
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Strategy[edit]
Provides potent protection for any [Shire] tales the Free Peoples player possesses. This tends to become more useful as more and more sets get added to the game, since there will be a wider variety of tales to protect. Works particularly well with There and Back Again, Everyone Knows and The Tale of the Great Ring. Can also protect Scouring of the Shire (and other [Shire] tales) from Buckland Homestead. Competes with Pippin, Steadfast Friend in formats where both are legal.
Strengths and Weaknesses[edit]
Strong Versus...[edit]
- Condition discard (Saruman's Power, Hammer of the Underworld, Buckland Homestead)
Weak Versus...[edit]
- Assignment or Wounding effects, since he can't protect tales if he dies
Alternate Personas[edit]
Portrait | Name | Game Text |
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Pippin, Hobbit of Some Intelligence (1R307) | When you play Pippin, remove a burden or wound from a companion. | |
Pippin, Mr. Took (2C110) | Fellowship: Play Gandalf or Aragorn; his twilight cost is -2. | |
Pippin, Just a Nuisance (4R313) | Skirmish: If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion. | |
Pippin, Woolly-footed Rascal (4C314) | Skirmish: Add a burden to discard Pippin. Any Shadow player may remove to prevent this. | |
Pippin, Hastiest of All (6R114) | Regroup: Discard Pippin to choose a Shadow player who must wound one of his or her minions. | |
Pippin, Sworn to Service (7C323) | While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot. | |
Pippin, Wearer of Black and Silver (7R324) | Skirmish: If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice. | |
Pippin, Guard of Minas Tirith (8P122) | To play, spot a Man.
Skirmish: Discard 4 cards from hand to wound a minion Pippin is skirmishing twice if that minion bears a fortification. | |
Pippin, Brave Decoy (11R170) | Skirmish: If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish. | |
Pippin, Hobbit of Some Intelligence (12R127) | When you play Pippin, remove a burden or heal a companion. | |
Pippin, The Short One (15C151) | Each follower is twilight cost –1.
Skirmish: If Pippin is skirmishing a hunter minion, exert the Ring-bearer to make Pippin strength +2. | |
Pippin, In the Bloom of Health (17U109) | Add 1 to the number of Ents you can spot.
Maneuver: Discard 2 pipeweed cards from play to remove a burden. | |
Pippin, Steadfast Friend (19P30) | Fellowship.
Pippin is strength +1 for each tale you can spot. | |
Pippin, Of Tuckborough (V1_53) | Skirmish: Exert Pippin to prevent a skirmishing companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet).
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