Pippin, Guard of Minas Tirith (8P122)

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Pippin, Guard of Minas Tirith (8P122) is a Shire Companion from the Siege of Gondor set.

Collection Info
Title Pippin
Subtitle Guard of Minas Tirith
Unique Yes
Collectible Yes
Set 8 - Siege of Gondor
Rarity P - Premium
Card Number 122
Language EN - English
Revision 0
Collection Info
Title Pippin
Subtitle Guard of Minas Tirith
Unique Yes
Collectible Yes
Set 8 - Siege of Gondor
Rarity P - Premium
Card Number 122
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Shire
Side Free Peoples
Card Type Companion
Race Hobbit
Twilight Cost 2
Strength 5
Vitality 4
Signet Frodo
Game Text To play, spot a Man.

Skirmish: Discard 4 cards from hand to wound a minion Pippin is skirmishing twice if that minion bears a fortification.

Lore “‘...blind almost to all else that is moving. So we must keep it. Therein lies all our hope.'”
Translations
DE - German


Game Text Entdecke einen Menschen, um Pippin zu spielen.

Kampf: Lege 4 Karten aus deiner Hand ab, um einen Diener, der gegen Pippin kämpft, zweimal zu verwunden, wenn eine Befestigung auf diesem Diener liegt.

Lore "Du stehst nun in den Diensten des Truchsess von Gondor und musst seinen Befehlen Folge leisten."
FR - French
IT - Italian


Technical Info
Wiki Base Card ID LOTR-EN08S122.0
TLHH ID LOTR08122
GEMP ID 8_122
LOTRO Hex ID 6A 27 A1 07
LOTRO Image ID 08_122
Technical Info
Wiki Base Card ID LOTR-EN08S122.0
TLHH ID LOTR08122
GEMP ID 8_122
LOTRO Hex ID 6A 27 A1 07
LOTRO Image ID 08_122


Strategy[edit]

Gameplay Strategy[edit]

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  • General usage
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Deckbuilding Strategy[edit]

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Strengths and Weaknesses[edit]

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Rulings[edit]

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Alternate Personas[edit]

Portrait Name Game Text
Pippin, Friend to Frodo (1C306) Your opponent may not discard your tales from play.
Pippin, Hobbit of Some Intelligence (1R307) When you play Pippin, remove a burden or wound from a companion.
Pippin, Mr. Took (2C110) Fellowship: Play Gandalf or Aragorn; his twilight cost is -2.
Pippin, Just a Nuisance (4R313) Skirmish: If Pippin is not assigned to a skirmish, discard him to remove an Uruk-hai from a skirmish involving an unbound companion.
Pippin, Woolly-footed Rascal (4C314) Skirmish: Add a burden to discard Pippin. Any Shadow player may remove to prevent this.
Pippin, Hastiest of All (6R114) Regroup: Discard Pippin to choose a Shadow player who must wound one of his or her minions.
Pippin, Sworn to Service (7C323) While you cannot spot 4 threats, Pippin is strength +1 for each threat you can spot.
Pippin, Wearer of Black and Silver (7R324) Skirmish: If Pippin is not assigned to a skirmish, return him to your hand to wound a roaming minion twice.
Pippin, Brave Decoy (11R170) Skirmish: If Pippin is not assigned to a skirmish, spot an unbound companion who has less resistance than Pippin to have Pippin replace him or her in a skirmish.
Pippin, Hobbit of Some Intelligence (12R127) When you play Pippin, remove a burden or heal a companion.
Pippin, The Short One (15C151) Each follower is twilight cost –1.

Skirmish: If Pippin is skirmishing a hunter minion, exert the Ring-bearer to make Pippin strength +2.

Pippin, In the Bloom of Health (17U109) Add 1 to the number of Ents you can spot.

Maneuver: Discard 2 pipeweed cards from play to remove a burden.

Pippin, Steadfast Friend (19P30) Fellowship.

Pippin is strength +1 for each tale you can spot.

Pippin, Of Tuckborough (V1_53) Skirmish: Exert Pippin to prevent a skirmishing companion from being overwhelmed unless their strength is tripled (and make them strength +1 if you can spot 3 companions with the Frodo signet).


See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card