Let Folly Be Our Cloak (1U77)

From LOTR-TCG Wiki
Intimidate (1C76)
Back to Fellowship of the Ring Index
Mysterious Wizard (1C78)

Let Folly Be Our Cloak (1U77) is a Gandalf Event from the Fellowship of the Ring set.

Collection Info
Title Let Folly Be Our Cloak
Unique No
Collectible Yes
Set 1 - The Fellowship of the Ring
Rarity U - Uncommon
Card Number 77
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Gandalf
Side Free Peoples
Card Type Event
Twilight Cost 0
Game Text Fellowship: Exert X companions to remove .
Lore “‘Well, let folly be our cloak, a veil before the eyes of the Enemy!... Into his heart the thought will not enter that any will refuse it, that having the Ring we may seek to destroy it.'”
Translations
DE - German
Card Name Lasst Torheit unseren Deckmantel sein
Game Text Gemeinschaft. Strenge X Gefährten an, um den Einfluss um zu verringern.
Lore "Nun gut, lasst Torheit unseren Deckmantel sein, einen Schleier vor den Augen des Feindes! ...Ihm wird der Gedanke nicht kommen, dass jemand keinen Gebrauch davon machen will, dass wir den Ring haben und dennoch trachten könnten, ihn zu zerstören.“
ES - Spanish
Card Name Que La Locura Sea Nuestro Manto
Game Text Comunidad: Esfuerza X compañeros para quitar .
Lore “Bueno. ¡Que la locura sea nuestro manto, un velo en los ojos del Enemigo!... No se le ocurrirá nunca que alguien pueda rehusar el poder, que teniendo el Anillo queramos destruirlo.”
FR - French
Card Name Que la Folie Soit Notre Manteau
Game Text Compagnie : Affaiblissez X compagnons pour retirer .
Lore “‘Eh bien, que la folie soit notre manteau, un voile devant les yeux de l'ennemi ! ...Dans son c*ur n'entrera jamais la pensée que quiconque puisse refuser ce pouvoir, qu'ayant l'Anneau nous puissions chercher à le détruire.'”
IT - Italian
Card Name La Follia sia il Nostro Manto
Game Text Compagnia: Sforza X compagni per rimuovere .
Lore “‘Ebbene, che la follia sia il nostro manto, un velo dinanzi agli occhi del nemico! ...La sua mente non accetterebbe mai il pensiero che qualcuno possa rifiutare il tanto bramato potere, o che, possedendo l'Anello, voglia distruggerlo. ‘”
PL - Polish
PT - Portuguese
ZH - Chinese


Technical Info
Wiki Base Card ID LOTR-EN01S077.0
TLHH ID LOTR01077
GEMP ID 1_77
LOTRO Hex ID 4D 28 F4
LOTRO Image ID 01_077


Strategy[edit]

A largely unused card because the price you have to pay to remove twilight is very steep. Most cards that provide healing cost either the same or more than this card (Athelas; Boromir, DoMT; Hobbit Appetite; Have Patience*) and relatively few cards provide healing for free or discarding some few cards from hand (Elrond, HtGG; Galadriel, LotGW; The Gaffer, SF; Farmer Maggot, CoR; Rosie Cotton, HL; Aragorn, KiE; Guma; Weland; Leowyn; Shadow Between) so the many exertions required to fuel this card will probably hurt you more than any shadow cards could. There is one exception to this in Fellowship Block: Till Durin Wakes Again. This card heals every Dwarf when moving (But only at underground sites), allowing you to exert X Dwarves and then heal each of them when the fellowship moves. In Expanded format, underground sites are abundant; Mithlond also provides a similar effect (Dwarves or not).

Additionally, the card could possibly be useful in a [shire] choke deck, as Hobbits dislike fighting in all forms and have a lot of vitality and healing cards (Note that you don't actually need Gandalf to use this card; alike Barliman Butterbur, PPP who can return this event to hand at the right moment). Due to the healing power of the classic Hobbit Hospital (the Gaffer, Farmer Maggot and Rosie Cotton healing companions, and being healed by Hobbit Party Guest and Frodo, Old Bilbo's Heir), such cost is easily affordable to them most of the times.

Another use for this card is to help trigger effects like those of Gimli, DoE; Master Proudfoot; Questions that Need Answering, Risk a Little Light and Gandalf, Greyhame multiple times. In Fellowship Block, other choke cards are preferable to this, but many of them are X-listed from The Two Towers onwards, leaving this as a potential option for decks with a lot of healing. It can also help the [gondor] Wraiths of The Return of the King, who will actually benefit somewhat from being wounded.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • Expensive shadow sides

Weak Versus...[edit]

  • Wounding and Archery decks
  • Cheap shadow sides
  • Cards that negate healing (Black Breath, Wounded, Black Dart, Steward's Tomb; You Bring Great Evil at sanctuaries)
  • Our List of Allies Grows Thin (if using allies to counter the exertions)