Boromir, Lord of Gondor (1R96)
Blade of Gondor (1R95) | Back to Fellowship of the Ring Index |
Boromir, Son of Denethor (1U97) |
Boromir, Lord of Gondor (1R96) is a Gondor Companion from the Fellowship of the Ring set.
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Strategy[edit]
This is a powerful version of Boromir who is particularly good against Nazgul (Who are strong at the beginning of the game when the Fellowship lacks equipment) and the Balrog. Since it takes 21 strength to overwhelm him (And that’s just at his base strength) he can tank almost any minion without having to worry about surprise strength pumps etc. He can also use Armor to take no more than one wound, making him one of the most resilient companions of Fellowship Block. Additionally, the Aragorn signet means he can be healed by King in Exile, or a player can combine him with elves and use Elrond, HtGG. He can also benefit a lot from Defender + 1 effects (Such as Elendil's Valor). Despite the durability of this version of Boromir, he is not seen that frequently, because all 3 versions of Boromir in Fellowship Block have very strong abilities.
Strengths and Weaknesses[edit]
Strong Versus...[edit]
- Nazgul
- Balrog
- Cave Troll of Moria, Scourge of the Black Pit
- High strength post fellowship Block minions, such as Hill Clan and Castamir of Umbar
Weak Versus...[edit]
- Enduring Evil and Men Will Fall
- Wounding and Archery
- Such a Little Thing
- Any Damage + 2 effects (Cave Troll's Hammer, Lurtz's Sword, Lurtz's Battle Cry, Goblin Spear or The Balrog's Sword (Unless he has Armor or The Saga of Elendil)
Alternate Personas[edit]
Portrait | Name | Game Text |
---|---|---|
Boromir, Son of Denethor (1U97) | Skirmish: Exert Boromir to make a Hobbit strength +3. | |
Boromir, Defender of Minas Tirith (3P122) | Ranger. | |
Boromir, Bearer of Council (9R+31) | While Boromir is the Ring-bearer, at the start of each skirmish involving him, add 3 burdens or wound him twice.
Each time Boromir wins a skirmish, discard each minion he is skirmishing. | |
Boromir, Hero of Osgiliath (11R57) | Knight. Each time Boromir wins a skirmish, you may heal a companion. | |
Boromir, Defender of Minas Tirith (12U43) | Ranger. | |
Boromir, Doomed Heir (13S62) | Boromir is resistance –1 for each lurker minion you can spot.
Skirmish: Exert Boromir to make him strength +1 for each possession he bears. | |
Boromir, Proud and Noble Man (18R40) | Ranger.
When you play Boromir (except in your starting fellowship), you may play a possession with a twilight cost of 1 or less on him from your draw deck. | |
Boromir, Destined Guide (19P13) | Fellowship. Ranger.
While you can spot two unbound Hobbits, Boromir’s twilight cost is –1. Each time Boromir wins a skirmish, you may exert an unbound Hobbit to discard each minion he is skirmishing from play. | |
Boromir, Steward's Heir (0P65) | Knight. Ranger. Ring-bound. | |
Boromir, Redeemed (V1_20) | Boromir is strength +2 for each minion he is skirmishing.
At the start of each assignment phase, you may exert another companion with the Aragorn signet to make Boromir defender +1 until the regroup phase. |