Boromir, Redeemed (V1 20)

From LOTR-TCG Wiki
Aragorn, Estel (V1_19)
Back to Shadow of the Past/Index
The Sons of Gondor Have Returned (V1_21)

Boromir, Redeemed (V1 20) is a Companion from the Shadow of the Past fan set by the Player's Council.

No results
Gameplay Info
Playable Yes
Culture Gondor
Side Free Peoples
Card Type Companion
Race Man
Twilight Cost 3
Strength 5
Vitality 3
Signet Aragorn
Game Text Boromir is strength +2 for each minion he is skirmishing.

At the start of each assignment phase, you may exert another companion with the Aragorn signet to make Boromir defender +1 until the regroup phase.

Lore "'Few have gained such a victory. Be at peace!'"
No results


Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or devious usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this works well with
  • Cards and strategies this works particularly well or poorly against
  • Alternatives that you might use instead of this card


Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • Add friendly cards that work well with this card

Strong Versus...[edit]

  • Add enemy cards this card does well against

Weak Versus...[edit]

  • Add enemy or friendly cards to avoid playing this card with


Rulings[edit]

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH.


Example Decks[edit]

  • Decklists or links to decks that use this card.


Alternate Personas[edit]

Portrait Name Game Text
Boromir, Lord of Gondor (1R96) Ranger.

Boromir is not overwhelmed unless his strength is tripled.

Boromir, Son of Denethor (1U97) Skirmish: Exert Boromir to make a Hobbit strength +3.
Boromir, Defender of Minas Tirith (3P122) Ranger.

Fellowship: Add to heal Boromir.

Boromir, Bearer of Council (9R+31) While Boromir is the Ring-bearer, at the start of each skirmish involving him, add 3 burdens or wound him twice.

Each time Boromir wins a skirmish, discard each minion he is skirmishing.

Boromir, Hero of Osgiliath (11R57) Knight. Each time Boromir wins a skirmish, you may heal a companion.
Boromir, Defender of Minas Tirith (12U43) Ranger.

Fellowship: Add to heal Boromir.

Boromir, Doomed Heir (13S62) Boromir is resistance –1 for each lurker minion you can spot.

Skirmish: Exert Boromir to make him strength +1 for each possession he bears.

Boromir, Proud and Noble Man (18R40) Ranger.

When you play Boromir (except in your starting fellowship), you may play a possession with a twilight cost of 1 or less on him from your draw deck.

Boromir, Destined Guide (19P13) Fellowship. Ranger.

While you can spot two unbound Hobbits, Boromir’s twilight cost is –1.

Each time Boromir wins a skirmish, you may exert an unbound Hobbit to discard each minion he is skirmishing from play.

Boromir, Steward's Heir (0P65) Knight. Ranger. Ring-bound.
Boromir, Steward's Heir (0W19)
Boromir, Redeemed (V1_20) Boromir is strength +2 for each minion he is skirmishing.

At the start of each assignment phase, you may exert another companion with the Aragorn signet to make Boromir defender +1 until the regroup phase. ​


See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card