Boromir, Bearer of Council (9R+31)

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Boromir, Bearer of Council (9R+31) is a Gondor Companion from the Reflections set.

Collection Info
Title Boromir
Subtitle Bearer of Council
Unique Yes
Collectible No
Set 9 - Reflections
Rarity R+ - Rare Plus
Card Number 31
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Gondor
Side Free Peoples
Card Type Companion
Race Man
Twilight Cost 3
Strength 7
Vitality 3
Resistance 6
Game Text While Boromir is the Ring-bearer, at the start of each skirmish involving him, add 3 burdens or wound him twice.

Each time Boromir wins a skirmish, discard each minion he is skirmishing.

Lore “‘yes-hearted Men, they will not be corrupted. We of Minas Tirith have been staunch....'”
DE - German

Game Text Solange Boromir der Ringträger ist, lege zu Beginn jedes Kampfes, an dem er beteiligt ist, 3 Lastmarken auf ihn oder verwunde ihn zweimal. Jedes Mal, wenn Boromir einen Kampf gewinnt, lege alle Diener, die gegen ihn gekämpft haben, ab.
Lore "Aufrechte Menschen lassen sich nicht verführen. Wir in Minas Tirith sind in langen Jahren der Prüfung standhaft geblieben."
FR - French
IT - Italian

Technical Info
Wiki Base Card ID LOTR-EN09S031.0
GEMP ID 9_31
LOTRO Hex ID 6F 45 95 08
LOTRO Image ID 09_031


Boromir, Bearer of Council is one of the original alternate Ring-bearers from Reflections, allowing you to replace Frodo with one of the other companions that might've borne the One Ring. Like most of these alternate ring-bearers, he's usually only used if you're going to have him bear the One Ring. This version of Boromir fits well in a Gondor-focused deck, in both theme and function, especially if that deck uses cards like Noble Leaders (7R112) and Stewards’ Legacy (13U75) that benefit from spotting Boromir.

Bearer of Council has the significant advantage of 7 base strength. Unlike Frodo, he doesn't need a strength boost to avoid being overwhelmed by any but the strongest minions. He can even win an occasional skirmish, both with his higher base strength and access to cards that apply to Gondor or Man companions. This comes at a high cost: every time he skirmishes, you need to expend more than half his base capacity for burdens or wounds. You're trading Frodo's weakness to instant death for Boromir's lingering weakness to repeated skirmishes, and swarm decks or cards like Bill Ferny, Swarthy Sneering Fellow (2R75) or Úlairë Nertëa, Dark Horseman (19P38) can often keep pushing him into skirmishes. This drawback can be mitigated by increasing his vitality, boosting his resistance, or via wound and burden removal. The One Ring, Answer To All Riddles (4R1) , The One Ring, The Ring of Doom (15R1) , or The One Ring, The Ring of Rings (11R1) can help with his wound or burden pool. A Gondor artifact strategy, with cards like Scroll of Isildur (9R36) and Sapling of the White Tree (9R35) , can also help offset the cost of occasionally skirmishing with him. You can also supplement his vitality with Narsil, Blade of the Faithful (9R+34) or The Saga of Elendil (1R114) , although this can be risky: if one of these cards is removed when he has only one wound left, he'll die and you'll lose the game!

He's also immune to cards that target Hobbits or Shire companions. Most of these cards are not popular in formats that include Reflections, but it's also one less culture to spot, making you less vulnerable to cards like Gríma, Chief Counselor (5R51) . Remember that if he is the ring-bearer, he is also Ring-bound, and immune to cards that target unbound companions. In particular, it's safer to stack conditions or possessions on him while he's the ring-bearer, without fear of Gríma, Wormtongue (4R154) .

Boromir, Bearer of Council doesn't just compete with Frodo, however. He also competes with the other two Gondor alt ring-bearers: Isildur, Bearer of Heirlooms (9R+33) and, in formats that include Rise of Saruman, Faramir, Bearer of Quality (17R28) . Of the three Gondor ring-bearers, as he has the harshest penalty for getting into a skirmish. Boromir always ends up pressuring his own vitality and resistance if he ends up in his ring-bearer, while the other two can offload that risk to the other companions or the threat pool. If all you want is a Gondor ring-bearer and none of their abilities are important to your deck, the skirmish penalty makes Boromir the riskiest choice of the three. Boromir's inherent ability to discard minions is strong and useful in every deck, but you're paying for it with significant risk.

Boromir's main advantage over the other Gondor ring-bearers is his name: you can spot Boromir for cards like Noble Leaders (7R112) and Stewards’ Legacy (13U75) , both of which are often used as the core of a deck. While Faramir, Bearer of Quality can also be spotted by those cards, it's easier to fit a starting slate of Boromir, Bearer of Council and a cost-reducing Faramir than vice versa. Decks like Noble Leaders (7R112) decks or Token Tanks often start with Boromir, Bearer of Council, a discounted version of Faramir like Faramir, Captain of Gondor (4R116) or Faramir, Captain of Ithilien (18R48) , and Denethor, Lord of Minas Tirith (10R28) , with a plan to use Denethor to search your deck for several Gondor cards at site 3. If you switch to Faramir, Prince of Ithilien (13C66) , you can also fit in Aragorn, Strider (11R54) to start, although you may prefer to use Denethor to search for a stronger version of Aragorn like Aragorn, King in Exile (1P365) , Aragorn, Captain of Gondor (7C81) , or Aragorn, Thorongil (15R55) at site 3 instead.

If you can afford the wounds or burdens, Boromir can take advantage of the numerous strength-boosting cards that apply to Gondor companions or men (e.g. Blade of Gondor (1R95) , Ithilien Blade (15C62) , or The Last Alliance of Elves and Men (1R49) ) to win skirmishes and discard the minions he is skirmishing, regardless of their remaining vitality. This can come in very handy to prevent Shadow cards like Isengard Artisan (6C65) or Web (8C30) from using their Regroup abilities, or simply to remove minions to set up a double move. Alternately, you can simply keep Boromir away from skirmishes as best you can and use his vitality pool for exertions. Many Gondor turn exertions into something useful, including archery (particularly Gondor Bowmen (3R41) ), Fortifications (e.g. Stone Tower (5R39) and Citadel of the Stars (5C32) ), and roaming minion hate (e.g. Ranger’s Cloak (15C68) , Ithilien Blade, and Soldier's Cache (18U58) ). All of these strategies work very well with Stewards’ Legacy (13U75) , as the extra exertions help make the minions more vulnerable to being wounded and killed.

This version of Boromir is one of the few alternate ring-bearers that is actually worth playing as a regular companion, although he is not a popular choice. His statistics are only middling for his twilight cost, and a twilight cost of 3 is awkward to fit into a starting Fellowship. However, if you can boost his strength high enough that he wins skirmishes (generally using possessions, Noble Leaders (7R112) , The Last Alliance of Elves and Men (1R49) , or Merry, Friend to Sam (1R302) ), he can discard those minions for you, similar to the way he's used as ring-bearer. In decks that already have a ring-bearer, though, there's just no place for a ring-bearing man. He's bracketed on either side by stronger companions, like Faramir, Son of Denethor (4C117) , Elendil, The Tall (9R+32) , or any version of Aragorn, and by cheaper utility companions like Dervorin (7U88) . He's also generally reliant on bearing cards to get his strength up, so he's often vulnerable to Gríma, Wormtongue (4R154) .

Strengths and Weaknesses[edit]

Synergizes With...[edit]

Strong Versus...[edit]

  • Shadow strategies that rely on overwhelming the ring-bearer in a single skirmish, especially in the early-game
  • Shadow cards that spot Shire companions or Hobbits, on the assumption that the ring-bearer is one
  • Cards that spot many Free Peoples cultures, such as Gríma, Chief Counselor (5R51)
  • Shadow minions or conditions that rely on minions surviving to the Regroup phase, as long as you can afford to skirmish with Boromir. This includes Web (8C30) and Isengard orcs like Isengard Artisan (6C65)

Weak Versus...[edit]


  • The player cannot elect to wound Boromir twice if Boromir cannot take wounds or cannot take more than one wound, such as when he is bearing Armor (1C92) .

Alternate Personas[edit]

Portrait Name Game Text
Boromir, Lord of Gondor (1R96) Ranger.

Boromir is not overwhelmed unless his strength is tripled.

Boromir, Son of Denethor (1U97) Skirmish: Exert Boromir to make a Hobbit strength +3.
Boromir, Defender of Minas Tirith (3P122) Ranger.

Fellowship: Add to heal Boromir.

Boromir, Hero of Osgiliath (11R57) Knight. Each time Boromir wins a skirmish, you may heal a companion.
Boromir, Defender of Minas Tirith (12U43) Ranger.

Fellowship: Add to heal Boromir.

Boromir, Doomed Heir (13S62) Boromir is resistance –1 for each lurker minion you can spot.

Skirmish: Exert Boromir to make him strength +1 for each possession he bears.

Boromir, Proud and Noble Man (18R40) Ranger.

When you play Boromir (except in your starting fellowship), you may play a possession with a twilight cost of 1 or less on him from your draw deck.

Boromir, Destined Guide (19P13) Fellowship. Ranger.

While you can spot two unbound Hobbits, Boromir’s twilight cost is –1.

Each time Boromir wins a skirmish, you may exert an unbound Hobbit to discard each minion he is skirmishing from play.

Boromir, Steward's Heir (0P65) Knight. Ranger. Ring-bound.
Boromir, Steward's Heir (0W19)
Boromir, Redeemed (V1_20) Boromir is strength +2 for each minion he is skirmishing.

At the start of each assignment phase, you may exert another companion with the Aragorn signet to make Boromir defender +1 until the regroup phase. ​