Faramir, Son of Denethor (4C117)

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Faramir, Captain of Gondor (4R116)
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Faramir's Bow (4R118)

Faramir, Son of Denethor (4C117) is a Gondor Companion from the The Two Towers set.

Collection Info
Title Faramir
Subtitle Son of Denethor
Unique Yes
Collectible Yes
Set 4 - The Two Towers
Rarity C - Common
Card Number 117
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Gondor
Side Free Peoples
Card Type Companion
Race Man
Twilight Cost 3
Strength 7
Vitality 3
Signet Frodo
Game Text Ring-bound. Ranger.

An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir.

Lore “He could see Faramir's face, which was now unmasked; it was stern and commanding, and a keen wit lay behind his searching glance.”
DE - German

Game Text Ring-verbunden. Waldläufer.

Deine Gegenspieler dürfen in Kämpfen, an denen Faramir beteiligt ist, keine Kampfereignisse spielen oder spezielle Kampffähigkeiten benutzen.

Lore Er sah Faramirs Gesicht, der jetzt keine Maske trug: es war streng und herrisch, und ein scharfer Verstand sprach aus seinem forschenden Blick.
ES - Spanish

Game Text Vinculado al Anillo. Montaraz. Un oponente no puede jugar eventos de escaramuza ni usar habilidades especiales de escaramuza durante escaramuzas en las que participe Faramir.
Lore “Veía el rostro de Faramir, ahora desenmascarado: era severo e imperioso; y detrás de aquella mirada escrutadora brillaba una viva inteligencia.”
FR - French

Game Text Associé à l’Anneau. Rôdeur.

Un adversaire ne peut pas jouer d’événements de combat ou utiliser des capacités spéciales de combat pendant les combats qui impliquent Faramir.

Lore « Il voyait le visage de Faramir, à présent démasqué: il était sévère et imposant; une intelligence aiguë paraissait dans son regard scrutateur. »
IT - Italian

Game Text Legato all’Anello. Ramingo.

Un avversario non può giocare eventi di schermaglia o usare abilità speciali di schermaglia durante le schermaglie che coinvolgano Faramir.

Lore “Vedeva il viso di Faramir, ora senza maschera: era severo ed imperioso, e dietro al suo sguardo investigatore si nascondeva un'intelligenza acuta.”

Technical Info
Wiki Base Card ID LOTR-EN04S117.0
GEMP ID 4_117
LOTRO Hex ID 65 97 D0 03
LOTRO Image ID 04_117


!Faramir, Son of Denethor is the most expensive Faramir of Two Towers, as he doesn't have any Starting Fellowship Twilight Reduction. However, his ability to prevent all enemy skirmish effects is incredibly useful, and, unlike many other companions from the early sets, never becomes obsolete. Use this Faramir to avoid extra wounds from Sauron Orcs such as Orc Soldier, to freeze Gollum wounding decks, to guarantee winning a skirmish and to guarantee avoiding a surprise overwhelm. Also note that he is Ring-Bound, and as such is immune to Grima, Wormtongue, so he can bear as many cards as you want.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • Any deck that depends on killing using skirmishes (Either by strength or wounding)

Weak Versus...[edit]

  • Archery Decks
  • Corruption Decks
  • Eventless Decks


A skirmish special ability is written as "Skirmish: [effect]". Abilities like those of Desert Soldier ("At the start of each skirmish phase ...") are not prevented by Faramir, even though they are abilities that explicitly mention the skirmish phase.

Alternate Personas[edit]

Portrait Name Game Text
Faramir, Captain of Gondor (4R116) Ring-bound. Ranger.

The twilight cost of each other Man in your starting fellowship is -1.

While skirmishing a roaming minion, Faramir is strength +2.

Faramir, Ithilien Ranger (6P121) Ring-bound. Ranger. If Faramir is in your starting fellowship, his twilight cost is –1. Fellowship: Play a ranger to heal a Ring-bound companion.
Faramir, Stout Captain (7C90) Ranger. To play, spot a Man.

Each time Faramir wins a skirmish involving a fierce minion, you may exert Faramir to discard that minion.

Faramir, Wizard's Pupil (7R91) Ranger.

Fellowship: Play a Man to heal Faramir.

Skirmish: Exert Faramir to make an unbound Hobbit strength +2.

Skirmish: Exert Gandalf to prevent all wounds to Faramir.

Faramir, Defender of Osgiliath (8C34) Knight.

When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck.

Faramir, Dunadan of Gondor (12R47) Ranger.

Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer.

Faramir, Prince of Ithilien (13C66) While you can spot Boromir, Faramir is twilight cost –1.

While you can spot Denethor, Faramir is twilight cost –1.

While Faramir bears a possession, he is defender +1.

Faramir, Bearer of Quality (17R28) While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.

Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a Man roaming until the end of the turn.

Faramir, Captain of Ithilien (18R48) Ranger. Hunter 2.

If Faramir is in your starting fellowship, his twilight cost is -1.

Maneuver: Exert Faramir to heal a companion with resistance 5 or more. ​