Bear

From LOTR-TCG Wiki

Bear is a formal game term. A character bears the cards played on that character. This usually includes possession and artifact cards representing the items that character is wearing or using, as with Hobbit Sword (1C299)LOTR-EN01S299.0 card.jpg or Mithril-coat (2R105)LOTR-EN02S105.0 card.jpg, but it can also include conditions representing circumstances that only apply to that character, like Desperate Defense of the Ring (1R244)LOTR-EN01S244.0 card.jpg or Dwarven Heart (1C10)LOTR-EN01S010.0 card.jpg. There are also a handful of conditions, mostly weather conditions, which are played on a site rather than a character.

Every player starts the game with the Ring-bearer bearing The One Ring.

Except for characters, cards in play are always borne by a character or site, or else they are in the Support Area. A card cannot be both borne by a character and in the Support Area; it is either one or the other, although the bearer may be an ally in the Support Area. If a character is at a particular site, all cards borne by that character are also at that site. Some cards can be transferred from the Support Area to being borne by a character or vice versa, such as Blade Tip (1U209)LOTR-EN01S209.0 card.jpg and all Followers.

Cards stacked on another card, as with Goblin Swarms (1R183)LOTR-EN01S183.0 card.jpg or Gandalf's Cart (1U73)LOTR-EN01S073.0 card.jpg, are not borne. Those stacked cards are not in play.

Not to be confused with Grimbeorn, Beorning Chieftain (14R6)LOTR-EN14S006.0 card.jpg.


Gameplay
Game Setup Starting FellowshipBiddingMulligan
Deck Building Considerations UniquenessX-ListR-ListErrataFormat
General Strategies BeatdownBombCorruptionDirect Wounding/Undirected WoundingHand ExtensionRun/StopSkirmish CancellationSwarmWin ConditionWound Prevention
Deck Archetypes Auto-Corruption BombBeasterlingsElventsForestgulsHobbit HospitalFruit LoopsGondor KnightsGondor RangersGondor WraithsMoria ArcheryMoria BeatdownMoria NavyMoria SwarmMoria TentaclesNazgul BeatdownNinja GollumOrc CorruptionRainbow WoundingSauron GrindSauron InitiativeSauron RoamingSauron ThreatsSolo SmeagolSouthron ArcherySouthron InitiativeStupid SwarmSuper FriendsTelepathyThreatgulsToken TanksTroll SwarmUruk ArcheryUruk MachinesUruk TrackersWarg Super Swarm
Rules Rule of 4Rule of 9
Mechanics BearDiscardDraw DeckExertExhaustedFellowshipInitiativeIn Play/Leave PlayMove LimitReconcileRoamingSite ControlSpotStackSupport AreaThreats
Gameplay Terms BoatBodyBroken/NPE/OPBuff/NerfChokeChump BlockingComboCultural EnforcementCyclingDead DrawFatFilterFloodGasGlueGrindHand ClogHateInteractionLoopMatchupMetaMillNewbie TrapNukePilePower CreepPumpRainbowRecursionRemovalResourceRogueRule of 6SideSite ManipulationSplashSubcultureTankFetchValue EngineWhiff