Starting Fellowship

From LOTR-TCG Wiki

Starting Fellowship[edit]

From the Comprehensive Rules 4.0:

Your fellowship begins with a character bearing The One Ring. This can be any character with the ringed resistance icon, or any version of Frodo. That character gains the keywords Ring-bearer and Ring-bound, if he does not already have them.

Place your Ring-bearer face up on the table. Place The One Ring under your Ring-bearer (so the title is showing) and place on him the burdens that you bid.

You may then play other companions (not allies, possessions, artifacts, or conditions) one at a time from your draw deck, as long as the total twilight cost of these companions is 4 or less. The twilight cost of your Ring-bearer is not included in this total.

Don’t place any tokens into the twilight pool for the cards in your starting fellowship.

One companion you play may effect the play of a later companion you play.

Some versions of Éomer cost 3, but read, “While you can spot a [Rohan] Man, Éomer’s twilight cost is –1.” If you play another [Rohan] Man who costs 2 first, you can spot him to play Éomer, as the total cost of your starting companions will be 4 instead of 5. You may use “When you play” game text on a starting companion.

In the Starter Rules, players select their starting fellowships based upon which deck they have.

See also active.


Game Concepts
Play Area
Piles Draw Deck Adventure Deck Discard Pile Dead Pile
Other Fellowship Support Area Twilight Pool Adventure Path
The Turn Sequence
Fellowship Phase Shadow Phase Maneuver Phase Archery Phase Assignment Phase Skirmish Phase
Gameplay
Game Setup Starting FellowshipBiddingMulligan
Deck Building Considerations UniquenessX-ListR-ListErrataFormat
General Strategies BeatdownBombCorruptionDirect Wounding/Undirected WoundingHand ExtensionRun/StopSkirmish CancellationSwarmWin ConditionWound Prevention
Deck Archetypes Auto-Corruption BombBeasterlingsElventForestgulsHobbit HospitalFruit LoopsGondor KnightsGondor RangersGondor WraithsMoria ArcheryMoria BeatdownMoria NavyMoria SwarmMoria TentaclesNinja GollumRainbow WoundingSauron GrindSauron InitiativeSauron RoamingSauron ThreatsSolo SmeagolStupid SwarmSuper FriendsTelepathyTroll SwarmUruk TrackersWarg Super Swarm
Rules Rule of 4Rule of 9
Mechanics BearDiscardDraw DeckExertExhaustedFellowshipInitiativeIn Play/Leave PlayMove LimitReconcileRoamingSite ControlSpotStackSupport AreaThreats
Gameplay Terms BodyBroken/NPE/OPBuff/NerfChokeChump BlockingComboCultural EnforcementCyclingDead DrawFatFilterFloodGasHand ClogHateInteractionLoopMatchupMetaMillNewbie TrapNukePilePower CreepPumpRainbowRecursionResourceRule of 6SideSite ManipulationSplashSubcultureTutor/DownloadValue Engine