Solo Smeagol

From LOTR-TCG Wiki

Solo Sméagol is a Free Peoples deck strategy featuring Sméagol, Bearer of Great Secrets (9R+30) . For part or all of the site path, Sméagol runs by himself as fast as he can, using his Regroup Phase ability to discard minions whenever he can afford to.

Because Sméagol kills one unbound companion per turn, you need to figure out how you're going to protect him. In Expanded, you can use the Ent horde start, either the eight-companion version or the smaller version with Faramir, Ithilien Ranger (6P121) , so as to have a competent companion that Sméagol won't strangle. (The version with eight starting companions is generally considered the strongest.) Alternately, you can run Sméagol fully solo -- certainly the weakest variation of this deck -- or run him with Ring-bound companions like Bilbo, Sam, Frodo, Frenzied Fighter (13R149) , and/or the Gondor Ring-bound Rangers from The Two Towers. That's it, that's an exhaustive list of the companions Sméagol won't murder. If you're feeling adventurous, Radagast, The Brown (9R+26) to triple without the cycling capability is a fun inclusion as well.

The Smeagol Ents variation can be fairly effective in Expanded. Any other variation is probably a just-for-fun deck.

Key Cards[edit]

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Gameplay
Game Setup Starting FellowshipBiddingMulligan
Deck Building Considerations UniquenessX-ListR-ListErrataFormat
General Strategies BeatdownBombCorruptionHand ExtensionRun/StopSkirmish CancellationSwarmWin ConditionWound PreventionWounding
Deck Archetypes Auto-Corruption BombBeasterlingsBerserkersBouncing HobbitsElventsForestgulsHobbit HospitalFruit LoopsGondor KnightsGondor RangersGondor WraithsMoria ArcheryMoria BeatdownMoria NavyMoria SwarmMoria TentaclesNazgul BeatdownNinja GollumOrc CorruptionRainbow WoundingSauron GrindSauron InitiativeSauron RoamingSauron ThreatsSolo SmeagolSouthron ArcherySouthron InitiativeStupid SwarmSuper FriendsTelepathyThreatgulsToken TanksTroll SwarmUruk ArcheryUruk MachinesUruk TrackersWarg Super Swarm
Rules Rule of 4Rule of 9
Mechanics BearDiscardDraw DeckExertExhaustedFellowshipInitiativeIn Play/Leave PlayMove LimitReconcileRoamingSite ControlSpotStackSupport AreaThreats
Gameplay Terms BoatBodyBroken/NPE/OPBuff/NerfChokeComboCultural EnforcementCyclingDead DrawFetchFilterFloodGrindHand ClogHateInteractionItemLoopMatchupMetaMillNewbie TrapPilePower CreepPumpRainbowRecursionRemovalResourceRogueRule of 6SideSite ManipulationSpeed BumpSplashSubcultureTankOther Terms