Cultural Enforcement

From LOTR-TCG Wiki
Denethor, Lord of Minas Tirith has very strong cultural enforcement. He's only useful in a deck with many other cards of the same culture.

Cultural Enforcement is the mechanism used throughout the LotR-TCG to enforce the use of specific cultures (similar to the use of colored mana costs in Magic: the Gathering). Cards with cultural enforcement require you to play them as part of a deck that focuses on that specific culture to a greater or lesser degree, depending on the intended power level of the card. Usually this takes the form of spotting, exerting, or targeting cards of a particular culture, but in some cases this is done more indirectly.

Such indirect methods include:

The more cultural requirements, the stronger the enforcement is (and theoretically, the stronger or more thematic the effect you purchase as a result). Denethor, Lord of Minas Tirith (pictured at the right) is an example of a card with very strong cultural enforcement. He has to spot two other Culture Gondor.svg Gondor men just to be played, and once on the table his ability doesn't even work except with Culture Gondor.svg Gondor culture cards. On the other hand, your investment into that culture earn you the ability to pull any Culture Gondor.svg Gondor cards you want from your deck, which cannot be underestimated.

In contrast, Legolas, Greenleaf (1R50)LOTR-EN01S050.0 card.jpg has very weak cultural enforcement. Splash him into any Free Peoples deck and he just does his own thing, cheerfully wounding and killing any troublesome minions without needing any other Culture Elven.svg Elven cards to function. He can certainly fit into an Culture Elven.svg Elven deck, especially one that can heal him after he's exerted with cards like Elrond, Herald to Gil-galad (3R13)LOTR-EN03S013.0 card.jpg or Shadow Between (7R28)LOTR-EN07S028.0 card.jpg, but he fits just as well into a rainbow deck like Rainbow Wounding.

Cultural enforcement is often layered or stacked, such as with Madril, Loyal Lieutenant (17S30)LOTR-EN17S030.0 card.jpg, which not only refers to Culture Gondor.svg Gondor culture, but also the Ranger keyword (which is almost exclusive to Culture Gondor.svg Gondor) and manipulation of minion site numbers (an exclusively Ranger-y thing to do). Madril was designed for a very specific deck, full of Culture Gondor.svg Gondor Rangers that cause minions to become roaming then uses cards like What Are They? (1C119)LOTR-EN01S119.0 card.jpg or Ranger's Bow (4C131)LOTR-EN04S131.0 card.jpg against them.

In general, "cultural enforcement" is only used when referring to cards that look at or affect your own cards. Cards that harm a particular culture that your opponent is playing are called hate cards.


Gameplay
Game Setup Starting FellowshipBiddingMulligan
Deck Building Considerations UniquenessX-ListR-ListErrataFormat
General Strategies BeatdownBombCorruptionDirect Wounding/Undirected WoundingHand ExtensionRun/StopSkirmish CancellationSwarmWin ConditionWound Prevention
Deck Archetypes Auto-Corruption BombBeasterlingsElventsForestgulsHobbit HospitalFruit LoopsGondor KnightsGondor RangersGondor WraithsMoria ArcheryMoria BeatdownMoria NavyMoria SwarmMoria TentaclesNazgul BeatdownNinja GollumOrc CorruptionRainbow WoundingSauron GrindSauron InitiativeSauron RoamingSauron ThreatsSolo SmeagolSouthron ArcherySouthron InitiativeStupid SwarmSuper FriendsTelepathyThreatgulsToken TanksTroll SwarmUruk ArcheryUruk MachinesUruk TrackersWarg Super Swarm
Rules Rule of 4Rule of 9
Mechanics BearDiscardDraw DeckExertExhaustedFellowshipInitiativeIn Play/Leave PlayMove LimitReconcileRoamingSite ControlSpotStackSupport AreaThreats
Gameplay Terms BoatBodyBroken/NPE/OPBuff/NerfChokeChump BlockingComboCultural EnforcementCyclingDead DrawFatFilterFloodGasGlueGrindHand ClogHateInteractionLoopMatchupMetaMillNewbie TrapNukePilePower CreepPumpRainbowRecursionRemovalResourceRogueRule of 6SideSite ManipulationSplashSubcultureTankFetchValue EngineWhiff