Grima, Wormtongue (4R154)

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Grima, Wormtongue (4R154) is a Culture Isengard.svg Isengard Minion from the The Two Towers set.


Collection Info
Title Gríma
Subtitle Wormtongue
Unique Yes
Collectible Yes
Set 4 - The Two Towers
Rarity R - Rare
Card Number 154
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Culture Isengard.svg Isengard
Side Shadow
Card Type Minion
Race Man
Twilight Cost 2
Strength 4
Vitality 3
Site Number 3
Game Text Maneuver: Exert Gríma and spot an unbound companion bearing 3 or more cards to return each Free Peoples card that companion bears to its owner’s hand.
Lore “‘I care for you and yours as best I may. But do not weary yourself, or tax too heavily your strength.'”
Translations
DE - German


Game Text Manöver: Strenge Gríma an und entdecke einen nicht-verbundenen Gefährten, auf dem mindestens 3 Karten liegen, um alle Karten der Freien Völker von diesem Gefährten auf die Hand ihres Besitzers zurückzubringen.
Lore "Ich sorge für Euch und die Euren, so gut ich kann. Doch ermüdet Euch nicht und beansprucht Eure Kraft nicht zu schwer.“
ES - Spanish


Game Text Maniobra: Esfuerza a Gríma y avista un compañero no-vinculado que lleve 3 o más cartas para devolver cada carta de Gentes Libres que lleve ese compañero a la mano de su propietario.
Lore “Me preocupo por vos y por los vuestros tanto como puedo. Pero no os fatiguéis, ni confiéis demasiado en vuestras fuerzas.”
FR - French
Card Name Grima, Langue de Serpent
Game Text Manœuvre : Affaiblissez Grima et désignez un compagnon dissocié détenant 3 cartes ou plus pour retourner chacune des cartes des Peuples Libres détenues par ce compagnon dans la main de son propriétaire.
Lore « “Je me soucie de vous et des vôtres le mieux que je le puis. Mais ne vous fatiguez pas, ou ne présumez pas trop de votre force.” »
IT - Italian


Game Text Manovra: Sforza Gríma e avvista un compagno Non Legato che porti 3 o più carte per far riprendere in mano al suo proprietario tutte le carte dei Popoli Liberi che il compagno porta.
Lore “‘Io mi prendo cura di te e dei tuoi averi, come meglio posso. Ma non ti stancare, e non mettere a dura prova le tue forze.'”
Technical Info
Wiki Base Card ID LOTR-EN04S154.0
TLHH ID LOTR04154
GEMP ID 4_154
LOTRO Hex ID 6A 99 D0 03
LOTRO Image ID 04_154


Strategy[edit]

Grima was one of the cards introduced in Two Towers to discourage people from simply piling up a tonne of possessions/conditions on a few companions. This minion is often splashed in decks to help deal with a fully decked up Aragorn, Gimli or Eomer. Not only does he disable all of that companion's card bonuses for the turn, he also constricts card flow and makes twilight if the player replays the cards next turn. Simply the threat of this card is enough to make a lot of players play no more than 2 cards on a companion, in order to remain safe from this ability. Note that he has no effect on Ring-Bound companions, so any Two Towers version of Faramir is safe, along with any version of the Ring-Bearer. Also note that he has synergy with shadow conditions that play on companions, as these add towards the total cards Grima spots, but are not returned to hand when he is triggered. Grima is very difficult to counter, however, as more and more cards were released in later sets, several strategies became possible to deal with this minion, most of which can also be used against Enquea, LoM, like Rush of Steeds.

After Grima has done his job, you can try to discard those cards returned to hand with post-Shadow phase discarding tricks like Hand of Sauron, Tower Lieutenant or Band of the Eye.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • Possession heavy decks (Dwarves, Rohan etc.)
  • Decks that rely on a single tank e.g. Durin III
  • Follower heavy decks

Weak Versus...[edit]

  • Ringbound-only fellowships
  • Ents and other Unbound companions who can manage without bearing any card
  • Foul Creation (can discard Grima from your hand)
  • Slaked Thirsts
  • Terrible and Evil
  • Merry's Sword
  • Great Day, Great Hour
  • Unheeded (if a card exerts Grima)
  • Shadowplay
  • Denethor, Last Ruling Steward
  • Stewards' Legacy
  • Ithilien Blade
  • Storied Homestead
  • A New Light (can discard Grima from your hand)
  • Rush of Steeds

Alternate Personas[edit]

Portrait Name Game Text
LOTR-EN04S153.0 portrait.jpg
Gríma, Son of Galmod (4C153)LOTR-EN04S153.0 card.jpg Each unbound companion (or ally) bearing a Shadow condition is strength -1.
LOTR-EN05S051.0 portrait.jpg
Gríma, Chief Counselor (5R51)LOTR-EN05S051.0 card.jpg Maneuver: Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands.
LOTR-EN12S068.0 portrait.jpg
Gríma, Betrayer of Rohan (12R68)LOTR-EN12S068.0 card.jpg Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Each time a companion loses a skirmish involving a Culture Men.svg minion, you may exert Gríma to exert a companion.

LOTR-EN13S092.0 portrait.jpg
Gríma, Footman of Saruman (13U92)LOTR-EN13S092.0 card.jpg Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Each time a Free Peoples character is killed, you may spot another Culture Men.svg minion to exert each companion.

LOTR-EN18S067.0 portrait.jpg
Gríma, Witless Worm (18R67)LOTR-EN18S067.0 card.jpg Regroup: Exert Gríma to add Twilight 2.svg.

Regroup: Remove a Culture Men.svg token to add Twilight 2.svg.

Regroup: Remove Twilight 4.svg to exert an unbound companion.

LOTR-EN19F016.0 portrait.jpg
Gríma, Servant of Another Master (19P16)LOTR-EN19S016.0 card.jpg When you play Gríma, you may remove Twilight 4.svg to exert an unbound companion. That companion cannot use special abilities until the regroup phase.

Assignment: Exert Gríma to assign him to an unbound companion. That companion may exert to prevent this.​