Greed (1R125)

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Hunt Them Down! (1U126)

Greed (1R125) is a Isengard Condition from the Fellowship of the Ring set.

Collection Info
Title Greed
Unique No
Collectible Yes
Set 1 - The Fellowship of the Ring
Rarity R - Rare
Card Number 125
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Isengard
Side Shadow
Card Type Condition
Twilight Cost 1
Game Text To play, spot an Uruk-hai.

Maneuver: Spot 6 companions and remove to wound a companion (except the Ring-bearer).

Lore “‘It is a strange fate that we should suffer so much fear and doubt over so small a thing....'”
Translations
DE - German
Card Name Habgier
Game Text Entdecke einen Uruk-hai, um diese Karte in deinen Unterstützungsbereich zu spielen. Manöver: Entdecke 6 Gefährten und verringere den Einfluss um , um einen der Gefährten (ausser dem Ringträger) zu verwunden.
Lore "Es ist schon ein seltsames Schicksal, das uns soviel Angst und Zweifel wegen eines so kleinen Dings, beschert.“
ES - Spanish
Card Name Codicia
Game Text Para jugarla, avista un Uruk-hai. Maniobra: Avista 6 compañeros y quita para herir un compañero (excepto el Portador del Anillo).
Lore “Es un extraño destino que suframos tanto miedo y tantas dudas por una cosa tan pequeña...”
FR - French
Card Name Avidité
Game Text Pour jouer, désignez un Ourouk-Haï. Manœuvre : Désignez 6 compagnons et retirez pour blesser un compagnon (excepté le Porteur de l’Anneau).
Lore “‘N'est-ce pas un étrange destin que nous dussions endurer tant de peur et de doutes pour une si petite chose....'”
IT - Italian
Card Name Avidità
Game Text Per giocarla, avvista un Uruk-hai.

Manovra: Avvista 6 compagni e rimuovi per ferire un compagno (eccetto il Portatore dell’Anello).

Lore “‘Non è uno strano destino, dover soffrire tanta paura e tante incertezze per un oggetto così minuto....'”
PL - Polish
PT - Portuguese
ZH - Chinese


Technical Info
Wiki Base Card ID LOTR-EN01S125.0
TLHH ID LOTR01125
GEMP ID 1_125
LOTRO Hex ID 4D 2B F4
LOTRO Image ID 01_125


Strategy[edit]

One of the best cards for companion control, Greed allows the Shadow player to dish out maneuver phase wounds for [2] twilight each, while six companions can be spotted. Unlike Ulaire Enquea, Lieutenant of Morgul who is limited by his vitality, Greed is only limited by the twilight in play making it an incredibly effective way to deal with Ents or [Rohan], which generate a lot of twilight in large Fellowships. Limited only by the six companion threshold and the twilight tokens in play, the Shadow player can, in theory, end the maneuver phase facing five exhausted companions (by using Greed to wound each companion to exhaustion before killing the sixth).

Greed requires an Uruk-Hai to play, though it is not culturally enforced so [Sauron] or [Uruk-Hai] Uruk-Hai can also be spotted to play the condition.

Greed is susceptible to condition discarding, particularly in the maneuver phase before it has a chance to activate. Because it is most powerful with more twilight, Deep in Thought removes any possibility of wounding as well as Albert Dreary, Entertainer from Bree and Secret Sentinels. Vilya returns the condition to hand, although with a self-healing Elrond like Elrond, Herald to Gil-Galad, a single copy of Greed is unlikely to be very effective (Although multiple copies can still work here, particularly if there are other powerful conditions like Worry out, as Elrond can only return one condition to hand per turn, or two if he was initially at full vitality)

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • Large Fellowships
  • Ents, and other twilight generating Free Peoples

Weak Versus...[edit]

  • Maneuver condition discarding, particularly Albert Dreary, Entertainer from Bree, Deep in Thought, and Secret Sentinels
  • Vilya
  • Dead card against small Fellowships