Pursuit Just Behind (1R111)

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Pathfinder (1C110)
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Ranger's Sword (1U112)

Pursuit Just Behind (1R111) is a Gondor Event from the Fellowship of the Ring set.

Collection Info
Title Pursuit Just Behind
Unique No
Collectible Yes
Set 1 - The Fellowship of the Ring
Rarity R - Rare
Card Number 111
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Gondor
Side Free Peoples
Card Type Event
Twilight Cost 0
Game Text Regroup: Exert a ranger companion to wound every minion.
Lore “‘We must do something to delay the enemy first. We will make them fear the Chamber of Mazarbul!'”
Translations
DE - German
Card Name Sie sind direkt hinter uns!
Game Text Sammeln: Strenge einen Waldläufergefährten an, um jeden Diener zu verwunden.
Lore "Wir müssen erst etwas tun, um den Feind aufzuhalten. Wir wollen sie lehren, die Kammer von Mazarbul zu fürchten!“
ES - Spanish
Card Name Acoso En La Retaguardia
Game Text Reagrupación: Esfuerza un compañero montaraz para herir cada siervo.
Lore “Ante todo tratemos de demorarlos. ¡Haremos que teman a la Cámara de Mazarbul!”
FR - French
Card Name À leurs Trousses
Game Text Ralliement : Affaiblissez un compagnon rôdeur pour blesser tous les séides.
Lore “‘Il faut d'abord faire quelque chose pour retarder l'ennemi. Nous allons leur inspirer la crainte de la Chambre de Mazarbul !'”
IT - Italian
Card Name Inseguimento Incalzante
Game Text Raccolta: Sforza un compagno Ramingo per ferire ogni servitore.
Lore “‘Dobbiamo fare qualcosa per contenere il nemico. Faremo loro temere la Camera di Mazarbul!'”
PL - Polish
PT - Portuguese
ZH - Chinese


Technical Info
Wiki Base Card ID LOTR-EN01S111.0
TLHH ID LOTR01111
GEMP ID 1_111
LOTRO Hex ID 4F 2A F4
LOTRO Image ID 01_111


Strategy[edit]

A regroup event with the ability to wound every minion in play, Pursuit Just Behind wagers an exertion by a Ranger (a key companion in Fellowship Block) against the potential to move again with a crippled opponent. Convenient for finishing off weakened minions, or to damage the minions before future phase actions (such as the next turn's maneuver or archery phase) Pursuit Just Behind may give the free peoples player the advantage in a move to a sanctuary or to site 9.

Being an event, Pursuit Just Behind has the usual issue of potentially clogging the hand, as there are times when it simply isn't feasible to double move. This can make permanent cards, such as Calaglin, Elf of Lorien or future cards such as Gil-Galad, Elven High King or Aiglos more reliable, along with cards that outright discard minions during the regroup phase (such as Smeagol, Bearer of Great Secrets) or upon the move (like Out of the High Airs). It also falls into the theme of cards that spot rangers to prepare for the next site, such as Pathfinder, Gondor's Vengeance, or An Able Guide.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • With Ranger of Osgiliath's exhausting ability, Pursuit Just Behind can clean the board of minions before double move
  • Low-vitality or exhausted minions
  • Regroup special abilities that spot minions, such as No Retreat

Weak Versus...[edit]

  • Costs a dangerous exertion before the Shadow player gets another opportunity to play minions
  • Somewhat overshadowed by Out of the High Airs or Smeagol, Bearer of Great Secrets
  • Hand clog
  • Wound prevention cards, such as Goblin Armory, Hides, or All Blades Perish
  • Enduring Minions