Saruman's Chill (1C134) is a Isengard Condition from the Fellowship of the Ring set.
|
|
Gameplay Info
|
Playable
|
Yes
|
Culture
|
Isengard
|
Side
|
Shadow
|
Card Type
|
Condition
|
Twilight Cost
|
1
|
Game Text
|
Spell. Weather. To play, exert a minion. Plays on a site. Limit 1 per site.
Each Hobbit who moves from this site must exert. Discard this condition at the end of the turn.
|
Lore
|
Saruman's hand can control the chill of winter.
|
|
Translations
|
DE - German
|
Card Name
|
Sarumans Kälte
|
Game Text
|
Zauberspruch. Wetter.
Strenge einen Diener an, um diese Karte an einen Ort zu spielen. Maximal 1 pro Ort. Jeder Hobbit, der sich von diesem Ort fortbewegt, muss sich anstrengen. Dieser Effekt wird am Ende des Spielzuges abgelegt.
|
Lore
|
Sarumans Zauber kann die Kälte des Winters beeinflussen.
|
ES - Spanish
|
Card Name
|
El Frío de Saruman
|
Game Text
|
Hechizo. Clima. Para jugarlo, esfuerza un siervo Se juega en un sitio. Límite 1 por sitio. Cada Hobbit que se mueva de este sitio debe esforzarse. Descarta esta condición al final del turno.
|
Lore
|
La mano de Saruman puede controlar el frío del invierno.
|
FR - French
|
Card Name
|
La Froideur de Saroumane
|
Game Text
|
Sort. Climat.
Pour jouer, affaiblissez un séide . Jouable sur un site. Limité à 1 par site. Chaque Hobbit qui se déplace de ce site doit être affaibli. Défaussez cette situation à la fin du tour.
|
Lore
|
La main de Saroumane peut contrôler la froideur de l'hiver.
|
IT - Italian
|
Card Name
|
Gelo di Saruman
|
Game Text
|
Magia. Atmosferica.
Per giocare, sforza un servitore . Giocala su un sito. Limite 1 per sito. Ogni Hobbit che si muova da questo sito deve sforzarsi. Scarta questa condizione alla fine del turno.
|
Lore
|
Le mani di Saruman possono controllare il gelo dell'inverno.
|
PL - Polish
|
PT - Portuguese
|
ZH - Chinese
|
|
Technical Info
|
Wiki Base Card ID
|
LOTR-EN01S134.0
|
TLHH ID
|
LOTR01134
|
GEMP ID
|
1_134
|
LOTRO Hex ID
|
46 2C F4
|
LOTRO Image ID
|
01_134
|
|
Strategy[edit]
With Saruman's Frost, Saruman's Chill is a weather condition that plays on a site, specifically targeting Hobbits. Upon moving from the site on which the condition was played, Saruman's Chill inflicts an exertion on each Hobbit. The chance of Saruman's Chill inflicting substantial damage is low, due to the nature of the card itself. Against decks with more Hobbits, which tend to rely on stealth as opposed to winning skirmishes, double moves are less likely. Against strategies that employ stronger companions, Saruman's Chill could end up just exerting the Ring-bearer.
The advent of alternate ring-bearers in the Reflections expansion weakened this card even more, as it was possible to field a Fellowship that did not feature a Hobbit.
Saruman's Chill was made largely inferior by the Mines of Moria expansion card Wizard Storm, which exerted every companion and cost just [1] twilight more than its predecessor. As a weather condition, Saruman's Chill can be tutored by Pass of Caradhras or retrieved from the discard pile via A Fell Voice on the Air.
Strengths and Weaknesses[edit]
Strong Versus...[edit]
- Decks with a reliance on Hobbits
- Merry, Friend to Sam and Sam, Proper Poet
Weak Versus...[edit]
- Inferior to Wizard Storm
- Alternate Ring-bearers
- Decks without Hobbits