Dagger Strike (1C102)
Coat of Mail (1C101) | Back to Fellowship of the Ring Index |
Elendil's Valor (1C103) |
Dagger Strike (1C102) is a Gondor Event from the Fellowship of the Ring set.
| ||||||||||||||||||||
| ||||||||||||||||||||
|
Strategy[edit]
Generic yet powerful skirmish event, Dagger Strike is on a very short list of cards that apply damage bonuses to the Shire culture. Since the most common Gondor damage bonuses are from hand weapons already, Dagger Strike can be an efficient way to clear the board.
Dagger Strike costs 0 twilight to play, though it will only pump a character bearing a Hand Weapon. Hobbits have just three possibilities (a version of Sting (1R313) , Hobbit Sword (1C299) , or Frying Pan (3C108) ), whlie Gondor companions are given several options over the lifetime of the game. Aragorn bearing Ranger’s Sword (1U112) becomes a strength 12, damage +2 companion with just one Dagger Strike, enough to kill the majority of minions in Fellowship Block. If there are no valid characters bearing a hand weapon, Dagger Strike may be played to no effect to cycle it out of hand (perhaps in an effort to draw the weapons needed).
Dagger Strike is also a versatile event in mono-Hobbit decks as it is not a stealth event, which can be cancelled or prevented by cards like Wariness (1U161) , Relentless (1U194) , or Seeking It Always (1U275) .
Strengths and Weaknesses[edit]
Synergizes With...[edit]
- Adds damage bonus to Shire, one of very few events to do so
- Gondor decks, particularly before the advent of Gondor Ring-bearers, as it can be used to either kill minions or save Frodo in a pinch depending on what the Free Peoples player needs
Strong Versus...[edit]
- Minions with high vitality such as Uruk-hai, which can lose skirmishes and still discourage double-moves
Weak Versus...[edit]
- Possession discard - this event is useless without a hand weapon in play
Alternate Versions[edit]
Portrait | Name | Game Text |
---|---|---|
Dagger Strike (7C84) | Skirmish: Make a or companion bearing a hand weapon strength +2 and damage +1.
|