Saruman's Power (1U136)

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Saruman's Power (1U136) is a Isengard Event from the Fellowship of the Ring set.

Collection Info
Title Saruman's Power
Unique No
Collectible Yes
Set 1 - The Fellowship of the Ring
Rarity U - Uncommon
Card Number 136
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Isengard
Side Shadow
Card Type Event
Twilight Cost 2
Game Text Spell.

Shadow: Exert a minion to discard all conditions.

Lore The Uruks of Saruman are bred to be the instruments of his will, destroying his enemies with foul cruelty.
Translations
DE - German
Card Name Sarumans Macht
Game Text Zauberspruch. Schatten: Strenge einen Diener an, um alle Effekte abzulegen.
Lore Sarumans Uruks wurden nach seinem Willen geschaffen, um seine Feinde auf grausame Art und Weise zu zerstören.
ES - Spanish
Card Name El Poder de Saruman
Game Text Hechizo. Sombra: Esfuerza un siervo para descartar todas las condiciones.
Lore Los Uruks de Saruman son criados para ser los instrumentos de su voluntad, destruyendo a sus enemigos con su inmunda crueldad.
FR - French
Card Name Le Pouvoir de Saroumane
Game Text Sort.

Ombre : Affaiblissez un séide pour défausser toutes les situations.

Lore Les Ourouks de Saroumane sont élevés pour être les instruments de sa volonté, détruisant ses ennemis avec une cruauté immonde.
IT - Italian
Card Name Potere di Saruman
Game Text Magia.

Ombra: Sforza un servitore per scartare tutte le condizioni.

Lore Gli Uruk di Saruman sono generati per essere gli strumenti del suo volere, distruggendo i suoi nemici con ripugnante crudeltà.
PL - Polish
PT - Portuguese
ZH - Chinese


Technical Info
Wiki Base Card ID LOTR-EN01S136.0
TLHH ID LOTR01136
GEMP ID 1_136
LOTRO Hex ID 48 2C F4
LOTRO Image ID 01_136


Strategy[edit]

The Shadow version of Sleep, Caradhras, Saruman's Power is the most powerful tool for condition removal available to Shadow players. For the cost of [2] and the exertion of an [Isengard] minion, Saruman's Power discards every active condition, including the Shadow player's own Shadow conditions as well as the Free Peoples player's Free Peoples conditions. With the double-edged effect of discarding the Shadow player's own Shadow conditions, playing this card in condition-heavy Shadow is not ideal. That said, [Isengard] condition Saruman's Ambition can reduce the cost of this event, making it even more potent for its cost. With such a powerful effect, Saruman's Power remains relevant in all formats, even ones where [isengard] itself is not prominent.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • Condition-based Free Peoples, including:
 * Dauntless Hobbits (Escape, Fearing the Worst, A Talent for Not Being Seen)
 * Trust Me As You Once Did
 * [Gondor] Knights
 * [Rohan] Army (We Left None Alive, Arrow-Slits, Thundering Host)
 * [Dwarven] condition
 * Shadowplay Hobbits
 * Expanded Hobbits
  • Saruman's Ambition can reduce the twilight cost of this event; however, the event will discard the condition
  • Versatile splash event with splash minions like Grima or Saruman, Black Traitor as well as [Isengard] Uruk-Hai, Orc, or Man
  • Best in decks that do not rely on many conditions, such as [Isengard] Wargs or Uruk beatdown

Weak Versus...[edit]

  • Foul Creation
  • Decks that do not rely upon conditions
  • Condition shielding, such as Pippin, Friend to Frodo or Gimli, Feared Axeman

Rulings[edit]

  • This card affects active conditions only, so it won't affect your free peoples conditions or your opponent's Shadow conditions.