Saruman's Power (1U136)

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Saruman's Power (1U136) is a Culture Isengard.svg Isengard Event from the Fellowship of the Ring set.

Collection Info
Title Saruman's Power
Unique No
Collectible Yes
Set 1 - The Fellowship of the Ring
Rarity U - Uncommon
Card Number 136
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Culture Isengard.svg Isengard
Side Shadow
Card Type Event
Twilight Cost 2
Game Text Spell.

Shadow: Exert a Culture Isengard.svg minion to discard all conditions.

Lore The Uruks of Saruman are bred to be the instruments of his will, destroying his enemies with foul cruelty.
Translations
DE - German
Card Name Sarumans Macht
Game Text Zauberspruch. Schatten: Strenge einen Culture Isengard.svg Diener an, um alle Effekte abzulegen.
Lore Sarumans Uruks wurden nach seinem Willen geschaffen, um seine Feinde auf grausame Art und Weise zu zerstören.
ES - Spanish
Card Name El Poder de Saruman
Game Text Hechizo. Sombra: Esfuerza un siervo Culture Isengard.svg para descartar todas las condiciones.
Lore Los Uruks de Saruman son criados para ser los instrumentos de su voluntad, destruyendo a sus enemigos con su inmunda crueldad.
FR - French
Card Name Le Pouvoir de Saroumane
Game Text Sort.

Ombre : Affaiblissez un séide Culture Isengard.svg pour défausser toutes les situations.

Lore Les Ourouks de Saroumane sont élevés pour être les instruments de sa volonté, détruisant ses ennemis avec une cruauté immonde.
IT - Italian
Card Name Potere di Saruman
Game Text Magia.

Ombra: Sforza un servitore Culture Isengard.svg per scartare tutte le condizioni.

Lore Gli Uruk di Saruman sono generati per essere gli strumenti del suo volere, distruggendo i suoi nemici con ripugnante crudeltà.
PL - Polish
PT - Portuguese
ZH - Chinese


Technical Info
Wiki Base Card ID LOTR-EN01S136.0
TLHH ID LOTR01136
GEMP ID 1_136
LOTRO Hex ID 48 2C F4
LOTRO Image ID 01_136


Strategy[edit]

The Shadow version of Sleep, Caradhras, Saruman's Power is the most powerful tool for condition removal available to Shadow players. For the cost of [2] and the exertion of an [Isengard] minion, Saruman's Power discards every active condition, including the Shadow player's own Shadow conditions as well as the Free Peoples player's Free Peoples conditions. With the double-edged effect of discarding the Shadow player's own Shadow conditions, playing this card in condition-heavy Shadow is not ideal. That said, [Isengard] condition Saruman's Ambition can reduce the cost of this event, making it even more potent for its cost. With such a powerful effect, Saruman's Power remains relevant in all formats, even ones where [isengard] itself is not prominent.

Strengths and Weaknesses[edit]

Strong Versus...[edit]

  • Condition-based Free Peoples, including:
 * Dauntless Hobbits (Escape, Fearing the Worst, A Talent for Not Being Seen)
 * Trust Me As You Once Did
 * [Gondor] Knights
 * [Rohan] Army (We Left None Alive, Arrow-Slits, Thundering Host)
 * [Dwarven] condition
 * Shadowplay Hobbits
 * Expanded Hobbits
  • Saruman's Ambition can reduce the twilight cost of this event; however, the event will discard the condition
  • Versatile splash event with splash minions like Grima or Saruman, Black Traitor as well as [Isengard] Uruk-Hai, Orc, or Man
  • Best in decks that do not rely on many conditions, such as [Isengard] Wargs or Uruk beatdown

Weak Versus...[edit]

  • Foul Creation
  • Decks that do not rely upon conditions
  • Condition shielding, such as Pippin, Friend to Frodo or Gimli, Feared Axeman

Rulings[edit]

  • This card affects active conditions only, so it won't affect your free peoples conditions or your opponent's Shadow conditions.