Gondor's Vengeance (1C106) is a Gondor Event from the Fellowship of the Ring set.
|
|
|
Translations
|
DE - German
|
Card Name
|
Gondors Vergeltung
|
Game Text
|
Sammeln: Strenge einen Waldläufergefährten an, um einen Diener abzulegen.
|
Lore
|
Ein Waldläufer in der Wildnis ist ein tödlicher Feind für die Mächte des Schattens.
|
ES - Spanish
|
Card Name
|
La Venganza de Gondor
|
Game Text
|
Reagrupación: Esfuerza un compañero montaraz para descartar un siervo.
|
Lore
|
Un Montaraz en terreno salvaje es un adversario mortal para las fuerzas de la Sombra.
|
FR - French
|
Card Name
|
La Vengeance de Gondor
|
Game Text
|
Ralliement : Affaiblissez un compagnon rôdeur pour défausser un séide.
|
Lore
|
Un Rôdeur dans les Terres Sauvages est un ennemi mortel pour les forces de l'Ombre.
|
IT - Italian
|
Card Name
|
Vendetta di Gondor
|
Game Text
|
Raccolta: Sforza un compagno Ramingo per scartare un servitore.
|
Lore
|
Un Ramingo nelle Terre Selvagge è un nemico mortale per le forze dell'Ombra.
|
PL - Polish
|
PT - Portuguese
|
ZH - Chinese
|
|
Technical Info
|
Wiki Base Card ID
|
LOTR-EN01S106.0
|
TLHH ID
|
LOTR01106
|
GEMP ID
|
1_106
|
LOTRO Hex ID
|
4A 2A F4
|
LOTRO Image ID
|
01_106
|
|
Strategy[edit]
Gondor's Vengeance is one of the many ranger regroup events, other examples being Pathfinder, Pursuit Just Behind and An Able Guide. All of these card help to facilitate double moves, with Gondor's Vengeance being particularly effective against large minions that are otherwise difficult to get off the table (Lurtz, Servant of Isengard; The Witch King, Lord of Angmar or Cave Troll of Moria, Scourge of the Black Pit). Gondor's Vengeance works well with The Shards of Narsil, as it is susceptible to being drawn at the wrong times when the Fellowship is ill-equipped for a double move, so it can then be stacked on The Shards of Narsil to be withdrawn at a more useful moment. Gondor's Vengeance is also useful for countering the Shadow Player's Regroup actions, such as by discarding an Orc Overseer or Isengard Smith before they get to use their abilities, or by disposing of a minion that would have been fuel for Grond, Hammer of the Underworld.
Strengths and Weaknesses[edit]
Strong Versus...[edit]
- Large minions (The Witch King, Lord of the Nazgul; Hill Clan; Uruk Vanguard)
- Enemy regroup actions (Orc Commander, Troll of Gorgoroth , Fierce in Despair)
- Minions that cannot take wounds (Invincible Uruk, An Easterling Polearm bearer)
Weak Versus...[edit]
- Archery and Wounding shadows
- Small minions
See Also[edit]
- Similar to The Two Towers event Perilous Ventures