Mines of Moria/Index

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Realms of the Elf-lords


CardName CardType Culture GameText
CardName CardType Culture GameText
The One Ring, Isildur's Bane (1R1) The One Ring The One Ring Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead.
The One Ring, The Ruling Ring (1C2) The One Ring The One Ring Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead.
Axe Strike (1C3) Event Dwarven Skirmish: Make a Dwarf strength +2 (or +3 if bearing an axe).
Battle Fury (1C4) Event Dwarven Skirmish: Exert a Dwarf to make that Dwarf strength +3 and damage +1.
Cleaving Blow (1C5) Event Dwarven Skirmish: Make a Dwarf strength +2 and damage +1.
Delving (1C6) Event Dwarven Fellowship: Exert a Dwarf companion to draw 3 cards.
Dwarf Guard (1C7) Companion Dwarven To play, spot a Dwarf.
Dwarven Armor (1C8) Possession Dwarven Bearer must be a Dwarf. Bearer may not be overwhelmed unless his or her strength is tripled.
Dwarven Axe (1C9) Possession Dwarven Bearer must be a Dwarf. Each time a player’s minion loses a skirmish to bearer, that player discards the top card from his or her draw deck.
Dwarven Heart (1C10) Condition Dwarven Bearer must be a Dwarf. When you play this condition, heal bearer up to two times. At the start of each of your turns, exert bearer.
Farin, Dwarven Emissary (1C11) Companion Dwarven To play, spot a Dwarf. While skirmishing an Orc, Farin is strength +2.
Gimli, Dwarf of Erebor (1U12) Companion Dwarven Damage +1. Fellowship: Add to place a card from hand beneath your draw deck.
Gimli, Son of Gloin (1R13) Companion Dwarven Damage +1. Skirmish: Exert Gimli to make him strength +2.
Gimli's Battle Axe (1R14) Possession Dwarven Bearer must be Gimli.

He is damage +1.

Each time Gimli wins a skirmish, you may wound an Orc.
Gimli's Helm (1R15) Possession Dwarven Bearer must be Gimli. He takes no more than 1 wound during each skirmish phase. Skirmish: Discard Gimli’s Helm to prevent all wounds to him.
Greatest Kingdom of My People (1R16) Condition Dwarven Tale. Exert a Dwarf to play this condition. Each time your opponent plays an Orc, that player discards the top card of his or her draw deck.
Grimir, Dwarven Elder (1U17) Ally Dwarven Fellowship: Exert Grimir to shuffle a event from your discard pile into your draw deck.
Halls of My Home (1C18) Event Dwarven Fellowship: Exert a Dwarf to reveal the top 3 cards of any draw deck. You may discard 1 Shadow card revealed. Return the rest in any order.
Here Lies Balin, Son of Fundin (1C19) Event Dwarven Maneuver: Exert a Dwarf to wound 2 Orcs or to wound 1 Orc twice.
Let Them Come! (1C20) Condition Dwarven Each time a Dwarf wins a skirmish against an Orc, discard that Orc. Discard this condition if a Dwarf loses a skirmish.
Lord of Moria (1C21) Condition Dwarven Each Dwarf is damage +1.
Mithril Shaft (1R22) Event Dwarven Maneuver: Exert a Dwarf to discard cards from the top of your draw deck until you choose to stop (limit 5). Add for each card discarded in this way. Take the last card discarded into hand.
Nobody Tosses a Dwarf (1R23) Event Dwarven Response: If a Dwarf wins a skirmish, make an opponent discard 3 cards from the top of his or her draw deck.
Stairs of Khazad-dûm (1C24) Condition Dwarven Tale. While a Dwarf skirmishes a minion, that Dwarf is strength +1.
Still Draws Breath (1C25) Event Dwarven Response: If a Dwarf wins a skirmish, heal that Dwarf.
Their Halls of Stone (1C26) Event Dwarven Skirmish: Make a Dwarf strength +2 (or +4 if at an underground site).
Thrarin, Dwarven Smith (1U27) Ally Dwarven Maneuver: Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase.
Wealth of Moria (1R28) Event Dwarven Fellowship: Spot a Dwarf to reveal the top 3 cards of your draw deck. Take all Free Peoples cards revealed into hand and discard the rest.
Ancient Enmity (1U29) Event Elven Skirmish: Make an Elf strength +1. If a minion loses this skirmish to that Elf, that minion’s owner discards 2 cards at random from hand.
Arwen, Daughter of Elrond (1R30) Companion Elven Ranger. While skirmishing a Nazgûl, Arwen is strength +3.
Asfaloth (1U31) Possession Elven Bearer must be an Elf. When played on Arwen, Asfaloth’s twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site.
Border Defenses (1C32) Event Elven Skirmish: Make an Elf strength +2 (or +4 if skirmishing an archer).
Bow of the Galadhrim (1R33) Possession Elven Bearer must be Legolas. Each time Legolas wins a skirmish, you may wound a minion.
Celeborn, Lord of Lorien (1R34) Ally Elven Fellowship: Exert Celeborn to heal an ally.
The Council of Elrond (1R35) Event Elven Fellowship: Spot an Elf to play a tale from your draw deck.
Curse Their Foul Feet! (1R36) Event Elven Fellowship: Exert an Elf to reveal an opponent’s hand. That player discards a card from hand for each Orc revealed.
Defiance (1C37) Event Elven Skirmish: Make an Elf strength +2 (or +4 if skirmishing a Nazgûl).
Double Shot (1R38) Event Elven Archery: Spot an Elf archer companion to make the fellowship archery total +1.
Elf-song (1C39) Event Elven Fellowship: Spot an Elf to remove a burden.
Elrond, Lord of Rivendell (1R40) Ally Elven To play, spot Gandalf or an Elf.

At the start of each of your turns, heal every ally whose home is site 3.

Fellowship: Exert Elrond to draw a card.
Elven Bow (1C41) Possession Elven Bearer must be an Elf. Bearer is an archer.
Elven Cloak (1C42) Possession Elven To play, spot an Elf. Bearer must be a companion. The minion archery total is -1.
Far-seeing Eyes (1C43) Condition Elven Each time you play an Elf, choose an opponent to discard a card from hand.
Foul Creation (1U44) Event Elven Fellowship: Exert an Elf to reveal an opponent’s hand. You may discard a minion revealed to draw 2 cards.
Galadriel, Lady of Light (1R45) Ally Elven At the start of each of your turns, heal every ally whose home is site 6. Fellowship: Exert Galadriel to play an Elf for free.
Gift of Boats (1U46) Condition Elven To play, exert an Elf ally. When the fellowship is at a river during the fellowship phase, the move limit for this turn is +1.
Gwemegil (1R47) Possession Elven Bearer must be Arwen.

She is damage +1.

Skirmish: Exert Arwen or discard 2 cards from hand to make her strength +1.
Haldir, Elf of the Golden Wood (1U48) Companion Elven To play, spot an Elf. While Haldir is at site 6, 7, or 8, he is strength +2.
The Last Alliance of Elves and Men (1R49) Condition Elven Tale. Bearer must be a Man. Limit 1 per bearer. Bearer is strength +1 for each Elf you can spot (limit +3).
Legolas, Greenleaf (1R50) Companion Elven Archer. Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total.
Legolas, Prince of Mirkwood (1U51) Companion Elven Archer. While skirmishing a Nazgûl, Legolas is strength +3.
Lightfootedness (1C52) Event Elven Archery: Spot an Elf companion to make the minion archery total -1.
Lórien Elf (1C53) Companion Elven To play, spot an Elf.
Mallorn-trees (1U54) Condition Elven Fellowship: Reveal an card from hand and place it beneath your draw deck.
The Mirror of Galadriel (1R55) Possession Elven Plays to your support area.

Each Elf ally whose home is site 6 is strength +1.

Fellowship: Exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other.
Orophin, Lorien Bowman (1U56) Ally Elven Archer. Archery: Exert Orophin to wound an Uruk-hai.
Rúmil, Elven Protector (1U57) Ally Elven Archer. Archery: Exert Rúmil to wound an Orc.
The Seen and the Unseen (1C58) Event Elven Fellowship: Exert 2 Elves to discard a condition.
Shoulder to Shoulder (1C59) Condition Elven Maneuver: Add and exert a Dwarf to heal an Elf, or add and exert an Elf to heal a Dwarf.
Silinde, Elf of Mirkwood (1U60) Ally Elven While you can spot your site 3, Silinde has the game text of that site.
Songs of the Blessed Realm (1C61) Condition Elven Plays to your support area. Each time you play an tale, you may remove a burden.
The Splendor of Their Banners (1R62) Condition Elven Tale. Bearer must be an Elf companion. Archery: If bearer is an archer, exert bearer to make the fellowship archery total +1.
Stand Against Darkness (1U63) Event Elven Maneuver: Exert an Elf to discard a minion, a condition, or a possession.
Support of the Last Homely House (1U64) Event Elven Maneuver: Exert an Elf ally whose home is site 3. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
Swan-ship of the Galadhrim (1U65) Event Elven Maneuver: Exert an Elf ally whose home is site 6. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes.
The Tale of Gil-galad (1R66) Condition Elven Tale. Bearer must be an Elf. Skirmish: Discard this condition to make bearer strength +2.
Uruviel, Maid of Lorien (1C67) Ally Elven While you can spot your site 6, Uruviel has the game text of that site.
The White Arrows of Lórien (1C68) Condition Elven Tale. Bearer must be an Elf companion. Archery: If bearer is an archer, exert bearer to make an opponent discard 2 cards at random from hand.
Albert Dreary, Entertainer From Bree (1R69) Ally Gandalf To play, spot Gandalf. Maneuver: Exert Albert Dreary to discard a or condition.
Barliman Butterbur, Prancing Pony Proprietor (1U70) Ally Gandalf Fellowship: Exert Barliman Butterbur to take a event into hand from your discard pile.
Durin’s Secret (1R71) Event Gandalf Fellowship: Spot Gandalf, a Dwarf, and an Elf to make the move limit for this turn +1.
Gandalf, Friend of the Shirefolk (1R72) Companion Gandalf Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man.
Gandalf's Cart (1U73) Possession Gandalf Fellowship: Stack a Free Peoples artifact (or possession) from hand on this card, or play a card stacked here as if played from hand.
Gandalf’s Pipe (1U74) Possession Gandalf Bearer must be Gandalf. Fellowship: Discard a pipeweed possession and spot X pipes to remove X burdens.
Glamdring (1R75) Possession Gandalf Bearer must be Gandalf.

He is damage +1.

Fellowship: or Regroup: Exert Gandalf to reveal an opponent’s hand. Remove for each Orc revealed.
Intimidate (1C76) Event Gandalf Spell. Response: If a companion is about to take a wound, spot Gandalf to prevent that wound.
Let Folly Be Our Cloak (1U77) Event Gandalf Fellowship: Exert X companions to remove .
Mysterious Wizard (1C78) Event Gandalf Spell. Skirmish: Make Gandalf strength +2 (or +4 if there are 4 or fewer burdens on the Ring-bearer).
The Nine Walkers (1R79) Condition Gandalf To play, spot Gandalf. Each time you play a companion whose race you cannot spot, that companion’s twilight cost is -2.
Ottar, Man of Laketown (1R80) Ally Gandalf To play, spot Gandalf. Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards.
Questions That Need Answering (1R81) Event Gandalf Spell. Fellowship: If the twilight pool has fewer than 3 twilight tokens, spot Gandalf to look at the top 4 cards of your draw deck. Take 2 of those cards into hand and discard the rest.
Risk a Little Light (1C82) Event Gandalf Spell. Fellowship: If the twilight pool has fewer than 2 twilight tokens, spot Gandalf to look at the top 2 cards of your draw deck. Take one into hand and discard the other.
Servant of the Secret Fire (1R83) Event Gandalf Spell. Skirmish: Spot Gandalf to make a minion strength -3.
Sleep, Caradhras (1C84) Event Gandalf Spell. Fellowship: Exert Gandalf to discard every condition.
Strength of Spirit (1C85) Event Gandalf Spell. Response: If a companion is about to exert, spot Gandalf to place no token for that exertion.
Treachery Deeper Than You Know (1C86) Event Gandalf Spell. Fellowship: Spot Gandalf to reveal an opponent’s hand.
A Wizard Is Never Late (1R87) Event Gandalf Fellowship: Play a character from your draw deck.
An Able Guide (1R88) Event Gondor Regroup: Spot a ranger to remove .
Aragorn, Ranger of the North (1R89) Companion Gondor Ranger. Maneuver: Exert Aragorn to make him defender +1 until the regroup phase.
Aragorn’s Bow (1R90) Possession Gondor Bearer must be Aragorn.

He is an archer.

Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total.
Aragorn’s Pipe (1U91) Possession Gondor Bearer must be a companion. Fellowship: Discard a pipeweed possession and spot X pipes to heal X companions.
Armor (1C92) Possession Gondor Bearer must be a Man. Bearer takes no more than 1 wound during each skirmish phase.
Arwen's Fate (1R93) Event Gondor Skirmish: Exert Aragorn to make Arwen strength +3, or exert Arwen to make Aragorn strength +3.
Athelas (1U94) Possession Gondor Bearer must be a Man. Fellowship: Discard this possession to heal a companion or to remove a Shadow condition from a companion.
Blade of Gondor (1R95) Possession Gondor Bearer must be Boromir.

He is damage +1.

Skirmish: Exert Boromir to wound an Orc or Uruk-hai he is skirmishing.
Boromir, Lord of Gondor (1R96) Companion Gondor Ranger. Boromir is not overwhelmed unless his strength is tripled.
Boromir, Son of Denethor (1U97) Companion Gondor Skirmish: Exert Boromir to make a Hobbit strength +3.
Boromir's Cloak (1U98) Possession Gondor Bearer must be Boromir. Maneuver: Exert Boromir to discard a weather condition.
Change of Plans (1R99) Event Gondor Regroup: Exert a ranger to make an opponent shuffle his or her hand into his or her draw deck and draw 8 cards.
The Choice of Lúthien (1R100) Condition Gondor Tale. Maneuver: Exert Aragorn to heal Arwen, or exert Arwen to heal Aragorn.
Coat of Mail (1C101) Possession Gondor Bearer must be a Man. Bearer may not be overwhelmed unless his or her strength is tripled.
Dagger Strike (1C102) Event Gondor Skirmish: Make a or companion bearing a hand weapon strength +2 and damage +1.
Elendil's Valor (1C103) Event Gondor Maneuver: Make a companion defender +1 until the regroup phase.
Eregion's Trails (1C104) Event Gondor Maneuver: Exert a ranger to make each roaming minion strength -3 until the regroup phase.
Foes of Mordor (1U105) Condition Gondor Maneuver: Exert a character to wound a minion.
Gondor's Vengeance (1C106) Event Gondor Regroup: Exert a ranger companion to discard a minion.
Great Shield (1C107) Possession Gondor Bearer must be a Man. The minion archery total is -1.
No Stranger to the Shadows (1U108) Condition Gondor Bearer must be a ranger. Limit 1 per ranger. Each site's Shadow number is -1.
One Whom Men Would Follow (1U109) Event Gondor Maneuver: Exert Aragorn and spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes.
Pathfinder (1C110) Event Gondor Fellowship:or Regroup: Spot a ranger to play the fellowship’s next site (replacing opponent’s site if necessary).
Pursuit Just Behind (1R111) Event Gondor Regroup: Exert a ranger companion to wound every minion.
Ranger’s Sword (1U112) Possession Gondor Bearer must be Aragorn. He is damage +1.
A Ranger's Versatility (1U113) Event Gondor Maneuver: Spot a ranger at a river or forest to exhaust up to 2 minions.
The Saga of Elendil (1R114) Condition Gondor Tale. Bearer must be a companion. Skirmish: Discard this condition to make bearer strength +2.
Strength of Kings (1R115) Event Gondor Response: If a Skirmish: event is played during a skirmish involving a Man, cancel that event.
Swordarm of the White Tower (1C116) Event Gondor Skirmish: Make a companion strength +2 (or +4 if he is defender +1).
Swordsman of the Northern Kingdom (1C117) Event Gondor Skirmish: Make a ranger strength +2 (or +4 when skirmishing a roaming minion).
Valiant Man of the West (1R118) Event Gondor Maneuver: Make Aragorn defender +1 and he takes no more than 1 wound during each skirmish phase until the regroup phase.
What Are They? (1C119) Event Gondor Maneuver: Spot a ranger to discard a roaming minion.
Alive and Unspoiled (1R120) Condition Isengard To play, exert an Uruk-hai. Shadow: Remove and spot X burdens to make the Free Peoples player reveal X cards at random from hand. You may discard 1 revealed card.
Bred for Battle (1C121) Event Isengard Skirmish: Exert an Uruk-hai to make it strength +3.
Breeding Pit (1C122) Event Isengard Response: If you play an Uruk-hai, take all copies of that card in your discard pile and place them beneath your draw deck.
Caradhras Has Not Forgiven Us (1R123) Event Isengard Spell. Weather. Maneuver: Exert a minion and spot 5 companions to discard an exhausted companion (except the Ring-bearer).
Cruel Caradhras (1R124) Event Isengard Spell. Weather. Maneuver: Exert a minion to make the opponent choose to either exert the Ring-bearer or add a burden.
Greed (1R125) Condition Isengard To play, spot an Uruk-hai. Maneuver: Spot 6 companions and remove to wound a companion (except the Ring-bearer).
Hunt Them Down! (1U126) Event Isengard Maneuver: Make an Uruk-hai fierce until the regroup phase.
Lurtz, Servant of Isengard (1R127) Minion Isengard Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase.
Lurtz's Battle Cry (1R128) Event Isengard Skirmish: Make an Uruk-hai strength -1 and damage +1.
The Misadventure of Mr. Underhill (1R129) Condition Isengard To play, exert an Uruk-hai. The twilight cost of each companion played to a site which is not a sanctuary is +2.
No Ordinary Storm (1U130) Condition Isengard Each time you play a weather condition, exert a companion or ally.
Orthanc Assassin (1R131) Minion Isengard Archer. Damage +1.
Parry (1R132) Event Isengard Maneuver: Spot an Uruk-hai to cancel the strength bonus from a possession until the regroup phase.
Saruman's Ambition (1C133) Condition Isengard The twilight cost of your events is -1. Skirmish: Discard this condition to make an Uruk-hai strength +2.
Saruman's Chill (1C134) Condition Isengard Spell. Weather. To play, exert a minion. Plays on a site. Limit 1 per site. Each Hobbit who moves from this site must exert. Discard this condition at the end of the turn.
Saruman's Frost (1U135) Condition Isengard Spell. Weather. To play, exert a minion. Plays on a site. Limit 1 per site. Each Hobbit at this site is strength -2. Discard this condition at the end of the turn.
Saruman's Power (1U136) Event Isengard Spell. Shadow: Exert a minion to discard all conditions.
Saruman's Reach (1R137) Event Isengard Search. Maneuver: Exert an Uruk-hai to make the opponent choose to either exert 2 companions or make the Ring-bearer put on The One Ring until the regroup phase.
Saruman's Snows (1C138) Condition Isengard Spell. Weather. To play, exert a minion. Plays on a site. No player may play skirmish events or use skirmish special abilities at this site. Discard this condition at the end of the turn.
Savagery to Match Their Numbers (1R139) Event Isengard Skirmish: Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +4 and fierce until the regroup phase.
Spies of Saruman (1R140) Condition Isengard To play, exert a minion. Plays on a site. While the fellowship is at this site, skip the archery phase. Discard this condition at the end of the turn.
Their Arrows Enrage (1C141) Condition Isengard To play, spot Saruman or an Uruk-hai. Plays to your support area. Each archer companion and archer ally is strength -1.
Traitor's Voice (1U142) Condition Isengard Search. To play, spot an Uruk-hai. While the Ring-bearer is exhausted or you can spot 5 burdens, the move limit for this turn is -1 (to a minimum of 1).
Troop of Uruk-hai (1R143) Minion Isengard Damage +1. A character skirmishing this minion does not gain strength bonuses from weapons.
Uruk Bloodlust (1C144) Condition Isengard Response: If your Uruk-hai wins a skirmish, remove to heal him.
Uruk Brood (1C145) Minion Isengard Damage +1. Skirmish: Remove to make this minion strength +1 for each other Uruk-hai you spot.
Uruk Fighter (1C146) Minion Isengard Damage +1. Maneuver: Spot 5 companions to make this minion fierce until the regroup phase.
Uruk Guard (1R147) Minion Isengard Damage +1. Assignment: Exert this minion and spot a companion to prevent the opponent from assigning that companion to this minion.
Uruk Lieutenant (1R148) Minion Isengard Damage +1. This minion is strength +1 for each other Uruk-hai you can spot.
Uruk Messenger (1C149) Minion Isengard Damage +1. While you can spot a weather condition, this minion is strength +3.
Uruk Rager (1C150) Minion Isengard Damage +1. Each time this minion wins a skirmish, the Free Peoples player must discard the top 2 cards of his or her draw deck.
Uruk Savage (1C151) Minion Isengard Damage +1. (When this minion wins a skirmish, add 1 extra wound to the defender.)
Uruk Shaman (1C152) Minion Isengard Damage +1. Maneuver: Remove to heal an Uruk-hai.
Uruk Slayer (1U153) Minion Isengard Damage +1. Skirmish: Remove to make this minion strength +1 (limit +3).
Uruk Soldier (1C154) Minion Isengard Damage +1. When you play this minion, you may make the Free Peoples player discard the top card of his or her draw deck.
Uruk Spy (1R155) Minion Isengard Response: If the Ring-bearer puts on The One Ring, exert this minion. Discard a card from the top of your draw deck for each minion you spot. Add a burden for each Shadow card discarded in this way.
Uruk Warrior (1C156) Minion Isengard Damage +1. Maneuver: Spot 6 companions to make this minion fierce until the regroup phase.
Uruk-hai Armory (1C157) Condition Isengard While you can spot an Uruk-hai, the fellowship archery total is -1.
Uruk-hai Raiding Party (1C158) Minion Isengard Damage +1. (When this minion wins a skirmish, add 1 extra wound to the defender.)
Uruk-hai Rampage (1U159) Condition Isengard To play, spot an Uruk-hai. Response: If your Uruk-hai wins a skirmish, remove to make him fierce until the regroup phase.
Uruk-hai Sword (1C160) Possession Isengard Bearer must be an Uruk-hai. Each time bearer wins a skirmish, the Free Peoples player must discard the top card of his or her draw deck.
Wariness (1U161) Event Isengard Search. Response: If a stealth event is played, exert or discard your Uruk-hai to cancel that event.
Worry (1U162) Condition Isengard To play, exert an Uruk-hai. Each time an Uruk-hai wins a skirmish, the opponent must choose to either exert the Ring-bearer or add a burden.
Ancient Chieftain (1R163) Minion Moria For each other Orc you can spot, Ancient Chieftain is strength +1.
Bitter Hatred (1U164) Event Moria Archery: Spot a archer to wound an Elf.
Cave Troll of Moria, Scourge of the Black Pit (1R165) Minion Moria Damage +1. Fierce. To play, spot a Orc. At an underground site, Cave Troll of Moria’s twilight cost is -3.
Cave Troll's Hammer (1R166) Possession Moria Bearer must be Cave Troll of Moria. Cave Troll of Moria is damage +1.
Denizens Enraged (1R167) Event Moria Skirmish: Make a Orc strength +1 for each other Orc you spot (limit +4).
Drums in the Deep (1C168) Event Moria Skirmish: Make a Orc strength +2 (or +4 if skirmishing a Dwarf).
The End Comes (1R169) Event Moria Assignment: Spot 5 minions to make the Free Peoples player assign the Ring-bearer to a skirmish.
Fool of a Took! (1R170) Event Moria Shadow: Spot a Hobbit (except the Ring-bearer) to reveal cards from the top of your draw deck until you reveal one that is not a minion. Take the revealed cards into hand.
Frenzy (1C171) Event Moria Assignment: Assign an exhausted companion (except the Ring-bearer) to skirmish a Orc.
Goblin Archer (1R172) Minion Moria Archer. While you can spot another Orc, the fellowship archery total is -6.
Goblin Armory (1R173) Condition Moria Each time you play a weapon, add . Response: If a Orc is about to take a wound, discard this condition to prevent that wound.
Goblin Backstabber (1C174) Minion Moria This minion is damage +2 while in the same skirmish as another Orc.
Goblin Domain (1R175) Condition Moria Search. To play, spot a minion. Each time a companion is played to site 4 or higher, that companion comes into play exhausted.
Goblin Marksman (1C176) Minion Moria Archer. (Add 1 to the minion archery total.)
Goblin Patrol Troop (1C177) Minion Moria
Goblin Runner (1U178) Minion Moria When you play this minion, you may add .
Goblin Scavengers (1C179) Minion Moria When you play this minion, you may play a weapon from your discard pile on your Orc.
Goblin Scimitar (1C180) Possession Moria Bearer must be a Orc. When you play this possession, you may draw a card.
Goblin Sneak (1U181) Minion Moria When you play this minion, you may place a Orc from your discard pile beneath your draw deck.
Goblin Spear (1C182) Possession Moria Bearer must be a minion. If bearer kills a companion in a skirmish, add 1 burden (or 2 burdens if that companion was a Hobbit).
Goblin Swarms (1R183) Condition Moria Plays to your support area.

Response: If your Orc wins a skirmish, discard cards and wounds on that Orc and stack that Orc on this condition.

Shadow: Play an Orc stacked here as if played from hand.
Goblin Wallcrawler (1C184) Minion Moria While at an underground site, this minion is strength +2. While you can spot another Orc, the fellowship archery total is -1.
Goblin Warrior (1C185) Minion Moria When you play this minion, you may discard a ally or condition.
Guard Commander (1R186) Minion Moria Skirmish: Remove to make a Orc strength +2.
Host of Thousands (1C187) Event Moria Shadow: Play a Orc from your discard pile.
The Long Dark (1U188) Condition Moria When the fellowship moves to site 4 or 5, add for each Dwarf companion. Skirmish: Discard this condition to make your Orc strength +2.
Lost to the Goblins (1R189) Event Moria Response: If the Ring-bearer exerts or takes a wound, discard a card from the top of your draw deck for each minion you spot. For each Shadow card discarded in this way, add a burden (limit 3 burdens).
Moria Axe (1R190) Possession Moria Bearer must be a Orc.

Bearer is damage +1.

Skirmish: Exert bearer to make him strength +2.
Moria Scout (1C191) Minion Moria When you play this minion, spot an Elf to add .
Pinned Down (1C192) Condition Moria While you can spot a archer, the fellowship archery total is -1.
Plundered Armories (1C193) Condition Moria Response: If your weapon is discarded, play it from your discard pile (that weapon’s twilight cost is -1).
Relentless (1U194) Event Moria Search. Response: If a stealth event is played, spot 3 minions to cancel that event.
Relics of Moria (1R195) Condition Moria Shadow: Remove to play a possession from your discard pile.
They Are Coming (1C196) Condition Moria Shadow: Discard 3 cards from hand to play a Orc from your discard pile.
Threat of the Unknown (1C197) Event Moria Shadow: Exert your Orc to draw 2 cards.
Through the Misty Mountains (1U198) Condition Moria Search. To play, exert a minion. Each time the fellowship moves to site 4, 5, or 6 and contains a Dwarf or Elf, the Free Peoples player discards 2 cards at random from hand.
Troll’s Keyward (1R199) Minion Moria Cave Troll of Moria’s twilight cost is -2.
The Underdeeps of Moria (1R200) Condition Moria Shadow: Remove to reveal the bottom card of your draw deck. If it is a Orc, take it into hand. Otherwise, discard it.
Unfamiliar Territory (1C201) Event Moria Skirmish: Make a Orc strength +2 (or +4 if skirmishing an archer).
What Is This New Devilry? (1U202) Condition Moria Search. To play, exert a Orc. While the fellowship is at site 5 or higher, each companion’s twilight cost is +2.
All Blades Perish (1U203) Event Ringwraith Response: If a Nazgûl is about to take a wound, prevent that wound.
All Veils Removed (1R204) Event Ringwraith Skirmish: Make a Nazgûl strength +2 (or +5 if the Ring-bearer wears The One Ring).
Beauty Is Fading (1R205) Event Ringwraith Maneuver: Exert a Nazgûl to discard a Free Peoples possession or Free Peoples condition. If you can spot no such card, discard an ally or companion (except the Ring-bearer) instead.
Bent on Discovery (1R206) Condition Ringwraith Search.

At the beginning of each of your Shadow phases, draw 1 card.

At the end of each of your Shadow phases, exert a Nazgûl or discard this condition.
Black Breath (1U207) Condition Ringwraith Skirmish: Transfer this condition from your support area to a character skirmishing a Nazgûl. Burdens and wounds may not be removed from bearer.
Black Steed (1R208) Possession Ringwraith Bearer must be a Nazgûl. While at a plains site, bearer is strength +2. Discard this possession when at an underground site.
Blade Tip (1U209) Condition Ringwraith Response: If your Nazgûl wins a skirmish, transfer this condition from your support area to the losing character. Limit 1 per character. Wound bearer at the start of each fellowship phase. (If bearer is the Ring-bearer, add a burden instead.)
Dark Whispers (1R210) Event Ringwraith Skirmish: Spot 3 burdens to make a Nazgûl strength +1 and damage +1, or spot 6 burdens to make a Nazgûl strength +3 and damage +2.
Drawn to Its Power (1U211) Condition Ringwraith Each time a Nazgûl wins a skirmish, add a burden.
Fear (1R212) Event Ringwraith Search. Maneuver: Exert your Nazgûl to discard an ally.
Frozen by Fear (1U213) Event Ringwraith Skirmish: Make a Nazgûl strength +2 (or +3 if the Ring-bearer is assigned to a skirmish that has not resolved).
In the Ringwraith's Wake (1R214) Event Ringwraith Response: If a Nazgûl wins a skirmish, the Free Peoples player chooses to either exert the Ring-bearer or add a burden.
The Master's Will (1U215) Event Ringwraith Search. Shadow: Spot X Nazgûl to reveal the top X cards of your draw deck. Take into your hand all cards revealed and discard the rest.
Morgul Blade (1R216) Possession Ringwraith Bearer must be a Nazgûl.

This weapon may be borne in addition to 1 other hand weapon.

Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing.
Morgul Gates (1R217) Event Ringwraith Shadow: Play a Nazgûl. His twilight cost is -2.
Nazgûl Sword (1U218) Possession Ringwraith Bearer must be a Nazgûl. While you can spot 3 burdens, bearer is damage +1.
The Nine Servants of Sauron (1U219) Condition Ringwraith Search. Each time you play a Nazgûl, you may exert a Hobbit (except the Ring-bearer).
Not Easily Destroyed (1U220) Condition Ringwraith Maneuver or Skirmish: Remove to heal a Nazgûl.
The Pale Blade (1R221) Possession Ringwraith Bearer must be The Witch-king. He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition.
Paths Seldom Trodden (1U222) Condition Ringwraith Search. To play, spot a Nazgûl. Shadow: Remove to replace the fellowship’s site with your version of the same site.
Relentless Charge (1U223) Event Ringwraith Maneuver: Exert a Nazgûl to wound every archer companion.
Return to Its Master (1R224) Event Ringwraith Response: If the Ring-bearer wears The One Ring at the end of a skirmish phase, cancel all remaining assignments and assign a Nazgûl to skirmish the Ring-bearer; The One Ring’s game text does not apply during this skirmish.
Sword of Minas Morgul (1U225) Possession Ringwraith Bearer must be Úlairë Lemenya.

He is damage +1.

Skirmish: Exert Úlairë Lemenya to discard a possession borne by a character he is skirmishing.
Their Power Is in Terror (1U226) Event Ringwraith Maneuver: Exert a Nazgûl to wound every ally.
Threshold of Shadow (1U227) Event Ringwraith Skirmish: Make a Nazgûl strength +2 (or +4 if you spot 5 burdens).
The Twilight World (1R228) Event Ringwraith Response: If Ring-bearer puts on The One Ring, exert a Nazgûl to add 2 burdens.
Úlairë Attëa, Keeper of Dol Guldur (1R229) Minion Ringwraith Fierce. Skirmish: Remove to make Úlairë Attëa strength +1 (limit +5).
Úlairë Cantëa, Lieutenant of Dol Guldur (1R230) Minion Ringwraith Fierce. Skirmish: Exert Úlairë Cantëa to discard a weapon borne by a character he is skirmishing.
Úlairë Enquëa, Lieutenant of Morgul (1U231) Minion Ringwraith Fierce. Maneuver: Spot 6 companions (or 5 burdens) and exert Úlairë Enquëa to wound a companion (except the Ring-bearer).
Úlairë Lemenya, Lieutenant of Morgul (1U232) Minion Ringwraith Each companion or ally who bears a condition is strength -2.
Úlairë Nelya, Lieutenant of Morgul (1U233) Minion Ringwraith Fierce. Shadow: Exert Úlairë Nelya and spot an opponent’s site to replace it with your site of the same number.
Úlairë Nertëa, Messenger of Dol Guldur (1U234) Minion Ringwraith When you play Úlairë Nertëa, for each companion over 4, you may play 1 minion from your discard pile.
Úlairë Otsëa, Lieutenant of Morgul (1U235) Minion Ringwraith Shadow: Exert Úlairë Otsëa to make a minion fierce until the regroup phase.
Úlairë Toldëa, Messenger of Morgul (1R236) Minion Ringwraith Fierce. Assignment: Spot 4 burdens to assign a companion (except the Ring-bearer) to skirmish Úlairë Toldëa.
The Witch-king, Lord of Angmar (1R237) Minion Ringwraith Fierce. For each other Nazgûl you can spot, The Witch-king is strength +2.
Wreathed in Shadow (1U238) Condition Ringwraith To play, spot a Nazgûl. Plays to your support area. Archery: Remove to make the fellowship archery total -1.
All Thought Bent on It (1U239) Event Sauron Search.

Maneuver:

Spot a Orc and 5 companions to make the Free Peoples player exert a companion for each companion over 4.
Band of the Eye (1R240) Minion Sauron Response: If this minion wins a skirmish, remove to make the Free Peoples player discard a card at random from hand.
Curse From Mordor (1U241) Event Sauron Shadow: Spot a Orc to discard an condition.
The Dark Lord's Summons (1U242) Condition Sauron Search. To play, spot a Orc. Shadow: Remove to reveal the top card of your draw deck. If it is a card, take it into hand. Otherwise, discard it and one other card from hand.
Despair (1R243) Event Sauron Maneuver: If the total number of burdens and companions in the dead pile is at least 12, spot a Orc to corrupt the Ring-bearer.
Desperate Defense of the Ring (1R244) Condition Sauron To play, exert a Orc. Plays on a companion. Each time bearer is assigned to a skirmish, the Free Peoples player chooses to either discard 3 cards from hand or add a burden.
Desperate Measures (1R245) Event Sauron Maneuver: Spot a Orc and remove a burden to make the Free Peoples player discard top 5 cards from his or her draw deck.
Enduring Evil (1R246) Event Sauron Skirmish: Spot X burdens to make a character skirmishing a Orc strength -X.
Enheartened Foe (1R247) Event Sauron Response: If a Orc wins a skirmish, make that Orc fierce until the regroup phase.
Forces of Mordor (1C248) Event Sauron Shadow: Spot X minions to add .
Gleaming Spires Will Crumble (1U249) Condition Sauron Plays to your support area.

Each Orc skirmishing a character is strength +2.

Discard this condition if your Orc loses a skirmish.
Hate (1R250) Event Sauron Maneuver: Exert a Orc to wound a companion (except the Ring-bearer).
A Host Avails Little (1U251) Event Sauron Search. Maneuver: Spot a Orc and 6 companions to wound a companion (except the Ring-bearer). Do this once for each companion over 5.
The Irresistible Shadow (1R252) Condition Sauron To play, exert a Orc. Plays to your support area. If you can spot 5 burdens and the Free Peoples player has no cards in his or her draw deck, the Ring-bearer is corrupted.
Journey Into Danger (1R253) Condition Sauron Search. To play, exert a Orc. Plays to your support area. While you can spot 5 companions, each companion’s twilight cost is +2.
Mordor Enraged (1R254) Condition Sauron Plays on a minion. Shadow: Exert bearer to add for each archer companion.
Mordor's Strength (1C255) Event Sauron Skirmish: Exert a Orc to wound a character he is skirmishing.
Morgul Hunter (1R256) Minion Sauron For each companion you can spot, this minion is strength +1.
Morgul Skirmisher (1U257) Minion Sauron Maneuver: Remove to exert a Hobbit (except the Ring-bearer).
Morgul Skulker (1U258) Minion Sauron When you play this minion, you may shuffle up to 2 cards from your discard pile into your draw deck.
Morgul Warden (1R259) Minion Sauron For each other Orc you can spot, Morgul Warden is strength +1.
The Number Must Be Few (1U260) Condition Sauron Search. Plays to your support area. While you can spot 7 companions, the move limit for this turn is -1 (to a minimum of 1).
Orc Ambusher (1C261) Minion Sauron Tracker.

The roaming penalty for each minion you play is -1.

Response: If a Free Peoples regroup event is played, exert this minion to cancel that event.
Orc Assassin (1U262) Minion Sauron Tracker.

The roaming penalty for each minion you play is -1.

Assignment: Spot two Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion.
Orc Banner (1R263) Condition Sauron Plays to your support area. Each time a Orc wins a skirmish, each Orc is strength +1 until the regroup phase.
Orc Bowmen (1R264) Condition Sauron Plays to your support area. While you can spot a Orc, add 1 to the minion archery total.
Orc Butchery (1R265) Event Sauron Response: If a companion is killed by a Orc, the Free Peoples player must discard 3 cards from the top of his or her draw deck for each card in the dead pile.
Orc Chieftain (1C266) Minion Sauron When you play a weapon on this minion, add (limit once per turn).
Orc Hunters (1U267) Minion Sauron Skirmish: Exert this minion to wound a character he is skirmishing.
Orc Inquisitor (1C268) Minion Sauron When you play this minion, you may make the Free Peoples player discard a card at random from hand.
Orc Scimitar (1C269) Possession Sauron Bearer must be a Orc. Skirmish: Remove to make bearer strength +1 (limit +3).
Orc Scouting Band (1U270) Minion Sauron Tracker.

The roaming penalty for each minion you play is -1.

Skirmish: Exert this minion to wound a character it is skirmishing.
Orc Soldier (1C271) Minion Sauron Skirmish: Exert this minion to wound a character he is skirmishing.
Orc War Band (1R272) Minion Sauron Skirmish: Exert this minion to wound a character it is skirmishing.
The Ring's Oppression (1C273) Event Sauron Response: If a Orc kills a companion, add 1 burden (or 3 if the Ring-bearer wears The One Ring).
Sauron's Defenses (1U274) Condition Sauron To play, exert a Orc. Plays to your support area. While there are 3 or more companions in the dead pile, the move limit for this turn is -1 (to a minimum of 1).
Seeking It Always (1U275) Condition Sauron Search. Plays to your support area. Response: If a stealth event is played, exert a tracker to cancel that event.
Seeking Its Master (1R276) Condition Sauron Plays to your support area. Shadow: Exert a Orc and remove to draw a card.
Shadow's Reach (1C277) Event Sauron Shadow: Exert a Orc to discard a Free Peoples condition.
Strength Born of Fear (1C278) Condition Sauron Plays to your support area. Skirmish: Remove to make a Orc strength +1.
Thin and Stretched (1R279) Condition Sauron To play, exert a Orc. Plays on the Ring-bearer. Add a burden at the end of each turn during which bearer was not assigned to a skirmish (and another companion was).
Tower Lieutenant (1U280) Minion Sauron Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand.
Under the Watching Eye (1C281) Condition Sauron Search. To play, exert a tracker. Plays to your support area. Each time the fellowship moves, the Free Peoples player must exert a companion.
The Weight of a Legacy (1R282) Condition Sauron To play, exert a Orc. Plays on Aragorn.
You Bring Great Evil (1C283) Condition Sauron To play, spot a Orc. Plays on a companion (except an Elf). While at a sanctuary, bearer cannot heal.
Bilbo, Retired Adventurer (1R284) Ally Shire Fellowship: Exert Bilbo to shuffle a card from your discard pile into your draw deck.
Bilbo's Pipe (1U285) Possession Shire Bearer must be a Hobbit. Fellowship: Discard a pipeweed possession and spot X pipes to shuffle X tales from your discard pile into your draw deck.
Bounder (1C286) Ally Shire Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit’s strength is tripled.
Extraordinary Resilience (1C287) Event Shire Response: If the Ring-bearer is about to heal, remove a burden instead.
Farmer Maggot, Chaser of Rascals (1R288) Ally Shire Fellowship: Exert Farmer Maggot to heal Merry or Pippin.
Frodo, Old Bilbo's Heir (1R289) Companion Shire Ring-bearer (resistance 10). At the start of each of your turns, you may heal a Hobbit ally.
Frodo, Son of Drogo (1C290) Companion Shire Ring-bearer (resistance 10). Fellowship: Exert another companion who has the Frodo signet to heal Frodo.
The Gaffer, Sam's Father (1R291) Ally Shire Fellowship: Exert The Gaffer to heal Frodo or Sam.
The Gaffer's Pipe (1U292) Possession Shire Bearer must be a Hobbit. Fellowship: Discard a pipeweed possession and spot X pipes to remove .
Halfling Deftness (1U293) Event Shire Skirmish: Exert a Hobbit to make him strength +3.
Hobbit Appetite (1C294) Event Shire Fellowship: Add to heal a Hobbit companion X times.
Hobbit Farmer (1C295) Ally Shire While you can spot your site 1, this ally has the game text of that site. Fellowship: Exert this ally and spot opponent’s site 1 to replace it with your site 1.
Hobbit Intuition (1C296) Event Shire Stealth. Skirmish: At sites 1 to 4, cancel a skirmish involving a Hobbit. At any other site, make a Hobbit strength +3.
Hobbit Party Guest (1C297) Ally Shire At the start of each of your turns, heal this ally. Fellowship:Exert this ally to heal another Hobbit ally whose home is site 1.
Hobbit Stealth (1C298) Event Shire Stealth. Skirmish: At sites 1 to 5, cancel a skirmish involving a Hobbit. At any other site, make a Hobbit strength +2.
Hobbit Sword (1C299) Possession Shire Bearer must be a Hobbit.
Longbottom Leaf (1C300) Possession Shire Pipeweed. Plays to your support area. When you play this possession, you may discard up to 2 cards from hand.
Master Proudfoot, Distant Relative of Bilbo (1U301) Ally Shire Fellowship: If the twilight pool has fewer than 3 twilight tokens, add to reveal the top 3 cards of your draw deck. Take all cards revealed into hand and discard the rest.
Merry, Friend to Sam (1R302) Companion Shire Skirmish: If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion.
Merry, From O'er the Brandywine (1C303) Companion Shire While Merry bears a weapon, he is strength +2.
Noble Intentions (1C304) Event Shire Skirmish: Exert a companion (except a Hobbit) to make a Hobbit strength +3.
Old Toby (1C305) Possession Shire Pipeweed.

Plays to your support area.

When you play this possession, you may draw a card.
Pippin, Friend to Frodo (1C306) Companion Shire Your opponent may not discard your tales from play.
Pippin, Hobbit of Some Intelligence (1R307) Companion Shire When you play Pippin, remove a burden or wound from a companion.
Power According to His Stature (1R308) Event Shire Skirmish: Add 1 burden to wound each minion skirmishing the Ring-bearer.
Rosie Cotton, Hobbiton Lass (1U309) Ally Shire Sam is strength +1. Fellowship: Exert Rosie to heal Sam.
Sam, Faithful Companion (1R310) Companion Shire Fellowship: Play Bill the Pony from your draw deck. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Sam, Son of Hamfast (1C311) Companion Shire Fellowship: Exert Sam to remove a burden. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
Sorry About Everything (1C312) Event Shire Fellowship: Exert a Hobbit companion to remove a burden.
Sting (1R313) Possession Shire Bearer must be Frodo. Fellowship: or Regroup: Exert Frodo to reveal an opponent's hand. Remove for each Orc revealed (limit ).
Stone Trolls (1R314) Condition Shire Tale. To play, spot Bilbo. Plays on any character. Limit 1 per character. Each time bearer skirmishes a Troll or Uruk-hai, bearer is strength +3.
Stout and Sturdy (1C315) Event Shire Maneuver or Skirmish: Heal a Hobbit.
A Talent for Not Being Seen (1U316) Condition Shire Stealth. To play, exert a Hobbit. Plays to your support area. Each time the fellowship moves, spot 2 Hobbit companions to make the Shadow number -1 (or spot 4 to make it -2).
There and Back Again (1C317) Condition Shire Tale. Bearer must be a Hobbit companion. Maneuver: Discard this condition to make each Hobbit companion strength +2 until the regroup phase.
Thrór's Map (1R318) Possession Shire Plays to your support area. Fellowship: or Regroup: Exert a Hobbit to play the fellowship’s next site (replacing opponent’s site if necessary).
Bag End (1U319) Site Site Fellowship: Exert a Hobbit to play The Gaffer from your draw deck.
East Road (1U320) Site Site Each companion’s twilight cost is +2.
Farmer Maggot’s Fields (1U321) Site Site Fellowship: Exert a Hobbit to play Merry or Pippin from your draw deck.
Green Dragon Inn (1U322) Site Site Fellowship: Exert a Hobbit to play Sam from your draw deck.
Green Hill Country (1U323) Site Site The twilight cost of each Hobbit is -1.
The Prancing Pony (1U324) Site Site Fellowship: Add a burden to play Aragorn from your draw deck.
Shire Lookout Point (1U325) Site Site Fellowship: Spot Gandalf to play Gandalf’s Cart from your draw deck.
Westfarthing (1C326) Site Site Fellowship: Exert a Hobbit to play a companion or ally; that character’s twilight cost is -1.
Bree Gate (1U327) Site Site While you can spot a ranger, the move limit is +1 for this turn.
Bree Streets (1U328) Site Site The roaming penalty for each Nazgûl you play to Bree Streets is -2.
Breeland Forest (1U329) Site Site Forest. Stealth events may not be played.
Bucklebury Ferry (1U330) Site Site River. While only Hobbits are in the fellowship, there are no assignment and skirmish phases at Bucklebury Ferry.
Ettenmoors (1C331) Site Site Plains. Skirmish: Exert a companion or minion to make that character strength +2.
Midgewater Marshes (1U332) Site Site Marsh. Each time a Hobbit moves to Midgewater Marshes, that Hobbit must exert.
Midgewater Moors (1U333) Site Site Plains. Each time a minion is played, the Free Peoples player discards a card from hand.
Trollshaw Forest (1U334) Site Site Forest. Each time you play a possession or artifact on your companion, draw a card.
Weatherhills (1U335) Site Site Each Nazgûl’s twilight cost is -1.
Weathertop (1U336) Site Site Each Nazgûl at Weathertop is fierce.
Council Courtyard (1C337) Site Site Sanctuary. When the fellowship moves from Council Courtyard, remove .
Ford of Bruinen (1U338) Site Site River. Sanctuary. The twilight cost of the first Nazgûl played at Ford of Bruinen each turn is -5.
Frodo's Bedroom (1U339) Site Site Sanctuary. Fellowship: Play a Hobbit to draw a card.
Rivendell Terrace (1U340) Site Site Sanctuary. Fellowship: Play a Man to draw a card.
Rivendell Valley (1U341) Site Site Sanctuary. Fellowship: Play an Elf to draw a card.
Rivendell Waterfall (1U342) Site Site Forest. Sanctuary. While you can spot a ranger at Rivendell Waterfall, the move limit is +1 for this turn.
Balin's Tomb (1U343) Site Site Underground. Maneuver: Discard a tale from play or from hand to heal your companion.
Dwarrowdelf Chamber (1U344) Site Site Underground. When the fellowship moves to Dwarrowdelf Chamber, Gimli or 2 other companions must exert.
Mithril Mine (1U345) Site Site Underground. Shadow: Remove to play a Shadow weapon from your discard pile.
Moria Lake (1C346) Site Site Marsh. When the fellowship moves to Moria Lake, Frodo or 2 other companions must exert.
Moria Stairway (1U347) Site Site Underground. Each companion and minion bearing a hand weapon is damage +1.
Pass of Caradhras (1U348) Site Site Mountain. Shadow: Spot a minion to play a weather card from your draw deck (limit 1 per turn).
The Bridge of Khazad-dûm (1C349) Site Site Underground. Shadow: Play The Balrog from your draw deck or hand; The Balrog’s twilight cost is -6.
Dimrill Dale (1U350) Site Site Sanctuary. The twilight cost of the first Orc played each Shadow phase is -2.
Galadriel's Glade (1C351) Site Site Sanctuary. Fellowship: Exert an Elf to look at an opponent’s hand.
Lothlórien Woods (1U352) Site Site Forest. Sanctuary. Each ally whose home is site 6 is strength +3.
Anduin Confluence (1U353) Site Site River. When the fellowship moves to Anduin Confluence, discard every ally.
Anduin Wilderland (1C354) Site Site Forest. River. While the fellowship is at Anduin Wilderland, skip the archery phase.
Silverlode Banks (1U355) Site Site River. When the fellowship moves to Silverlode Banks without a ranger, every companion must exert.
Anduin Banks (1C356) Site Site River. For each companion in the fellowship over 4, add 2 to the minion archery total.
Brown Lands (1U357) Site Site River. For each minion archer at Brown Lands, the minion archery total is +1 (limit +4).
Pillars of the Kings (1U358) Site Site River. Fellowship: Discard a card from hand to heal a companion.
Shores of Nen Hithoel (1U359) Site Site River. Shadow: Spot 5 Orc minions to prevent the fellowship from moving again this turn.
Emyn Muil (1U360) Site Site Maneuver: Exert a minion to make that minion fierce until the regroup phase.
Slopes of Amon Hen (1U361) Site Site The twilight cost of each minion is -1.
Summit of Amon Hen (1C362) Site Site When the fellowship moves to Summit of Amon Hen, each Shadow player may draw a card for each burden.
Tol Brandir (1U363) Site Site River. Shadow: Play up to 3 trackers from your discard pile; end your Shadow phase.
Gandalf, The Grey Wizard (1P364) Companion Gandalf Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2.
Aragorn, King in Exile (1P365) Companion Gondor Ranger. At the start of each of your turns, you may heal another companion who has the Aragorn signet.
The Lord of the Rings, Trading Card Game (1M1) Companion Gandalf
The Lord of the Rings, Trading Card Game (1M2) Minion Moria
Lurtz, Servant of Isengard (1M3) Minion Isengard Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase.