User:Teltura/Text2
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Mines of Moria Index ![]() |
Here you will find every card in the Fellowship of the Ring set. Please see that page for additional information.
Standard Cards[edit]
CardName | Culture | CardType | GameText |
---|---|---|---|
CardName | Culture | CardType | GameText |
The One Ring, Isildur's Bane (1R1) | The One Ring | Response: If bearer is about to take a wound, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound, add two burdens instead. | |
The One Ring, The Ruling Ring (1C2) | The One Ring | Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase. While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. | |
Axe Strike (1C3) | Event | Skirmish: Make a Dwarf strength +2 (or +3 if bearing an axe). | |
Battle Fury (1C4) | Event | Skirmish: Exert a Dwarf to make that Dwarf strength +3 and damage +1. | |
Cleaving Blow (1C5) | Event | Skirmish: Make a Dwarf strength +2 and damage +1. | |
Delving (1C6) | Event | Fellowship: Exert a Dwarf companion to draw 3 cards. | |
Dwarf Guard (1C7) | Companion | To play, spot a Dwarf. | |
Dwarven Armor (1C8) | Possession | Bearer must be a Dwarf. Bearer may not be overwhelmed unless his or her strength is tripled. | |
Dwarven Axe (1C9) | Possession | Bearer must be a Dwarf. Each time a player’s minion loses a skirmish to bearer, that player discards the top card from his or her draw deck. | |
Dwarven Heart (1C10) | Condition | Bearer must be a Dwarf. When you play this condition, heal bearer up to two times. At the start of each of your turns, exert bearer. | |
Farin, Dwarven Emissary (1C11) | Companion | To play, spot a Dwarf. While skirmishing an Orc, Farin is strength +2. | |
Gimli, Dwarf of Erebor (1U12) | Companion | Damage +1.
Fellowship: Add | |
Gimli, Son of Gloin (1R13) | Companion | Damage +1. Skirmish: Exert Gimli to make him strength +2. | |
Gimli's Battle Axe (1R14) | Possession | Bearer must be Gimli.
He is damage +1. Each time Gimli wins a skirmish, you may wound an Orc. | |
Gimli's Helm (1R15) | Possession | Bearer must be Gimli. He takes no more than 1 wound during each skirmish phase. Skirmish: Discard Gimli’s Helm to prevent all wounds to him. | |
Greatest Kingdom of My People (1R16) | Condition | Tale. Exert a Dwarf to play this condition. Each time your opponent plays an Orc, that player discards the top card of his or her draw deck. | |
Grimir, Dwarven Elder (1U17) | Ally | Fellowship: Exert Grimir to shuffle a | |
Halls of My Home (1C18) | Event | Fellowship: Exert a Dwarf to reveal the top 3 cards of any draw deck. You may discard 1 Shadow card revealed. Return the rest in any order. | |
Here Lies Balin, Son of Fundin (1C19) | Event | Maneuver: Exert a Dwarf to wound 2 Orcs or to wound 1 Orc twice. | |
Let Them Come! (1C20) | Condition | Each time a Dwarf wins a skirmish against an Orc, discard that Orc. Discard this condition if a Dwarf loses a skirmish. | |
Lord of Moria (1C21) | Condition | Each Dwarf is damage +1. | |
Mithril Shaft (1R22) | Event | Maneuver: Exert a Dwarf to discard cards from the top of your draw deck until you choose to stop (limit 5). Add | |
Nobody Tosses a Dwarf (1R23) | Event | Response: If a Dwarf wins a skirmish, make an opponent discard 3 cards from the top of his or her draw deck. | |
Stairs of Khazad-dûm (1C24) | Condition | Tale.
While a Dwarf skirmishes a | |
Still Draws Breath (1C25) | Event | Response: If a Dwarf wins a skirmish, heal that Dwarf. | |
Their Halls of Stone (1C26) | Event | Skirmish: Make a Dwarf strength +2 (or +4 if at an underground site). | |
Thrarin, Dwarven Smith (1U27) | Ally | Maneuver: Exert Thrarin to allow him to participate in archery fire and skirmishes until the regroup phase. | |
Wealth of Moria (1R28) | Event | Fellowship: Spot a Dwarf to reveal the top 3 cards of your draw deck. Take all Free Peoples cards revealed into hand and discard the rest. | |
Ancient Enmity (1U29) | Event | Skirmish: Make an Elf strength +1. If a minion loses this skirmish to that Elf, that minion’s owner discards 2 cards at random from hand. | |
Arwen, Daughter of Elrond (1R30) | Companion | Ranger. While skirmishing a Nazgûl, Arwen is strength +3. | |
Asfaloth (1U31) | Possession | Bearer must be an Elf. When played on Arwen, Asfaloth’s twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site. | |
Border Defenses (1C32) | Event | Skirmish: Make an Elf strength +2 (or +4 if skirmishing an archer). | |
Bow of the Galadhrim (1R33) | Possession | Bearer must be Legolas. Each time Legolas wins a skirmish, you may wound a minion. | |
Celeborn, Lord of Lorien (1R34) | Ally | Fellowship: Exert Celeborn to heal an | |
The Council of Elrond (1R35) | Event | Fellowship: Spot an Elf to play a tale from your draw deck. | |
Curse Their Foul Feet! (1R36) | Event | Fellowship: Exert an Elf to reveal an opponent’s hand. That player discards a card from hand for each Orc revealed. | |
Defiance (1C37) | Event | Skirmish: Make an Elf strength +2 (or +4 if skirmishing a Nazgûl). | |
Double Shot (1R38) | Event | Archery: Spot an Elf archer companion to make the fellowship archery total +1. | |
Elf-song (1C39) | Event | Fellowship: Spot an Elf to remove a burden. | |
Elrond, Lord of Rivendell (1R40) | Ally | To play, spot Gandalf or an Elf.
At the start of each of your turns, heal every ally whose home is site 3. Fellowship: Exert Elrond to draw a card. | |
Elven Bow (1C41) | Possession | Bearer must be an Elf. Bearer is an archer. | |
Elven Cloak (1C42) | Possession | To play, spot an Elf. Bearer must be a companion. The minion archery total is -1. | |
Far-seeing Eyes (1C43) | Condition | Each time you play an Elf, choose an opponent to discard a card from hand. | |
Foul Creation (1U44) | Event | Fellowship: Exert an Elf to reveal an opponent’s hand. You may discard a | |
Galadriel, Lady of Light (1R45) | Ally | At the start of each of your turns, heal every ally whose home is site 6. Fellowship: Exert Galadriel to play an Elf for free. | |
Gift of Boats (1U46) | Condition | To play, exert an Elf ally. When the fellowship is at a river during the fellowship phase, the move limit for this turn is +1. | |
Gwemegil (1R47) | Possession | Bearer must be Arwen.
She is damage +1. Skirmish: Exert Arwen or discard 2 cards from hand to make her strength +1. | |
Haldir, Elf of the Golden Wood (1U48) | Companion | To play, spot an Elf. While Haldir is at site 6, 7, or 8, he is strength +2. | |
The Last Alliance of Elves and Men (1R49) | Condition | Tale. Bearer must be a | |
Legolas, Greenleaf (1R50) | Companion | Archer. Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total. | |
Legolas, Prince of Mirkwood (1U51) | Companion | Archer. While skirmishing a Nazgûl, Legolas is strength +3. | |
Lightfootedness (1C52) | Event | Archery: Spot an Elf companion to make the minion archery total -1. | |
Lórien Elf (1C53) | Companion | To play, spot an Elf. | |
Mallorn-trees (1U54) | Condition | Fellowship: Reveal an | |
The Mirror of Galadriel (1R55) | Possession | Plays to your support area.
Each Elf ally whose home is site 6 is strength +1. Fellowship: Exert Galadriel to look at 2 cards at random from an opponent's hand. Discard one and replace the other. | |
Orophin, Lorien Bowman (1U56) | Ally | Archer. Archery: Exert Orophin to wound an Uruk-hai. | |
Rúmil, Elven Protector (1U57) | Ally | Archer. Archery: Exert Rúmil to wound an Orc. | |
The Seen and the Unseen (1C58) | Event | Fellowship: Exert 2 Elves to discard a condition. | |
Shoulder to Shoulder (1C59) | Condition | Maneuver: Add | |
Silinde, Elf of Mirkwood (1U60) | Ally | While you can spot your site 3, Silinde has the game text of that site. | |
Songs of the Blessed Realm (1C61) | Condition | Plays to your support area.
Each time you play an | |
The Splendor of Their Banners (1R62) | Condition | Tale. Bearer must be an Elf companion. Archery: If bearer is an archer, exert bearer to make the fellowship archery total +1. | |
Stand Against Darkness (1U63) | Event | Maneuver: Exert an Elf to discard a | |
Support of the Last Homely House (1U64) | Event | Maneuver: Exert an Elf ally whose home is site 3. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes. | |
Swan-ship of the Galadhrim (1U65) | Event | Maneuver: Exert an Elf ally whose home is site 6. Until the regroup phase, that ally is strength +3 and participates in archery fire and skirmishes. | |
The Tale of Gil-galad (1R66) | Condition | Tale. Bearer must be an Elf. Skirmish: Discard this condition to make bearer strength +2. | |
Uruviel, Maid of Lorien (1C67) | Ally | While you can spot your site 6, Uruviel has the game text of that site. | |
The White Arrows of Lórien (1C68) | Condition | Tale. Bearer must be an Elf companion. Archery: If bearer is an archer, exert bearer to make an opponent discard 2 cards at random from hand. | |
Albert Dreary, Entertainer From Bree (1R69) | Ally | To play, spot Gandalf.
Maneuver: Exert Albert Dreary to discard a | |
Barliman Butterbur, Prancing Pony Proprietor (1U70) | Ally | Fellowship: Exert Barliman Butterbur to take a | |
Durin’s Secret (1R71) | Event | Fellowship: Spot Gandalf, a Dwarf, and an Elf to make the move limit for this turn +1. | |
Gandalf, Friend of the Shirefolk (1R72) | Companion | Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. | |
Gandalf's Cart (1U73) | Possession | Fellowship: Stack a Free Peoples artifact (or possession) from hand on this card, or play a card stacked here as if played from hand. | |
Gandalf’s Pipe (1U74) | Possession | Bearer must be Gandalf. Fellowship: Discard a pipeweed possession and spot X pipes to remove X burdens. | |
Glamdring (1R75) | Possession | Bearer must be Gandalf.
He is damage +1. Fellowship: or Regroup: Exert Gandalf to reveal an opponent’s hand. Remove | |
Intimidate (1C76) | Event | Spell. Response: If a companion is about to take a wound, spot Gandalf to prevent that wound. | |
Let Folly Be Our Cloak (1U77) | Event | Fellowship: Exert X companions to remove | |
Mysterious Wizard (1C78) | Event | Spell. Skirmish: Make Gandalf strength +2 (or +4 if there are 4 or fewer burdens on the Ring-bearer). | |
The Nine Walkers (1R79) | Condition | To play, spot Gandalf. Each time you play a companion whose race you cannot spot, that companion’s twilight cost is -2. | |
Ottar, Man of Laketown (1R80) | Ally | To play, spot Gandalf. Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. | |
Questions That Need Answering (1R81) | Event | Spell. Fellowship: If the twilight pool has fewer than 3 twilight tokens, spot Gandalf to look at the top 4 cards of your draw deck. Take 2 of those cards into hand and discard the rest. | |
Risk a Little Light (1C82) | Event | Spell. Fellowship: If the twilight pool has fewer than 2 twilight tokens, spot Gandalf to look at the top 2 cards of your draw deck. Take one into hand and discard the other. | |
Servant of the Secret Fire (1R83) | Event | Spell. Skirmish: Spot Gandalf to make a minion strength -3. | |
Sleep, Caradhras (1C84) | Event | Spell. Fellowship: Exert Gandalf to discard every condition. | |
Strength of Spirit (1C85) | Event | Spell. Response: If a companion is about to exert, spot Gandalf to place no token for that exertion. | |
Treachery Deeper Than You Know (1C86) | Event | Spell. Fellowship: Spot Gandalf to reveal an opponent’s hand. | |
A Wizard Is Never Late (1R87) | Event | Fellowship: Play a | |
An Able Guide (1R88) | Event | Regroup: Spot a ranger to remove | |
Aragorn, Ranger of the North (1R89) | Companion | Ranger. Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. | |
Aragorn’s Bow (1R90) | Possession | Bearer must be Aragorn.
He is an archer. Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. | |
Aragorn’s Pipe (1U91) | Possession | Bearer must be a | |
Armor (1C92) | Possession | Bearer must be a Man. Bearer takes no more than 1 wound during each skirmish phase. | |
Arwen's Fate (1R93) | Event | Skirmish: Exert Aragorn to make Arwen strength +3, or exert Arwen to make Aragorn strength +3. | |
Athelas (1U94) | Possession | Bearer must be a | |
Blade of Gondor (1R95) | Possession | Bearer must be Boromir.
He is damage +1. Skirmish: Exert Boromir to wound an Orc or Uruk-hai he is skirmishing. | |
Boromir, Lord of Gondor (1R96) | Companion | Ranger. Boromir is not overwhelmed unless his strength is tripled. | |
Boromir, Son of Denethor (1U97) | Companion | Skirmish: Exert Boromir to make a Hobbit strength +3. | |
Boromir's Cloak (1U98) | Possession | Bearer must be Boromir. Maneuver: Exert Boromir to discard a weather condition. | |
Change of Plans (1R99) | Event | Regroup: Exert a ranger to make an opponent shuffle his or her hand into his or her draw deck and draw 8 cards. | |
The Choice of Lúthien (1R100) | Condition | Tale. Maneuver: Exert Aragorn to heal Arwen, or exert Arwen to heal Aragorn. | |
Coat of Mail (1C101) | Possession | Bearer must be a Man. Bearer may not be overwhelmed unless his or her strength is tripled. | |
Dagger Strike (1C102) | Event | Skirmish: Make a | |
Elendil's Valor (1C103) | Event | Maneuver: Make a | |
Eregion's Trails (1C104) | Event | Maneuver: Exert a ranger to make each roaming minion strength -3 until the regroup phase. | |
Foes of Mordor (1U105) | Condition | Maneuver: Exert a | |
Gondor's Vengeance (1C106) | Event | Regroup: Exert a ranger companion to discard a minion. | |
Great Shield (1C107) | Possession | Bearer must be a Man. The minion archery total is -1. | |
No Stranger to the Shadows (1U108) | Condition | Bearer must be a ranger. Limit 1 per ranger. Each site's Shadow number is -1. | |
One Whom Men Would Follow (1U109) | Event | Maneuver: Exert Aragorn and spot an ally. Until the regroup phase, that ally is strength +2 and participates in archery fire and skirmishes. | |
Pathfinder (1C110) | Event | Fellowship:or Regroup: Spot a ranger to play the fellowship’s next site (replacing opponent’s site if necessary). | |
Pursuit Just Behind (1R111) | Event | Regroup: Exert a ranger companion to wound every minion. | |
Ranger’s Sword (1U112) | Possession | Bearer must be Aragorn. He is damage +1. | |
A Ranger's Versatility (1U113) | Event | Maneuver: Spot a ranger at a river or forest to exhaust up to 2 minions. | |
The Saga of Elendil (1R114) | Condition | Tale. Bearer must be a | |
Strength of Kings (1R115) | Event | Response: If a Skirmish: event is played during a skirmish involving a | |
Swordarm of the White Tower (1C116) | Event | Skirmish: Make a | |
Swordsman of the Northern Kingdom (1C117) | Event | Skirmish: Make a ranger strength +2 (or +4 when skirmishing a roaming minion). | |
Valiant Man of the West (1R118) | Event | Maneuver: Make Aragorn defender +1 and he takes no more than 1 wound during each skirmish phase until the regroup phase. | |
What Are They? (1C119) | Event | Maneuver: Spot a ranger to discard a roaming minion. | |
Alive and Unspoiled (1R120) | Condition | To play, exert an Uruk-hai.
Shadow: Remove | |
Bred for Battle (1C121) | Event | Skirmish: Exert an Uruk-hai to make it strength +3. | |
Breeding Pit (1C122) | Event | Response: If you play an Uruk-hai, take all copies of that card in your discard pile and place them beneath your draw deck. | |
Caradhras Has Not Forgiven Us (1R123) | Event | Spell. Weather.
Maneuver: Exert a | |
Cruel Caradhras (1R124) | Event | Spell. Weather.
Maneuver: Exert a | |
Greed (1R125) | Condition | To play, spot an Uruk-hai.
Maneuver: Spot 6 companions and remove | |
Hunt Them Down! (1U126) | Event | Maneuver: Make an Uruk-hai fierce until the regroup phase. | |
Lurtz, Servant of Isengard (1R127) | Minion | Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. | |
Lurtz's Battle Cry (1R128) | Event | Skirmish: Make an Uruk-hai strength -1 and damage +1. | |
The Misadventure of Mr. Underhill (1R129) | Condition | To play, exert an Uruk-hai. The twilight cost of each companion played to a site which is not a sanctuary is +2. | |
No Ordinary Storm (1U130) | Condition | Each time you play a weather condition, exert a | |
Orthanc Assassin (1R131) | Minion | Archer. Damage +1. | |
Parry (1R132) | Event | Maneuver: Spot an Uruk-hai to cancel the strength bonus from a possession until the regroup phase. | |
Saruman's Ambition (1C133) | Condition | The twilight cost of your | |
Saruman's Chill (1C134) | Condition | Spell. Weather. To play, exert a | |
Saruman's Frost (1U135) | Condition | Spell. Weather. To play, exert a | |
Saruman's Power (1U136) | Event | Spell.
Shadow: Exert a | |
Saruman's Reach (1R137) | Event | Search. Maneuver: Exert an Uruk-hai to make the opponent choose to either exert 2 companions or make the Ring-bearer put on The One Ring until the regroup phase. | |
Saruman's Snows (1C138) | Condition | Spell. Weather. To play, exert a | |
Savagery to Match Their Numbers (1R139) | Event | Skirmish: Make an Uruk-hai strength +2, or spot 5 companions to make an Uruk-hai strength +4 and fierce until the regroup phase. | |
Spies of Saruman (1R140) | Condition | To play, exert a | |
Their Arrows Enrage (1C141) | Condition | To play, spot Saruman or an Uruk-hai. Plays to your support area. Each archer companion and archer ally is strength -1. | |
Traitor's Voice (1U142) | Condition | Search. To play, spot an Uruk-hai. While the Ring-bearer is exhausted or you can spot 5 burdens, the move limit for this turn is -1 (to a minimum of 1). | |
Troop of Uruk-hai (1R143) | Minion | Damage +1. A character skirmishing this minion does not gain strength bonuses from weapons. | |
Uruk Bloodlust (1C144) | Condition | Response: If your Uruk-hai wins a skirmish, remove | |
Uruk Brood (1C145) | Minion | Damage +1.
Skirmish: Remove | |
Uruk Fighter (1C146) | Minion | Damage +1. Maneuver: Spot 5 companions to make this minion fierce until the regroup phase. | |
Uruk Guard (1R147) | Minion | Damage +1. Assignment: Exert this minion and spot a companion to prevent the opponent from assigning that companion to this minion. | |
Uruk Lieutenant (1R148) | Minion | Damage +1. This minion is strength +1 for each other Uruk-hai you can spot. | |
Uruk Messenger (1C149) | Minion | Damage +1. While you can spot a weather condition, this minion is strength +3. | |
Uruk Rager (1C150) | Minion | Damage +1. Each time this minion wins a skirmish, the Free Peoples player must discard the top 2 cards of his or her draw deck. | |
Uruk Savage (1C151) | Minion | Damage +1. (When this minion wins a skirmish, add 1 extra wound to the defender.) | |
Uruk Shaman (1C152) | Minion | Damage +1.
Maneuver: Remove | |
Uruk Slayer (1U153) | Minion | Damage +1.
Skirmish: Remove | |
Uruk Soldier (1C154) | Minion | Damage +1. When you play this minion, you may make the Free Peoples player discard the top card of his or her draw deck. | |
Uruk Spy (1R155) | Minion | Response: If the Ring-bearer puts on The One Ring, exert this minion. Discard a card from the top of your draw deck for each | |
Uruk Warrior (1C156) | Minion | Damage +1. Maneuver: Spot 6 companions to make this minion fierce until the regroup phase. | |
Uruk-hai Armory (1C157) | Condition | While you can spot an Uruk-hai, the fellowship archery total is -1. | |
Uruk-hai Raiding Party (1C158) | Minion | Damage +1. (When this minion wins a skirmish, add 1 extra wound to the defender.) | |
Uruk-hai Rampage (1U159) | Condition | To play, spot an Uruk-hai.
Response: If your Uruk-hai wins a skirmish, remove | |
Uruk-hai Sword (1C160) | Possession | Bearer must be an Uruk-hai. Each time bearer wins a skirmish, the Free Peoples player must discard the top card of his or her draw deck. | |
Wariness (1U161) | Event | Search. Response: If a stealth event is played, exert or discard your Uruk-hai to cancel that event. | |
Worry (1U162) | Condition | To play, exert an Uruk-hai. Each time an Uruk-hai wins a skirmish, the opponent must choose to either exert the Ring-bearer or add a burden. | |
Ancient Chieftain (1R163) | Minion | For each other | |
Bitter Hatred (1U164) | Event | Archery: Spot a | |
Cave Troll of Moria, Scourge of the Black Pit (1R165) | Minion | Damage +1. Fierce. To play, spot a | |
Cave Troll's Hammer (1R166) | Possession | Bearer must be Cave Troll of Moria. Cave Troll of Moria is damage +1. | |
Denizens Enraged (1R167) | Event | Skirmish: Make a | |
Drums in the Deep (1C168) | Event | Skirmish: Make a | |
The End Comes (1R169) | Event | Assignment: Spot 5 | |
Fool of a Took! (1R170) | Event | Shadow: Spot a Hobbit (except the Ring-bearer) to reveal cards from the top of your draw deck until you reveal one that is not a | |
Frenzy (1C171) | Event | Assignment: Assign an exhausted companion (except the Ring-bearer) to skirmish a | |
Goblin Archer (1R172) | Minion | Archer. While you can spot another | |
Goblin Armory (1R173) | Condition | Each time you play a | |
Goblin Backstabber (1C174) | Minion | This minion is damage +2 while in the same skirmish as another | |
Goblin Domain (1R175) | Condition | Search. To play, spot a | |
Goblin Marksman (1C176) | Minion | Archer. (Add 1 to the minion archery total.) | |
Goblin Patrol Troop (1C177) | Minion | ||
Goblin Runner (1U178) | Minion | When you play this minion, you may add | |
Goblin Scavengers (1C179) | Minion | When you play this minion, you may play a weapon from your discard pile on your | |
Goblin Scimitar (1C180) | Possession | Bearer must be a | |
Goblin Sneak (1U181) | Minion | When you play this minion, you may place a | |
Goblin Spear (1C182) | Possession | Bearer must be a | |
Goblin Swarms (1R183) | Condition | Plays to your support area.
Response: If your | |
Goblin Wallcrawler (1C184) | Minion | While at an underground site, this minion is strength +2.
While you can spot another | |
Goblin Warrior (1C185) | Minion | When you play this minion, you may discard a | |
Guard Commander (1R186) | Minion | Skirmish: Remove | |
Host of Thousands (1C187) | Event | Shadow: Play a | |
The Long Dark (1U188) | Condition | When the fellowship moves to site 4 or 5, add | |
Lost to the Goblins (1R189) | Event | Response: If the Ring-bearer exerts or takes a wound, discard a card from the top of your draw deck for each | |
Moria Axe (1R190) | Possession | Bearer must be a Bearer is damage +1. Skirmish: Exert bearer to make him strength +2. | |
Moria Scout (1C191) | Minion | When you play this minion, spot an Elf to add | |
Pinned Down (1C192) | Condition | While you can spot a | |
Plundered Armories (1C193) | Condition | Response: If your | |
Relentless (1U194) | Event | Search.
Response: If a stealth event is played, spot 3 | |
Relics of Moria (1R195) | Condition | Shadow: Remove | |
They Are Coming (1C196) | Condition | Shadow: Discard 3 cards from hand to play a | |
Threat of the Unknown (1C197) | Event | Shadow: Exert your | |
Through the Misty Mountains (1U198) | Condition | Search. To play, exert a | |
Troll’s Keyward (1R199) | Minion | Cave Troll of Moria’s twilight cost is -2. | |
The Underdeeps of Moria (1R200) | Condition | Shadow: Remove | |
Unfamiliar Territory (1C201) | Event | Skirmish: Make a | |
What Is This New Devilry? (1U202) | Condition | Search. To play, exert a | |
All Blades Perish (1U203) | Event | Response: If a Nazgûl is about to take a wound, prevent that wound. | |
All Veils Removed (1R204) | Event | Skirmish: Make a Nazgûl strength +2 (or +5 if the Ring-bearer wears The One Ring). | |
Beauty Is Fading (1R205) | Event | Maneuver: Exert a Nazgûl to discard a Free Peoples possession or Free Peoples condition. If you can spot no such card, discard an ally or companion (except the Ring-bearer) instead. | |
Bent on Discovery (1R206) | Condition | Search.
At the beginning of each of your Shadow phases, draw 1 card. At the end of each of your Shadow phases, exert a Nazgûl or discard this condition. | |
Black Breath (1U207) | Condition | Skirmish: Transfer this condition from your support area to a character skirmishing a Nazgûl. Burdens and wounds may not be removed from bearer. | |
Black Steed (1R208) | Possession | Bearer must be a Nazgûl. While at a plains site, bearer is strength +2. Discard this possession when at an underground site. | |
Blade Tip (1U209) | Condition | Response: If your Nazgûl wins a skirmish, transfer this condition from your support area to the losing character. Limit 1 per character. Wound bearer at the start of each fellowship phase. (If bearer is the Ring-bearer, add a burden instead.) | |
Dark Whispers (1R210) | Event | Skirmish: Spot 3 burdens to make a Nazgûl strength +1 and damage +1, or spot 6 burdens to make a Nazgûl strength +3 and damage +2. | |
Drawn to Its Power (1U211) | Condition | Each time a Nazgûl wins a skirmish, add a burden. | |
Fear (1R212) | Event | Search. Maneuver: Exert your Nazgûl to discard an ally. | |
Frozen by Fear (1U213) | Event | Skirmish: Make a Nazgûl strength +2 (or +3 if the Ring-bearer is assigned to a skirmish that has not resolved). | |
In the Ringwraith's Wake (1R214) | Event | Response: If a Nazgûl wins a skirmish, the Free Peoples player chooses to either exert the Ring-bearer or add a burden. | |
The Master's Will (1U215) | Event | Search.
Shadow: Spot X Nazgûl to reveal the top X cards of your draw deck. Take into your hand all | |
Morgul Blade (1R216) | Possession | Bearer must be a Nazgûl.
This weapon may be borne in addition to 1 other hand weapon. Skirmish: Discard this possession to transfer Blade Tip from your support area or discard pile to a companion bearer is skirmishing. | |
Morgul Gates (1R217) | Event | Shadow: Play a Nazgûl. His twilight cost is -2. | |
Nazgûl Sword (1U218) | Possession | Bearer must be a Nazgûl. While you can spot 3 burdens, bearer is damage +1. | |
The Nine Servants of Sauron (1U219) | Condition | Search. Each time you play a Nazgûl, you may exert a Hobbit (except the Ring-bearer). | |
Not Easily Destroyed (1U220) | Condition | Maneuver or Skirmish: Remove | |
The Pale Blade (1R221) | Possession | Bearer must be The Witch-king. He is damage +1. Response: If The Witch-king wins a skirmish, exert him to discard a Free Peoples condition. | |
Paths Seldom Trodden (1U222) | Condition | Search. To play, spot a Nazgûl.
Shadow: Remove | |
Relentless Charge (1U223) | Event | Maneuver: Exert a Nazgûl to wound every archer companion. | |
Return to Its Master (1R224) | Event | Response: If the Ring-bearer wears The One Ring at the end of a skirmish phase, cancel all remaining assignments and assign a Nazgûl to skirmish the Ring-bearer; The One Ring’s game text does not apply during this skirmish. | |
Sword of Minas Morgul (1U225) | Possession | Bearer must be Úlairë Lemenya.
He is damage +1. Skirmish: Exert Úlairë Lemenya to discard a possession borne by a character he is skirmishing. | |
Their Power Is in Terror (1U226) | Event | Maneuver: Exert a Nazgûl to wound every ally. | |
Threshold of Shadow (1U227) | Event | Skirmish: Make a Nazgûl strength +2 (or +4 if you spot 5 burdens). | |
The Twilight World (1R228) | Event | Response: If Ring-bearer puts on The One Ring, exert a Nazgûl to add 2 burdens. | |
Úlairë Attëa, Keeper of Dol Guldur (1R229) | Minion | Fierce.
Skirmish: Remove | |
Úlairë Cantëa, Lieutenant of Dol Guldur (1R230) | Minion | Fierce. Skirmish: Exert Úlairë Cantëa to discard a weapon borne by a character he is skirmishing. | |
Úlairë Enquëa, Lieutenant of Morgul (1U231) | Minion | Fierce. Maneuver: Spot 6 companions (or 5 burdens) and exert Úlairë Enquëa to wound a companion (except the Ring-bearer). | |
Úlairë Lemenya, Lieutenant of Morgul (1U232) | Minion | Each companion or ally who bears a | |
Úlairë Nelya, Lieutenant of Morgul (1U233) | Minion | Fierce. Shadow: Exert Úlairë Nelya and spot an opponent’s site to replace it with your site of the same number. | |
Úlairë Nertëa, Messenger of Dol Guldur (1U234) | Minion | When you play Úlairë Nertëa, for each companion over 4, you may play 1 minion from your discard pile. | |
Úlairë Otsëa, Lieutenant of Morgul (1U235) | Minion | Shadow: Exert Úlairë Otsëa to make a | |
Úlairë Toldëa, Messenger of Morgul (1R236) | Minion | Fierce. Assignment: Spot 4 burdens to assign a companion (except the Ring-bearer) to skirmish Úlairë Toldëa. | |
The Witch-king, Lord of Angmar (1R237) | Minion | Fierce. For each other Nazgûl you can spot, The Witch-king is strength +2. | |
Wreathed in Shadow (1U238) | Condition | To play, spot a Nazgûl. Plays to your support area.
Archery: Remove | |
All Thought Bent on It (1U239) | Event | Search.
Maneuver: Spot a | |
Band of the Eye (1R240) | Minion | Response: If this minion wins a skirmish, remove | |
Curse From Mordor (1U241) | Event | Shadow: Spot a | |
The Dark Lord's Summons (1U242) | Condition | Search. To play, spot a | |
Despair (1R243) | Event | Maneuver: If the total number of burdens and companions in the dead pile is at least 12, spot a | |
Desperate Defense of the Ring (1R244) | Condition | To play, exert a | |
Desperate Measures (1R245) | Event | Maneuver: Spot a | |
Enduring Evil (1R246) | Event | Skirmish: Spot X burdens to make a character skirmishing a | |
Enheartened Foe (1R247) | Event | Response: If a | |
Forces of Mordor (1C248) | Event | Shadow: Spot X | |
Gleaming Spires Will Crumble (1U249) | Condition | Plays to your support area.
Each | |
Hate (1R250) | Event | Maneuver: Exert a | |
A Host Avails Little (1U251) | Event | Search.
Maneuver: Spot a | |
The Irresistible Shadow (1R252) | Condition | To play, exert a | |
Journey Into Danger (1R253) | Condition | Search. To play, exert a | |
Mordor Enraged (1R254) | Condition | Plays on a | |
Mordor's Strength (1C255) | Event | Skirmish: Exert a | |
Morgul Hunter (1R256) | Minion | For each companion you can spot, this minion is strength +1. | |
Morgul Skirmisher (1U257) | Minion | Maneuver: Remove | |
Morgul Skulker (1U258) | Minion | When you play this minion, you may shuffle up to 2 | |
Morgul Warden (1R259) | Minion | For each other | |
The Number Must Be Few (1U260) | Condition | Search. Plays to your support area. While you can spot 7 companions, the move limit for this turn is -1 (to a minimum of 1). | |
Orc Ambusher (1C261) | Minion | Tracker. Response: If a Free Peoples regroup event is played, exert this minion to cancel that event. | |
Orc Assassin (1U262) | Minion | Tracker. Assignment: Spot two Hobbit companions to make the Free Peoples player assign a Hobbit to skirmish this minion. | |
Orc Banner (1R263) | Condition | Plays to your support area.
Each time a | |
Orc Bowmen (1R264) | Condition | Plays to your support area.
While you can spot a | |
Orc Butchery (1R265) | Event | Response: If a companion is killed by a | |
Orc Chieftain (1C266) | Minion | When you play a weapon on this minion, add | |
Orc Hunters (1U267) | Minion | Skirmish: Exert this minion to wound a character he is skirmishing. | |
Orc Inquisitor (1C268) | Minion | When you play this minion, you may make the Free Peoples player discard a card at random from hand. | |
Orc Scimitar (1C269) | Possession | Bearer must be a | |
Orc Scouting Band (1U270) | Minion | Tracker. Skirmish: Exert this minion to wound a character it is skirmishing. | |
Orc Soldier (1C271) | Minion | Skirmish: Exert this minion to wound a character he is skirmishing. | |
Orc War Band (1R272) | Minion | Skirmish: Exert this minion to wound a character it is skirmishing. | |
The Ring's Oppression (1C273) | Event | Response: If a | |
Sauron's Defenses (1U274) | Condition | To play, exert a | |
Seeking It Always (1U275) | Condition | Search. Plays to your support area.
Response: If a stealth event is played, exert a | |
Seeking Its Master (1R276) | Condition | Plays to your support area.
Shadow: Exert a | |
Shadow's Reach (1C277) | Event | Shadow: Exert a | |
Strength Born of Fear (1C278) | Condition | Plays to your support area.
Skirmish: Remove | |
Thin and Stretched (1R279) | Condition | To play, exert a | |
Tower Lieutenant (1U280) | Minion | Each time this minion wins a skirmish, the Free Peoples player discards 2 cards at random from hand. | |
Under the Watching Eye (1C281) | Condition | Search. To play, exert a | |
The Weight of a Legacy (1R282) | Condition | To play, exert a | |
You Bring Great Evil (1C283) | Condition | To play, spot a | |
Bilbo, Retired Adventurer (1R284) | Ally | Fellowship: Exert Bilbo to shuffle a | |
Bilbo's Pipe (1U285) | Possession | Bearer must be a Hobbit. Fellowship: Discard a pipeweed possession and spot X pipes to shuffle X tales from your discard pile into your draw deck. | |
Bounder (1C286) | Ally | Skirmish: Exert this ally to prevent a Hobbit from being overwhelmed unless that Hobbit’s strength is tripled. | |
Extraordinary Resilience (1C287) | Event | Response: If the Ring-bearer is about to heal, remove a burden instead. | |
Farmer Maggot, Chaser of Rascals (1R288) | Ally | Fellowship: Exert Farmer Maggot to heal Merry or Pippin. | |
Frodo, Old Bilbo's Heir (1R289) | Companion | Ring-bearer (resistance 10). At the start of each of your turns, you may heal a Hobbit ally. | |
Frodo, Son of Drogo (1C290) | Companion | Ring-bearer (resistance 10). Fellowship: Exert another companion who has the Frodo signet to heal Frodo. | |
The Gaffer, Sam's Father (1R291) | Ally | Fellowship: Exert The Gaffer to heal Frodo or Sam. | |
The Gaffer's Pipe (1U292) | Possession | Bearer must be a Hobbit.
Fellowship: Discard a pipeweed possession and spot X pipes to remove | |
Halfling Deftness (1U293) | Event | Skirmish: Exert a Hobbit to make him strength +3. | |
Hobbit Appetite (1C294) | Event | Fellowship: Add | |
Hobbit Farmer (1C295) | Ally | While you can spot your site 1, this ally has the game text of that site. Fellowship: Exert this ally and spot opponent’s site 1 to replace it with your site 1. | |
Hobbit Intuition (1C296) | Event | Stealth. Skirmish: At sites 1 to 4, cancel a skirmish involving a Hobbit. At any other site, make a Hobbit strength +3. | |
Hobbit Party Guest (1C297) | Ally | At the start of each of your turns, heal this ally. Fellowship:Exert this ally to heal another Hobbit ally whose home is site 1. | |
Hobbit Stealth (1C298) | Event | Stealth. Skirmish: At sites 1 to 5, cancel a skirmish involving a Hobbit. At any other site, make a Hobbit strength +2. | |
Hobbit Sword (1C299) | Possession | Bearer must be a Hobbit. | |
Longbottom Leaf (1C300) | Possession | Pipeweed. Plays to your support area. When you play this possession, you may discard up to 2 cards from hand. | |
Master Proudfoot, Distant Relative of Bilbo (1U301) | Ally | Fellowship: If the twilight pool has fewer than 3 twilight tokens, add | |
Merry, Friend to Sam (1R302) | Companion | Skirmish: If Merry is not assigned to a skirmish, exert him twice to add his strength to another companion. | |
Merry, From O'er the Brandywine (1C303) | Companion | While Merry bears a weapon, he is strength +2. | |
Noble Intentions (1C304) | Event | Skirmish: Exert a companion (except a Hobbit) to make a Hobbit strength +3. | |
Old Toby (1C305) | Possession | Pipeweed.
Plays to your support area. When you play this possession, you may draw a card. | |
Pippin, Friend to Frodo (1C306) | Companion | Your opponent may not discard your | |
Pippin, Hobbit of Some Intelligence (1R307) | Companion | When you play Pippin, remove a burden or wound from a companion. | |
Power According to His Stature (1R308) | Event | Skirmish: Add 1 burden to wound each minion skirmishing the Ring-bearer. | |
Rosie Cotton, Hobbiton Lass (1U309) | Ally | Sam is strength +1. Fellowship: Exert Rosie to heal Sam. | |
Sam, Faithful Companion (1R310) | Companion | Fellowship: Play Bill the Pony from your draw deck. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). | |
Sam, Son of Hamfast (1C311) | Companion | Fellowship: Exert Sam to remove a burden. Response: If Frodo dies, make Sam the Ring-bearer (resistance 5). | |
Sorry About Everything (1C312) | Event | Fellowship: Exert a Hobbit companion to remove a burden. | |
Sting (1R313) | Possession | Bearer must be Frodo.
Fellowship: or Regroup: Exert Frodo to reveal an opponent's hand. Remove | |
Stone Trolls (1R314) | Condition | Tale. To play, spot Bilbo. Plays on any character. Limit 1 per character. Each time bearer skirmishes a Troll or Uruk-hai, bearer is strength +3. | |
Stout and Sturdy (1C315) | Event | Maneuver or Skirmish: Heal a Hobbit. | |
A Talent for Not Being Seen (1U316) | Condition | Stealth. To play, exert a Hobbit. Plays to your support area. Each time the fellowship moves, spot 2 Hobbit companions to make the Shadow number -1 (or spot 4 to make it -2). | |
There and Back Again (1C317) | Condition | Tale. Bearer must be a Hobbit companion. Maneuver: Discard this condition to make each Hobbit companion strength +2 until the regroup phase. | |
Thrór's Map (1R318) | Possession | Plays to your support area. Fellowship: or Regroup: Exert a Hobbit to play the fellowship’s next site (replacing opponent’s site if necessary). | |
Bag End (1U319) | Site | Fellowship: Exert a Hobbit to play The Gaffer from your draw deck. | |
East Road (1U320) | Site | Each companion’s twilight cost is +2. | |
Farmer Maggot’s Fields (1U321) | Site | Fellowship: Exert a Hobbit to play Merry or Pippin from your draw deck. | |
Green Dragon Inn (1U322) | Site | Fellowship: Exert a Hobbit to play Sam from your draw deck. | |
Green Hill Country (1U323) | Site | The twilight cost of each Hobbit is -1. | |
The Prancing Pony (1U324) | Site | Fellowship: Add a burden to play Aragorn from your draw deck. | |
Shire Lookout Point (1U325) | Site | Fellowship: Spot Gandalf to play Gandalf’s Cart from your draw deck. | |
Westfarthing (1C326) | Site | Fellowship: Exert a Hobbit to play a companion or ally; that character’s twilight cost is -1. | |
Bree Gate (1U327) | Site | While you can spot a ranger, the move limit is +1 for this turn. | |
Bree Streets (1U328) | Site | The roaming penalty for each Nazgûl you play to Bree Streets is -2. | |
Breeland Forest (1U329) | Site | Forest. Stealth events may not be played. | |
Bucklebury Ferry (1U330) | Site | River. While only Hobbits are in the fellowship, there are no assignment and skirmish phases at Bucklebury Ferry. | |
Ettenmoors (1C331) | Site | Plains. Skirmish: Exert a companion or minion to make that character strength +2. | |
Midgewater Marshes (1U332) | Site | Marsh. Each time a Hobbit moves to Midgewater Marshes, that Hobbit must exert. | |
Midgewater Moors (1U333) | Site | Plains. Each time a minion is played, the Free Peoples player discards a card from hand. | |
Trollshaw Forest (1U334) | Site | Forest. Each time you play a possession or artifact on your companion, draw a card. | |
Weatherhills (1U335) | Site | Each Nazgûl’s twilight cost is -1. | |
Weathertop (1U336) | Site | Each Nazgûl at Weathertop is fierce. | |
Council Courtyard (1C337) | Site | Sanctuary. When the fellowship moves from Council Courtyard, remove | |
Ford of Bruinen (1U338) | Site | River. Sanctuary. The twilight cost of the first Nazgûl played at Ford of Bruinen each turn is -5. | |
Frodo's Bedroom (1U339) | Site | Sanctuary. Fellowship: Play a Hobbit to draw a card. | |
Rivendell Terrace (1U340) | Site | Sanctuary. Fellowship: Play a Man to draw a card. | |
Rivendell Valley (1U341) | Site | Sanctuary. Fellowship: Play an Elf to draw a card. | |
Rivendell Waterfall (1U342) | Site | Forest. Sanctuary. While you can spot a ranger at Rivendell Waterfall, the move limit is +1 for this turn. | |
Balin's Tomb (1U343) | Site | Underground. Maneuver: Discard a tale from play or from hand to heal your companion. | |
Dwarrowdelf Chamber (1U344) | Site | Underground. When the fellowship moves to Dwarrowdelf Chamber, Gimli or 2 other companions must exert. | |
Mithril Mine (1U345) | Site | Underground. Shadow: Remove | |
Moria Lake (1C346) | Site | Marsh. When the fellowship moves to Moria Lake, Frodo or 2 other companions must exert. | |
Moria Stairway (1U347) | Site | Underground. Each companion and minion bearing a hand weapon is damage +1. | |
Pass of Caradhras (1U348) | Site | Mountain. Shadow: Spot a | |
The Bridge of Khazad-dûm (1C349) | Site | Underground. Shadow: Play The Balrog from your draw deck or hand; The Balrog’s twilight cost is -6. | |
Dimrill Dale (1U350) | Site | Sanctuary. The twilight cost of the first | |
Galadriel's Glade (1C351) | Site | Sanctuary. Fellowship: Exert an Elf to look at an opponent’s hand. | |
Lothlórien Woods (1U352) | Site | Forest. Sanctuary. Each ally whose home is site 6 is strength +3. | |
Anduin Confluence (1U353) | Site | River. When the fellowship moves to Anduin Confluence, discard every ally. | |
Anduin Wilderland (1C354) | Site | Forest. River. While the fellowship is at Anduin Wilderland, skip the archery phase. | |
Silverlode Banks (1U355) | Site | River. When the fellowship moves to Silverlode Banks without a ranger, every companion must exert. | |
Anduin Banks (1C356) | Site | River. For each companion in the fellowship over 4, add 2 to the minion archery total. | |
Brown Lands (1U357) | Site | River. For each minion archer at Brown Lands, the minion archery total is +1 (limit +4). | |
Pillars of the Kings (1U358) | Site | River. Fellowship: Discard a | |
Shores of Nen Hithoel (1U359) | Site | River. Shadow: Spot 5 Orc minions to prevent the fellowship from moving again this turn. | |
Emyn Muil (1U360) | Site | Maneuver: Exert a minion to make that minion fierce until the regroup phase. | |
Slopes of Amon Hen (1U361) | Site | The twilight cost of each | |
Summit of Amon Hen (1C362) | Site | When the fellowship moves to Summit of Amon Hen, each Shadow player may draw a card for each burden. | |
Tol Brandir (1U363) | Site | River. Shadow: Play up to 3 trackers from your discard pile; end your Shadow phase. | |
Gandalf, The Grey Wizard (1P364) | Companion | Fellowship: Exert Gandalf to play a companion who has the Gandalf signet. The twilight cost of that companion is -2. | |
Aragorn, King in Exile (1P365) | Companion | Ranger. At the start of each of your turns, you may heal another companion who has the Aragorn signet. | |
The Lord of the Rings, Trading Card Game (1M1) | Companion | ||
The Lord of the Rings, Trading Card Game (1M2) | Minion | ||
Lurtz, Servant of Isengard (1M3) | Minion | Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase. |