Man
The race of Man needs no introduction. Lord of the Rings is in large part the story of the ascendence of men over the older, more fantastic races of Middle-Earth. As such, men are one of the most common races for characters in this game, and appear as both Free Peoples and Shadow companion, ally, and minion cards. Gondor, Rohan, Dunland, Raider, and Men cultures are comprised (almost) entirely of men. Gandalf and Isengard cultures each include a handful of support characters who are men, and Wraith and Sauron cultures each include one single man minion who interferes with the Assignment Phase. Men in this game span nearly all possible card roles; their function is generally more dictated by culture than by race.
In Fellowship Block, all man companions are part of Gondor culture. There are a handful of Gandalf-culture allies, representing the men of Bree (including Peter Jackson as Albert Dreary, Entertainer From Bree (1R69) ) and various dignitaries at Elrond's council, as well as Bill Ferny, Swarthy Sneering Fellow (2R75) , the only man minion in this block and only Wraith man in the entire game. This block introduces rangers, which are almost exclusively men.
Towers Block introduces men to bulk of the cultures they'd appear in for the rest of the game. Rohan is the other major Free Peoples kingdom of men, and their companions are heroes and fighting men (some valiant, some not), while their allies are mostly villagers. Opposing them are Dunland and Isengard. Dunland is a land of disgruntled barbarians and a Shadow culture made almost entirely of man minions. (Saruman, Rabble-rouser (4R33) is the sole exception.) Isengard culture is chiefly dominated by uruk-hai and orcs, but this block has a small subculture of corrupt men from Théoden's court, led by Grima. Towers Block also introduces Raider culture, a culture made entirely of evil man minions, with two subcultures: Southrons, giant archers who ride oliphants, and Easterlings, disciplined warriors who place and spot burdens.
King Block doesn't introduce any new cultures. It does introduce one new man-only Gondor subculture: knights, the men who defend Minas Tirith's walls. It also adds their traditional enemy, the Corsair pirates of Umbar, to Raider culture. Corsair minions generate culture tokens and pile them up on their ship possessions in the support area for various benefits. This block also has another Peter Jackson cameo: the infamous and oft-played Castamir of Umbar (8R51) .
After King Block, Gandalf culture remains a catch-all for Free Peoples men that don't neatly fit into one of the other cultures. The various men of Bree, the men of the Dale, other foreign dignitaries, and Ghan-bûri-Ghan, Chieftain of the Woses (0P56) all appear as companions in Gandalf culture. Collectively, Gandalf men make up a small subculture mostly focused on supporting each other, as well as stronger Gandalf or Dwarven companions.
The Shadows set fundamentally reorganizes Shadow cultures. After this point, with two exceptions, all new man minions belong to Men culture, including the barbarian riot of Dunland, Sauron's armies of evil men from the east and south, the pirates of Umbar, the evil men of Bree who sell rumors to Sauron and Saruman, and Saruman's agents in Théoden's court. Each of these groups makes up a soft subculture of their own, but Men decks often include cards from multiple groups.
There are only two non- Men man minions after Shadows: The Mouth of Sauron, Lieutenant of Barad-dur (12R118) , the only Sauron man in the entire game, and Gríma, Servant of Another Master (19P16) . Both the Mouth of Sauron and Grima also appear as Men minions, however: The Mouth of Sauron, Messenger of Mordor (12S73) (in the same set as Lieutenant of Barad-dur), and three different versions of Grima.
Eowyn's famous protest to the contrary notwithstanding, the race of Man includes women. Wizards may appear to be men, and Lord of the Rings aficionados might notes that many man-like creatures are half-man or formerly men, but none of them are considered men in this game. There are also two Men-culture minions who are not of the race of men: Saruman, Coldly Still (17S48) and Ted Sandyman, Chief's Men's Ally (18U75) . Thus, these two oddball minions are not affected by cards that mention only "a Man" (eg Faramir's Bow (4R118) ) or "a Man" (eg Wandering Hillman (15U94) ):
Comprehensive Rules 4.0
Cards with the Race of Man
Free Peoples
Card Name | Culture | Card Type | Game Text |
---|---|---|---|
Albert Dreary, Entertainer From Bree (1R69) | Gandalf | Ally • Home 1 • Man | To play, spot Gandalf. |
Barliman Butterbur, Prancing Pony Proprietor (1U70) | Gandalf | Ally • Home 1 • Man | Fellowship: Exert Barliman Butterbur to take a event into hand from your discard pile. |
Ottar, Man of Laketown (1R80) | Gandalf | Ally • Home 3 • Man | To play, spot Gandalf.
Fellowship: Exert Ottar to discard up to 3 cards from hand and draw an equal number of cards. |
Erland, Advisor to Brand (2C21) | Gandalf | Ally • Home 3 • Man | To play, spot Gandalf.
Shadow players may not look at or reveal cards in your hand. |
Hugin, Emissary from Laketown (2C24) | Gandalf | Ally • Home 3 • Man | To play, spot Gandalf.
Fellowship: Exert Hugin to reveal a Free Peoples card from your discard pile and place it beneath your draw deck. |
Járnsmid, Merchant from Dale (2R25) | Gandalf | Ally • Home 3 • Man | To play, spot Gandalf.
Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. |
Erland, Dale Counselor (11R30) | Gandalf | Companion • Man | To play, spot a companion.
Skirmish: Exert Erland to take a skirmish event from your discard pile into hand. |
Járnsmid, Barding Emissary (12R30) | Gandalf | Companion • Man | At the start of each skirmish involving Járnsmid, you may remove a burden (or 2 burdens if you can spot another companion). |
Dasron, Merchant from Dorwinion (13C29) | Gandalf | Companion • Man | At the start of the fellowship phase, you may remove 2 Free Peoples culture tokens to take a event into hand from your discard pile. |
Brand, King of Dale (14R5) | Gandalf | Companion • Man | Each of your Dwarves and other Men is strength +1.
While you can spot more minions than companions, the fellowship archery total is +X, where X is the number of minions minus the number of companions. |
Grimbeorn, Beorning Chieftain (14R6) | Gandalf | Companion • Man | At the start of each turn, heal Grimbeorn.
At the start of the maneuver phase, you may exert Grimbeorn twice and discard a minion from hand to make Grimbeorn strength +X until the regroup phase, where X is that minion’s strength. |
Barliman Butterbur, Red-faced Landlord (17U16) | Gandalf | Companion • Man | Barliman Butterbur is strength +1 for each attached follower.
Maneuver: Exert Barliman Butterbur to reveal the top 2 cards of your deck. Take any cards into hand and discard the rest. |
Librarian, Keeper of Ancient Texts (18C22) | Gandalf | Companion • Man | While you can spot 2 tokens, each of your Men is strength +2.
Regroup: Discard a follower from play to choose one: draw a card; or take a skirmish event from your discard pile into hand. |
Ghan-bûri-Ghan, Chieftain of the Woses (0P56) | Gandalf | Companion • Man | While you can spot 2 other Men, Ghan-bûri-Ghan cannot be overwhelmed unless his strength is tripled. While at a forest site, Ghan-bûri-Ghan is defender +1. |
Aragorn, Ranger of the North (1R89) | Gondor | Companion • Man | Ranger.
Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. |
Boromir, Lord of Gondor (1R96) | Gondor | Companion • Man | Ranger.
Boromir is not overwhelmed unless his strength is tripled. |
Boromir, Son of Denethor (1U97) | Gondor | Companion • Man | Skirmish: Exert Boromir to make a Hobbit strength +3. |
Aragorn, King in Exile (1P365) | Gondor | Companion • Man | Ranger. At the start of each of your turns, you may heal another companion who has the Aragorn signet. |
Aragorn, Heir to the White City (3R38) | Gondor | Companion • Man | Ranger.
Each time the fellowship moves during the fellowship phase, remove . |
Boromir, Defender of Minas Tirith (3P122) | Gondor | Companion • Man | Ranger. |
Aragorn, Heir of Elendil (4C109) | Gondor | Companion • Man | Defender +1. |
Damrod, Ranger of Ithilien (4U114) | Gondor | Companion • Man | Ring-bound. Ranger. To play, spot a Ring-bound Man.
Skirmish: Exert Damrod to exhaust a Man he is skirmishing. |
Faramir, Captain of Gondor (4R116) | Gondor | Companion • Man | Ring-bound. Ranger.
The twilight cost of each other Man in your starting fellowship is -1. While skirmishing a roaming minion, Faramir is strength +2. |
Faramir, Son of Denethor (4C117) | Gondor | Companion • Man | Ring-bound. Ranger.
An opponent may not play skirmish events or use skirmish special abilities during skirmishes involving Faramir. |
Gondorian Ranger (4C122) | Gondor | Companion • Man | 'Ring-bound. 'Ranger.
The site number of each minion assigned to skirmish a Ring-bound Man is +2. |
Mablung, Soldier of Gondor (4U127) | Gondor | Companion • Man | Ring-bound. Ranger. To play, spot a Ring-bound Man.
Skirmish: Exert Mablung to exhaust a roaming minion he is skirmishing. |
Ranger of Ithilien (4C130) | Gondor | Companion • Man | Ring-bound. Ranger.
When this companion is in your starting fellowship, his twilight cost is -1. While skirmishing a roaming minion, this companion is strength +2. |
Aragorn, Wingfoot (4P364) | Gondor | Companion • Man | Ranger.
Each time the fellowship moves, you may wound a minion for each unbound Hobbit you spot. |
Alcarin, Warrior of Lamedon (5R31) | Gondor | Companion • Man | Knight. The twilight cost of each other knight in your starting fellowship is -1.
Assignment: Assign Alcarin to a minion bearing a fortification to heal Alcarin. |
Gondorian Knight (5C35) | Gondor | Companion • Man | Knight. |
Knight of Gondor (5C36) | Gondor | Companion • Man | Knight. |
Turgon, Man of Belfalas (5U42) | Gondor | Companion • Man | Knight.To play, spot a knight.
Maneuver: Exert Turgon to wound a minion bearing a Fortification. |
Anborn, Skilled Huntsman (6C48) | Gondor | Companion • Man | Ring-bound. Ranger. Each time Anborn wins a skirmish, you may make a minion’s site number +3 until the regroup phase. |
Aragorn, Defender of Free Peoples (6R50) | Gondor | Companion • Man | Skirmish: Remove an token to make a minion skirmishing Aragorn strength –3. Skirmish: Remove a token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a token to wound a minion twice. |
Faramir, Ithilien Ranger (6P121) | Gondor | Companion • Man | Ring-bound. Ranger. If Faramir is in your starting fellowship, his twilight cost is –1. Fellowship: Play a ranger to heal a Ring-bound companion. |
Aragorn, Captain of Gondor (7C81) | Gondor | Companion • Man | Knight.
At the start of each fellowship phase, you may add to heal another companion. |
Cirion (7C82) | Gondor | Companion • Man | While you have only 4 or 5 cards in hand, Cirion is strength +2. |
Denethor, Steward of the City (7R85) | Gondor | Companion • Man | Fellowship: Play a knight. That knight’s twilight cost is –2.
Each time a Shadow card adds a threat, add a burden. Each time a Shadow card adds a burden, add a threat. |
Denethor, Wizened Steward (7C86) | Gondor | Companion • Man | Denethor is strength +1 for each other Man you can spot (limit +4). |
Derufin (7R87) | Gondor | Companion • Man | Regroup: While you have exactly 5 cards in hand, you may exert Derufin to discard an engine, machine, or possession. |
Dervorin (7U88) | Gondor | Companion • Man | At the start of the regroup phase, if you have only 4 cards in hand, you may spot another Man to discard a minion. |
Faramir, Stout Captain (7C90) | Gondor | Companion • Man | Ranger. To play, spot a Man.
Each time Faramir wins a skirmish involving a fierce minion, you may exert Faramir to discard that minion. |
Faramir, Wizard's Pupil (7R91) | Gondor | Companion • Man | Ranger.
Fellowship: Play a Man to heal Faramir. Skirmish: Exert Faramir to make an unbound Hobbit strength +2. Skirmish: Exert Gandalf to prevent all wounds to Faramir. |
Gondorian Captain (7C96) | Gondor | Companion • Man | Knight.
Fellowship: Discard a fortification to remove a threat. |
Gondorian Merchant (7R97) | Gondor | Ally • Home 3 • Man | Maneuver: If you have initiative, discard 2 cards from hand to make the site number of a minion +2 until the regroup phase. |
Ingold (7C106) | Gondor | Companion • Man | Knight.
Fellowship: Discard a fortification to heal Ingold twice. |
Iorlas (7U107) | Gondor | Companion • Man | Response: If a possession or engine is played by your opponent, remove a token from your condition to make that opponent remove . If he or she cannot, discard that possession or engine. |
Madril, Faramir's Aide (7U110) | Gondor | Companion • Man | Ranger.
Skirmish: If you have initiative, discard 2 cards from hand to wound a roaming minion Madril is skirmishing. |
Ranger of Minas Tirith (7C115) | Gondor | Companion • Man | Ranger.
While skirmishing a roaming minion, this companion is strength +2 and damage +1. |
Ranger of Osgiliath (7C116) | Gondor | Companion • Man | Ranger.
Regroup: Discard 2 cards from hand to exhaust a minion. |
Targon (7C124) | Gondor | Companion • Man | Ranger.
Skirmish: If you have initiative, discard 2 cards from hand to wound a Man Targon is skirmishing. |
Vorondil (7R127) | Gondor | Companion • Man | While no opponent controls a site, Vorondil is strength +2. |
Aragorn, Driven by Need (7P364) | Gondor | Companion • Man | While you cannot spot 4 threats, Aragorn is strength +1 for each threat.
Regroup: Exert Aragorn twice to remove 3 threats. |
Faramir, Defender of Osgiliath (8C34) | Gondor | Companion • Man | Knight.
When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. |
Garrison of Gondor (8R36) | Gondor | Companion • Man | Archer. Knight.
While you can spot a fortification, Garrison of Gondor is defender +1. |
Imrahil, Prince of Dol Amroth (8R37) | Gondor | Companion • Man | Knight. To play, spot a knight.
Each time Imrahil wins a skirmish, you may exert 2 minions. |
Knight of Dol Amroth (8C39) | Gondor | Companion • Man | Knight.
Each time this companion wins a skirmish, you may wound a minion he is skirmishing. |
Boromir, Bearer of Council (9R+31) | Gondor | Companion • Man | While Boromir is the Ring-bearer, at the start of each skirmish involving him, add 3 burdens or wound him twice.
Each time Boromir wins a skirmish, discard each minion he is skirmishing. |
Elendil, The Tall (9R+32) | Gondor | Companion • Man | To play, spot 2 Men.
Fellowship: Play an artifact on Elendil to make the move limit +1 for this turn. |
Isildur, Bearer of Heirlooms (9R+33) | Gondor | Companion • Man | While Isildur is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or exert 3 companions.
While Isildur bears The One Ring or an artifact, each knight is strength +1. |
Aragorn, Elessar Telcontar (10R25) | Gondor | Companion • Man | When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. |
Denethor, Lord of Minas Tirith (10R28) | Gondor | Companion • Man | To play, spot 2 Men.
Fellowship: If at a sanctuary, exert Denethor to take a card into hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards. |
Aragorn, Guide and Protector (11S53) | Gondor | Companion • Man | Ranger. Each time a Free Peoples skirmish event is played, you may exert Aragorn to wound a minion he is skirmishing. |
Aragorn, Strider (11R54) | Gondor | Companion • Man | Ranger. Each time the fellowship moves, add . |
Boromir, Hero of Osgiliath (11R57) | Gondor | Companion • Man | Knight. Each time Boromir wins a skirmish, you may heal a companion. |
Madril, Ranger of Ithilien (11C62) | Gondor | Companion • Man | Ranger.
Fellowship: If Madril is at a forest site, exert him to play the fellowship's next site. |
Ranger of Westernesse (11S65) | Gondor | Companion • Man | Ranger. When you play this companion, you may play the fellowship's next site. |
Boromir, Defender of Minas Tirith (12U43) | Gondor | Companion • Man | Ranger. |
Faramir, Dunadan of Gondor (12R47) | Gondor | Companion • Man | Ranger.
Skirmish: Exert Faramir to make him strength +1 for each wound on the Ring-bearer. |
Aragorn, Isildur's Heir (13R59) | Gondor | Companion • Man | Aragorn is strength +1 for each card that has a culture token on it.
At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more defender +1 until the regroup phase. |
Boromir, Doomed Heir (13S62) | Gondor | Companion • Man | Boromir is resistance –1 for each lurker minion you can spot.
Skirmish: Exert Boromir to make him strength +1 for each possession he bears. |
Denethor, Last Ruling Steward (13R64) | Gondor | Companion • Man | Denethor is resistance +1 for each possession in your discard pile.
Maneuver: Spot a possession borne by a companion and remove that posssession from the game to exert a minion twice. |
Elendil, High-king of Gondor (13R65) | Gondor | Companion • Man | Knight. To play, spot 2 knights or exert 2 Men.
Each of your companions is resistance +1. Maneuver: Remove a token to make an unbound companion resistance +1 until the regroup phase. |
Faramir, Prince of Ithilien (13C66) | Gondor | Companion • Man | While you can spot Boromir, Faramir is twilight cost –1.
While you can spot Denethor, Faramir is twilight cost –1. |
Guard of the White Tree (13U67) | Gondor | Companion • Man | Knight.
Skirmish: Discard a condition from your support area to make this companion strength +2. |
Isildur, Heir of Elendil (13U71) | Gondor | Companion • Man | Knight.
Isildur is resistance +1 for each card in your hand. At the end of any phase, if Isildur has resistance 0, place him in your dead pile. Each time you reconcile, you may draw a card. |
Tradesman From Lebennin (13C77) | Gondor | Companion • Man | At the start of each fellowship phase, you may add to reinforce a token. |
Duilin, Ranger from Blackroot Vale (14R7) | Gondor | Companion • Man | Ranger.
While the fellowship is at a forest or river site, Duilin is strength +3. |
Duinhir, Tall Man of Blackroot Vale (14R8) | Gondor | Companion • Man | While you can spot a mount, Duinhir is damage +1.
Each time Duinhir wins a skirmish, if you can spot more minions than companions, you may exert him to discard a minion that has strength 7 or less. |
Halbarad, Ranger of the North (14R9) | Gondor | Companion • Man | Ranger.
While the Ring-bearer has resistance 9 or more, Halbarad’s twilight cost is –1. At the start of the maneuver phase, you may discard a card from hand to heal a companion. |
Aragorn, Swift Hunter (15S54) | Gondor | Companion • Man | Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Skirmish: Exert Aragorn to make a hunter companion strength +1. |
Aragorn, Thorongil (15R55) | Gondor | Companion • Man | Ranger. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)
Maneuver: Add a threat to exert a non-hunter minion with strength less than Aragorn's. |
Damrod, Dunadan of Gondor (15U57) | Gondor | Companion • Man | Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
At the start of each fellowship phase, you may add to heal a ranger. |
Dúnedain of the South (15C59) | Gondor | Companion • Man | Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Each time this companion wins a skirmish, you may make a ranger strength +2 until the regroup phase. |
Gondorian Prowler (15U61) | Gondor | Companion • Man | Ranger. Hunter 1.
When this companion is in your starting fellowship, he is twilight cost –1. Skirmish: Remove a token or exert a Man to make the site number of a minion +2. |
Mablung, Ranger of Ithilien (15U63) | Gondor | Companion • Man | Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Skirmish: Exert Mablung to wound a roaming minion he is skirmishing. |
Madril, Defender of Osgiliath (15R64) | Gondor | Companion • Man | Ranger. Hunter 1.
While you can spot 2 rangers, Madril is twilight cost –2. At the start of the maneuver phase, each minion is site number +1 for each threat you can spot until the start of the regroup phase. |
Silent Traveler (15C69) | Gondor | Companion • Man | Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
At the start of each skirmish involving this companion and a roaming minion, you may reinforce a token. |
Unyielding Ranger (15C71) | Gondor | Companion • Man | Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
This companion is strength +1 for each roaming minion you can spot. |
Faramir, Bearer of Quality (17R28) | Gondor | Companion • Man | While Faramir is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or 2 threats.
Skirmish: While Faramir is the Ring-bearer, you may wound Faramir to make a minion skirmishing a Man roaming until the end of the turn. |
Madril, Loyal Lieutenant (17S30) | Gondor | Companion • Man | Ranger. Hunter 1.
While you can spot a roaming minion, your conditions cannot be discarded from play by Shadow cards. Maneuver: Exert 2 rangers to make a minion site number +2 until the regroup phase. |
Ranger of the White Tree (17S33) | Gondor | Companion • Man | Ranger. Hunter 1.
When this is in your starting fellowship and you can spot an unbound companion with cost 3 or more, his twilight cost is -2. Maneuver: Exert this companion and spot a roaming minion to make him defender +1 until the start of the regroup phase. |
Aragorn, Heir to the Throne of Gondor (18R38) | Gondor | Companion • Man | Hunter 2.
While you can spot 3 Free Peoples cultures, Aragorn is defender +1. While you can spot 2 Shadow cultures, Aragorn is defender +1. |
Boromir, Proud and Noble Man (18R40) | Gondor | Companion • Man | Ranger.
When you play Boromir (except in your starting fellowship), you may play a possession with a twilight cost of 1 or less on him from your draw deck. |
Denethor, On the Edge of Madness (18R42) | Gondor | Companion • Man | Each time the fellowship moves from a site, add a burden.
Skirmish: Exert another Man to make him or her strength +1 and damage +1. |
Faramir, Captain of Ithilien (18R48) | Gondor | Companion • Man | Ranger. Hunter 2.
If Faramir is in your starting fellowship, his twilight cost is -1. Maneuver: Exert Faramir to heal a companion with resistance 5 or more. |
Isildur, Sword-bearer (18R54) | Gondor | Companion • Man | Knight. Each time Isildur loses a skirmish, exert a companion.
Each time Isildur wins a skirmish, heal a companion. |
Ranger of the South (18C56) | Gondor | Companion • Man | Ranger. While you can spot atoken, this companion is strength +2. |
Watcher at Sarn Ford, Ranger of the North (18R59) | Gondor | Companion • Man | Ranger.
Skirmish: Exert a Man with a resistance 6 or more to make that Man strength +3. |
Aragorn, Well-traveled Guide (19P12) | Gondor | Companion • Man | Fellowship. Ranger.
While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish. |
Boromir, Destined Guide (19P13) | Gondor | Companion • Man | Fellowship. Ranger.
While you can spot two unbound Hobbits, Boromir’s twilight cost is –1. Each time Boromir wins a skirmish, you may exert an unbound Hobbit to discard each minion he is skirmishing from play. |
Anárion, Lord of Anorien (0P58) | Gondor | Companion • Man | Skirmish: Play a skirmish event to make each minion skirmishing Anárion strength -X, where X is Anárion's vitality. |
Boromir, Steward's Heir (0P65) | Gondor | Companion • Man | Knight. Ranger. Ring-bound. |
Aragorn, The Dunadan (0W6) | Gondor | Companion • Man | Ranger. Triumph - At the start of the maneuver phase, you may wound a minion. |
Boromir, Steward's Heir (0W19) | Gondor | Companion • Man | |
Aragorn, Heir to the Throne of Gondor (0W33) | Gondor | Companion • Man | Hunter 2.
While you can spot 3 Free Peoples cultures, Aragorn is defender +1. While you can spot 2 Shadow cultures, Aragorn is defender +1. |
Aragorn, Estel (V1_19) | Gondor | Companion • Man | When you play Aragorn, you may take an ally with a twilight cost of 2 or less into hand from your draw deck.
Skirmish: Discard an skirmish event from hand to make Aragorn strength +2. |
Boromir, Redeemed (V1_20) | Gondor | Companion • Man | Boromir is strength +2 for each minion he is skirmishing.
At the start of each assignment phase, you may exert another companion with the Aragorn signet to make Boromir defender +1 until the regroup phase. |
Aldor, Soldier of Edoras (4R262) | Rohan | Ally • Home 3 • Man | Archery: Exert Aldor and spot a villager to make the fellowship archery total +1. |
Ceorl, Weary Horseman (4U264) | Rohan | Companion • Man | Response: If your opponent is about to take control of a site, exert Ceorl and a villager to prevent this. |
Elite Rider (4C265) | Rohan | Companion • Man | When this companion is in your starting fellowship, his twilight cost is -1.
While skirmishing a wounded minion, this companion is strength +2. |
Éomer, Sister-son of Theoden (4C266) | Rohan | Companion • Man | While you can spot a Man, Éomer’s twilight cost is -1. |
Éomer, Third Marshal of Riddermark (4R267) | Rohan | Companion • Man | While you can spot a Man, Éomer’s twilight cost is -1.
Éomer is strength +2 for each wound on each minion he is skirmishing. |
Éothain, Scout of the Mark (4R269) | Rohan | Companion • Man | Each time the fellowship moves to a plains site, each minion must exert. |
Éowyn, Lady of Rohan (4C270) | Rohan | Companion • Man | Valiant.
Response: If an unbound companion is about to take a wound, exert Éowyn and add to prevent that wound. |
Éowyn, Sister-daughter of Theoden (4R271) | Rohan | Companion • Man | Valiant.
Response: If Éowyn is exhausted and about to take a wound in a skirmish, discard 2 cards from hand to prevent that wound. |
Guma, Plains Farmer (4C277) | Rohan | Ally • Home 4 • Man | Villager.
Discard Guma if an opponent controls his home site. |
Hlafwine, Village Farmhand (4C281) | Rohan | Ally • Home 4 • Man | Villager.
Discard Hlafwine if an opponent controls his home site. |
Léod, Westfold Herdsman (4U285) | Rohan | Ally • Home 4 • Man | Villager.
Discard Léod if an opponent controls his home site. Skirmish: Exert Léod to make a mounted companion strength +2. |
Rider of Rohan (4C286) | Rohan | Companion • Man | Skirmish: If this companion is mounted, exert him to exert a minion skirmishing an unbound companion. |
Théoden, Son of Thengel (4C292) | Rohan | Companion • Man | Regroup: Spot a ally and exert Théoden to liberate a site. |
Weland, Smith of the Riddermark (4U295) | Rohan | Ally • Home 4 • Man | Villager.
Discard Weland if an opponent controls his home site. Fellowship: Exert Weland to heal a mounted companion. |
Théoden, Lord of the Mark (4P365) | Rohan | Companion • Man | Fellowship: Play a possession on a companion to heal that companion (limit once per turn). |
Ecglaf, Courageous Farmer (5C81) | Rohan | Ally • Home 4 • Man | Villager.
Fellowship: Exert Ecglaf and spot 2 valiant Men to play a possession from your discard pile. |
Gamling, Warrior of Rohan (5R82) | Rohan | Companion • Man | Valiant. To play, spot a Man.
Skirmish: Play a possession on Gamling to make him strength +2 and damage +1. |
Household Guard (5C83) | Rohan | Companion • Man | Valiant. |
Rohirrim Scout (5C90) | Rohan | Companion • Man | Valiant.
Regroup: Exert this companion and spot a possession to return that possession to hand. |
Sigewulf, Brave Volunteer (5U92) | Rohan | Ally • Home 4 • Man | Villager.
Regroup: Exert Sigewulf and spot 5 valiant Men to discard a minion. |
Théoden, King of the Golden Hall (5C93) | Rohan | Companion • Man | Valiant. |
Éowyn, Daughter of Eomund (5P122) | Rohan | Companion • Man | Valiant. |
Éomer, Rohirrim Captain (6R92) | Rohan | Companion • Man | Valiant. While you can spot a Man, Éomer’s twilight cost is –1. Skirmish: Discard 3 cards from hand to make a Man strength +2 for each wound on each minion in his or her skirmish. |
Háma, Doorward of Theoden (6R94) | Rohan | Companion • Man | To play, spot a Man. Skirmish: Exert Háma to discard a possession borne by a minion he is skirmishing. |
Hrethel, Rider of Rohan (6C95) | Rohan | Companion • Man | To play, spot a Man. Skirmish: Heal a minion skirmishing Hrethel to make Hrethel strength +3 (limit +3). |
Déor (7C222) | Rohan | Ally • Home 3 • Man | Villager.
Skirmish: If you have initiative, discard a card from hand to make a Man strength +1. |
Elfhelm, Marshal of Rohan (7U224) | Rohan | Companion • Man | Valiant.
Skirmish: Exert Elfhelm to make him strength +1 for each uncontrolled plains site you can spot. |
Elite Rider (7C225) | Rohan | Companion • Man | When this companion is in your starting fellowship, his twilight cost is -1.
While skirmishing a wounded minion, this companion is strength +2. |
Enraged Horseman (7C226) | Rohan | Companion • Man | While you can spot another Man and this companion is skirmishing a wounded minion, this companion is strength +2 and Damage +1. |
Éomer, Skilled Tactician (7R227) | Rohan | Companion • Man | Valiant. While you can spot a Man, Éomer’s twilight cost is –1.
Fellowship: Play a companion to take a possession or skirmish event into hand from your discard pile. |
Éowyn, Dernhelm (7R228) | Rohan | Companion • Man | Valiant.
While skirmishing a mounted minion, Éowyn is strength +2. While skirmishing a fierce minion, Éowyn is strength +2. |
Éowyn, Restless Maiden (7C229) | Rohan | Companion • Man | Skirmish: Discard a possession borne by Éowyn to make her strength +2. |
Grimbold, Marshal of Rohan (7R233) | Rohan | Companion • Man | Valiant.
Skirmish: Replace the fellowship’s site with your plains site of the same number to discard a card from hand. |
Guthláf, Herald (7C235) | Rohan | Companion • Man | Skirmish: Discard a condition to make Guthláf strength +1. |
Léowyn (7R239) | Rohan | Ally • Home 3 • Man | Villager.
Fellowship: If you have initiative, discard 2 cards from hand to heal a Man. |
Rohirrim Guard (7C246) | Rohan | Companion • Man | Skirmish: Discard a card from hand to exert a minion skirmishing this companion. |
Rohirrim Herdsman (7C247) | Rohan | Ally • Home 3 • Man | Villager. To play, spot 2 Men.
Regroup: Discard 3 cards from hand to remove a threat. |
Théoden, Leader of Spears (7U254) | Rohan | Companion • Man | Valiant. While you can spot a Man, Théoden’s twilight cost is –1.
Each time the fellowship moves, you may exert a companion to exert a minion. |
Théoden, Rekindled King (7R255) | Rohan | Companion • Man | While you can spot a Man, Théoden’s twilight cost is –1.
Fellowship: If the twilight pool has fewer than 2 twilight tokens, play a possession on Théoden and add to heal another companion. |
Veteran Horseman (7C257) | Rohan | Companion • Man | Skirmish: Exert this companion to make him strength +1 for each mounted companion you spot. |
Éomer, Valiant Warchief (7P365) | Rohan | Companion • Man | Valiant. While you can spot a Man, Éomer’s twilight cost is –1.
Skirmish: If you have initiative, discard 3 cards from hand to make Éomer strength +1 for each valiant companion you spot. |
Éomer, Keeper of Oaths (8C87) | Rohan | Companion • Man | Valiant. When you play Éomer (except in your starting fellowship), you may reveal the top 10 cards of your draw deck and play all possessions revealed. Shuffle your draw deck. |
Rohirrim Army (8R91) | Rohan | Companion • Man | To play, spot 3 companions.
You may play Rohirrim Army any time you could play a regroup event. When you play Rohirrim Army, you may discard a minion. |
Théoden, Tall and Proud (8R92) | Rohan | Companion • Man | Valiant.
While you can spot a Man, Théoden’s twilight cost is –1. If Théoden is killed, you may play a companion from your discard pile or draw deck. |
Éowyn, Lady of Ithilien (10R72) | Rohan | Companion • Man | Skirmish: Exert Éowyn to choose an opponent. That opponent must wound a minion for each wound on each minion skirmishing Éowyn. |
Éomer, Guardian of the Eastmark (11U145) | Rohan | Companion • Man | While you can spot a Man, Éomer's twilight cost is –1. Each time the fellowship moves, you may exert Éomer to return a minion to its owner's hand. |
Éowyn, Shieldmaiden of Rohan (11S146) | Rohan | Companion • Man | Each time Éowyn wins a skirmish, each other Man is strength +1 until the regroup phase. |
Gamling, Defender of the Hornburg (11R147) | Rohan | Companion • Man | At the start of the fellowship phase, you may add to play a possession on Gamling from your draw deck. |
Hrothlac, Man of Rohan (11C148) | Rohan | Companion • Man | Response: If a companion who has resistance 4 or more is about to take a wound, exert Hrothlac to prevent that. |
Riddermark Soldier (11S152) | Rohan | Companion • Man | When you play this companion, each companion is strength +2 until the regroup phase. |
Riders of the Mark (11R154) | Rohan | Companion • Man | To play, spot 2 companions.
You may play Riders of the Mark any time you could play a skirmish event. When you play Riders of the Mark, you may exhaust a minion. |
Théoden, King of the Eorlingas (11U159) | Rohan | Companion • Man | While you can spot a companion, Théoden gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) While Théoden is at a battleground or plains site each Man is strength +1. |
Aldred, Eored Soldier (12C107) | Rohan | Companion • Man | At the start of each skirmish involving Aldred, you may discard a possession borne by a minion he is skirmishing. |
Éomer, Eored Leader (12U112) | Rohan | Companion • Man | While you can spot a Man, Éomer’s twilight cost is –1.
Maneuver: If you can spot more minions than companions, exert Éomer to play a companion from your draw deck. |
Éored Warrior (12S113) | Rohan | Companion • Man | While this companion is at a battleground or plains site, he is strength +3. |
Haethen, Veteran Fighter (12R116) | Rohan | Companion • Man | Haethen cannot take wounds during fierce skirmishes.
Skirmish: Exert Haethen to make him strength +1. |
Léofric, Defender of the Mark (12U117) | Rohan | Companion • Man | Skirmish: If Léofric is in a skirmish, exert him to play a skirmish event from your draw deck. |
Éomer, Heir to Meduseld (13R123) | Rohan | Companion • Man | While Éomer bears a mount, he is damage +1.
While no other companion is assigned to a skirmish, Éomer is strength +1 for each other companion you can spot. |
Éowyn, Restless Warrior (13U124) | Rohan | Companion • Man | Each possession you play on Éowyn during the fellowship phase is twilight cost –1.
Each time the fellowship moves during the regroup phase, you may reinforce a token (or reinforce 2 tokens if you can spot Éomer or Théoden). |
Háma, Captain of the King's Guard (13U128) | Rohan | Companion • Man | Háma is strength +1 for each Shadow possession you can spot.
Each time Háma wins a skirmish, you may discard a possession from play. |
Merchant of Westfold (13C132) | Rohan | Companion • Man | Each time the fellowship moves, you may add and remove a Free Peoples culture token to reinforce a token. |
Riddermark Tactician (13C133) | Rohan | Companion • Man | When you play this, you may reinforce a token.
Each time a Shadow player replaces the fellowship’s current site, you may spot another Man to make, until the regroup phase, the fellowship archery total +2 and the minion archery total –2. |
Théoden, The Renowned (13R137) | Rohan | Companion • Man | While you can spot Éowyn, Théoden is defender +1.
While you can spot Éomer, Théoden is damage +1. While you can spot Théodred, the move limit is +1. |
Théodred, Second Marshal of the Mark (13R138) | Rohan | Companion • Man | While you can spot a Man who has resistance of 7 or more, Théodred is twilight cost –1.
At the start of each skirmish involving Théodred, you may exert each minion he is skirmishing. |
Éomer, Horsemaster (15R123) | Rohan | Companion • Man | Valiant. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)
While you can spot a Man, Éomer’s twilight cost is -1. Skirmish: Discard a card from hand to make Éomer strength +2. |
Éowyn, Willing Fighter (15C125) | Rohan | Companion • Man | Valiant.
Response: If a hunter companion or valiant Man is about to take a wound, exert Éowyn to prevent that wound. |
Gamling, The Old (15S126) | Rohan | Companion • Man | Valiant. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.) To play, spot a Man.
While you can spot 3 hunters, Gamling is strength +3. |
Haleth, Son of Hama (15U128) | Rohan | Companion • Man | While you can spot 2 mounts, Haleth is strength +2.
While you can spot 3 mounts, Haleth is damage +1. While you can spot 4 Free Peoples mounts, those mounts can not be discarded by a Shadow player. |
Horseman of the North (15C130) | Rohan | Companion • Man | While you can spot a valiant Man, this companion’s twilight cost is -1.
This companion is strength +2 while no opponent controls a site. |
Rohirrim Soldier (15S138) | Rohan | Companion • Man | Valiant. While you can spot a Man, this companion’s twilight cost is -1.
This companion is strength +1 for each hunter minion you can spot. |
Rohirrim Warrior (15U139) | Rohan | Companion • Man | Valiant.
At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion defender +1 until the regroup phase. |
Aragorn, Defender of Rohan (17R93) | Rohan | Companion • Man | Valiant.
While the Ring-bearer is assigned to a skirmish, each companion gains hunter 1. |
Éomer, Northman (17R95) | Rohan | Companion • Man | Damage +1.
While the Ring-bearer is assigned to a skirmish, Éomer is strength +3. Maneuver: If Éomer is mounted, exert him to make him defender +1 until the end of turn. |
Éowyn, Northwoman (17R96) | Rohan | Companion • Man | While the Ring-bearer is assigned to a skirmish, Éowyn cannot take wounds while skirmishing.
Assignment: Exert Éowyn and assign a minion to the Ring-bearer to make that minion lose all keywords and unable to gain keywords until the regroup phase. |
Háma, Northman (17R99) | Rohan | Companion • Man | While the Ring-bearer is assigned to a skirmish, each minion skirmishing Háma loses strength bonuses and damage bonuses from possessions. |
Soldier of Rohan (17U101) | Rohan | Companion • Man | While the Ring-bearer is assigned to a skirmish, this companion is strength +2. |
Théoden, Northman, King of Rohan (17R102) | Rohan | Companion • Man | While the Ring-bearer is assigned to a skirmish, each companion is strength +1.
Regroup: Spot 2 followers and exert Théoden to liberate a site. |
Warrior of Rohan (17U104) | Rohan | Companion • Man | Possessions cannot be transferred from this companion to another character.
Fellowship: Play a possession on this companion to liberate a site. |
Gamling, Dutiful Marshal (18R99) | Rohan | Companion • Man | Valiant.
Skirmish: Transfer a possession that Gamling can bear to him. |
Rohirrim Recruit (18C103) | Rohan | Companion • Man | Valiant. |
Théoden, Ednew (18R105) | Rohan | Companion • Man | While you can spot Gandalf, Théoden is resistance +2.
While you can spot Éomer, Théoden is damage +1. While you can spot 3 mounted companions, Théoden is strength +2. |
Éomer, Eored Captain (19P25) | Rohan | Companion • Man | Valiant.
Éomer is strength +2 for each wound on each minion he is skirmishing. |
Éowyn, Lady of the Mark (19P26) | Rohan | Companion • Man | Valiant.
Fellowship: Play a companion with a twilight cost of 3 or more; his or her twilight cost is –1. |
Erkenbrand, Master of Westfold (0P59) | Rohan | Companion • Man | If you can spot a Man, you may play Erkenbrand any time you could play a skirmish event.
When you play Erkenbrand, you may discard a Shadow possession. |
Eomer, Forthwith Banished (0P66) | Rohan | Companion • Man | Damage +1. Valiant. While you can spot a [ROHAN] Man, Eomer's twilight cost is -1. |
Eomer, Forthwith Banished (0D23) | Rohan | Companion • Man | Valiant. Damage +3. Fellowship: Exert Eomer to play a mount on him from your draw deck. Eomer is strength +2 for each wound on each minion he is skirmishing. At the start of your turn, you may heal a [ROHAN] ally. While you can spot a [ROHAN] man, Eomer is twilight cost -1. |
Éowyn, Daughter of Kings (0W11) | Rohan | Companion • Man | Triumph - At the start of the fellowship phase, you may make the move limit for this turn +1. |
Éomer, Forthwith Banished (0W23) | Rohan | Companion • Man | |
Bard, The Bowman (30S22) | File:Culture Esgaroth.svg Esgaroth | Ally • Home 6 • Man | Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. |
Bard, The Bowman (30P22) | File:Culture Esgaroth.svg Esgaroth | Ally • Home 6 • Man | Archer. Regroup: Exert Bard to wound a minion. If that minion is Smaug, wound it again. |
Esgaroth Volunteers (30HC54) | File:Culture Esgaroth.svg Esgaroth | Ally • Home 6 • Man | Archer. Maneuver: Spot Bard and exert Esgaroth Volunteers to allow Esgaroth Volunteers to participate in archery fire and skirmishes until the regroup phase. |
Baïn, Son of Bard (32HC15) | File:Culture Esgaroth.svg Esgaroth | Ally • Home 6 • Man | At the start of each of your turns, you may heal a [Esgaroth] Man (except the Master). Maneuver: Exert Baïn to allow Bard to participate in archery fire and skirmishes until the regroup phase. |
Percy, Bard's Lieutenant (32HC19) | File:Culture Esgaroth.svg Esgaroth | Ally • Home 6 • Man | Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. |
The Master, Master of Lake-Town (32HC20) | File:Culture Esgaroth.svg Esgaroth | Ally • Home 6 • Man | At the start of each of your turns, you may spot Bard to heal Bard and The Master. Fellowship: Exert The Master twice to discard up to 3 cards from hand and draw an equal number of cards. |
Beorn, Skin-Changer (31HH13) | Gandalf | Follower | Aid - Exert Gandalf. While Beorn is attached, he cannot be discarded by Shadow. Each time bearer wins a skirmish, you may take a [Gandalf] card from your discard pile into hand.
|
Shadow
Card Name | Culture | Card Type | Game Text |
---|---|---|---|
Band of Wild Men (4C4) | Dunland | Minion • Man | Each time this minion wins a skirmish, you may make it fierce until the regroup phase. |
Dunlending Arsonist (4U9) | Dunland | Minion • Man | Each time this minion wins a skirmish, you may play a Man from hand; his twilight cost is -2. That Man is fierce and damage +1 until the regroup phase. |
Dunlending Brigand (4C10) | Dunland | Minion • Man | |
Dunlending Looter (4U11) | Dunland | Minion • Man | When this minion wins a skirmish, you may stack him on a site you control.
Shadow: If stacked on a site you control, play this minion. His twilight cost is -2. |
Dunlending Madman (4C12) | Dunland | Minion • Man | Each time this minion wins a skirmish, you may make him strength +2 and fierce until the regroup phase. |
Dunlending Pillager (4U13) | Dunland | Minion • Man | Each time this minion wins a skirmish, you may discard a Free Peoples possession (or 2 possessions if you spot 6 companions). |
Dunlending Ransacker (4C14) | Dunland | Minion • Man | Each time this minion wins a skirmish, you may spot another Man to take control of a site. |
Dunlending Ravager (4C15) | Dunland | Minion • Man | While skirmishing a Man, this minion is strength +2.
Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. |
Dunlending Robber (4C16) | Dunland | Minion • Man | Each time this minion wins a skirmish, you may make him strength +2 and fierce until the regroup phase. |
Dunlending Savage (4C17) | Dunland | Minion • Man | |
Dunlending Warrior (4C18) | Dunland | Minion • Man | Assignment: Spot an ally to make that ally participate in skirmishes and assign this minion to skirmish that ally. |
Hill Chief (4R20) | Dunland | Minion • Man | Shadow: Spot a site you control and exert Hill Chief to draw 3 cards. |
Hillman Band (4C21) | Dunland | Minion • Man | Each time the fellowship moves, you may spot another Man to take control of a site. |
Hillman Horde (4R22) | Dunland | Minion • Man | While you control 2 sites, skip the archery phase. |
Hillman Mob (4R23) | Dunland | Minion • Man | Each time this minion wins a skirmish, you may play a Man from hand; his twilight cost is -2. That Man is fierce and damage +1 until the regroup phase. |
Hillman Rabble (4U24) | Dunland | Minion • Man | Each time this minion wins a skirmish, you may stack it on a site you control.
Shadow: If stacked on a site you control, play this minion. Its twilight cost is -2. |
Hillman Tribe (4C25) | Dunland | Minion • Man | Each time this minion wins a skirmish, you may spot another minion to take control of a site. |
Wild Man of Dunland (4U38) | Dunland | Minion • Man | Each time this minion wins a skirmish, you may play a Man from hand; his twilight cost is -2. That Man is fierce and damage +1 until the regroup phase. |
Wulf, Dunlending Chieftain (4R40) | Dunland | Minion • Man | Fierce.
Response: If another Man wins a skirmish, exert Wulf to take control of a site. |
Dunlending Rampager (5U1) | Dunland | Minion • Man | When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. |
Dunlending Renegade (5U2) | Dunland | Minion • Man | When you play this minion, the Free Peoples player may discard 2 cards from hand to discard him. |
Wild Men of the Hills (5R4) | Dunland | Minion • Man | The twilight cost of this minion is -2 during the skirmish phase. When you play this minion, the Free Peoples player may discard 4 cards from hand to discard it. |
Dunlending Elder (6C2) | Dunland | Minion • Man | While you control 2 sites, this minion is strength +5, fierce and damage +1. |
Dunlending Footmen (6C3) | Dunland | Minion • Man | The twilight cost of this minion during a skirmish phase is –2. |
Dunlending Headman (6C4) | Dunland | Minion • Man | When you play this minion, you may spot 2 other Men to take control of a site. The Free Peoples player may discard 2 cards from hand to prevent this. |
Dunlending Reserve (6C5) | Dunland | Minion • Man | The twilight cost of this minion during a skirmish phase is –2. |
Hill Clan (6R6) | Dunland | Minion • Man | Each time this minion wins a skirmish, you may play a Man from hand. That Man is fierce and damage +2 until the regroup phase. |
Freca, Hungry Savage (9R+2) | Dunland | Minion • Man | When you play Freca, you may spot another Man to take control of a site.
When Freca is killed, the Free Peoples player may liberate a site. |
Army of Dunland (0W1) | Dunland | Minion • Man | To play, spot a Man.
Menace - When you play this minion you may discard up to 2 Free Peoples possessions. |
Dunlending Brawler (0W14) | Dunland | Minion • Man | |
Gríma, Son of Galmod (4C153) | Isengard | Minion • Man | Each unbound companion (or ally) bearing a Shadow condition is strength -1. |
Gríma, Wormtongue (4R154) | Isengard | Minion • Man | Maneuver: Exert Gríma and spot an unbound companion bearing 3 or more cards to return each Free Peoples card that companion bears to its owner’s hand. |
Unferth, Grima's Bodyguard (4C178) | Isengard | Minion • Man | Each time the Free Peoples player assigns a companion or ally to an Man, that companion or ally must exert. |
Gríma, Chief Counselor (5R51) | Isengard | Minion • Man | Maneuver: Spot 4 Free Peoples cultures and exert Gríma to return an unbound companion, and all cards on him or her, to their owners’ hands. |
Agents of Orthanc (6R57) | Isengard | Minion • Man | This minion is strength +2 and damage +1 for each Free Peoples culture that you can spot over 2. |
Rohirrim Traitor (6C72) | Isengard | Minion • Man | While you can spot a companion bearing an condition, this minion is strength +2. |
Gríma, Servant of Another Master (19P16) | Isengard | Minion • Man | When you play Gríma, you may remove to exert an unbound companion. That companion cannot use special abilities until the regroup phase.
Assignment: Exert Gríma to assign him to an unbound companion. That companion may exert to prevent this. |
Archer of Harad (11U67) | Men | Minion • Man | Archer. While you can spot a companion who has resistance 4 or less, the minion archery total is +1. |
Armored Easterlings (11R68) | Men | Minion • Man | Skirmish: Remove to make a lurker strength +1.
Skirmish: Remove to make a lurker fierce until the regroup phase. |
Axeman of Harad (11U69) | Men | Minion • Man | While you can spot a companion who has resistance 3 or less, this minion's twilight cost is –2. |
Column of Easterlings (11C72) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) |
Corps of Harad (11C73) | Men | Minion • Man | While this minion is at a battleground site, it is Fierce. |
Detachment of Haradrim (11U74) | Men | Minion • Man | Maneuver: Exert this minion to add for each companion who has resistance 5 or less. |
Easterling Host (11R75) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Easterling Host and make it strength –2 until the regroup phase to make each other minion strength +1 until the regroup phase. |
Easterling Shield Wall (11C76) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Response: If a minion is about to take a wound in a skirmish, exert this minion and remove to prevent that. |
Elder of Dunland (11S77) | Men | Minion • Man | While this minion is at a plains site, it is Damage +1. |
Fearsome Dunlending (11C79) | Men | Minion • Man | Ambush . When you play this minion at a plains site, you may spot an unbound companion to make that companion resistance –1 until the end of the turn. |
Ferocious Haradrim (11U80) | Men | Minion • Man | Archer. Each time a Free Peoples character is killed, each of your minions is strength +3 until the regroup phase. |
Fletcher of Harad (11R81) | Men | Minion • Man | While this minion is at a plains site, it is an Archer. While you can spot 6 companions, each minion is an Archer. |
Footman of Dunland (11S82) | Men | Minion • Man | The fellowship's current site gains plains. |
Force of Harad (11C83) | Men | Minion • Man | When you cannot spot another minion, discard this minion. |
Harad Standard-bearer (11S84) | Men | Minion • Man | Skirmish: Remove to make this minion Damage +1. |
Horde of Harad (11C85) | Men | Minion • Man | While this minion is at a battleground site, it is Fierce. |
Invading Haradrim (11C86) | Men | Minion • Man | Each time the Free Peoples player assigns this minion to a skirmish, add for each Free Peoples character who has resistance 5 or less. |
Legion of Harad (11C88) | Men | Minion • Man | Toil 2. (For each character you exert when playing this, its twilight cost is –2.) |
Man of Bree (11S90) | Men | Minion • Man | This minion is strength +1 for each card in the Free Peoples player's hand. |
Patroller of Haradrim (11C93) | Men | Minion • Man | Each time this minion is assigned to a character who has resistance 5 or less, you may discard a possession borne by that character. |
Raging Dunlending (11S97) | Men | Minion • Man | When you play this minion, you may exert it to make it fierce until the regroup phase. While you can spot 6 companions, each minion is Fierce. |
Rampaging Easterling (11C98) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time another minion wins a skirmish, make this minion strength +3 until the regroup phase. |
Squad of Haradrim (11U99) | Men | Minion • Man | Regroup: Spot another minion and 2 Free Peoples characters who each have resistance 5 or less to make the move limit –1 for this turn. |
Strange-looking Men (11R100) | Men | Minion • Man | Maneuver: Exert this minion to transfer a possession or condition borne by a character to another eligible bearer. |
Swarthy Bree-lander (11C101) | Men | Minion • Man | At the start of the maneuver phase, you may remove to transfer a condition borne by a character to another eligible bearer. |
Throng of Harad (11C102) | Men | Minion • Man | Each time this minion is assigned to skirmish a character who has resistance 5 or less, it is fierce until the regroup phase. |
Warrior of Dunland (11C103) | Men | Minion • Man | Ambush . While this minion is at a plains site, it gains an additional ambush . |
Brutal Easterling (12S55) | Men | Minion • Man | Each time this minion is assigned to skirmish an exhausted companion, it is fierce until the regroup phase. |
Castamir of Umbar, Corsair Vandal (12R56) | Men | Minion • Man | Fierce. Toil 1. (For each character you exert when playing this, its twilight cost is –1.) |
Corrupted Spy (12R57) | Men | Minion • Man | This minion is strength +1 for each other character you can spot.
While you can spot a companion who has resistance 3 or less, this minion is damage +1. While you can spot a companion who has resistance 0, this minion is fierce. |
Covetous Easterling (12C59) | Men | Minion • Man | While this minion is skirmishing a Man, it is damage +2. |
Crazed Hillman (12C60) | Men | Minion • Man | Fierce.
While this minion is in a fierce skirmish, it is strength +7 (or +10 if it is skirmishing a companion who has resistance 4 or less). |
Crooked Townsman (12C61) | Men | Minion • Man | This minion is strength +1 for each other character you can spot. |
Dunlending Zealot (12U62) | Men | Minion • Man | While this minion is exhausted, each unbound companion is resistance –1 (or –2 if the fellowship is at a battleground site). |
Easterling Banner-bearer (12U63) | Men | Minion • Man | This minion is strength +1 for each wound on each companion he is skirmishing (or +2 for each if that companion has resistance 2 or less). |
Enraged Southron (12C64) | Men | Minion • Man | Ambush .
The move limit for this turn is +1. |
Frenzied Dunlending (12S65) | Men | Minion • Man | While this minion is bearing a possession, it is fierce. |
Gríma, Betrayer of Rohan (12R68) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a companion loses a skirmish involving a minion, you may exert Gríma to exert a companion. |
Harrying Hillman (12R69) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a companion loses a skirmish involving a minion, add . |
The Mouth of Sauron, Messenger of Mordor (12S73) | Men | Minion • Man | Maneuver: Exert The Mouth of Sauron to play a condition or possession from your draw deck. |
Mûmak Rider (12R74) | Men | Minion • Man | Archer.
When you play this minion to a battleground or plains site, you may spot another minion to discard a possession from play. |
Wrathful Hillman (12C78) | Men | Minion • Man | Each time this minion is assigned to a skirmish, if it is not at a plains site, remove or discard this minion. |
Corsair Champion (13R84) | Men | Minion • Man | Each time a Free Peoples possession is played, you may spot a card and reveal this minion from hand to make the Free Peoples player exert a companion.
While each companion is wounded, this minion is fierce. |
Cruel Dunlending (13S85) | Men | Minion • Man | Skirmish: If this minion is not assigned to a skirmish, you may exert him to make another minion fierce until the regroup phase. |
Desert Wind (13R86) | Men | Minion • Man | To play, spot a minion.
While you can spot 5 or more culture tokens, the minion archery total is +2. |
Dunlending Patriarch (13U88) | Men | Minion • Man | When you play this, you may spot another minion to make this minion twilight cost –1 for each wound on the Ring-bearer.
While each companion is wounded, this minion is fierce. |
Dunlending Trapper (13U89) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved before any others.)
Assignment: Discard a card from your hand to assign this minion to an unbound companion. |
Easterling Runner (13C90) | Men | Minion • Man | Shadow: Exert this minion, spot another minion, and remove a culture token to reinforce a token. |
Gríma, Footman of Saruman (13U92) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a Free Peoples character is killed, you may spot another minion to exert each companion. |
Merciless Dunlending (13C96) | Men | Minion • Man | While you can spot another minion, this minion is strength +2 for each companion assigned to a skirmish. |
Pirate Cutthroat (13C97) | Men | Minion • Man | To play, spot a card in your support area.
Shadow: Exert this minion and spot a Free Peoples condition to reinforce a token for each card you spot that has the same card title as that condition. |
Southron Murderer (13U98) | Men | Minion • Man | Archer.
While you can spot 4 or more culture tokens, this minion cannot take wounds except during skirmishes. |
Vicious Dunlending (13S100) | Men | Minion • Man | Skirmish: If this minion is not assigned to a skirmish, you may exert him to make another minion damage +1. |
Voice of the Desert, Southron Troop (13R101) | Men | Minion • Man | To play, spot a minion.
While the fellowship is in region 1, each minion cannot take wounds. While the fellowship is in region 2, each minion is an archer. |
Furious Hillman (14R10) | Men | Minion • Man | Response: If the Free Peoples player plays an event, spot another Man and discard this minion from play to cancel that event. |
Swarming Hillman (14R11) | Men | Minion • Man | At the start of the regroup phase, if you can spot more Man characters than any other race, make the move limit –1 this turn. |
Bill Ferny, Agent of Saruman (15R72) | Men | Minion • Man | If Bill Ferny is unwounded, the Free Peoples player cannot assign him to skirmish a companion.
Shadow: Exert Bill Ferny twice and spot a site you control to add . |
Bold Easterling (15C73) | Men | Minion • Man | Skirmish: If this minion is skirmishing, discard this minion to play a minion from your discard pile. That minion is fierce until the regroup phase. |
Chieftain of Dunland (15R74) | Men | Minion • Man | Fierce.
Skirmish: Spot a site you control and remove to make a Man strength +2. Skirmish: Spot 2 sites you control and remove to make a Man strength +3. Skirmish: Spot 3 sites you control and remove to make a Man strength +4. |
Courageous Easterling (15C75) | Men | Minion • Man | Skirmish: If this minion is skirmishing, discard this minion to play a minion from your discard pile. That minion is fierce until the regroup phase. |
Easterling Scout (15C77) | Men | Minion • Man | Skirmish: If this minion is skirmishing, discard this minion to play a minion from your discard pile. That minion is fierce until the regroup phase. |
Engrossed Hillman (15U78) | Men | Minion • Man | At the start of the maneuver phase, if you can spot another Man and 8 characters (or if you can spot 3 Free Peoples cultures), you may take control of a site |
Enraged Herdsman (15U79) | Men | Minion • Man | While you can spot more companions than minions, each hunter is strength +2 and is an archer. |
Grousing Hillman (15C82) | Men | Minion • Man | While you control a site, this minion is strength +3 and fierce. |
Hunting Herdsman (15C83) | Men | Minion • Man | Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
This minion is strength +3 for each follower you can spot. |
Mûmak Commander, Giant Among the Swertings (15R86) | Men | Minion • Man | Maneuver: Exert Mûmak Commander twice to exert a companion twice (except the Ring-bearer). |
Primitive Savage (15R87) | Men | Minion • Man | While you can spot a companion of strength 12 or more, this minion is strength +5.
Each time this minion wins a skirmish, if he bears a hand weapon, you may take control of a site. |
Rapt Hillman (15U90) | Men | Minion • Man | At the start of the regroup phase, the Free People’s player may liberate a site. You may spot 3 Men to prevent this.
Maneuver: Spot another Man and exert this minion to take control of a site. |
Ravaging Wild Man (15C91) | Men | Minion • Man | While you can spot a hunter, this minion gains hunter 1.
Each time this minion wins a skirmish, you may exert 2 Men to discard a follower. |
Savage Southron (15U92) | Men | Minion • Man | Maneuver: If the Free People’s player has at least 1 site in his or her adventure deck, exert 2 Men to randomly choose a site from that deck. Replace the fellowship’s current site with that site. |
Swarthy Hillman (15C93) | Men | Minion • Man | While you control a site, this minion is an archer. |
Wandering Hillman (15U94) | Men | Minion • Man | To play, spot a Man.
While you can spot a companion of strength 10 or more, this minion is strength +3. Maneuver: Remove 2 burdens or 2 threats to control a site. |
Easterling Dispatcher (17U42) | Men | Minion • Man | When you play this minion, you may spot 2 other Men to add for each possession you spot. |
Easterling Sneak (17R43) | Men | Minion • Man | While you control 2 sites, Easterling Sneak is fierce. While you control 4 sites, each minion is strength +1 and fierce. |
Stampeding Chief (17R49) | Men | Minion • Man | Damage +1. Fierce.
If you play Stampeding Chief from your hand, remove and spot another minion or discard Stampeding Chief. |
Stampeding Hillsman (17C50) | Men | Minion • Man | Regroup: Spot a minion in your discard pile and discard this minion to place that minion on your support area possession. |
Stampeding Madman (17C51) | Men | Minion • Man | To play, spot 2 Men.
When you play this minion, you may make the Free Peoples player exert a companion for each site you control. |
Stampeding Ransacker (17R52) | Men | Minion • Man | To play, spot 2 Men.
Each time this minion wins a skirmish and you can spot a site you control, exhaust an unbound companion. |
Stampeding Savage (17C53) | Men | Minion • Man | Maneuver: Discard this minion and X minions stacked on a possession to play a minion from your discard pile. That minion is twilight cost -X. |
Stampeding Shepherd (17C54) | Men | Minion • Man | Fierce.
Maneuver: Discard this minion and a minion with a twilight cost 2 or less from play to play Stampeding Chief from your draw deck. It is twilight cost -8. |
Sunland Guard (17C55) | Men | Minion • Man | Maneuver: Exert this minion to play a minion (or 2 if you spot 6 companions) from a possession as if from hand. |
Sunland Scout (17R56) | Men | Minion • Man | This minion is strength +1 for each possession with a minion stacked on it.
Maneuver: Spot a possession and discard this minion from play to discard a condition. |
Sunland Skirmisher (17C57) | Men | Minion • Man | This minion is strength +1 for each minion stacked on each possession.
At the start of your maneuver phase, you may play a minion stacked on a possession as if from hand. |
Sunland Sneak (17R58) | Men | Minion • Man | This minion is twilight cost -1 for each minion stacked on a possession. |
Sunland Trooper (17C59) | Men | Minion • Man | This minion is strength +2 for each possession with a minion stacked on it.
Maneuver: Spot X minions stacked on a possession and discard this minion to add . |
Sunland Warrior (17C60) | Men | Minion • Man | Maneuver: Spot a possession and discard this minion from play to make each minion you spot strength +2 until the start of the regroup phase. |
Sunland Weaponmaster (17R61) | Men | Minion • Man | To play, spot 2 Men.
While this minion bears a possession, he is strength +2 for each Free Peoples culture you can spot. |
Vengeful Savage (17C62) | Men | Minion • Man | Each time this minion wins a skirmish, you may stack a minion from your discard pile on a possession in your support area. |
Vengeful Wild Man (17C63) | Men | Minion • Man | At the start of the maneuver phase, spot another Man and exert this minion to add a threat. Then add an additional threat for each companion you spot over 4. |
Vengeful Pillager (17C64) | Men | Minion • Man | When you play this minion from your draw deck or from your possession, it is fierce until the regroup phase. |
Vengeful Primitive (17R65) | Men | Minion • Man | You may play this minion any time you could play a maneuver event.
When you play this minion in the maneuver phase, you may discard X minions from play to add . |
Gríma, Witless Worm (18R67) | Men | Minion • Man | Regroup: Exert Gríma to add . |
Harry Goatleaf (18C68) | Men | Minion • Man | While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. |
Mûmakil Commander, Bold and Grim (18R71) | Men | Minion • Man | While at a battleground, this minion is strength +2.
Each mounted Man is strength +1. Regroup: Shuffle any number of your mounts in play into your draw deck. |
Ruffian (18C72) | Men | Minion • Man | While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. |
Rough Man of the South (18C73) | Men | Minion • Man | While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. |
Squint-eyed Southerner (18C74) | Men | Minion • Man | While the fellowship is in region 1, this minion is strength +4.
While the fellowship is in region 2, this minion is strength +2. |
Desert Lancers (4U217) | Raider | Minion • Man | Southron. To play, spot a Man.
Regroup: Exert Desert Lancers twice to take control of a site. |
Desert Legion (4R218) | Raider | Minion • Man | Southron. Ambush.
While you can spot 4 burdens, this minion is strength +5. While you can spot 5 burdens, this minion is fierce. While you can spot 6 burdens, this minion is damage +1. |
Desert Lord (4R219) | Raider | Minion • Man | Southron. Archer.
Archery: Exert Desert Lord to exert a companion (except the Ring-bearer); Desert Lord does not add to the minion archery total. |
Desert Soldier (4U220) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing. |
Desert Spearman (4C221) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing. |
Desert Warrior (4C222) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing. |
Easterling Axeman (4C224) | Raider | Minion • Man | Easterling.
While you can spot 2 burdens, this minion is strength +3 and fierce. |
Easterling Captain (4R225) | Raider | Minion • Man | Easterling. Fierce.
Skirmish: Spot 2 burdens and remove to make an Easterling strength +2. Skirmish: Spot 4 burdens and remove to make an Easterling strength +3. Skirmish: Spot 6 burdens and remove to make an Easterling strength +4. |
Easterling Guard (4C226) | Raider | Minion • Man | Easterling. Each time this minion is assigned to an unbound companion, you may exert him to add a burden. |
Easterling Infantry (4C227) | Raider | Minion • Man | Easterling.
While you can spot 3 burdens, this minion is fierce and damage +1. |
Easterling Lieutenant (4C228) | Raider | Minion • Man | Easterling.
Each time this minion is assigned to an unbound companion, you may exert him to add a burden. |
Easterling Skirmisher (4R229) | Raider | Minion • Man | Easterling.
When you play this minion, you may spot another Easterling to add for each burden (limit ). |
Easterling Trooper (4U230) | Raider | Minion • Man | Easterling.
While you can spot 3 burdens, this minion is fierce and damage +1. |
Elite Archer (4U232) | Raider | Minion • Man | Southron. Archer.
Archery: Exert this minion to exert a companion (except the Ring-bearer); this minion does not add to the minion archery total. |
Regiment of Haradrim (4R244) | Raider | Minion • Man | Southron.To play, spot a Man.
Regroup: Exert Regiment of Haradrim twice to take control of a site. |
Southron Archer (4R245) | Raider | Minion • Man | Southron. Archer.
While you can spot another Southron, the minion archery total is +1 for each site you control. |
Southron Assassin (4R246) | Raider | Minion • Man | Southron.
Each time a companion or ally loses a skirmish involving a Southron, you may remove to make the Free Peoples player wound a Ring-bound companion. |
Southron Bowman (4C248) | Raider | Minion • Man | Southron. Archer.
Archery: Exert this minion to exert a companion (except the Ring-bearer); this minion does not add to the minion archery total. |
Southron Commander (4U249) | Raider | Minion • Man | Southron. Ambush .
Assignment: Spot 6 companions to assign this minion to the Ring-bearer. The Free Peoples player may discard an unbound companion to prevent this. |
Southron Explorer (4U250) | Raider | Minion • Man | Southron.
Regroup: Exert this minion and remove to take control of a site. |
Southron Fighter (4R251) | Raider | Minion • Man | Southron. Ambush .
Maneuver: Exert this minion and spot 5 companions to make the Free Peoples player exert a companion. |
Southron Scout (4C252) | Raider | Minion • Man | Southron. Ambush . |
Southron Sentry (4U253) | Raider | Minion • Man | Southron.
Maneuver: Exert this minion to add for each site you control. |
Southron Soldier (4C254) | Raider | Minion • Man | Southron. Ambush . |
Southron Troop (4R256) | Raider | Minion • Man | Southron. Archer. Ambush . To play, spot a Southron.
Assignment: Spot 7 companions to assign this minion to the Ring-bearer. The Free Peoples player may make you discard a companion (except the Ring-bearer) to prevent this. |
Southron Veterans (4R257) | Raider | Minion • Man | Southron. Ambush .
Maneuver: Exert this minion and spot 6 companions to make the Free Peoples player exert 2 companions. |
Southron Wanderer (4C258) | Raider | Minion • Man | Southron. Ambush .
Assignment: Exert this minion and spot 5 companions to assign this minion to the Ring-bearer. |
Army of Haradrim (5R70) | Raider | Minion • Man | Southron. |
Company of Haradrim (5R71) | Raider | Minion • Man | Southron.
Regroup: Remove and spot another Southron to make the move limit -1 for this turn (to a minimum of 1). |
Desert Stalker (5R72) | Raider | Minion • Man | Southron. Ambush .
Maneuver: Exert this minion and spot 4 Free Peoples cultures to exert every companion. |
Southron Marcher (5C74) | Raider | Minion • Man | 'Southron.'Ambush . While you can spot a Southron, this minion’s twilight cost is -2. |
Southron Runner (5C75) | Raider | Minion • Man | Southron. Ambush .
While you can spot a Southron, this minion’s twilight cost is -2. |
Southron Traveler (5C76) | Raider | Minion • Man | Southron. Ambush .
Response: If a Southron is about to take a wound, remove to prevent that wound. |
Army of Haradrim (5R126) | Raider | Minion • Man | Southron. |
Easterling Army (6R78) | Raider | Minion • Man | Easterling. Fierce. Skirmish: Spot 2 burdens and exert this minion to make an Easterling strength +1. Skirmish: Spot 4 burdens and exert this minion to make an Easterling strength +2. Skirmish: Spot 6 burdens and exert this minion to make an Easterling strength +3. |
Southron Archer Legion (6R80) | Raider | Minion • Man | Southron. Archer. Archery: Remove to add 1 to the minion archery total for each companion over 4 (limit +4). |
Southron Invaders (6C81) | Raider | Minion • Man | Southron. Ambush . When you play this minion, you may spot another Southron to play a minion with ambush from your discard pile. |
Desert Fighter (7C131) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to add a threat. |
Desert Nomad (7C132) | Raider | Minion • Man | Southron.
While you can spot 2 threats, this minion is damage +1. |
Desert Runner (7C133) | Raider | Minion • Man | Southron. Ambush .
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. |
Desert Scout (7U134) | Raider | Minion • Man | Southron. Ambush .
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. |
Desert Sneak (7C135) | Raider | Minion • Man | Southron. Ambush .
When the Free Peoples player assigns this minion to a character and you have initiative, wound that character. |
Desert Soldier (7U136) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing. |
Desert Spearman (7C137) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to wound a companion or ally he is skirmishing. |
Desert Villain (7U138) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may remove to add a threat. |
Easterling Aggressor (7C139) | Raider | Minion • Man | Easterling.
Skirmish: If you have initiative or you spot 3 Easterlings, discard 2 cards from hand to heal another Easterling. |
Easterling Assailant (7C140) | Raider | Minion • Man | Easterling.
Skirmish: Remove a burden and exert this minion to heal another Easterling (or 2 Easterlings if you have initiative). |
Easterling Attacker (7C141) | Raider | Minion • Man | Easterling.
Skirmish: Exert this minion to make him damage +1. |
Easterling Blademaster (7C142) | Raider | Minion • Man | Easterling.
Skirmish: Exert this minion to make him damage +1. |
Easterling Footman (7R143) | Raider | Minion • Man | Easterling.
Maneuver: If you cannot spot 2 burdens, spot another Easterling and discard a card from hand to add a burden. |
Easterling Ransacker (7C144) | Raider | Minion • Man | Easterling.
Skirmish: Exert this minion to make him damage +1. |
Easterling Regiment (7R145) | Raider | Minion • Man | Easterling. Fierce.
Each time Easterling Regiment wins a skirmish, you may add for each burden. |
Easterling Sergeant (7U146) | Raider | Minion • Man | Easterling.
Maneuver: If you cannot spot a burden, spot another Easterling and exert this minion to add a burden. |
Easterling Veteran (7U147) | Raider | Minion • Man | Easterling.
Skirmish: Remove 2 burdens to heal another Easterling. |
Mûmak Commander (7R152) | Raider | Minion • Man | Southron.
While you can spot 6 threats, each time this minion wins a skirmish, the companion he was skirmishing is killed. |
Southron Bandit (7U160) | Raider | Minion • Man | Southron.
Maneuver: Exert this minion to add . The Free Peoples player may add a threat to prevent this. |
Southron Brigand (7C161) | Raider | Minion • Man | Southron.
Shadow: Remove and spot 3 Men to make one of those Men damage +1 until the regroup phase. |
Southron Captain (7U162) | Raider | Minion • Man | Southron.
While you can spot 4 threats, this minion is damage +2. |
Southron Chieftain (7R163) | Raider | Minion • Man | Southron. To play, spot a Man.
Each time the Free Peoples player assigns this minion to a character, the Shadow has initiative until the end of the turn. |
Southron Conquerer (7R164) | Raider | Minion • Man | Southron. Archer.
While you can spot 6 twilight tokens, other Men are damage +1. While you can spot 9 twilight tokens, other Men are damage +1. |
Southron Intruder (7R165) | Raider | Minion • Man | Southron. Archer.
While you can spot 3 twilight tokens, all Men are strength +1. While you can spot 6 twilight tokens, all Men are strength +1. While you can spot 9 twilight tokens, all Men are strength +1. |
Southron Leader (7R166) | Raider | Minion • Man | Southron.
Archery: Spot 4 Free Peoples cultures and either exert this minion or remove a threat to wound a companion (except the Ring-bearer). |
Southron Marksmen (7R167) | Raider | Minion • Man | Southron. Archer. Fierce. To play, spot a Man.
Archery: Exert this minion and remove a threat to make the minion archery total +1. |
Southron Thief (7U168) | Raider | Minion • Man | Southron.
Archery: Spot another Man, spot 6 companions, and remove a threat to exert a companion. |
Suzerain of Harad (7R170) | Raider | Minion • Man | Southron. Archer.
While you have initiative, the Ring-bearer may not take wounds during the archery phase and this minion is ambush . |
Troop of Haradrim (7C172) | Raider | Minion • Man | Southron.
While you can spot 2 threats, this minion is an archer. While you can spot 3 threats, this minion is fierce. While you can spot 4 threats, this minion is damage +1. |
Black Númenorean (8R49) | Raider | Minion • Man | Corsair. Fierce.
Skirmish: If you have initiative, remove a token to discard a possession borne by a character skirmishing this minion. |
Castamir of Umbar (8R51) | Raider | Minion • Man | Corsair. Enduring. Fierce.
Shadow: Exert Castamir of Umbar and play a corsair to add 2 tokens to a card that already has a token on it. |
Corsair Buccaneer (8C53) | Raider | Minion • Man | Corsair.
When you play this minion, you may remove a threat to add 2 tokens to a card that already has a token on it. |
Corsair Freebooter (8C54) | Raider | Minion • Man | Corsair.
When you play this minion, you may remove 2 culture tokens to add 2 tokens to a card that already has a token on it. |
Corsair Gunners (8C55) | Raider | Minion • Man | Corsair.
Skirmish: If you have initiative, remove a token to make a corsair fierce until the regroup phase. |
Corsair Lookout (8U56) | Raider | Minion • Man | Corsair.
When you play this minion, if you have initiative, you may discard an ally to add 2 tokens to a card that already has a token on it. |
Corsair Marauder (8R57) | Raider | Minion • Man | Corsair.
When you play this minion, if you can spot another corsair, you may discard a possession to add 2 tokens to a card that already has a token on it. |
Corsair Plunderer (8C58) | Raider | Minion • Man | Corsair.
When you play this minion, you may discard 2 cards from hand to add 2 tokens to a card that already has a token on it. |
Haradrim Marksman (8U60) | Raider | Minion • Man | Southron. Archer.
While you can spot another Man, Ring-bound companions cannot take archery wounds. |
Heavy Axeman (8R62) | Raider | Minion • Man | Easterling.
While you can spot 4 burdens, Heavy Axeman is strength +4 and fierce. |
Corsair Boatswain (10C37) | Raider | Minion • Man | Corsair. To play, spot a Man.
Shadow: Exert this minion to play a support area possession from your draw deck. |
Corsair Brute (10R38) | Raider | Minion • Man | Corsair.
At the start of each skirmish involving this minion, you may remove a token to wound a companion he is skirmishing. |
Corsair Ruffian (10U39) | Raider | Minion • Man | Corsair.
When you play this minion, you may spot another Corsair and discard the top card of the Free Peoples player's draw deck to add 2 tokens to a card that already has a token on it. |
Easterling Berserker (10R40) | Raider | Minion • Man | Easterling. To play, spot an Easterling.
While this minion is unwounded, he is damage +2. |
Easterling Pillager (10C41) | Raider | Minion • Man | Easterling. Fierce.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. |
Far Harad Mercenaries (10C42) | Raider | Minion • Man | Southron.
At the start of each skirmish involving this minion, you may spot 6 companions and another Man to discard an unbound companion this minion is skirmishing. |
Mûmak Chieftain (10R45) | Raider | Minion • Man | Southron.
When you play this minion, you may play a mount on him from your discard pile. Its twilight cost is –2. |
Southron Fanatic (10C49) | Raider | Minion • Man | Southron.
Each time a Man is assigned to skirmish this minion, wound that Man. |
Southron Savage (10C50) | Raider | Minion • Man | Southron.
While the total number of other minions and twilight tokens is 3 or fewer, this minion is strength +3 and fierce. |
Army of Harad (0W9) | Raider | Minion • Man | Southron. Archer. |
Easterling Herald (0W22) | Raider | Minion • Man | |
Far Harad Mercenary (0W27) | Raider | Minion • Man | Southron.
At the start of a skirmish involving this minion, you may spot another Man and 6 companions to discard an unbound companion this minion is skirmishing. |
Easterling Pillager (0W29) | Raider | Minion • Man | Easterling. Fierce.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. |
Bill Ferny, Swarthy Sneering Fellow (2R75) | Ringwraith | Minion • Man | Nazgûl are not roaming.
The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. |
Harry Goatleaf, In Thrall to the Nine (V1_38) | Ringwraith | Minion • Man | Nazgul are twilight cost -1.
Assignment: Make the Free Peoples player assign a companion with 5 strength or more to skirmish this minion. |
The Mouth of Sauron, Lieutenant of Barad-dur (12R118) | Sauron | Minion • Man | Assignment: Assign The Mouth of Sauron to the companion who has the highest strength. (If two or more are tied for highest, choose one.) |
Alfrid, Lickspittle (32HC25) | Men | Minion • Man | Each time a [Esgaroth] ally is assigned to a skirmish, exert a [Dwarven] companion. Maneuver: Heal a [Esgaroth] ally to play Alfrid from your discard pile. Skirmish: Exert Alfrid twice to play a Shadow condition from your draw deck.
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Card That Interact With (Any) Man
Card Name | Culture | Card Type | Game Text |
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Gandalf, Friend of the Shirefolk (1R72) | Gandalf | Companion • Wizard | Gandalf is strength +1 for each of these races you can spot in the fellowship: Hobbit, Dwarf, Elf, and Man. |
Ghan-bûri-Ghan, Chieftain of the Woses (0P56) | Gandalf | Companion • Man | While you can spot 2 other Men, Ghan-bûri-Ghan cannot be overwhelmed unless his strength is tripled. While at a forest site, Ghan-bûri-Ghan is defender +1. |
Armor (1C92) | Gondor | Possession • Armor | Bearer must be a Man.
Bearer takes no more than 1 wound during each skirmish phase. |
Coat of Mail (1C101) | Gondor | Possession • Armor | Bearer must be a Man.
Bearer may not be overwhelmed unless his or her strength is tripled. |
Great Shield (1C107) | Gondor | Possession • Shield | Bearer must be a Man.
The minion archery total is -1. |
Flaming Brand (2R32) | Gondor | Possession • Hand Weapon | Bearer must be a Man.
This weapon may be borne in addition to 1 other hand weapon. Bearer is strength +2 and damage +1 while skirmishing a Nazgûl. |
Arrows Thick in the Air (4U110) | Gondor | Event | Archery or Skirmish: Exert 2 Ring-bound Men to wound each roaming minion. |
Boromir, My Brother (4R111) | Gondor | Condition | Bearer must be Faramir.
Skirmish: Discard a card from hand to make a Ring-bound Man strength +1. |
Curse Them (4C113) | Gondor | Event | Skirmish: Exert a Ring-bound Man to cancel a skirmish involving a roaming minion. |
Damrod, Ranger of Ithilien (4U114) | Gondor | Companion • Man | Ring-bound. Ranger. To play, spot a Ring-bound Man.
Skirmish: Exert Damrod to exhaust a Man he is skirmishing. |
Faramir's Bow (4R118) | Gondor | Possession • Ranged Weapon | Bearer must be Faramir.
He is an archer. Skirmish: If Faramir is skirmishing a Man or a roaming minion, exert Faramir to wound that minion. |
Faramir's Cloak (4R119) | Gondor | Possession • Cloak | Bearer must be Faramir.
Each roaming minion skirmishing a Ring-bound Man is strength -1. |
Forbidden Pool (4R120) | Gondor | Condition | Plays to your support area.
While the fellowship is at site 6, each Ring-bound Man takes no more than 1 wound during each skirmish phase. Fellowship: Add and discard this condition to heal a Ring-bound Man. |
Forests of Ithilien (4R121) | Gondor | Condition | Plays to your support area.
While the fellowship is at site 5, the site number of each Man in a skirmish is +2. Regroup: Discard this condition and exert a Ring-bound Man to liberate a site. |
Gondorian Ranger (4C122) | Gondor | Companion • Man | 'Ring-bound. 'Ranger.
The site number of each minion assigned to skirmish a Ring-bound Man is +2. |
Mablung, Soldier of Gondor (4U127) | Gondor | Companion • Man | Ring-bound. Ranger. To play, spot a Ring-bound Man.
Skirmish: Exert Mablung to exhaust a roaming minion he is skirmishing. |
New Errand (4C128) | Gondor | Event | Skirmish: Spot a Ring-bound Man to make a minion’s site number +2. If that minion loses this skirmish, you may wound a minion. |
Ranger's Bow (4C131) | Gondor | Possession • Ranged Weapon | Bearer must be a Ring-bound Man.
Skirmish: If bearer is skirmishing a Man or a roaming minion, exert bearer to wound that minion. |
Ruins of Osgiliath (4R133) | Gondor | Condition | Plays to your support area.
While the fellowship is at site 7, each Ring-bound Man is defender +1. Skirmish: Spot a Ring-bound Man and discard this condition to wound an opponent’s Man. |
Sword of Gondor (4C134) | Gondor | Possession • Hand Weapon | Bearer must be a Man.
While skirmishing a Man or a roaming minion, bearer is damage +1. |
Targon (7C124) | Gondor | Companion • Man | Ranger.
Skirmish: If you have initiative, discard 2 cards from hand to wound a Man Targon is skirmishing. |
Kings’ Legacy (13U72) | Gondor | Condition • Support Area | Each time Elendil wins a skirmish, make a or companion strength +2 until the start of the regroup phase.
Each time Isildur wins a skirmish, heal a Man. Each time Aragorn wins a skirmish, make a Man damage +1 until the start of the regroup phase. |
The Faithful Stone (18R50) | Gondor | Condition • Support Area | Tale.
Each time a non- minion is played, you may spot a Man to put a token here. Maneuver: Remove 3 tokens from here to spot a minion. That minion cannot be assigned to a skirmish until the regroup phase. |
Brego (4U263) | Rohan | Possession • Mount | To play, spot a Man. Bearer must be a Man, Elf, or Wizard. When you play Brego, you may heal bearer.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. |
Heavy Chain (4C278) | Rohan | Possession • Armor | Bearer must be a Man.
Bearer may not be overwhelmed unless his or her strength is tripled. |
Horse of Rohan (4C283) | Rohan | Possession • Mount | To play, spot a Man. Bearer must be a Man, Elf, or Wizard.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. |
Ecglaf, Courageous Farmer (5C81) | Rohan | Ally • Home 4 • Man | Villager.
Fellowship: Exert Ecglaf and spot 2 valiant Men to play a possession from your discard pile. |
Let Us Be Swift (5C85) | Rohan | Event | Regroup: Spot 3 valiant Men to discard up to 2 conditions and liberate a site. |
No Rest for the Weary (5R86) | Rohan | Event | Maneuver: Spot 3 valiant Men to make one of those Men defender +1 until the regroup phase. |
Sigewulf, Brave Volunteer (5U92) | Rohan | Ally • Home 4 • Man | Villager.
Regroup: Exert Sigewulf and spot 5 valiant Men to discard a minion. |
Éowyn, Willing Fighter (15C125) | Rohan | Companion • Man | Valiant.
Response: If a hunter companion or valiant Man is about to take a wound, exert Éowyn to prevent that wound. |
Grim Trophy (15C127) | Rohan | Event • Skirmish | Make a Man strength +1 for each hunter you can spot (or if you can spot more valiant Men than hunters, make a Man strength +1 for each valiant Man you can spot). |
Horseman of the North (15C130) | Rohan | Companion • Man | While you can spot a valiant Man, this companion’s twilight cost is -1.
This companion is strength +2 while no opponent controls a site. |
Rohirrim Warrior (15U139) | Rohan | Companion • Man | Valiant.
At the start of the maneuver phase, you may spot a hunter minion (or exert 2 valiant Men) to make this companion defender +1 until the regroup phase. |
Banished (4R139) | Isengard | Condition | To play, exert Saruman or an Man.
Plays on a Free Peoples Man. Each time another ally or companion loses a skirmish, bearer must exert. |
Leechcraft (4R157) | Isengard | Condition | Spell. To play, exert Saruman or an Man.
Plays on a Free Peoples Man. Special abilities in bearer’s game text may not be used. |
Rohan Is Mine (4R172) | Isengard | Condition | To play, spot Saruman or an Man. Plays on a Free Peoples Man.
Each time the Free Peoples player assigns bearer to a skirmish, exert each ally. |
Wounded (4R215) | Isengard | Condition | To play, exert an Man. Plays on a Free Peoples Man.
When you play this condition, exert bearer. Wounds may not be removed from bearer. |
Long Battle Bow (11C89) | Men | Possession • Ranged Weapon | Bearer must be a minion.
Bearer is an Archer. When you play this possession, you may make the Free Peoples player exert his or her man. |
Covetous Easterling (12C59) | Men | Minion • Man | While this minion is skirmishing a Man, it is damage +2. |
Swarming Hillman (14R11) | Men | Minion • Man | At the start of the regroup phase, if you can spot more Man characters than any other race, make the move limit –1 this turn. |
Rapt Hillman (15U90) | Men | Minion • Man | At the start of the regroup phase, the Free People’s player may liberate a site. You may spot 3 Men to prevent this.
Maneuver: Spot another Man and exert this minion to take control of a site. |
Mûmakil Commander, Bold and Grim (18R71) | Men | Minion • Man | While at a battleground, this minion is strength +2.
Each mounted Man is strength +1. Regroup: Shuffle any number of your mounts in play into your draw deck. |
Strength in Numbers (5U77) | Raider | Condition | To play, spot a Southron. Plays to your support area.
Maneuver: Discard this condition to add for each Man with ambush you spot. |
Southron Brigand (7C161) | Raider | Minion • Man | Southron.
Shadow: Remove and spot 3 Men to make one of those Men damage +1 until the regroup phase. |
Southron Fanatic (10C49) | Raider | Minion • Man | Southron.
Each time a Man is assigned to skirmish this minion, wound that Man. |
Stampeded (10R51) | Raider | Event • Response | If a Free Peoples possession is played, spot a card to discard that possession. If that possession was a or possession, wound an unbound Man. |
The Witch-king, Black Captain (8R84) | Ringwraith | Minion • Nazgul | Enduring.
Each Man skirmishing The Witch-king loses all strength bonuses from weapons. |
Vile Blade (2C95) | Sauron | Possession • Hand Weapon | Bearer must be a Orc.
Bearer is strength +2 while skirmishing a Man or Elf. |
Rivendell Terrace (1U340) | Site | Site | Sanctuary. Fellowship: Play a Man to draw a card. |
Wold Battlefield (12U194) | Site | Site | Plains. Skirmish: Exert your Man (except an enduring Man) to make him or her damage +1. |
Iron-Forged Weapon (32HC18) | File:Culture Esgaroth.svg Esgaroth | Possession • Hand Weapon | Bearer must be a Man or a [Dwarven] companion. Skirmish: If bearer is not assigned to a skirmish, discard this possession to wound a minion. |
Terrifying Legend (32HC53) | File:Culture Smaug.svg Smaug | Condition • Support Area | Each time a companion is killed, you may discard a weapon (and exert each ally if you spot Smaug). Regroup: Discard a minion from play and remove [3] to discard a Man ally.
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Unloaded Keywords | ||
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Race | Decipher | [Raceless] • Balrog • Creature • Dwarf • Elf • Ent • Half-troll • Hobbit • Maia • Man • Nazgûl • Orc • Spider • Tree • Troll • Uruk-hai • Wizard • Wraith |
Player's Council | Crow • Eagle | |
Hobbit Draft Game | Bird • Dragon • Eagle • Giant • Goblin | |
Site | ||
Decipher | Battleground • Dwelling • Forest • Marsh • Mountain • Plains • River • Underground | |
General | Decipher | Besieger • Corsair • Easterling • Engine • Fellowship • Fortification • Knight • Machine • Pipeweed • Ranger • Ring-bound • Search • Southron • Spell • Stealth • Tale • Tentacle • Tracker • Twilight • [Unbound] • Valiant • Villager • Weather • Warg-rider |
Player's Council | Pony | |
Hobbit Draft Game | Burglar • Cunning • Wise |