Easterling

From LOTR-TCG Wiki

Easterling is an unloaded keyword appearing on Minions from the Raider culture.


List of Cards with the Easterling Keyword[edit]

Portrait Card Name Culture Card Type Game Text
Easterling Axeman (4C224) Raider Minion • Man Easterling.

While you can spot 2 burdens, this minion is strength +3 and fierce.

Easterling Captain (4R225) Raider Minion • Man Easterling. Fierce.

Skirmish: Spot 2 burdens and remove to make an Easterling strength +2.

Skirmish: Spot 4 burdens and remove to make an Easterling strength +3.

Skirmish: Spot 6 burdens and remove to make an Easterling strength +4.

Easterling Guard (4C226) Raider Minion • Man Easterling. Each time this minion is assigned to an unbound companion, you may exert him to add a burden.
Easterling Infantry (4C227) Raider Minion • Man Easterling.

While you can spot 3 burdens, this minion is fierce and damage +1.

Easterling Lieutenant (4C228) Raider Minion • Man Easterling.

Each time this minion is assigned to an unbound companion, you may exert him to add a burden.

Easterling Skirmisher (4R229) Raider Minion • Man Easterling.

When you play this minion, you may spot another Easterling to add for each burden (limit ).

Easterling Trooper (4U230) Raider Minion • Man Easterling.

While you can spot 3 burdens, this minion is fierce and damage +1.

Easterling Army (6R78) Raider Minion • Man Easterling. Fierce. Skirmish: Spot 2 burdens and exert this minion to make an Easterling strength +1. Skirmish: Spot 4 burdens and exert this minion to make an Easterling strength +2. Skirmish: Spot 6 burdens and exert this minion to make an Easterling strength +3.
Easterling Aggressor (7C139) Raider Minion • Man Easterling.

Skirmish: If you have initiative or you spot 3 Easterlings, discard 2 cards from hand to heal another Easterling.

Easterling Assailant (7C140) Raider Minion • Man Easterling.

Skirmish: Remove a burden and exert this minion to heal another Easterling (or 2 Easterlings if you have initiative).

Easterling Attacker (7C141) Raider Minion • Man Easterling.

Skirmish: Exert this minion to make him damage +1.

Easterling Blademaster (7C142) Raider Minion • Man Easterling.

Skirmish: Exert this minion to make him damage +1.

Easterling Footman (7R143) Raider Minion • Man Easterling.

Maneuver: If you cannot spot 2 burdens, spot another Easterling and discard a card from hand to add a burden.

Easterling Ransacker (7C144) Raider Minion • Man Easterling.

Skirmish: Exert this minion to make him damage +1.

Easterling Regiment (7R145) Raider Minion • Man Easterling. Fierce.

Each time Easterling Regiment wins a skirmish, you may add for each burden.

Easterling Sergeant (7U146) Raider Minion • Man Easterling.

Maneuver: If you cannot spot a burden, spot another Easterling and exert this minion to add a burden.

Easterling Veteran (7U147) Raider Minion • Man Easterling.

Skirmish: Remove 2 burdens to heal another Easterling.

Heavy Axeman (8R62) Raider Minion • Man Easterling.

While you can spot 4 burdens, Heavy Axeman is strength +4 and fierce.

Easterling Berserker (10R40) Raider Minion • Man Easterling. To play, spot an Easterling.

While this minion is unwounded, he is damage +2.

Skirmish: Wound 2 other Men to heal this minion.

Easterling Pillager (10C41) Raider Minion • Man Easterling. Fierce.

When you play this minion, you may spot another Easterling to add a burden for each companion over 5. ​


List of Cards that Interact with the Easterling Keyword[edit]

Portrait Card Name Culture Card Type Game Text
Easterling Host (11R75) Men Minion • Man Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Easterling Host and make it strength –2 until the regroup phase to make each other minion strength +1 until the regroup phase.
Easterling Sneak (17R43) Men Minion • Man While you control 2 sites, Easterling Sneak is fierce. While you control 4 sites, each minion is strength +1 and fierce.
Easterling Captain (4R225) Raider Minion • Man Easterling. Fierce.

Skirmish: Spot 2 burdens and remove to make an Easterling strength +2.

Skirmish: Spot 4 burdens and remove to make an Easterling strength +3.

Skirmish: Spot 6 burdens and remove to make an Easterling strength +4.

Easterling Skirmisher (4R229) Raider Minion • Man Easterling.

When you play this minion, you may spot another Easterling to add for each burden (limit ).

Vision From Afar (4R259) Raider Event Assignment: Assign an Easterling to the Ring-bearer. The Free Peoples player may add a burden to prevent this.
Easterling Army (6R78) Raider Minion • Man Easterling. Fierce. Skirmish: Spot 2 burdens and exert this minion to make an Easterling strength +1. Skirmish: Spot 4 burdens and exert this minion to make an Easterling strength +2. Skirmish: Spot 6 burdens and exert this minion to make an Easterling strength +3.
Easterling Polearm (6U79) Raider Possession • Hand Weapon Bearer must be an Easterling. While you can spot 2 burdens, bearer cannot take wounds. While you can spot 5 burdens, bearer is damage +1.
Easterling Aggressor (7C139) Raider Minion • Man Easterling.

Skirmish: If you have initiative or you spot 3 Easterlings, discard 2 cards from hand to heal another Easterling.

Easterling Assailant (7C140) Raider Minion • Man Easterling.

Skirmish: Remove a burden and exert this minion to heal another Easterling (or 2 Easterlings if you have initiative).

Easterling Footman (7R143) Raider Minion • Man Easterling.

Maneuver: If you cannot spot 2 burdens, spot another Easterling and discard a card from hand to add a burden.

Easterling Regiment (7R145) Raider Minion • Man Easterling. Fierce.

Each time Easterling Regiment wins a skirmish, you may add for each burden.

Easterling Sergeant (7U146) Raider Minion • Man Easterling.

Maneuver: If you cannot spot a burden, spot another Easterling and exert this minion to add a burden.

Easterling Veteran (7U147) Raider Minion • Man Easterling.

Skirmish: Remove 2 burdens to heal another Easterling.

Small Hope (7R159) Raider Condition • Support Area Maneuver: If you cannot spot 2 burdens, exert an Easterling to add a burden.

Skirmish: Discard this condition to make an Easterling strength +2.

Surging Up (7R169) Raider Condition • Support Area Regroup: Exert an Easterling and discard this condition to make the move limit -1 for this turn. The Free Peoples player may add 2 burdens to prevent this.

Skirmish: Discard this condition to heal an Easterling.

Easterling Berserker (10R40) Raider Minion • Man Easterling. To play, spot an Easterling.

While this minion is unwounded, he is damage +2.

Skirmish: Wound 2 other Men to heal this minion.

Easterling Pillager (10C41) Raider Minion • Man Easterling. Fierce.

When you play this minion, you may spot another Easterling to add a burden for each companion over 5. ​





Unloaded Keywords
Race Decipher [Raceless] • BalrogCreatureDwarfElfEntHalf-trollHobbitMaiaManNazgûlOrcSpiderTreeTrollUruk-haiWizardWraith
Player's Council CrowEagle
Hobbit Draft Game BirdDragonEagleGiantGoblin
Site
Decipher BattlegroundDwellingForestMarshMountainPlainsRiverUnderground
General Decipher BesiegerCorsairEasterlingEngineFellowshipFortificationKnightMachine • [Mounted] • PipeweedRangerRing-boundSearchSouthronSpellStealthTaleTentacleTrackerTwilight • [Unbound] • ValiantVillagerWeatherWarg-rider
Player's Council Pony
Hobbit Draft Game BurglarCunningWise