Easterling
Easterling is an unloaded keyword appearing on Minions from the Raider culture.
List of Cards with the Easterling Keyword[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
Easterling Axeman (4C224) | Raider | Minion • Man | Easterling.
While you can spot 2 burdens, this minion is strength +3 and fierce. | |
Easterling Captain (4R225) | Raider | Minion • Man | Easterling. Fierce.
Skirmish: Spot 2 burdens and remove to make an Easterling strength +2. Skirmish: Spot 4 burdens and remove to make an Easterling strength +3. Skirmish: Spot 6 burdens and remove to make an Easterling strength +4. | |
Easterling Guard (4C226) | Raider | Minion • Man | Easterling. Each time this minion is assigned to an unbound companion, you may exert him to add a burden. | |
Easterling Infantry (4C227) | Raider | Minion • Man | Easterling.
While you can spot 3 burdens, this minion is fierce and damage +1. | |
Easterling Lieutenant (4C228) | Raider | Minion • Man | Easterling.
Each time this minion is assigned to an unbound companion, you may exert him to add a burden. | |
Easterling Skirmisher (4R229) | Raider | Minion • Man | Easterling.
When you play this minion, you may spot another Easterling to add for each burden (limit ). | |
Easterling Trooper (4U230) | Raider | Minion • Man | Easterling.
While you can spot 3 burdens, this minion is fierce and damage +1. | |
Easterling Army (6R78) | Raider | Minion • Man | Easterling. Fierce. Skirmish: Spot 2 burdens and exert this minion to make an Easterling strength +1. Skirmish: Spot 4 burdens and exert this minion to make an Easterling strength +2. Skirmish: Spot 6 burdens and exert this minion to make an Easterling strength +3. | |
Easterling Aggressor (7C139) | Raider | Minion • Man | Easterling.
Skirmish: If you have initiative or you spot 3 Easterlings, discard 2 cards from hand to heal another Easterling. | |
Easterling Assailant (7C140) | Raider | Minion • Man | Easterling.
Skirmish: Remove a burden and exert this minion to heal another Easterling (or 2 Easterlings if you have initiative). | |
Easterling Attacker (7C141) | Raider | Minion • Man | Easterling.
Skirmish: Exert this minion to make him damage +1. | |
Easterling Blademaster (7C142) | Raider | Minion • Man | Easterling.
Skirmish: Exert this minion to make him damage +1. | |
Easterling Footman (7R143) | Raider | Minion • Man | Easterling.
Maneuver: If you cannot spot 2 burdens, spot another Easterling and discard a card from hand to add a burden. | |
Easterling Ransacker (7C144) | Raider | Minion • Man | Easterling.
Skirmish: Exert this minion to make him damage +1. | |
Easterling Regiment (7R145) | Raider | Minion • Man | Easterling. Fierce.
Each time Easterling Regiment wins a skirmish, you may add for each burden. | |
Easterling Sergeant (7U146) | Raider | Minion • Man | Easterling.
Maneuver: If you cannot spot a burden, spot another Easterling and exert this minion to add a burden. | |
Easterling Veteran (7U147) | Raider | Minion • Man | Easterling.
Skirmish: Remove 2 burdens to heal another Easterling. | |
Heavy Axeman (8R62) | Raider | Minion • Man | Easterling.
While you can spot 4 burdens, Heavy Axeman is strength +4 and fierce. | |
Easterling Berserker (10R40) | Raider | Minion • Man | Easterling. To play, spot an Easterling.
While this minion is unwounded, he is damage +2. | |
Easterling Pillager (10C41) | Raider | Minion • Man | Easterling. Fierce.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. |
List of Cards that Interact with the Easterling Keyword[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
Easterling Host (11R75) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Easterling Host and make it strength –2 until the regroup phase to make each other minion strength +1 until the regroup phase. | |
Easterling Sneak (17R43) | Men | Minion • Man | While you control 2 sites, Easterling Sneak is fierce. While you control 4 sites, each minion is strength +1 and fierce. | |
Easterling Captain (4R225) | Raider | Minion • Man | Easterling. Fierce.
Skirmish: Spot 2 burdens and remove to make an Easterling strength +2. Skirmish: Spot 4 burdens and remove to make an Easterling strength +3. Skirmish: Spot 6 burdens and remove to make an Easterling strength +4. | |
Easterling Skirmisher (4R229) | Raider | Minion • Man | Easterling.
When you play this minion, you may spot another Easterling to add for each burden (limit ). | |
Vision From Afar (4R259) | Raider | Event | Assignment: Assign an Easterling to the Ring-bearer. The Free Peoples player may add a burden to prevent this. | |
Easterling Army (6R78) | Raider | Minion • Man | Easterling. Fierce. Skirmish: Spot 2 burdens and exert this minion to make an Easterling strength +1. Skirmish: Spot 4 burdens and exert this minion to make an Easterling strength +2. Skirmish: Spot 6 burdens and exert this minion to make an Easterling strength +3. | |
Easterling Polearm (6U79) | Raider | Possession • Hand Weapon | Bearer must be an Easterling. While you can spot 2 burdens, bearer cannot take wounds. While you can spot 5 burdens, bearer is damage +1. | |
Easterling Aggressor (7C139) | Raider | Minion • Man | Easterling.
Skirmish: If you have initiative or you spot 3 Easterlings, discard 2 cards from hand to heal another Easterling. | |
Easterling Assailant (7C140) | Raider | Minion • Man | Easterling.
Skirmish: Remove a burden and exert this minion to heal another Easterling (or 2 Easterlings if you have initiative). | |
Easterling Footman (7R143) | Raider | Minion • Man | Easterling.
Maneuver: If you cannot spot 2 burdens, spot another Easterling and discard a card from hand to add a burden. | |
Easterling Regiment (7R145) | Raider | Minion • Man | Easterling. Fierce.
Each time Easterling Regiment wins a skirmish, you may add for each burden. | |
Easterling Sergeant (7U146) | Raider | Minion • Man | Easterling.
Maneuver: If you cannot spot a burden, spot another Easterling and exert this minion to add a burden. | |
Easterling Veteran (7U147) | Raider | Minion • Man | Easterling.
Skirmish: Remove 2 burdens to heal another Easterling. | |
Small Hope (7R159) | Raider | Condition • Support Area | Maneuver: If you cannot spot 2 burdens, exert an Easterling to add a burden.
Skirmish: Discard this condition to make an Easterling strength +2. | |
Surging Up (7R169) | Raider | Condition • Support Area | Regroup: Exert an Easterling and discard this condition to make the move limit -1 for this turn. The Free Peoples player may add 2 burdens to prevent this.
Skirmish: Discard this condition to heal an Easterling. | |
Easterling Berserker (10R40) | Raider | Minion • Man | Easterling. To play, spot an Easterling.
While this minion is unwounded, he is damage +2. | |
Easterling Pillager (10C41) | Raider | Minion • Man | Easterling. Fierce.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. |
Unloaded Keywords | ||
---|---|---|
Race | Decipher | [Raceless] • Balrog • Creature • Dwarf • Elf • Ent • Half-troll • Hobbit • Maia • Man • Nazgûl • Orc • Spider • Tree • Troll • Uruk-hai • Wizard • Wraith |
Player's Council | Crow • Eagle | |
Hobbit Draft Game | Bird • Dragon • Eagle • Giant • Goblin | |
Site | ||
Decipher | Battleground • Dwelling • Forest • Marsh • Mountain • Plains • River • Underground | |
General | Decipher | Besieger • Corsair • Easterling • Engine • Fellowship • Fortification • Knight • Machine • [Mounted] • Pipeweed • Ranger • Ring-bound • Search • Southron • Spell • Stealth • Tale • Tentacle • Tracker • Twilight • [Unbound] • Valiant • Villager • Weather • Warg-rider |
Player's Council | Pony | |
Hobbit Draft Game | Burglar • Cunning • Wise |