Marsh

From LOTR-TCG Wiki

Marsh is an Unloaded Keyword appearing on Sites. It has few synergies, and is primarily used for Tentacles and the Watcher.


List of Cards with the Marsh Keyword[edit]

Portrait Card Name Culture Card Type Game Text
Midgewater Marshes (1U332) Site Site Marsh. Each time a Hobbit moves to Midgewater Marshes, that Hobbit must exert.
Moria Lake (1C346) Site Site Marsh. When the fellowship moves to Moria Lake, Frodo or 2 other companions must exert.
Dammed Gate-stream (11U235) Site Site Marsh. At the start of your fellowship phase, you may play a Free Peoples card from your draw deck.
Expanding Marshland (11S238) Site Site Marsh. Shadow: If the total number of minions and twilight tokens is 3 or fewer, play a minion at twilight cost –3.
Mere of Dead Faces (11U246) Site Site Marsh. Regroup: Exert your Gollum or your Sméagol to play the fellowship's next site.
Neekerbreekers’ Bog (11S249) Site Site Marsh. When the fellowship moves to here, heal each character who has resistance 5 or more and exert each other character.
Doors of Durin (13U190) Site Site Marsh. Each companion of a race that has the most companions is strength –1 until the regroup phase.


List of Cards that Interact with the Marsh Keyword[edit]

Portrait Card Name Culture Card Type Game Text
Sméagol, Scout and Guide (11R51) Gollum Companion Ring-bound. To play, add a burden.

Each time Sméagol wins a skirmish, you may play the fellowship's next site.

Skirmish: If Sméagol is at a marsh, exert him to cancel a skirmish involving him.

Evil-smelling Fens (5U22) Gollum Condition Plays to your support area.

Each site on the adventure path is a marsh.

Shadow: Exert Gollum twice and discard this condition to play a minion from your discard pile.

Dark Places (2C55) Moria Condition Plays to your support area.

Each unique minion is strength +1.

Shadow: Spot an opponent’s site to replace it with your marsh or underground site of the same number.

Foul Tentacle (2C58) Moria Minion • Creature Tentacle.

When you play this minion, you may play a tentacle from your draw deck.

This minion may not bear possessions and is discarded if not at a marsh.

Huge Tentacle (2R66) Moria Minion • Creature Tentacle. Damage +1.

When you play this minion, you may play Watcher in the Water from your draw deck.

This minion may not bear possessions and is discarded if not at a marsh.

Watcher in the Water, Keeper of Westgate (2R73) Moria Minion • Creature Damage +1. While you can spot Watcher in the Water, discard all other minions (except tentacles). Each tentacle is strength +2 and damage +1. This minion may not bear possessions and is discarded if not at a marsh.
Reaching Tentacle (19P19) Moria Minion • Creature Tentacle.

This minion cannot bear possessions. Discard this minion from play if not at a marsh.

This minion is strength +1 for each tentacle you spot.

Strong Tentacle (19P20) Moria Minion • Creature Tentacle.

This minion cannot bear possessions. Discard this minion from play if not at a marsh.

This minion is strength +1 for each tentacle you spot.

Watcher in the Water, Many-tentacled Creature (19P21) Moria Minion • Creature Discard all other minions (except tentacles). Watcher in the Water cannot bear possessions.

The fellowship’s current site gains marsh.

Shadow: Play a tentacle from your discard pile.

Thrashing Tentacle (V1_33) Moria Minion • Creature Tentacle. This minion may not bear possessions and is discarded if not at a marsh.

Shadow: Spot 3 creatures to play this minion from your discard pile.

Vile Tentacle (V1_36) Moria Minion • Creature Tentacle. This minion may not bear possessions and is strength -4 while not at a marsh.

Shadow: Discard a card from hand to make the fellowship's current site gain marsh until the end of the turn.

Sirannon Dam (V1_65) Moria Artifact • Support Area,Support Area Rivers and sites with no other terrain keywords gain marsh.

Companions are defender +1.

Skirmish: Remove 2 burdens to have Watcher in the Water replace a tentacle skirmishing an unbound companion.

Writhing Tentacle (V1_66) Moria Minion • Creature Tentacle. This minion may not bear possessions and is discarded if not at a marsh.

Shadow: If this minion is stacked on a Shadow card, play it to stack 2 tentacles from your discard pile on that card. ​





Unloaded Keywords
Race Decipher [Raceless] • BalrogCreatureDwarfElfEntHalf-trollHobbitMaiaManNazgûlOrcSpiderTreeTrollUruk-haiWizardWraith
Player's Council CrowEagle
Hobbit Draft Game BirdDragonEagleGiantGoblin
Site
Decipher BattlegroundDwellingForestMarshMountainPlainsRiverUnderground
General Decipher BesiegerCorsairEasterlingEngineFellowshipFortificationKnightMachine • [Mounted] • PipeweedRangerRing-boundSearchSouthronSpellStealthTaleTentacleTrackerTwilight • [Unbound] • ValiantVillagerWeatherWarg-rider
Player's Council Pony
Hobbit Draft Game BurglarCunningWise