River

From LOTR-TCG Wiki

River is an Unloaded Keyword appearing on Sites.


List of Cards with the River Keyword[edit]

Portrait Card Name Culture Card Type Game Text
Bucklebury Ferry (1U330) Site Site River. While only Hobbits are in the fellowship, there are no assignment and skirmish phases at Bucklebury Ferry.
Ford of Bruinen (1U338) Site Site River. Sanctuary. The twilight cost of the first Nazgûl played at Ford of Bruinen each turn is -5.
Anduin Confluence (1U353) Site Site River. When the fellowship moves to Anduin Confluence, discard every ally.
Anduin Wilderland (1C354) Site Site Forest. River. While the fellowship is at Anduin Wilderland, skip the archery phase.
Silverlode Banks (1U355) Site Site River. When the fellowship moves to Silverlode Banks without a ranger, every companion must exert.
Anduin Banks (1C356) Site Site River. For each companion in the fellowship over 4, add 2 to the minion archery total.
Brown Lands (1U357) Site Site River. For each minion archer at Brown Lands, the minion archery total is +1 (limit +4).
Pillars of the Kings (1U358) Site Site River. Fellowship: Discard a card from hand to heal a companion.
Shores of Nen Hithoel (1U359) Site Site River. Shadow: Spot 5 Orc minions to prevent the fellowship from moving again this turn.
Tol Brandir (1U363) Site Site River. Shadow: Play up to 3 trackers from your discard pile; end your Shadow phase.
Valley of the Silverlode (2U120) Site Site River. Sanctuary. When the fellowship moves to Valley of the Silverlode, each Hobbit companion may heal.
Gates of Argonath (3C117) Site Site River. Maneuver events may not be played.
The Great River (3C118) Site Site River. While the fellowship is at The Great River, cards may not be played from draw decks or discard piles.
Anduin Banks (7U341) Site Site River. Skirmish: Spot your minion and remove a burden to make that minion strength +2.
Osgiliath Crossing (7U353) Site Site River. Shadow: Exert 2 minions and spot 6 companions to draw 2 cards.
Ruined Capitol (7U355) Site Site River. Shadow: Spot your minion and 6 companions to make the move limit for this turn –1.
Osgiliath Channel (8U120) Site Site River. Regroup: Spot your minion and 6 companions to make the Free Peoples player choose to move again this turn.
Anduin Banks (11U227) Site Site River. The minion archery total is +2 for each companion in the fellowship over 4.
Anduin Confluence (11S228) Site Site River. When the fellowship moves to this site, discard each ally from play.
North Undeep (11S250) Site Site River. The minion archery total is –3.
Valley of the Silverlode (11S261) Site Site Dwelling. River. When your fellowship moves to this site, you may heal each Hobbit companion.
Shores of Nen Hithoel (12U191) Site Site River. Shadow: Spot 5 Orcs to prevent the fellowship from moving again this turn.
Fords of Isen (13S191) Site Site River. Each character is strength +1 for each card borne by that character.
Anduin River (15U187) Site Site River. The fellowship archery total is –3.
Falls of Rauros (17U146) Site Site River. When the Fellowship moves to this site in region 2, the Free Peoples player places a card from the dead pile out of play.
Imladris (17U147) Site Site River. When the fellowship moves to this site, if it is a sanctuary, remove 2 burdens.
Mithlond (18U136) Site Site River. When the fellowship moves to this site, each player heals each of his or her characters.
Sirannon Ruins (18U138) Site Site River.
Valley of the Anduin (V1_62) Site Site River. At the start of each skirmish phase, wound each unwounded character in that skirmish.
Nen Hithoel (V1_63) Site Site River. When the fellowship moves to Nen Hithoel, each Shadow player may draw a card for each companion over 4.


List of Cards that Interact with the River Keyword[edit]

Portrait Card Name Culture Card Type Game Text
Gift of Boats (1U46) Elven Condition To play, exert an Elf ally.

When the fellowship is at a river during the fellowship phase, the move limit for this turn is +1.

Release the Angry Flood (2R19) Elven Event Maneuver: Exert an Elf to wound each Nazgûl once (or twice if at a river).
Voice of Nimrodel (3C28) Elven Event Tale.

Skirmish: Exert an Elf at a river or forest to cancel a skirmish involving that Elf.

Legolas, Son of Thranduil (3P121) Elven Companion • Elf Archer.

While Legolas is at a river or forest, add 1 to the fellowship archery total.

Blade of Lindon (11U16) Elven Possession • Hand Weapon Bearer must be an Elf.

While bearer is at a forest or river site, each minion he or she is skirmishing is strength –1.

The Lady's Blessing (11S20) Elven Event • Skirmish Make an Elf strength +2 (or +3 at a river site).
Kindreds Estranged (13U17) Elven Event • Skirmish You may remove from the game 4 other cards in your discard pile to play this event from your discard pile. Then remove this event from the game. Make a minion skirmishing your Elf at a forest or river site strength –3.
Secluded Homestead (13R22) Elven Condition • Support Area To play, spot 2 Elves.

When you play this, add an token here for each forest site and each river site on the adventure path.

Regroup: Discard this from play or remove 2 tokens from here to reconcile your hand.

Safe Passage (11R50) Gollum Condition • Support Area When you play this condition, name forest, mountain, plains, or river. Each time the fellowship moves to a site that has the named keyword, you may exert Gollum or Sméagol to remove .
A Ranger's Versatility (1U113) Gondor Event Maneuver: Spot a ranger at a river or forest to exhaust up to 2 minions.
Gondorian Blade (11U59) Gondor Possession • Hand Weapon Bearer must be a Man.

While bearer is a ranger or at a river site, he or she is Damage +1.

Duilin, Ranger from Blackroot Vale (14R7) Gondor Companion • Man Ranger.

While the fellowship is at a forest or river site, Duilin is strength +3.

Goldberry, River-daughter (9R+51) Shire Ally • Home 2 Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil.

Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1.

Slippery as Fishes (9R+29) Gollum Condition • Support Area While Gollum is at a mountain, river, or underground site, he is strength +2.

Regroup: Spot Gollum to reveal your hand. Place all Shadow cards revealed beneath your draw deck. Discard this condition. ​




Unloaded Keywords
Race Decipher [Raceless] • BalrogCreatureDwarfElfEntHalf-trollHobbitMaiaManNazgûlOrcSpiderTreeTrollUruk-haiWizardWraith
Player's Council CrowEagle
Hobbit Draft Game BirdDragonEagleGiantGoblin
Site
Decipher BattlegroundDwellingForestMarshMountainPlainsRiverUnderground
General Decipher BesiegerCorsairEasterlingEngineFellowshipFortificationKnightMachine • [Mounted] • PipeweedRangerRing-boundSearchSouthronSpellStealthTaleTentacleTrackerTwilight • [Unbound] • ValiantVillagerWeatherWarg-rider
Player's Council Pony
Hobbit Draft Game BurglarCunningWise