Legolas, Son of Thranduil (3P121)

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Legolas, Son of Thranduil (3P121) is a Elven Companion from the Realms of the Elf-Lords set.

Collection Info
Title Legolas
Subtitle Son of Thranduil
Unique Yes
Collectible Yes
Set 3 - Realms of the Elf-lords
Rarity P - Premium
Card Number 121
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Elven
Side Free Peoples
Card Type Companion
Race Elf
Twilight Cost 2
Strength 6
Vitality 3
Signet Aragorn
Game Text Archer.

While Legolas is at a river or forest, add 1 to the fellowship archery total.

Lore “‘Praised be the bow of Galadriel, and the hand and eye of Legolas!... That was a mighty shot in the dark, my friend!'”
DE - German

Game Text Bogenschütze.

Solange sich Legolas an einem Fluss oder in einem Wald befindet, erhöht sich der Fernkampfwert der Gemeinschaft um 1.

Lore "Gepriesen seien Galadriels Bogen, und Hand und Auge von Legolas!... Das war ein mächtiger Schuss im Dunkeln, mein Freund!“
ES - Spanish

Game Text Arquero. Mientras Legolas está en un río o un bosque, añade 1 al total de arquería de la comunidad.
Lore “¡Alabados sean el arco de Galadriel y la mano y el ojo de Legolas!... ¡Un buen tiro en la oscuridad, amigo mío!”
FR - French

Game Text Archer.

Tant que Legolas est à une rivière ou une forêt, ajoutez 1 au total d’archerie de la compagnie.

Lore « “Loués soient l'arc de Galadriel et la main et l'*il de Legolas!... Ce fut un beau tir dans l'obscurité, ami!” »
IT - Italian

Game Text Arciere.

Quando Legolas è a un fiume o in una foresta, aggiungi +1 al totale degli arcieri della Compagnia.

Lore “‘Lodati siano l'arco di Galadriel, e la mano e la vista di Legolas!... Che meraviglioso tiro nel buio, amico mio!'”
PL - Polish

Technical Info
Wiki Base Card ID LOTR-EN03S121.0
GEMP ID 3_121
LOTRO Hex ID 69 73 DC 02
LOTRO Image ID 03_121


A lesser-used version of Legolas, Son of Thranduil is dependent on the adventure path, and his ability to add to the archery total draws comparisons with Legolas, Greenleaf (1R50) , who can also deal out multiple wounds during the archery phase—but with the added bonus of targeting specific minions.

Nevertheless, this version of Legolas does have the advantage of not needing to sacrifice his own vitality in order to generate additional archery, which in turn allows a player to engage in skirmishes with this character more confidently—and perhaps to invest in cards like Bow of the Galadhrim (1R33) and Long-knives of Legolas (3R21) . Alternately, you can use his vitality for cards like The Splendor of Their Banners (1R62) or The White Arrows of Lórien (1C68) . However, in formats after Fellowship Block, he starts to compete with other versions of himself: Legolas, Fearless Marksman (7R25) , Legolas, Woodland Emissary (11R22) , and Legolas, of the Grey Company (13R18) are all alternatives that can contribute an extra wound under different conditions, without exerting themselves.

Because this version of Legolas is all about the archery total, one of his best uses is in an archery-storm deck, supported by characters with Elven Bow (1C41) , and a copy of Aragorn with Aragorn’s Bow (1R90) . Additional single-use cards like Double Shot (1R38) , Gondor Bowmen (3R41) and Hand Axe (2C10) can help in boosting numbers.

Because Legolas' ability requires rivers and forests on the adventure path, he is best played in a deck which makes a deliberate effort to put out sites with the River or Forest keyword. One method for accomplishing this is through site manipulation with cards like Pathfinder (1C110) . Another option is to bid low and simply trust your opponent to choose to go first. Either way, you will want to stock your adventure deck with as many rivers and forests as you can!

Strengths and Weaknesses[edit]

Synergizes With...[edit]

Strong Versus...[edit]

  • Minions that need to exert to use some ability, or cards that exert minions for some cost. Sauron Grind in particular is full of cards like this.
  • Swarm strategies. Most Shadow players will apply archery wounds to their weakest minions, but swarm decks rely on reaching a critical mass of minions and that's much harder in the face of a storm of arrows.

Weak Versus...[edit]

Alternate Personas[edit]

Portrait Name Game Text
Legolas, Greenleaf (1R50) Archer.

Archery: Exert Legolas to wound a minion; Legolas does not add to the fellowship archery total.

Legolas, Prince of Mirkwood (1U51) Archer.

While skirmishing a Nazgûl, Legolas is strength +3.

Legolas, Dauntless Hunter (4R73) Archer.

The twilight cost of each Shadow event and Shadow condition is +1 for each unbound Hobbit you can spot.

Legolas, Elven Comrade (4C74) Archer.

Skirmish: Exert Legolas to make a minion skirmishing an unbound companion strength -1 (or -2 if that companion is Gimli).

Legolas, Archer of Mirkwood (5P121) Archer.

Each time Legolas wins a skirmish, you may heal a Dwarf companion or another Elf companion.

Legolas, Fearless Marksman (7R25) Archer.

Archery: If you have initiative, discard 4 cards from hand to wound a minion.

Legolas, Nimble Warrior (7C26) Archer.

Archery: If you cannot spot a threat, add a threat to make the fellowship archery total +1.

Legolas, Elven Stalwart (8C10) Archer.

While you can spot 3 wounded minions, each minion skirmishing Legolas is strength –3.

Legolas, Companion of the Ring (11S21) While Legolas is at a battleground or forest site, he is strength +2 and resistance +2.
Legolas, Woodland Emissary (11R22) At the start of the archery phase, you may spot another Elf to exert a minion.
Legolas, of the Grey Company (13R18) Archer.

At the start of each archery phase, you may reveal the top card of your draw deck. If it is an card, wound a minion.

Legolas, Fleet-footed Hunter (15S18) Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)

Regroup: Exert 2 hunter companions to draw a card.

Legolas, of the Woodland Realm (15R19) Archer. Hunter 1(While skirmishing a non-hunter character, this character is strength +1.).

Archery: Exert Legolas to make the fellowship archery total +1 for each hunter minion you can spot.(Limit +3)

Legolas, Skeptical Guide (19P7) Archer. Fellowship.

Archery: Add two threats to wound a minion; Legolas does not add to the fellowship archery total.

Legolas, Nimble Elf (0W3) Archer. Triumph - At the start of the archery phase, you may make the fellowship archery total +1.
Legolas, Keen-eyed (V1_9) Archer.

Archery: Make the fellowship archery total -X (to a minimum of 0) to make Legolas strength +X until the regroup phase. You cannot use archery special abilities. ​