List of Cards with the Plains Keyword
|Portrait||Card Name||Culture||Card Type||Game Text|
|Ettenmoors (1C331)||Site||Site||Plains. Skirmish: Exert a companion or minion to make that character strength +2.|
|Midgewater Moors (1U333)||Site||Site||Plains. Each time a minion is played, the Free Peoples player discards a card from hand.|
|Hollin (2C119)||Site||Site||Plains. Uruk-hai are not roaming.|
|Horse-country (4U326)||Site||Site||Plains. While you can spot a mount at Horse-country, the move limit is +1 for this turn.|
|Plains of Rohan (4U327)||Site||Site||Plains. Fellowship: Exert 2 unbound companions to play Gimli from your draw deck.|
|The Riddermark (4U328)||Site||Site||Plains. Fellowship: Exert 2 unbound companions to play Aragorn from your draw deck.|
|Eastfold (4U331)||Site||Site||Plains. Shadow: Spot 3 trackers to prevent the fellowship from moving again this turn.|
|Plains of Rohan Camp (4U333)||Site||Site||Plains. At the start of each fellowship phase, heal up to 3 wounds from companions.|
|Uruk Camp (4U335)||Site||Site||Plains. Battleground. Each time an Uruk-hai is played, that minion must exert.|
|Wold of Rohan (4U336)||Site||Site||Plains. Each time the Free Peoples player assigns a companion or ally to a skirmish, add .|
|Westemnet Plains (4U342)||Site||Site||Plains. Sanctuary. Each Man may not take wounds during the archery phase.|
|Westemnet Hills (4U344)||Site||Site||Plains. When the fellowship moves to Westemnet Hills, heal each mounted companion and mounted ally.|
|Deep of Helm (4U347)||Site||Site||Plains. Battleground. The twilight cost of the first Uruk-hai played at Deep of Helm each turn is -3.|
|Nan Curunír (5U119)||Site||Site||Plains. Response: If your mounted minion is about to take a wound, remove to prevent that wound.|
|Rohirrim Camp (7U336)||Site||Site||Plains. If the Shadow has initiative, minions are not roaming.|
|West Road (7U337)||Site||Site||Plains. If the Shadow has initiative, the Shadow number of this site is +3.|
|Pelennor Plain (7U343)||Site||Site||Plains. Archery: Spot your minion and remove 3 burdens to make the minion archery total +3.|
|Pelennor Flat (7U345)||Site||Site||Plains. At the start of the maneuver phase, the Free Peoples player must discard his or her hand or add 2 burdens.|
|Pelennor Grassland (7U354)||Site||Site||Plains. Shadow: Exert a minion and spot 6 companions to add .|
|Dagorlad (7U360)||Site||Site||Plains. When the fellowship moves to this site, add 3 threats.|
|Pelennor Prairie (10U118)||Site||Site||Plains. Shadow: Exert a minion and remove a burden to make the Free Peoples player discard one of his or her conditions.|
|Ettenmoors (11S237)||Site||Site||Plains. Skirmish: Exert your character (except an enduring character), to make it strength +2.|
|Flats of Rohan (11S240)||Site||Site||Plains. Each unbound companion skirmishing more than 1 minion is strength +3.|
|Harrowdale (11S243)||Site||Site||Plains. Until the regroup phase, each minion skirmishing a companion loses fierce and cannot gain Fierce.|
|Pelennor Fields (11S253)||Site||Site||Plains. Each minion gains ambush .|
|Pelennor Flat (11S254)||Site||Site||Plains. At the start of the maneuver phase, the Free Peoples player must add a burden or discard 3 cards from hand.|
|Rohan Uplands (11S257)||Site||Site||Plains. During the archery phase, minions cannot take wounds.|
|Northern Pelennor (12S190)||Site||Site||Battleground. Plains. Shadow: Make your lurker minion lose lurker until the regroup phase.|
|Wold Battlefield (12U194)||Site||Site||Plains. Skirmish: Exert your Man (except an enduring Man) to make him or her damage +1.|
|Isenwash (13U193)||Site||Site||Battleground. Plains. At the start of the regroup phase, each Shadow player may exert a minion to exert a companion.|
|Westfold Village (15S194)||Site||Site||Plains. Each hunter character is strength +1.|
|Nurn (17U148)||Site||Site||Plains. While you control this site, each of your hunter minions is strength +1.|
|Morannon Plains (18U137)||Site||Site||Battleground. Plains. When the fellowship moves to this site, each player may reinforce a culture token.|
|Rhudaur (30FP60)||Site||Site||Plains. Sanctuary Shadow: Exert your fierce minion to play a condition from your draw deck (limit once per turn).|
List of Cards that Interact with the Plains Keyword
|Portrait||Card Name||Culture||Card Type||Game Text|
|Stalwart Support (12U14)||Dwarven||Condition • Support Area||Each Dwarf gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Each time the fellowship moves from a plains site, discard a card from your hand.
|Asfaloth (1U31)||Elven||Possession • Mount||Bearer must be an Elf. When played on Arwen, Asfaloth’s twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site.|
|Safe Passage (11R50)||Gollum||Condition • Support Area||When you play this condition, name forest, mountain, plains, or river. Each time the fellowship moves to a site that has the named keyword, you may exert Gollum or Sméagol to remove .|
|Éothain, Scout of the Mark (4R269)||Rohan||Companion • Man||Each time the fellowship moves to a plains site, each minion must exert.|
|Thundering Host (5R94)||Rohan||Condition||Plays to your support area.|
|Thundering Host (5R128)||Rohan||Condition||Plays to your support area.|
|Elfhelm, Marshal of Rohan (7U224)||Rohan||Companion • Man||Valiant.
Skirmish: Exert Elfhelm to make him strength +1 for each uncontrolled plains site you can spot.
|Grimbold, Marshal of Rohan (7R233)||Rohan||Companion • Man||Valiant.
Skirmish: Replace the fellowship’s site with your plains site of the same number to discard a card from hand.
|Strong Arms (7U252)||Rohan||Condition||To play, spot a Man. Plays on a site.
This site is a Plains.
|Swift Steed (7C253)||Rohan||Possession • Mount||Bearer must be a Man.
While at a plains site, bearer takes no more than 1 wound during each skirmish.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
|Border Patrol (11U144)||Rohan||Condition • Support Area||When you play this condition, spot a mounted Man to add 3 tokens here. Response: If a minion is played at a plains site, discard this condition or remove a token from here to exert that minion.|
|Riddermark Javelin (11U151)||Rohan||Possession • Ranged Weapon||Bearer must be a Man.
Archery: Discard this possession to make the fellowship archery total +1 (or +2 if the fellowship is at a plains site).
|Rohirrim Mount (11U156)||Rohan||Possession • Mount||Bearer must be a Man.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert. While bearer is at a plains site, he or she is defender +1.
|Théoden, King of the Eorlingas (11U159)||Rohan||Companion • Man||While you can spot a companion, Théoden gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) While Théoden is at a battleground or plains site each Man is strength +1.|
|Cleaving a Path (12C110)||Rohan||Condition • Support Area||Skirmish: Discard this condition to make a companion strength +1 for each of the following that is true: he or she is at a plains site; he or she has resistance 4 or more; he or she is bearing armor; he or she is skirmishing a wounded minion.|
|Éored Warrior (12S113)||Rohan||Companion • Man||While this companion is at a battleground or plains site, he is strength +3.|
|Wind-swept Homestead (13R139)||Rohan||Condition • Support Area||To play, spot 2 companions.|
|Dispatched With Haste (17U94)||Rohan||Condition • Support Area||While at a plains site, each mounted companion is strength +1.|
|Fall Back to Helm's Deep (18R98)||Rohan||Event • Maneuver||If the fellowship is at a plains site, exert a companion to return a minion to its owner's hand.|
|Wolves of Isengard (5R69)||Isengard||Condition||Plays on a plains site you control.|
|Elder of Dunland (11S77)||Men||Minion • Man||While this minion is at a plains site, it is Damage +1.|
|Fearsome Dunlending (11C79)||Men||Minion • Man||Ambush . When you play this minion at a plains site, you may spot an unbound companion to make that companion resistance –1 until the end of the turn.|
|Fletcher of Harad (11R81)||Men||Minion • Man||While this minion is at a plains site, it is an Archer. While you can spot 6 companions, each minion is an Archer.|
|Footman of Dunland (11S82)||Men||Minion • Man||The fellowship's current site gains plains.|
|Overrun (11S92)||Men||Event • Skirmish||Make a minion strength +2 (or +4 if that minion is at a battleground or plains site).|
|Warrior of Dunland (11C103)||Men||Minion • Man||Ambush . While this minion is at a plains site, it gains an additional ambush .|
|Goaded to War (12C67)||Men||Condition • Support Area||To play, spot a minion.|
|Mûmak Rider (12R74)||Men||Minion • Man||Archer.|
|Wrathful Hillman (12C78)||Men||Minion • Man||Each time this minion is assigned to a skirmish, if it is not at a plains site, remove or discard this minion.|
|Caravan From the South (13C83)||Men||Condition • Support Area||To play, spot a minion.
Each time the Free Peoples player plays the fellowship’s next site, you may discard a possession from play.
|Driven From the Plains (13C87)||Men||Condition • Support Area||Skirmish: Discard this condition from play to make a minion damage +1 for each of the following that is true: it is at a plains site; it is bearing a possession; it is skirmishing a companion who has resistance 4 or less.|
|Black Steed (1R208)||Ringwraith||Possession • Mount||Bearer must be a Nazgûl.
While at a plains site, bearer is strength +2. Discard this possession when at an underground site.
|Uruk-hai Scout (14R15)||Uruk-hai||Minion • Uruk-hai||Damage +1.
When you play this, choose one of the following keywords: battleground, mountain, plains, or underground. The fellowship’s current site gains that keyword until the end of the turn.
|Race||Decipher||[Raceless] • Balrog • Creature • Dwarf • Elf • Ent • Half-troll • Hobbit • Maia • Man • Nazgûl • Orc • Spider • Tree • Troll • Uruk-hai • Wizard • Wraith|
|Player's Council||Crow • Eagle|
|Hobbit Draft Game||Bird • Dragon • Eagle • Giant • Goblin|
|Decipher||Battleground • Dwelling • Forest • Marsh • Mountain • Plains • River • Underground|
|General||Decipher||Besieger • Corsair • Easterling • Engine • Fellowship • Fortification • Knight • Machine • Pipeweed • Ranger • Ring-bound • Search • Southron • Spell • Stealth • Tale • Tentacle • Tracker • Twilight • [Unbound] • Valiant • Villager • Weather • Warg-rider|
|Hobbit Draft Game||Burglar • Cunning • Wise|