Raceless

From LOTR-TCG Wiki

Raceless[edit]

Raceless cards are a curious matter of a card having no race. All characters usually have a built-in Unloaded Keyword listthated in their type bar that represents their Race, but a handful of cards prove the exception to this rule. Smeagol/Gollum are the most prominent examples, but when Reflections came around both Tom Bombadil and Goldberry shared this abnormality. The reason for Decipher choosing to have "no race" as their race seems a bit strange, especially considering they already had a catch-all race for things you couldn't determine the race of (see Creature), though perhaps this seemed a bit too "icky" or "sinister".

A hint is offered in the Current Rulings Document, where the unique rules on the treatment of such an unrace are outlined (as pertain to Smeagol/Gollum specifically, but by extension also apply to Tom and Goldberry). See the Current Rulings Document, the relevant portion of which is excerpted below:From the Current Rulings Document: Character cards that represent the unique aspects of Gollum or Sméagol have no race. This does not mean that these cards have “a race of no race.” When an effect tells you to count (or choose or spot) a race, Gollum/Sméagol can’t be counted (or chosen or spotted).

A Shadow player must spot a race for Argument Ready to Hand. Gollum doesn't have a race to be spotted.

Sméagol is not a companion whose race you cannot spot.

When The Nine Walkers is in play, Sméagol does not have his cost reduced.

When an effect tells you to do something to minions of other races, that does not work on Gollum/Sméagol.

Argument Ready to Hand can’t discard Gollum, since he is not “of all other minion races” (he is not of any minion race).

When an effect tells you to do something to all minions who do not belong to a particular race, that does work on Gollum/Sméagol.

If an effect says, “Discard all minions not of the Orc race,” then Gollum is discarded.


List of Character Cards with no Race[edit]

Portrait Card Name Culture Card Type Game Text
LOTR-EN05S028.0 portrait.jpg
Sméagol, Old Noser (5C28)LOTR-EN05S028.0 card.jpg Culture Gollum.svg Gollum Companion Ring-bound. To play, add a burden.

Regroup: Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order.

LOTR-EN05S029.0 portrait.jpg
Sméagol, Slinker (5R29)LOTR-EN05S029.0 card.jpg Culture Gollum.svg Gollum Companion Ring-bound. To play, add a burden.

Skirmish: Add a burden to make Sméagol strength +2 and take no wounds.

LOTR-EN06S045.0 portrait.jpg
Sméagol, Poor Creature (6C45)LOTR-EN06S045.0 card.jpg Culture Gollum.svg Gollum Companion Ring-bound. To play, add a burden. Skirmish: Discard a card from hand to make Sméagol strength +1.
LOTR-EN07S071.0 portrait.jpg
Sméagol, Always Helps (7R71)LOTR-EN07S071.0 card.jpg Culture Gollum.svg Gollum Companion Ring-bound. To play, add a burden.

Assignment: Assign a minion to Sméagol and add 2 threats to exhaust that minion.

LOTR-EN07S072.0 portrait.jpg
Sméagol, Hurried Guide (7C72)LOTR-EN07S072.0 card.jpg Culture Gollum.svg Gollum Companion Ring-bound. To play, add a burden.

Skirmish: If you have initiative, discard 2 cards from your hand. Sméagol cannot be overwhelmed unless his strength is tripled.

LOTR-EN08S027.0 portrait.jpg
Sméagol, Slippery Sneak (8R27)LOTR-EN08S027.0 card.jpg Culture Gollum.svg Gollum Companion Ring-bound. To play, add a burden.

Skirmish: Add a number of threats equal to the total vitality of the minions Sméagol is skirmishing to discard Sméagol. Regroup: Discard Sméagol to take a Culture Gollum.svg minion from your discard pile into hand.

LOTR-EN09F030.0 portrait.jpg
Sméagol, Bearer of Great Secrets (9R+30)LOTR-EN09S030.0 card.jpg Culture Gollum.svg Gollum Companion Ring-bound. To play, add a burden.

Each time the fellowship moves, place an unbound companion in the dead pile.

Regroup: If Sméagol is the Ring-bearer, add 2 burdens to discard each minion.

LOTR-EN11S051.0 portrait.jpg
Sméagol, Scout and Guide (11R51)LOTR-EN11S051.0 card.jpg Culture Gollum.svg Gollum Companion Ring-bound. To play, add a burden.

Each time Sméagol wins a skirmish, you may play the fellowship's next site.

Skirmish: If Sméagol is at a marsh, exert him to cancel a skirmish involving him.

LOTR-EN13S055.0 portrait.jpg
Sméagol, Simple Stoor (13U55)LOTR-EN13S055.0 card.jpg Culture Gollum.svg Gollum Companion Ring-bound. To play, add a burden.

For each card titled Déagol in your discard pile, Sméagol is strength +2 and resistance –1. Each time Sméagol wins a skirmish, you may take a Culture Gollum.svg card from your draw deck and place it in your discard pile.

LOTR-EN15S049.0 portrait.jpg
Sméagol, Wretched and Hungry (15R49)LOTR-EN15S049.0 card.jpg Culture Gollum.svg Gollum Companion Ring-bound. To play, add a burden.

Each Ring-bound companion is resistance +1.

Skirmish: Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled.

LOTR-EN19F011.0 portrait.jpg
Sméagol, Pitiable Guide (19P11)LOTR-EN19S011.0 card.jpg Culture Gollum.svg Gollum Companion Ring-bound.

To play, add a burden.

Each time Sméagol wins a skirmish, you may shuffle up to 2 Culture Gollum.svg cards from your discard pile into your draw deck.

Skirmish: Exert a Ring-bound companion to make Sméagol strength +2.

LOTR-EN09F051.0 portrait.jpg
Goldberry, River-daughter (9R+51)LOTR-EN09S051.0 card.jpg Culture Shire.svg Shire Ally • Home 2 Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil.

Skirmish: If the fellowship is at a river, exert Goldberry to make a companion strength +1.

LOTR-EN09F052.0 portrait.jpg
Tom Bombadil, The Master (9R+52)LOTR-EN09S052.0 card.jpg Culture Shire.svg Shire Ally • Home 2 To play, remove 2 burdens or 2 threats.

Skirmish: Spot 2 Culture Shire.svg companions and exert Tom Bombadil X times, where X is the fellowship’s site number, to cancel a skirmish involving a Culture Shire.svg companion.

LOTR-EN05S024.0 portrait.jpg
Gollum, Nasty Treacherous Creature (5C24)LOTR-EN05S024.0 card.jpg Culture Gollum.svg Gollum Minion Regroup: Discard Gollum to exert a companion or ally.
LOTR-EN05S025.0 portrait.jpg
Gollum, Stinker (5R25)LOTR-EN05S025.0 card.jpg Culture Gollum.svg Gollum Minion Gollum is strength +1 for each burden. Each time Gollum wins a skirmish, you may add a burden.
LOTR-EN06S040.0 portrait.jpg
Gollum, Old Villain (6C40)LOTR-EN06S040.0 card.jpg Culture Gollum.svg Gollum Minion Skirmish: Discard a card from hand to make Gollum strength +1 (or +2 if skirmishing a Ring-bound companion).
LOTR-EN07S058.0 portrait.jpg
Gollum, Plotting Deceiver (7R58)LOTR-EN07S058.0 card.jpg Culture Gollum.svg Gollum Minion If you have initiative during the Shadow phase, you may play this minion from your discard pile.
LOTR-EN07S059.0 portrait.jpg
Gollum, Vile Creature (7C59)LOTR-EN07S059.0 card.jpg Culture Gollum.svg Gollum Minion Skirmish: Exert Gollum twice or remove a threat to make him strength +2.
LOTR-EN09F028.0 portrait.jpg
Gollum, Dark as Darkness (9R+28)LOTR-EN09S028.0 card.jpg Culture Gollum.svg Gollum Minion Shadow: Exert Gollum twice to exert the Ring-bearer.

Shadow: Remove a burden to add Twilight 1.svg. Skirmish: Remove a burden to add Twilight 2.svg. Regroup: Remove a burden to add Twilight 3.svg.

Regroup: Exert Gollum twice to wound the Ring-bearer.

LOTR-EN10S021.0 portrait.jpg
Gollum, Mad Thing (10R21)LOTR-EN10S021.0 card.jpg Culture Gollum.svg Gollum Minion To assign Gollum to a skirmish, the Free Peoples player must make Gollum strength +3 until the regroup phase or add a burden.
LOTR-EN11S042.0 portrait.jpg
Gollum, Skulker (11R42)LOTR-EN11S042.0 card.jpg Culture Gollum.svg Gollum Minion Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Skirmish: Exert Gollum twice to make another minion strength +2.

LOTR-EN13S050.0 portrait.jpg
Gollum, Her Sneak (13U50)LOTR-EN13S050.0 card.jpg Culture Gollum.svg Gollum Minion While a card titled Déagol is removed from the game, Gollum is strength +2 and fierce.

Shadow: Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile.

LOTR-EN15S043.0 portrait.jpg
Gollum, Hopeless (15R43)LOTR-EN15S043.0 card.jpg Culture Gollum.svg Gollum Minion At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X is the Ring-bearer’s strength.
LOTR-EN19F010.0 portrait.jpg
Gollum, Threatening Guide (19P10)LOTR-EN19S010.0 card.jpg Culture Gollum.svg Gollum Minion Gollum is strength +1 for each threat you can spot.

Each time Gollum wins a skirmish, you may add a threat.

LOTR-EN00W005.0 portrait.jpg
Gollum, Worker of Mischief (0W5)LOTR-EN00W005.0 card.jpg Culture Gollum.svg Gollum Minion To play, spot a Culture Gollum.svg condition. Menace - When you play Gollum you may make the move limit for this turn –1.
LOTR-EN00W018.0 portrait.jpg
Gollum, Wretched Creature (0W18)LOTR-EN00W018.0 card.jpg Culture Gollum.svg Gollum Minion
Gollum, Small Slimy Creature (31B120)HDG-EN31S020.0 card.jpg Culture Gollum.svg Gollum Minion Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.​




Unloaded Keywords
Race [Raceless] Balrog Creature Dwarf Elf Ent Half-troll Hobbit Maia
Man Nazgûl Orc Spider Tree Troll Uruk-hai Wizard Wraith
Site Battleground Dwelling Forest Marsh Mountain Plains River Underground
General Besieger Corsair Easterling Engine Fellowship Fortification Knight Machine Pipeweed
Ranger Ring-bound Search Southron Spell Stealth Tale Tentacle Tracker
Twilight [Unbound] Valiant Villager Weather Warg-rider