Smeagol, Old Noser (5C28)

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Smeagol, Old Noser (5C28) is a Culture Gollum.svg Gollum Companion from the Battle of Helm's Deep set.

Collection Info
Title Sméagol
Subtitle Old Noser
Unique Yes
Collectible Yes
Set 5 - Battle of Helm's Deep
Rarity C - Common
Card Number 28
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Culture Gollum.svg Gollum
Side Free Peoples
Card Type Companion
Twilight Cost 0
Strength 3
Vitality 4
Signet Frodo
Game Text Ring-bound. To play, add a burden.

Regroup: Exert Sméagol (or Gollum) twice to reveal the top 4 cards of your draw deck. Wound a minion for each Shadow card revealed. Place those 4 cards beneath your draw deck in any order.

Lore “‘Could you find anything fit for a hungry hobbit?'”
DE - German

Game Text Ring-verbunden. Lege eine Lastmarke auf den Ringträger, um Sméagol zu spielen. Sammeln: Strenge Sméagol (oder Gollum) zweimal an, um die obersten 4 Karten von deinem Spieldeck aufzudecken. Verwunde einen Diener für jede aufgedeckte Schattenkarte. Lege diese 4 Karten anschließend in einer beliebigen Reihenfolge unter dein Spieldeck.
ES - Spanish

Game Text Vinculado al Anillo. Para jugarlo, añade una carga.

Reagrupación: Esfuerza dos veces a Sméagol (o a Gollum) para revelar las 4 cartas superiores de tu mazo de robar. Hiere un siervo por cada carta de Sombra revelada. Pon esas 4 cartas bajo tu mazo de robar en cualquier orden.

Lore “¿Podrías encontrar un bocado para un Hobbit hambriento?”
FR - French

Game Text Associé à l’Anneau.

Pour jouer, ajoutez un point-fardeau. Ralliement : Affaiblissez Sméagol (ou Gollum) deux fois pour révéler les 4 premières cartes de votre pioche. Blessez un séide pour chaque carte de l’Ombre ainsi révélée. Placez ces 4 cartes sous votre pioche, dans n’importe quel ordre.

Lore « Pourriez-vous trouver à manger pour un Hobbit? »
IT - Italian

Game Text Legato all’Anello. Per giocarlo, aggiungi un segnalino fardello.

Raccolta: Sforza due volte Sméagol (o Gollum) per mostrare le prime 4 carte del tuo mazzo di gioco. Ferisci un servitore per ogni carta Ombra mostrata. Piazza quelle 4 carte sotto il tuo mazzo di gioco in un qualsiasi ordine.

Lore “‘Sapresti trovare qualcosa di adatto a un hobbit affamato?'”
Technical Info
Wiki Base Card ID LOTR-EN05S028.0
GEMP ID 5_28
LOTRO Hex ID 6C B5 C4 04
LOTRO Image ID 05_028


So, you've got this odd looking, strength 3 companion hanging around. What can you do with him? The key to using Old Noser isn't winning skirmishes with him. That's not going to happen, unless Frodo has Sting (Baggins Heirloom) and you are willing to exhaust him.

So, that said, what good is he? The double move. He can conceivably put up to four wounds on opposing minions, and that's before you have to decide. Combine that with Aragorn, Wingfoot, or Forests of Lothlorien and you can clear the board of the Cave Troll or the Witch King.

His ability is costly, however. Two exertions is a lot, especially as your other companions (that can fight) are getting banged up as well (because using his ability is not so necessary if you're constantly winning skirmishes, right?). There are a few options to get around this. One is to include extra copies to heal him. If you are going to do that, I recommend Be Back Soon instead, letting you "toss" Smeagol at a big minion, and him not dying. Then you can replay him the next turn, like a twisted unbound Hobbit.

There are a few other uses of Smeagol's special ability that are a bit more eccentric and combo related. The key is that he lets you place the cards beneath your deck in any order.

That's very useful for two cards in particular:

Beren and Luthien, which lets you make minions Strength -1 if there are Elf cards beneath your draw deck, and more importantly The Underdeeps of Moria. That lets you reveal the bottom card of your deck for three twilight, and if it's a Moria orc, put it in your hand. Swarming just got (a little) easier! >by Trek Barnes

Strengths and Weaknesses[edit]

Synergizes With...[edit]

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Strong Versus...[edit]

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Weak Versus...[edit]

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In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

Alternate Personas[edit]

Portrait Name Game Text
Sméagol, Slinker (5R29) Ring-bound. To play, add a burden.

Skirmish: Add a burden to make Sméagol strength +2 and take no wounds.

Sméagol, Poor Creature (6C45) Ring-bound. To play, add a burden. Skirmish: Discard a card from hand to make Sméagol strength +1.
Sméagol, Always Helps (7R71) Ring-bound. To play, add a burden.

Assignment: Assign a minion to Sméagol and add 2 threats to exhaust that minion.

Sméagol, Hurried Guide (7C72) Ring-bound. To play, add a burden.

Skirmish: If you have initiative, discard 2 cards from your hand. Sméagol cannot be overwhelmed unless his strength is tripled.

Sméagol, Slippery Sneak (8R27) Ring-bound. To play, add a burden.

Skirmish: Add a number of threats equal to the total vitality of the minions Sméagol is skirmishing to discard Sméagol. Regroup: Discard Sméagol to take a Culture Gollum.svg minion from your discard pile into hand.

Sméagol, Bearer of Great Secrets (9R+30) Ring-bound. To play, add a burden.

Each time the fellowship moves, place an unbound companion in the dead pile.

Regroup: If Sméagol is the Ring-bearer, add 2 burdens to discard each minion.

Sméagol, Scout and Guide (11R51) Ring-bound. To play, add a burden.

Each time Sméagol wins a skirmish, you may play the fellowship's next site.

Skirmish: If Sméagol is at a marsh, exert him to cancel a skirmish involving him.

Sméagol, Simple Stoor (13U55) Ring-bound. To play, add a burden.

For each card titled Déagol in your discard pile, Sméagol is strength +2 and resistance –1. Each time Sméagol wins a skirmish, you may take a Culture Gollum.svg card from your draw deck and place it in your discard pile.

Sméagol, Wretched and Hungry (15R49) Ring-bound. To play, add a burden.

Each Ring-bound companion is resistance +1.

Skirmish: Exert 2 Ring-bound Hobbits to make Sméagol strength +1 and prevent him from being overwhelmed unless his strength is tripled.

Sméagol, Pitiable Guide (19P11) Ring-bound.

To play, add a burden.

Each time Sméagol wins a skirmish, you may shuffle up to 2 Culture Gollum.svg cards from your discard pile into your draw deck.

Skirmish: Exert a Ring-bound companion to make Sméagol strength +2.​

See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card