Underground

From LOTR-TCG Wiki

Underground is an unloaded keyword appearing on sites. It typically boosts the Culture Dwarven.svg Dwarven, Culture Moria.svg Moria and Culture Orc.svg Orc cultures.

List of all Underground Sites[edit]

Fellowship Block[edit]

Portrait Card Name Culture Card Type Game Text
Balin's Tomb (1U343) Culture Site.svg Site Site Underground. Maneuver: Discard a tale from play or from hand to heal your companion.
Dwarrowdelf Chamber (1U344) Culture Site.svg Site Site Underground. When the fellowship moves to Dwarrowdelf Chamber, Gimli or 2 other companions must exert.
Mithril Mine (1U345) Culture Site.svg Site Site Underground. Shadow: Remove Twilight 1.svg to play a Shadow weapon from your discard pile.
Moria Stairway (1U347) Culture Site.svg Site Site Underground. Each companion and minion bearing a hand weapon is damage +1.
The Bridge of Khazad-dûm (1C349) Culture Site.svg Site Site Underground. Shadow: Play The Balrog from your draw deck or hand; The Balrog’s twilight cost is -6.
Great Chasm (2U118) Culture Site.svg Site Site Underground. The twilight cost of the first Culture Moria.svg archer played each Shadow phase is -2.​


Towers Block[edit]

Portrait Card Name Culture Card Type Game Text
Caves of Aglarond (4U352) Culture Site.svg Site Site Underground. Sanctuary. Maneuver: Remove Twilight 2.svg to make one of your Uruk-hai fierce until the regroup phase.
Cavern Entrance (4U355) Culture Site.svg Site Site Underground. Skirmish events may not be played and skirmish special abilities may not be used.
Caverns of Isengard (5U120) Culture Site.svg Site Site Underground. The Free Peoples player wins the game only if the Ring-bearer survives until Shadow players reconcile.​


King Block[edit]

Portrait Card Name Culture Card Type Game Text
The Dimholt (8U117) Culture Site.svg Site Site Sanctuary. Underground. Fellowship: Add 3 threats to play an enduring companion from your draw deck.
City of the Dead (8U118) Culture Site.svg Site Site Underground. Shadow: Remove 2 burdens to play an enduring minion from your draw deck or discard pile.​


Shadows[edit]

Portrait Card Name Culture Card Type Game Text
Cavern Entrance (11S232) Culture Site.svg Site Site Underground. Skirmish special abilities cannot be used.
Chamber of Mazarbul (11S233) Culture Site.svg Site Site Underground. The Free Peoples player may transfer Free Peoples artifacts and possessions at no twilight cost.
Moria Guardroom (11S247) Culture Site.svg Site Site Underground. When your fellowship moves from this site, you may spot a Dwarf to draw 2 cards.
Moria Stairway (11S248) Culture Site.svg Site Site Underground. Each character bearing a hand weapon is Damage +1.
West Gate of Moria (11S263) Culture Site.svg Site Site Underground. When the fellowship moves from this site, remove Twilight 2.svg.
Window on the West (11S265) Culture Site.svg Site Site Underground. Each unwounded Culture Gondor.svg Man is defender +1.
The Bridge of Khazad-dûm (12U186) Culture Site.svg Site Site Battleground. Underground. The Balrog is twilight cost –3.
Abandoned Mine Shaft (13U185) Culture Site.svg Site Site Underground. If this site is not in region 1 when the fellowship moves from here during the regroup phase, add a burden.
Caves of Aglarond (13S186) Culture Site.svg Site Site Underground. When the fellowship moves to this site during the regroup phase, the Free Peoples player may remove 2 burdens.
Breeding pit of Isengard (15S188) Culture Site.svg Site Site Underground. The twilight cost of the first hunter minion played each Shadow phase is –2.
Mount Doom (15R193) Culture Site.svg Site Site Battleground. Mountain. Underground. Until the end of the game, sites in this region cannot be replaced.​


Hobbit Draft Game[edit]

Portrait Card Name Culture Card Type Game Text
The Troll Hoard (30S50) Culture Site.svg Site Site Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck.
Smaug's Den (30S56) Culture Site.svg Site Site Mountain. Underground. Shadow: Play Smaug from your draw deck or discard pile.
Goblin Town (31S34) Culture Site.svg Site Site Underground. Maneuver: Play the One Ring from your draw deck.
Thrór's Throne (31HE47) Culture Site.svg Site Site Mountain. Underground. If you cannot spot the [Dwarven] Arkenstone, the twilight cost of each minion is -1.
Underground Lake (31HA55) Culture Site.svg Site Site Underground. River. Maneuver : Play a Shadow condition or the One Ring from your draw deck (limit once per player).​


Cards that Interact with Underground Sites[edit]

Portrait Card Name Culture Card Type Game Text
Their Halls of Stone (1C26) Culture Dwarven.svg Dwarven Event Skirmish: Make a Dwarf strength +2 (or +4 if at an underground site).
Golden Light on the Land (2U8) Culture Dwarven.svg Dwarven Condition To play, spot a Dwarf. Plays to your support area.

At a site which is not underground, each Culture Moria.svg Orc’s twilight cost is +2.

Discard this condition during the regroup phase.

Realm of Dwarrowdelf (2R12) Culture Dwarven.svg Dwarven Condition Plays to your support area.

Skirmish: Discard the top 3 cards from your draw deck to make a Dwarf strength +1 (limit +3) and, if underground, damage +1 (limit +3).

Till Durin Wakes Again (2C14) Culture Dwarven.svg Dwarven Condition Tale. Plays to your support area.

Each time a Dwarf companion moves from an underground site, you may heal that Dwarf.

Gimli, Dwarf of the Mountain-race (2P121) Culture Dwarven.svg Dwarven Companion • Dwarf Damage +1.

Each underground site's Shadow number is -2.

Farin, Emissary of Erebor (11C7) Culture Dwarven.svg Dwarven Companion • Dwarf While Farin is at a battleground or underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
His Father’s Charge (12C8) Culture Dwarven.svg Dwarven Condition • Support Area Skirmish: Discard this condition to make a Dwarf strength +1 for each of the following that is true: he is at a mountain or underground site; he has resistance 3 or more; he is bearing a possession; he is skirmishing a fierce minion.
Subterranean Homestead (13R8) Culture Dwarven.svg Dwarven Condition • Support Area To play, exert 2 Dwarves.

When you play this, add a Culture Dwarven.svg token here for each mountain site and each underground site on the adventure path.

Skirmish: Discard this from play or remove 2 tokens from here to make a Shadow player discard the top card of his or her draw deck.

Asfaloth (1U31) Culture Elven.svg Elven Possession • Mount Bearer must be an Elf. When played on Arwen, Asfaloth’s twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site.
Taking the High Ground (12U24) Culture Elven.svg Elven Condition • Support Area Toil 1. (For each Culture Elven.svg character you exert when playing this, its twilight cost is –1.)

Archery: Discard an Culture Elven.svg character from hand to make the fellowship archery total +1.

Each time the fellowship moves from an underground site, return your Elf to your hand.

Speak “Friend” and Enter (2C26) Culture Gandalf.svg Gandalf Event Fellowship or Regroup: Spot Gandalf to play the fellowship's next site (replacing opponent’s site if necessary).

Draw a card if you play an underground site.

With Doom We Come (12U36) Culture Gandalf.svg Gandalf Condition • Support Area While Gandalf is at an underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

While the fellowship is at a battleground site, each Culture Gandalf.svg character gains muster.

Bill the Pony (3U106) Culture Shire.svg Shire Possession Bearer must be a Hobbit companion.

The Shadow number of each site is -1.

Discard Bill the Pony when at an underground site.

Slippery as Fishes (9R+29) Culture Gollum.svg Gollum Condition • Support Area While Gollum is at a mountain, river, or underground site, he is strength +2.

Regroup: Spot Gollum to reveal your hand. Place all Shadow cards revealed beneath your draw deck. Discard this condition.

Not Alone (12U39) Culture Gollum.svg Gollum Condition • Support Area Each time the fellowship moves to a mountain or underground site, you may discard a Culture Gollum.svg event from hand to take a minion from your discard pile into hand.
Goblin Man (2C42) Culture Isengard.svg Isengard Minion • Orc Discard this minion if underground.

Shadow: Exert this minion to look at the Free Peoples player’s hand.

Cave Troll of Moria, Scourge of the Black Pit (1R165) Culture Moria.svg Moria Minion • Troll Damage +1. Fierce. To play, spot a Culture Moria.svg Orc.

At an underground site, Cave Troll of Moria’s twilight cost is -3.

Goblin Wallcrawler (1C184) Culture Moria.svg Moria Minion • Orc While at an underground site, this minion is strength +2.

While you can spot another Culture Moria.svg Orc, the fellowship archery total is -1.

The Balrog, Durin's Bane (2C51) Culture Moria.svg Moria Minion • Balrog Damage +1. Fierce.

While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground.

The Balrog, Flame of Udun (2R52) Culture Moria.svg Moria Minion • Balrog Damage +1. Fierce. To play, spot a Culture Moria.svg Orc.

Discard The Balrog if not underground.

Shadow: Exert The Balrog and remove Twilight 2.svg to play a Culture Moria.svg Orc from your discard pile.

Dark Places (2C55) Culture Moria.svg Moria Condition Plays to your support area.

Each unique Culture Moria.svg minion is strength +1.

Shadow: Spot an opponent’s site to replace it with your marsh or underground site of the same number.

The Balrog, The Terror of Khazad-dum (12R79) Culture Moria.svg Moria Minion • Balrog Damage +1.

While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted.

The Balrog, Demon of Might (19P18) Culture Moria.svg Moria Minion • Balrog Damage +2. Fierce.

While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less.

Conquered Halls (11S112) Culture Orc.svg Orc Event • Skirmish Make an Culture Orc.svg minion strength +1 for each underground site you can spot.
Denizen of Khazad-dûm (11S115) Culture Orc.svg Orc Minion • Orc While this minion is at an underground site, it is strength +2.
Denizen of Moria (11S116) Culture Orc.svg Orc Minion • Orc While this minion is at an underground site, it is strength +3.
Denizen of the Black Pit (11S117) Culture Orc.svg Orc Minion • Orc While this minion is at an underground site, it is strength +2.
Frenzied Orc (11C122) Culture Orc.svg Orc Minion • Orc While this minion is at an underground site, each character skirmishing it is strength –2. While you can spot 6 companions, each character skirmishing an Culture Orc.svg minion is strength –2.
Goblin Hordes (11R123) Culture Orc.svg Orc Condition • Support Area To play, spot an Culture Orc.svg minion.

Each time the fellowship moves from an underground site, you may take an Culture Orc.svg minion from your discard pile into hand.

Scurrying Goblin (11U137) Culture Orc.svg Orc Minion • Orc When you play this minion at an underground site, you may spot another Culture Orc.svg minion to add Twilight 2.svg.
Skulking Goblin (11S138) Culture Orc.svg Orc Minion • Orc The fellowship's current site gains underground.
Unyielding Goblin (11S142) Culture Orc.svg Orc Minion • Orc Skirmish: If this minion is at an underground site, exert it to exert a companion it is skirmishing.
Watchful Orc (11R143) Culture Orc.svg Orc Minion • Orc When you play this minion, you may spot another Culture Orc.svg minion to replace the fellowship's current site with an underground site from your adventure deck.
Orc Artisan (12R91) Culture Orc.svg Orc Minion • Orc Each time you play an Culture Orc.svg possession on an Culture Orc.svg Orc, you may add Twilight 1.svg (or Twilight 2.svg if that Orc is at a battleground or underground site).
Orc Dreg (12C92) Culture Orc.svg Orc Minion • Orc Each time this minion is assigned to a skirmish, if it is not at an underground site, remove Twilight 2.svg or discard this minion.
Rallying Orc (12R100) Culture Orc.svg Orc Minion • Orc Lurker. (Skirmishes involving lurker minions must be resolved after any others.)

Each time you play another Culture Orc.svg lurker at a battleground or underground site, you may make the Free Peoples player exert a companion.

Chamber Patrol (13R104) Culture Orc.svg Orc Minion • Orc To play, spot an Culture Orc.svg minion.

While the fellowship is in region 1, Culture Orc.svg Orcs cannot take wounds.

While the fellowship is in region 2, the current site gains underground.

While the fellowship is in region 3, each Culture Orc.svg Orc is strength +2.

Orc Plains Runner (13S114) Culture Orc.svg Orc Minion • Orc Regroup: Discard this minion from play (or exert this minion if the fellowship’s next site is an underground site) and spot another Culture Orc.svg minion to return that minion to your hand.
Underdeeps Denizen (13C119) Culture Orc.svg Orc Minion • Orc While this minion is at an underground site, it cannot take wounds.
Unforgiving Depths (13C120) Culture Orc.svg Orc Condition • Support Area While you can spot 3 underground sites, each Culture Orc.svg Orc gains muster.

Shadow: Discard this condition from play and spot an Culture Orc.svg minion to replace the fellowship’s current site with an underground site from your adventure deck.

Orkish Fiend (17R76) Culture Orc.svg Orc Minion • Orc To play, spot anCulture Orc.svgOrc.

While at an underground site, this minion is fierce and the Free Peoples player may not replace sites or play a site from his or her adventure deck.

Orkish Defender (18C88) Culture Orc.svg Orc Minion • Orc While the fellowship is at a battleground or underground site, this minion cannot take wounds in the archery phase.
Black Steed (1R208) Culture Ringwraith.svg Ringwraith Possession • Mount Bearer must be a Nazgûl.

While at a plains site, bearer is strength +2. Discard this possession when at an underground site.

Bill Ferny, Swarthy Sneering Fellow (2R75) Culture Ringwraith.svg Ringwraith Minion • Man Nazgûl are not roaming.

The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground.

Uruk-hai Scout (14R15) Culture Uruk-hai.svg Uruk-hai Minion • Uruk-hai Damage +1.

When you play this, choose one of the following keywords: battleground, mountain, plains, or underground. The fellowship’s current site gains that keyword until the end of the turn.

Gollum, Small Slimy Creature (31B120) Culture Gollum.svg Gollum Minion Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase.
Watchful Orc (30S41) x20px Gundabad Minion • Orc When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn.
Goblin Sneak (31S131) Culture Moria.svg Moria Minion • Orc When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck.​




Unloaded Keywords
Race Decipher [Raceless] • BalrogCreatureDwarfElfEntHalf-trollHobbitMaiaManNazgûlOrcSpiderTreeTrollUruk-haiWizardWraith
Player's Council CrowEagle
Hobbit Draft Game BirdDragonEagleGiantGoblin
Site
Decipher BattlegroundDwellingForestMarshMountainPlainsRiverUnderground
General Decipher BesiegerCorsairEasterlingEngineFellowshipFortificationKnightMachinePipeweedRangerRing-boundSearchSouthronSpellStealthTaleTentacleTrackerTwilight • [Unbound] • ValiantVillagerWeatherWarg-rider
Player's Council Pony
Hobbit Draft Game BurglarCunningWise