Underground
Underground is an Unloaded Keyword appearing on Sites. It typically boosts the Dwarven, Moria and Orc Cultures.
List of all Underground Sites[edit]
Fellowship Block[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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Balin's Tomb (1U343) | Site | Site | Underground. Maneuver: Discard a tale from play or from hand to heal your companion. | |
Dwarrowdelf Chamber (1U344) | Site | Site | Underground. When the fellowship moves to Dwarrowdelf Chamber, Gimli or 2 other companions must exert. | |
Mithril Mine (1U345) | Site | Site | Underground. Shadow: Remove to play a Shadow weapon from your discard pile. | |
Moria Stairway (1U347) | Site | Site | Underground. Each companion and minion bearing a hand weapon is damage +1. | |
The Bridge of Khazad-dûm (1C349) | Site | Site | Underground. Shadow: Play The Balrog from your draw deck or hand; The Balrog’s twilight cost is -6. | |
Great Chasm (2U118) | Site | Site | Underground. The twilight cost of the first archer played each Shadow phase is -2.
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Towers Block[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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Caves of Aglarond (4U352) | Site | Site | Underground. Sanctuary. Maneuver: Remove to make one of your Uruk-hai fierce until the regroup phase. | |
Cavern Entrance (4U355) | Site | Site | Underground. Skirmish events may not be played and skirmish special abilities may not be used. | |
Caverns of Isengard (5U120) | Site | Site | Underground. The Free Peoples player wins the game only if the Ring-bearer survives until Shadow players reconcile.
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King Block[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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The Dimholt (8U117) | Site | Site | Sanctuary. Underground. Fellowship: Add 3 threats to play an enduring companion from your draw deck. | |
City of the Dead (8U118) | Site | Site | Underground. Shadow: Remove 2 burdens to play an enduring minion from your draw deck or discard pile.
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Shadows[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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Cavern Entrance (11S232) | Site | Site | Underground. Skirmish special abilities cannot be used. | |
Chamber of Mazarbul (11S233) | Site | Site | Underground. The Free Peoples player may transfer Free Peoples artifacts and possessions at no twilight cost. | |
Moria Guardroom (11S247) | Site | Site | Underground. When your fellowship moves from this site, you may spot a Dwarf to draw 2 cards. | |
Moria Stairway (11S248) | Site | Site | Underground. Each character bearing a hand weapon is Damage +1. | |
West Gate of Moria (11S263) | Site | Site | Underground. When the fellowship moves from this site, remove . | |
Window on the West (11S265) | Site | Site | Underground. Each unwounded Man is defender +1. | |
The Bridge of Khazad-dûm (12U186) | Site | Site | Battleground. Underground. The Balrog is twilight cost –3. | |
Abandoned Mine Shaft (13U185) | Site | Site | Underground. If this site is not in region 1 when the fellowship moves from here during the regroup phase, add a burden. | |
Caves of Aglarond (13S186) | Site | Site | Underground. When the fellowship moves to this site during the regroup phase, the Free Peoples player may remove 2 burdens. | |
Breeding pit of Isengard (15S188) | Site | Site | Underground. The twilight cost of the first hunter minion played each Shadow phase is –2. | |
Mount Doom (15R193) | Site | Site | Battleground. Mountain. Underground. Until the end of the game, sites in this region cannot be replaced.
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Cards that Interact with Underground Sites[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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Their Halls of Stone (1C26) | Dwarven | Event | Skirmish: Make a Dwarf strength +2 (or +4 if at an underground site). | |
Golden Light on the Land (2U8) | Dwarven | Condition | To play, spot a Dwarf. Plays to your support area.
At a site which is not underground, each Orc’s twilight cost is +2. Discard this condition during the regroup phase. | |
Realm of Dwarrowdelf (2R12) | Dwarven | Condition | Plays to your support area.
Skirmish: Discard the top 3 cards from your draw deck to make a Dwarf strength +1 (limit +3) and, if underground, damage +1 (limit +3). | |
Till Durin Wakes Again (2C14) | Dwarven | Condition | Tale. Plays to your support area.
Each time a Dwarf companion moves from an underground site, you may heal that Dwarf. | |
Gimli, Dwarf of the Mountain-race (2P121) | Dwarven | Companion • Dwarf | Damage +1.
Each underground site's Shadow number is -2. | |
Farin, Emissary of Erebor (11C7) | Dwarven | Companion • Dwarf | While Farin is at a battleground or underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) | |
His Father’s Charge (12C8) | Dwarven | Condition • Support Area | Skirmish: Discard this condition to make a Dwarf strength +1 for each of the following that is true: he is at a mountain or underground site; he has resistance 3 or more; he is bearing a possession; he is skirmishing a fierce minion. | |
Subterranean Homestead (13R8) | Dwarven | Condition • Support Area | To play, exert 2 Dwarves.
When you play this, add a token here for each mountain site and each underground site on the adventure path. Skirmish: Discard this from play or remove 2 tokens from here to make a Shadow player discard the top card of his or her draw deck. | |
Asfaloth (1U31) | Elven | Possession • Mount | Bearer must be an Elf. When played on Arwen, Asfaloth’s twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site. | |
Taking the High Ground (12U24) | Elven | Condition • Support Area | Toil 1. (For each character you exert when playing this, its twilight cost is –1.)
Archery: Discard an character from hand to make the fellowship archery total +1. Each time the fellowship moves from an underground site, return your Elf to your hand. | |
Speak “Friend” and Enter (2C26) | Gandalf | Event | Fellowship or Regroup: Spot Gandalf to play the fellowship's next site (replacing opponent’s site if necessary).
Draw a card if you play an underground site. | |
With Doom We Come (12U36) | Gandalf | Condition • Support Area | While Gandalf is at an underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
While the fellowship is at a battleground site, each character gains muster. | |
Bill the Pony (3U106) | Shire | Possession | Bearer must be a Hobbit companion.
The Shadow number of each site is -1. Discard Bill the Pony when at an underground site. | |
Slippery as Fishes (9R+29) | Gollum | Condition • Support Area | While Gollum is at a mountain, river, or underground site, he is strength +2.
Regroup: Spot Gollum to reveal your hand. Place all Shadow cards revealed beneath your draw deck. Discard this condition. | |
Not Alone (12U39) | Gollum | Condition • Support Area | Each time the fellowship moves to a mountain or underground site, you may discard a event from hand to take a minion from your discard pile into hand. | |
Goblin Man (2C42) | Isengard | Minion • Orc | Discard this minion if underground.
Shadow: Exert this minion to look at the Free Peoples player’s hand. | |
Cave Troll of Moria, Scourge of the Black Pit (1R165) | Moria | Minion • Troll | Damage +1. Fierce. To play, spot a Orc.
At an underground site, Cave Troll of Moria’s twilight cost is -3. | |
Goblin Wallcrawler (1C184) | Moria | Minion • Orc | While at an underground site, this minion is strength +2.
While you can spot another Orc, the fellowship archery total is -1. | |
The Balrog, Durin's Bane (2C51) | Moria | Minion • Balrog | Damage +1. Fierce.
While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. | |
The Balrog, Flame of Udun (2R52) | Moria | Minion • Balrog | Damage +1. Fierce. To play, spot a Orc.
Discard The Balrog if not underground. Shadow: Exert The Balrog and remove to play a Orc from your discard pile. | |
Dark Places (2C55) | Moria | Condition | Plays to your support area.
Each unique minion is strength +1. Shadow: Spot an opponent’s site to replace it with your marsh or underground site of the same number. | |
The Balrog, The Terror of Khazad-dum (12R79) | Moria | Minion • Balrog | Damage +1.
While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted. | |
The Balrog, Demon of Might (19P18) | Moria | Minion • Balrog | Damage +2. Fierce.
While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less. | |
Conquered Halls (11S112) | Orc | Event • Skirmish | Make an minion strength +1 for each underground site you can spot. | |
Denizen of Khazad-dûm (11S115) | Orc | Minion • Orc | While this minion is at an underground site, it is strength +2. | |
Denizen of Moria (11S116) | Orc | Minion • Orc | While this minion is at an underground site, it is strength +3. | |
Denizen of the Black Pit (11S117) | Orc | Minion • Orc | While this minion is at an underground site, it is strength +2. | |
Frenzied Orc (11C122) | Orc | Minion • Orc | While this minion is at an underground site, each character skirmishing it is strength –2. While you can spot 6 companions, each character skirmishing an minion is strength –2. | |
Goblin Hordes (11R123) | Orc | Condition • Support Area | To play, spot an minion.
Each time the fellowship moves from an underground site, you may take an minion from your discard pile into hand. | |
Scurrying Goblin (11U137) | Orc | Minion • Orc | When you play this minion at an underground site, you may spot another minion to add . | |
Skulking Goblin (11S138) | Orc | Minion • Orc | The fellowship's current site gains underground. | |
Unyielding Goblin (11S142) | Orc | Minion • Orc | Skirmish: If this minion is at an underground site, exert it to exert a companion it is skirmishing. | |
Watchful Orc (11R143) | Orc | Minion • Orc | When you play this minion, you may spot another minion to replace the fellowship's current site with an underground site from your adventure deck. | |
Orc Artisan (12R91) | Orc | Minion • Orc | Each time you play an possession on an Orc, you may add (or if that Orc is at a battleground or underground site). | |
Orc Dreg (12C92) | Orc | Minion • Orc | Each time this minion is assigned to a skirmish, if it is not at an underground site, remove or discard this minion. | |
Rallying Orc (12R100) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time you play another lurker at a battleground or underground site, you may make the Free Peoples player exert a companion. | |
Chamber Patrol (13R104) | Orc | Minion • Orc | To play, spot an minion.
While the fellowship is in region 1, Orcs cannot take wounds. While the fellowship is in region 2, the current site gains underground. While the fellowship is in region 3, each Orc is strength +2. | |
Orc Plains Runner (13S114) | Orc | Minion • Orc | Regroup: Discard this minion from play (or exert this minion if the fellowship’s next site is an underground site) and spot another minion to return that minion to your hand. | |
Underdeeps Denizen (13C119) | Orc | Minion • Orc | While this minion is at an underground site, it cannot take wounds. | |
Unforgiving Depths (13C120) | Orc | Condition • Support Area | While you can spot 3 underground sites, each Orc gains muster.
Shadow: Discard this condition from play and spot an minion to replace the fellowship’s current site with an underground site from your adventure deck. | |
Orkish Fiend (17R76) | Orc | Minion • Orc | To play, spot anOrc.
While at an underground site, this minion is fierce and the Free Peoples player may not replace sites or play a site from his or her adventure deck. | |
Orkish Defender (18C88) | Orc | Minion • Orc | While the fellowship is at a battleground or underground site, this minion cannot take wounds in the archery phase. | |
Black Steed (1R208) | Ringwraith | Possession • Mount | Bearer must be a Nazgûl.
While at a plains site, bearer is strength +2. Discard this possession when at an underground site. | |
Bill Ferny, Swarthy Sneering Fellow (2R75) | Ringwraith | Minion • Man | Nazgûl are not roaming.
The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. | |
Uruk-hai Scout (14R15) | Uruk-hai | Minion • Uruk-hai | Damage +1.
When you play this, choose one of the following keywords: battleground, mountain, plains, or underground. The fellowship’s current site gains that keyword until the end of the turn. |
Unloaded Keywords | ||
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Race | Decipher | [Raceless] • Balrog • Creature • Dwarf • Elf • Ent • Half-troll • Hobbit • Maia • Man • Nazgûl • Orc • Spider • Tree • Troll • Uruk-hai • Wizard • Wraith |
Player's Council | Crow • Eagle | |
Hobbit Draft Game | Bird • Dragon • Eagle • Giant • Goblin | |
Site | ||
Decipher | Battleground • Dwelling • Forest • Marsh • Mountain • Plains • River • Underground | |
General | Decipher | Besieger • Corsair • Easterling • Engine • Fellowship • Fortification • Knight • Machine • [Mounted] • Pipeweed • Ranger • Ring-bound • Search • Southron • Spell • Stealth • Tale • Tentacle • Tracker • Twilight • [Unbound] • Valiant • Villager • Weather • Warg-rider |
Player's Council | Pony | |
Hobbit Draft Game | Burglar • Cunning • Wise |