Underground
Underground is an unloaded keyword appearing on sites. It typically boosts the Dwarven,
Moria and
Orc cultures.
List of all Underground Sites[edit]
Fellowship Block[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
Balin's Tomb (1U343)
![]() |
Site | Underground. Maneuver: Discard a tale from play or from hand to heal your companion. | ||
Dwarrowdelf Chamber (1U344)
![]() |
Site | Underground. When the fellowship moves to Dwarrowdelf Chamber, Gimli or 2 other companions must exert. | ||
Mithril Mine (1U345)
![]() |
Site | Underground. Shadow: Remove | ||
Moria Stairway (1U347)
![]() |
Site | Underground. Each companion and minion bearing a hand weapon is damage +1. | ||
The Bridge of Khazad-dûm (1C349)
![]() |
Site | Underground. Shadow: Play The Balrog from your draw deck or hand; The Balrog’s twilight cost is -6. | ||
Great Chasm (2U118)
![]() |
Site | Underground. The twilight cost of the first |
Towers Block[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
Caves of Aglarond (4U352)
![]() |
Site | Underground. Sanctuary. Maneuver: Remove | ||
Cavern Entrance (4U355)
![]() |
Site | Underground. Skirmish events may not be played and skirmish special abilities may not be used. | ||
Caverns of Isengard (5U120)
![]() |
Site | Underground. The Free Peoples player wins the game only if the Ring-bearer survives until Shadow players reconcile. |
King Block[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
The Dimholt (8U117)
![]() |
Site | Sanctuary. Underground. Fellowship: Add 3 threats to play an enduring companion from your draw deck. | ||
City of the Dead (8U118)
![]() |
Site | Underground. Shadow: Remove 2 burdens to play an enduring minion from your draw deck or discard pile. |
Shadows[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
Cavern Entrance (11S232)
![]() |
Site | Underground. Skirmish special abilities cannot be used. | ||
Chamber of Mazarbul (11S233)
![]() |
Site | Underground. The Free Peoples player may transfer Free Peoples artifacts and possessions at no twilight cost. | ||
Moria Guardroom (11S247)
![]() |
Site | Underground. When your fellowship moves from this site, you may spot a Dwarf to draw 2 cards. | ||
Moria Stairway (11S248)
![]() |
Site | Underground. Each character bearing a hand weapon is Damage +1. | ||
West Gate of Moria (11S263)
![]() |
Site | Underground. When the fellowship moves from this site, remove | ||
Window on the West (11S265)
![]() |
Site | Underground. Each unwounded | ||
The Bridge of Khazad-dûm (12U186)
![]() |
Site | Battleground. Underground. The Balrog is twilight cost –3. | ||
Abandoned Mine Shaft (13U185)
![]() |
Site | Underground. If this site is not in region 1 when the fellowship moves from here during the regroup phase, add a burden. | ||
Caves of Aglarond (13S186)
![]() |
Site | Underground. When the fellowship moves to this site during the regroup phase, the Free Peoples player may remove 2 burdens. | ||
Breeding pit of Isengard (15S188)
![]() |
Site | Underground. The twilight cost of the first hunter minion played each Shadow phase is –2. | ||
Mount Doom (15R193)
![]() |
Site | Battleground. Mountain. Underground. Until the end of the game, sites in this region cannot be replaced. |
Hobbit Draft Game[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
The Troll Hoard (30S50)
![]() |
Site | Forest. Underground. At the start of your fellowship phase, you may play a hand weapon from your draw deck. | ||
Smaug's Den (30S56)
![]() |
Site | Mountain. Underground. Shadow: Play Smaug from your draw deck or discard pile. | ||
Goblin Town (31S34)
![]() |
Site | Underground. Maneuver: Play the One Ring from your draw deck. | ||
Thrór's Throne (31HE47)
![]() |
Site | Mountain. Underground. If you cannot spot the [Dwarven] Arkenstone, the twilight cost of each minion is -1. | ||
Underground Lake (31HA55)
![]() |
Site | Underground. River. Maneuver : Play a Shadow condition or the One Ring from your draw deck (limit once per player). |
Cards that Interact with Underground Sites[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
Their Halls of Stone (1C26)
![]() |
Event | Skirmish: Make a Dwarf strength +2 (or +4 if at an underground site). | ||
Golden Light on the Land (2U8)
![]() |
Condition | To play, spot a Dwarf. Plays to your support area.
At a site which is not underground, each Discard this condition during the regroup phase. | ||
Realm of Dwarrowdelf (2R12)
![]() |
Condition | Plays to your support area.
Skirmish: Discard the top 3 cards from your draw deck to make a Dwarf strength +1 (limit +3) and, if underground, damage +1 (limit +3). | ||
Till Durin Wakes Again (2C14)
![]() |
Condition | Tale. Plays to your support area.
Each time a Dwarf companion moves from an underground site, you may heal that Dwarf. | ||
Gimli, Dwarf of the Mountain-race (2P121)
![]() |
Companion • Dwarf | Damage +1.
Each underground site's Shadow number is -2. | ||
Farin, Emissary of Erebor (11C7)
![]() |
Companion • Dwarf | While Farin is at a battleground or underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) | ||
His Father’s Charge (12C8)
![]() |
Condition • Support Area | Skirmish: Discard this condition to make a Dwarf strength +1 for each of the following that is true: he is at a mountain or underground site; he has resistance 3 or more; he is bearing a possession; he is skirmishing a fierce minion. | ||
Subterranean Homestead (13R8)
![]() |
Condition • Support Area | To play, exert 2 Dwarves.
When you play this, add a Skirmish: Discard this from play or remove 2 tokens from here to make a Shadow player discard the top card of his or her draw deck. | ||
Asfaloth (1U31)
![]() |
Possession • Mount | Bearer must be an Elf. When played on Arwen, Asfaloth’s twilight cost is -2. While at a plains site, bearer is strength +2. Discard Asfaloth when at an underground site. | ||
Taking the High Ground (12U24)
![]() |
Condition • Support Area | Toil 1. (For each Archery: Discard an Each time the fellowship moves from an underground site, return your Elf to your hand. | ||
Speak “Friend” and Enter (2C26)
![]() |
Event | Fellowship or Regroup: Spot Gandalf to play the fellowship's next site (replacing opponent’s site if necessary).
Draw a card if you play an underground site. | ||
With Doom We Come (12U36)
![]() |
Condition • Support Area | While Gandalf is at an underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
While the fellowship is at a battleground site, each | ||
Bill the Pony (3U106)
![]() |
Possession | Bearer must be a Hobbit companion.
The Shadow number of each site is -1. Discard Bill the Pony when at an underground site. | ||
Slippery as Fishes (9R+29)
![]() |
Condition • Support Area | While Gollum is at a mountain, river, or underground site, he is strength +2.
Regroup: Spot Gollum to reveal your hand. Place all Shadow cards revealed beneath your draw deck. Discard this condition. | ||
Not Alone (12U39)
![]() |
Condition • Support Area | Each time the fellowship moves to a mountain or underground site, you may discard a | ||
Goblin Man (2C42)
![]() |
Minion • Orc | Discard this minion if underground.
Shadow: Exert this minion to look at the Free Peoples player’s hand. | ||
Cave Troll of Moria, Scourge of the Black Pit (1R165)
![]() |
Minion • Troll | Damage +1. Fierce. To play, spot a At an underground site, Cave Troll of Moria’s twilight cost is -3. | ||
Goblin Wallcrawler (1C184)
![]() |
Minion • Orc | While at an underground site, this minion is strength +2.
While you can spot another | ||
The Balrog, Durin's Bane (2C51)
![]() |
Minion • Balrog | Damage +1. Fierce.
While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. | ||
The Balrog, Flame of Udun (2R52)
![]() |
Minion • Balrog | Damage +1. Fierce. To play, spot a Discard The Balrog if not underground. Shadow: Exert The Balrog and remove | ||
Dark Places (2C55)
![]() |
Condition | Plays to your support area.
Each unique Shadow: Spot an opponent’s site to replace it with your marsh or underground site of the same number. | ||
The Balrog, The Terror of Khazad-dum (12R79)
![]() |
Minion • Balrog | Damage +1.
While The Balrog is at an underground site, it is fierce and cannot take wounds or be exerted. | ||
The Balrog, Demon of Might (19P18)
![]() |
Minion • Balrog | Damage +2. Fierce.
While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less. | ||
Conquered Halls (11S112)
![]() |
Event • Skirmish | Make an | ||
Denizen of Khazad-dûm (11S115)
![]() |
Minion • Orc | While this minion is at an underground site, it is strength +2. | ||
Denizen of Moria (11S116)
![]() |
Minion • Orc | While this minion is at an underground site, it is strength +3. | ||
Denizen of the Black Pit (11S117)
![]() |
Minion • Orc | While this minion is at an underground site, it is strength +2. | ||
Frenzied Orc (11C122)
![]() |
Minion • Orc | While this minion is at an underground site, each character skirmishing it is strength –2. While you can spot 6 companions, each character skirmishing an | ||
Goblin Hordes (11R123)
![]() |
Condition • Support Area | To play, spot an Each time the fellowship moves from an underground site, you may take an | ||
Scurrying Goblin (11U137)
![]() |
Minion • Orc | When you play this minion at an underground site, you may spot another | ||
Skulking Goblin (11S138)
![]() |
Minion • Orc | The fellowship's current site gains underground. | ||
Unyielding Goblin (11S142)
![]() |
Minion • Orc | Skirmish: If this minion is at an underground site, exert it to exert a companion it is skirmishing. | ||
Watchful Orc (11R143)
![]() |
Minion • Orc | When you play this minion, you may spot another | ||
Orc Artisan (12R91)
![]() |
Minion • Orc | Each time you play an | ||
Orc Dreg (12C92)
![]() |
Minion • Orc | Each time this minion is assigned to a skirmish, if it is not at an underground site, remove | ||
Rallying Orc (12R100)
![]() |
Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time you play another | ||
Chamber Patrol (13R104)
![]() |
Minion • Orc | To play, spot an While the fellowship is in region 1, While the fellowship is in region 2, the current site gains underground. While the fellowship is in region 3, each | ||
Orc Plains Runner (13S114)
![]() |
Minion • Orc | Regroup: Discard this minion from play (or exert this minion if the fellowship’s next site is an underground site) and spot another | ||
Underdeeps Denizen (13C119)
![]() |
Minion • Orc | While this minion is at an underground site, it cannot take wounds. | ||
Unforgiving Depths (13C120)
![]() |
Condition • Support Area | While you can spot 3 underground sites, each Shadow: Discard this condition from play and spot an | ||
Orkish Fiend (17R76)
![]() |
Minion • Orc | To play, spot an While at an underground site, this minion is fierce and the Free Peoples player may not replace sites or play a site from his or her adventure deck. | ||
Orkish Defender (18C88)
![]() |
Minion • Orc | While the fellowship is at a battleground or underground site, this minion cannot take wounds in the archery phase. | ||
Black Steed (1R208)
![]() |
Possession • Mount | Bearer must be a Nazgûl.
While at a plains site, bearer is strength +2. Discard this possession when at an underground site. | ||
Bill Ferny, Swarthy Sneering Fellow (2R75)
![]() |
Minion • Man | Nazgûl are not roaming.
The Free Peoples player may not assign a character to skirmish Bill Ferny. Discard Bill Ferny if underground. | ||
Uruk-hai Scout (14R15)
![]() |
Minion • Uruk-hai | Damage +1.
When you play this, choose one of the following keywords: battleground, mountain, plains, or underground. The fellowship’s current site gains that keyword until the end of the turn. | ||
Gollum, Small Slimy Creature (31B120)
![]() |
Minion | Each time Gollum wins a skirmish, you may add a doubt. Assignment: If Gollum is not roaming, exert Gollum and assign him to Bilbo to make Gollum strength +1 (or +3 at an underground site) until the regroup phase. | ||
Watchful Orc (30S41)
![]() |
x20px Gundabad | Minion • Orc | When you play this minion, you may play the fellowship's next site (replacing opponent's site if necessary). Shadow: Exert this minion twice to make each site on the adventure path gain battleground, mountain, forest or underground until the end of the turn. | |
Goblin Sneak (31S131)
![]() |
Minion • Orc | When you play this minion, you may place an Orc (or 2 Orcs at an underground site) from your discard pile beneath your draw deck. |
Unloaded Keywords | ||
---|---|---|
Race | Decipher | [Raceless] • Balrog • Creature • Dwarf • Elf • Ent • Half-troll • Hobbit • Maia • Man • Nazgûl • Orc • Spider • Tree • Troll • Uruk-hai • Wizard • Wraith |
Player's Council | Crow • Eagle | |
Hobbit Draft Game | Bird • Dragon • Eagle • Giant • Goblin | |
Site | ||
Decipher | Battleground • Dwelling • Forest • Marsh • Mountain • Plains • River • Underground | |
General | Decipher | Besieger • Corsair • Easterling • Engine • Fellowship • Fortification • Knight • Machine • Pipeweed • Ranger • Ring-bound • Search • Southron • Spell • Stealth • Tale • Tentacle • Tracker • Twilight • [Unbound] • Valiant • Villager • Weather • Warg-rider |
Player's Council | Pony | |
Hobbit Draft Game | Burglar • Cunning • Wise |