Knight
Knight is an unloaded keyword appearing on companions from the Gondor culture.
List of Cards with the Knight Keyword[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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Alcarin, Warrior of Lamedon (5R31)
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Companion • Man | Knight. The twilight cost of each other knight in your starting fellowship is -1.
Assignment: Assign Alcarin to a minion bearing a | ||
Gondorian Knight (5C35)
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Companion • Man | Knight. | ||
Knight of Gondor (5C36)
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Companion • Man | Knight. | ||
Turgon, Man of Belfalas (5U42)
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Companion • Man | Knight.To play, spot a knight.
Maneuver: Exert Turgon to wound a minion bearing a | ||
Aragorn, Captain of Gondor (7C81)
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Companion • Man | Knight.
At the start of each fellowship phase, you may add | ||
Gondorian Captain (7C96)
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Companion • Man | Knight.
Fellowship: Discard a fortification to remove a threat. | ||
Ingold (7C106)
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Companion • Man | Knight.
Fellowship: Discard a fortification to heal Ingold twice. | ||
Faramir, Defender of Osgiliath (8C34)
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Companion • Man | Knight.
When you play Faramir (except in your starting fellowship), you may reveal the top 10 cards of your draw deck. You may play a knight revealed. Shuffle your draw deck. | ||
Garrison of Gondor (8R36)
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Companion • Man | Archer. Knight.
While you can spot a fortification, Garrison of Gondor is defender +1. | ||
Imrahil, Prince of Dol Amroth (8R37)
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Companion • Man | Knight. To play, spot a knight.
Each time Imrahil wins a skirmish, you may exert 2 minions. | ||
Knight of Dol Amroth (8C39)
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Companion • Man | Knight.
Each time this companion wins a skirmish, you may wound a minion he is skirmishing. | ||
Boromir, Hero of Osgiliath (11R57)
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Companion • Man | Knight. Each time Boromir wins a skirmish, you may heal a | ||
Elendil, High-king of Gondor (13R65)
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Companion • Man | Knight. To play, spot 2 Each of your Maneuver: Remove a | ||
Guard of the White Tree (13U67)
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Companion • Man | Knight.
Skirmish: Discard a | ||
Isildur, Heir of Elendil (13U71)
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Companion • Man | Knight.
Isildur is resistance +1 for each card in your hand. At the end of any phase, if Isildur has resistance 0, place him in your dead pile. Each time you reconcile, you may draw a card. | ||
Isildur, Sword-bearer (18R54)
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Companion • Man | Knight. Each time Isildur loses a skirmish, exert a companion.
Each time Isildur wins a skirmish, heal a companion. | ||
Boromir, Steward's Heir (0P65)
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Companion • Man | Knight. Ranger. Ring-bound. |
List of Cards that Interact with the Knight Keyword[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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Citadel of the Stars (5C32)
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Condition | Fortification.
Skirmish: Exert a | ||
City Wall (5C33)
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Condition | Fortification.
Skirmish: Exert a | ||
Rally Point (5U38)
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Condition | Plays to your support area.
Regroup: Exert a knight to transfer a | ||
Take Cover (5C40)
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Event | Fellowship: Exert a knight to play a | ||
First Level (7C92)
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Condition • Support Area | Fortification.
Maneuver: Exert a | ||
Gondor Bow (7U94)
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Possession • Ranged Weapon | Bearer must be a If bearer is a knight, he or she is strength +1. Skirmish: Exert bearer to wound a minion he or she is skirmishing if that minion bears a Fortification. | ||
Reckless Counter (7C117)
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Event • Regroup | Spot 2 knights or exert 2 | ||
Vorondil (7R127)
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Companion • Man | While no opponent controls a site, Vorondil is strength +2. | ||
Catapult (8R32)
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Possession • Support Area | To play, spot 2 Maneuver: Discard 2 cards from hand to reveal the top card of an opponent’s draw deck. Choose an opponent who must discard a Shadow card that has a twilight cost that is the same as the twilight cost of the revealed card. | ||
Fourth Level (8C35)
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Condition • Support Area | Fortification.
Skirmish: Exert 2 | ||
Knight's Mount (8C40)
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Possession • Mount | Bearer must be a knight.
Each time bearer wins a skirmish, you may wound a minion who is not assigned to a skirmish. | ||
Isildur, Bearer of Heirlooms (9R+33)
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Companion • Man | While Isildur is the Ring-bearer, at the start of each skirmish involving him, add 2 burdens or exert 3 companions.
While Isildur bears The One Ring or an artifact, each | ||
Fifth Level (10U32)
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Condition • Support Area | Fortification.
Bearer is strength –1 for each Fortification you can spot. Maneuver: Exert 2 | ||
Gondorian Steed (12U49)
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Possession • Mount | Bearer must be a knight.
Bearer is damage +1. | ||
Armor of the White City (18C39)
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Possession • Armor | Bearer must be a | ||
For Gondor! (18C51)
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Event • Skirmish | Exert a knight to make him or her strength +3. |
Unloaded Keywords | ||
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Race | Decipher | [Raceless] • Balrog • Creature • Dwarf • Elf • Ent • Half-troll • Hobbit • Maia • Man • Nazgûl • Orc • Spider • Tree • Troll • Uruk-hai • Wizard • Wraith |
Player's Council | Crow • Eagle | |
Hobbit Draft Game | Bird • Dragon • Eagle • Giant • Goblin | |
Site | ||
Decipher | Battleground • Dwelling • Forest • Marsh • Mountain • Plains • River • Underground | |
General | Decipher | Besieger • Corsair • Easterling • Engine • Fellowship • Fortification • Knight • Machine • Pipeweed • Ranger • Ring-bound • Search • Southron • Spell • Stealth • Tale • Tentacle • Tracker • Twilight • [Unbound] • Valiant • Villager • Weather • Warg-rider |
Player's Council | Pony | |
Hobbit Draft Game | Burglar • Cunning • Wise |