Nurn (17U148)

From LOTR-TCG Wiki
Imladris (17U147)
Back to Rise of Saruman Index
Ring of Artifice (17RF1)

Nurn (17U148) is a Shadows Block Site from the Rise of Saruman set.

Collection Info
Title Nurn
Unique No
Collectible Yes
Notes The game text on this card remains active once it is controlled and is in your support area.
Set 17 - Rise of Saruman
Rarity U - Uncommon
Card Number 148
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Site
Side None
Card Type Site
Site Style Standard
Block Shadows
Shadow Number 1
Sanctuary No
Game Text Plains. While you control this site, each of your hunter minions is strength +1.
Technical Info
Wiki Base Card ID LOTR-EN17S148.0
TLHH ID LOTR17148
GEMP ID 17_148
LOTRO Hex ID 64 6D 36 10
LOTRO Image ID 17_148


Strategy[edit]

Gameplay Strategy[edit]

In this section, describe:

  • General usage
  • Unorthodox or subtle usage
  • Common pitfalls of using this card

Deckbuilding Strategy[edit]

In this section, describe:

  • Cards and strategies this card works well with
  • Cards and strategies this card works particularly well or poorly against
  • Alternate cards you might consider picking instead of this one, depending on the situation, including alternate version of characters

Strengths and Weaknesses[edit]

Synergizes With...[edit]

  • List friendly cards that work well with this card

Strong Versus...[edit]

  • List enemy cards this card does well against

Weak Versus...[edit]

  • List enemy or friendly cards to avoid playing this card with

Rulings[edit]

In this section:

  • Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
  • Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
  • Link to rules discussions on TLHH

See Also[edit]

  • Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
  • Link to decks that use this card