Hillman Band (4C21)
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Hillman Horde (4R22) |
Hillman Band (4C21) is a Dunland Minion from the The Two Towers set.
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Strategy[edit]
One of the less popular Dunlendings, Hillman Band discourages the Free Peoples from moving in the regroup phase by threatening to take control of a site. He may be used in conjunction with No Retreat to force the Free Peoples to march ahead and give another site away, though the Free Peoples player often has much more to worry about in moving unprepared than another site falling under control of a Shadow player.
While his stats are on par with any other [Dunland] Man, other minions have text that is frightening enough to keep the Free Peoples from attempting to face it two sites in a row anyway, making Hillman Band redundant. Hillman Tribe in particular has the same stats and can gain control of a site by winning a skirmish, opting to spot Saruman, Rabble-rouser (instead of only [Dunland] Men) to do so.
Strengths and Weaknesses[edit]
Strong Versus...[edit]
- Decks which employ Radagast, The Brown (often hoping to double or triple past an opponent)
Weak Versus...[edit]
- Comparatively worse than other minions due to his very circumstantial trigger requirement
Rulings[edit]
In this section:
- Put quotes from the CRDs and Comprehensive Rules here that reference this card specifically by name
- Also put quotes if a particular rule commonly affects the outcome of a card in a subtle manner (such as quoting the Rule of 4 for Saved From the Fire (8R20) )
- Link to rules discussions on TLHH
See Also[edit]
- Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
- Link to decks that use this card