Fierce: Difference between revisions
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[[File:LOTR-EN01S237.0_card.jpg|frame|right|{{Card|The Witch-king, Lord of Angmar}} is one of many Nazgûl that have fierce.]] | |||
[[ | '''Fierce''' is a non-numeric [[loaded keyword]] that was in the game from the beginning. Fierce allows minions to participate in skirmishes twice at the same site; it does not appear on Free Peoples characters. Fierce appears on at least one card in every expansion except [[The Wraith Collection]], and appears on minions from every culture. It is used most frequently on [[Nazgul|Nazgûl]], but is also used to make large minions like [[troll]]s or the [[Balrog]] more challenging for the Fellowship to deal with. | ||
==Rules Entries== | |||
{{RulesQuote | |||
|source=fierce | |||
|text=During a turn, after all normal skirmishes are resolved, surviving minions with the keyword fierce must be defended against a second time. | |||
The Free Peoples player then assigns defenders just as during the regular assignment phase, and then Shadow players assign any fierce minions that remain unassigned. (See ally.) | Players perform another {{SL|assignment phase}} and then complete a separate {{SL|skirmish phase}} for each fierce skirmish. | ||
Players may again perform assignment actions (special abilities on cards in play with "Assignment:" and events with that keyword) using the {{SL|action procedure}}. | |||
The Free Peoples player then assigns defenders just as during the regular assignment phase, and then Shadow players assign any fierce minions that remain unassigned. (See {{SL|ally}}.) | |||
Then each defending companion fights in a separate skirmish phase, just as during the regular skirmish phases, in an order decided by the Free Peoples player. | Then each defending companion fights in a separate skirmish phase, just as during the regular skirmish phases, in an order decided by the Free Peoples player. | ||
''Aragorn is assigned to defend against a fierce Uruk-hai. In the normal skirmish phase, Aragorn wins and the Uruk-hai takes one wound. During the following fierce skirmish phase, the Free Peoples player may once more assign a companion to defend against the Uruk-hai. This companion may be Aragorn or may be a different companion.'' | |||
A minion must be in play and fierce at the start of the fierce assignment phase to participate in a fierce skirmish. During the fierce assignment phase, ignore any effect that results in assignment | |||
with a minion that is not fierce. | |||
Once a minion is assigned in the fierce assignment phase, that minion's fierce skirmish must be resolved, even if that minion somehow becomes no longer fierce.}} | |||
==Cards with Fierce== | |||
This includes cards like {{Card|Hidden Even From Her}} that grant a minion fierce. | |||
{{ThumbnailTable | |||
|filter= CR.GameText LIKE '%Fierce.%' AND {{PromoFilter}} | |||
|sort= {{CultureSort}} | |||
}} | |||
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{{ | {{Loaded Keyword Table}} | ||
Revision as of 05:33, 21 January 2024

is one of many Nazgûl that have fierce.Fierce is a non-numeric loaded keyword that was in the game from the beginning. Fierce allows minions to participate in skirmishes twice at the same site; it does not appear on Free Peoples characters. Fierce appears on at least one card in every expansion except The Wraith Collection, and appears on minions from every culture. It is used most frequently on Nazgûl, but is also used to make large minions like trolls or the Balrog more challenging for the Fellowship to deal with.
Rules Entries
During a turn, after all normal skirmishes are resolved, surviving minions with the keyword fierce must be defended against a second time.
Players perform another assignment phase and then complete a separate skirmish phase for each fierce skirmish.
Players may again perform assignment actions (special abilities on cards in play with "Assignment:" and events with that keyword) using the action procedure.
The Free Peoples player then assigns defenders just as during the regular assignment phase, and then Shadow players assign any fierce minions that remain unassigned. (See ally.)
Then each defending companion fights in a separate skirmish phase, just as during the regular skirmish phases, in an order decided by the Free Peoples player.
Aragorn is assigned to defend against a fierce Uruk-hai. In the normal skirmish phase, Aragorn wins and the Uruk-hai takes one wound. During the following fierce skirmish phase, the Free Peoples player may once more assign a companion to defend against the Uruk-hai. This companion may be Aragorn or may be a different companion.
A minion must be in play and fierce at the start of the fierce assignment phase to participate in a fierce skirmish. During the fierce assignment phase, ignore any effect that results in assignment with a minion that is not fierce.
Once a minion is assigned in the fierce assignment phase, that minion's fierce skirmish must be resolved, even if that minion somehow becomes no longer fierce.- fierce section
Cards with Fierce
This includes cards like Hidden Even From Her (8C22)
that grant a minion fierce.
| Portrait | Card Name | Culture | Card Type | Game Text |
|---|---|---|---|---|
Killing Field (4R72)
|
Condition | To play, spot 3 Elves.
Each wounded minion is prevented from being fierce. Discard this condition during the regroup phase. | ||
Shelob, Terror of Cirith Ungol (V3_13)
|
Minion • Spider | Fierce. Enduring.
Each time a skirmish involving Shelob ends, you may hinder each character she was skirmishing. Skirmish: If Gollum is skirmishing, exert Gollum and Shelob to hinder a character he is skirmishing. | ||
Slunk Out of Sight (10U115)
|
Event • Skirmish | Stealth.
If there are 6 or more | ||
Hillman Horde (4R22)
|
Minion • Man | While you control 2 sites, skip the archery phase. | ||
Wulf, Dunlending Chieftain (4R40)
|
Minion • Man | Fierce.
Response: If another | ||
Hidden Even From Her (8C22)
|
Condition • Support Area | Gollum is fierce.
Shadow: Spot 6 companions to play Gollum from your discard pile and exert a companion. Place this condition on top of your draw deck. | ||
Shelob, Eater of Light (8R25)
|
Minion • Spider | Fierce.
When you play Shelob, you may play a Shelob is strength +3 for each minion stacked on a | ||
Shelob, Last Child of Ungoliant (8C26)
|
Minion • Spider | Enduring. Fierce.
While in a fierce skirmish, Shelob is damage +1. | ||
Shelob, Her Ladyship (10R23)
|
Minion • Spider | Enduring. Fierce.
When you play Shelob, if you can spot Gollum, you may spot a companion. That companion cannot be assigned to a skirmish until the end of the turn. | ||
Gollum, Her Sneak (13U50)
|
Minion | While a card titled Déagol is removed from the game, Gollum is strength +2 and fierce.
Shadow: Remove a card titled Déagol in your discard pile from the game to play this minion from your discard pile. | ||
Shelob, Menace (18R34)
|
Minion • Spider | Fierce. Each time Shelob wins a skirmish, you may add threats up to the number of burdens you can spot.
Each time Shelob wins a skirmish, you may play Gollum from your discard pile; he is strength +3 and fierce until the end of turn. | ||
Saruman, Keeper of Isengard (3R68)
|
Minion • Wizard | Saruman may not take wounds during the archery phase and may not be assigned to a skirmish.
Uruk-hai are fierce. Response: If an Uruk-hai is about to take a wound, exert Saruman to prevent that wound. | ||
Uruk Raider (3C74)
|
Minion • Uruk-hai | Damage +1.
While an ally is in the dead pile, this minion is strength +3 and fierce. | ||
Advance Uruk Patrol (4U136)
|
Minion • Uruk-hai | Damage +1.
While at a battleground, this minion is fierce. While you control a battleground, this minion is strength +4. | ||
Mauhúr, Patrol Leader (4R160)
|
Minion • Uruk-hai | Tracker. Fierce. | ||
Uglúk, Servant of Saruman (4R176)
|
Minion • Uruk-hai | Tracker. Fierce.
The roaming penalty for each | ||
Uruk Assault Band (4R179)
|
Minion • Uruk-hai | Damage +1. To play, spot an Uruk-hai. While at a battleground, this minion is fierce.
While you control a battleground, this minion is strength +6. While you control 2 battlegrounds, this minion may not take wounds. | ||
Uruk Chaser (4C181)
|
Minion • Uruk-hai | Tracker. Fierce.
During a fierce skirmish involving this minion, it is strength +2. | ||
Uruk Fanatic (4C185)
|
Minion • Uruk-hai | Damage +1.
If there are at least 3 cards in the dead pile, this minion is fierce. | ||
Uruk Follower (4R186)
|
Minion • Uruk-hai | Tracker. Fierce.
Unbound Hobbits may not be discarded. Response: If an unbound Hobbit is killed, exert this minion to add a burden. | ||
Uruk Foot Soldier (4C187)
|
Minion • Uruk-hai | Tracker. Fierce.
During a fierce skirmish involving this minion, it is strength +3 and damage +1. | ||
Uruk Hunter (4U188)
|
Minion • Uruk-hai | Tracker. Fierce.
Unbound Hobbits may not be discarded. Response: If an unbound Hobbit is killed, exert this minion twice to exhaust a companion. | ||
Uruk Plains Runner (4C189)
|
Minion • Uruk-hai | Tracker. Fierce.
During a fierce skirmish involving this minion, it is strength +3 and damage +1. | ||
Uruk Pursuer (4C190)
|
Minion • Uruk-hai | Tracker. Fierce.
Unbound Hobbits may not be discarded. Response: If an unbound Hobbit is killed, exert this minion to make the Free Peoples player wound an unbound companion. | ||
Uruk Runner (4C193)
|
Minion • Uruk-hai | Tracker. Fierce.
During a fierce skirmish involving this minion, it is strength +2. | ||
Uruk Searcher (4U194)
|
Minion • Uruk-hai | Tracker. Fierce.
While skirmishing a character bearing a search card, this minion is strength +2 and damage +1. | ||
Uruk Seeker (4C195)
|
Minion • Uruk-hai | Tracker. Fierce.
While skirmishing a character bearing a search card, this minion is strength +2 and damage +1. | ||
Uruk Stalker (4C197)
|
Minion • Uruk-hai | Damage +1.
While an ally is in the dead pile, this minion is strength +3 and fierce. | ||
Uruk Vanguard (4R200)
|
Minion • Uruk-hai | Damage +1. (or damage +2 if at a battleground). To play, spot an Uruk-hai.
While at a battleground, this minion is fierce. | ||
Foul Horde (5R50)
|
Minion • Orc | Warg-rider.
While Foul Horde is not exhausted, it is fierce. While Foul Horde has at least 3 vitality, it is Ambush While Foul Horde has at least 4 vitality, it is damage +1. | ||
Isengard Flanker (5C52)
|
Minion • Orc | Warg-rider.
While this minion is not exhausted, he is fierce. | ||
Isengard Rider (5C53)
|
Minion • Orc | Warg-rider.
While this minion is not exhausted, he is fierce. | ||
Isengard Scout Troop (5U55)
|
Minion • Orc | Warg-rider.
While this minion is not exhausted, it is fierce. Each time an | ||
Sharku, Warg-captain (5R58)
|
Minion • Orc | Warg-rider.
While Sharku is not exhausted, he is fierce. Each time you play an | ||
Warg-master (5C66)
|
Minion • Orc | Warg-rider.
When you play this minion, you may play an While this minion is not exhausted, he is fierce. | ||
Warg-rider (5C67)
|
Minion • Orc | Warg-rider.
While this minion is not exhausted, he is fierce. | ||
Foul Horde (5R125)
|
Minion • Orc | Warg-rider.
While Foul Horde is not exhausted, it is fierce. While Foul Horde has at least 3 vitality, it is ambush While Foul Horde has at least 4 vitality, it is damage +1. | ||
Sharku, Vile Marauder (6R74)
|
Minion • Orc | Warg-rider. While Sharku is not exhausted, he is fierce. Regroup: Exert Sharku to add | ||
Sack of the Shire (9R40)
|
Event • Response | If an | ||
Saruman, Of Many Colours (12R54)
|
Minion • Wizard | Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength –1. | ||
Uruk Grumbler (V2_33)
|
Minion • Uruk-hai | Tracker. Fierce.
Each time this minion is assigned to skirmish a companion, you may spot a | ||
Corps of Harad (11C73)
|
Minion • Man | While this minion is at a battleground site, it is Fierce. | ||
Horde of Harad (11C85)
|
Minion • Man | While this minion is at a battleground site, it is Fierce. | ||
Raging Dunlending (11S97)
|
Minion • Man | When you play this minion, you may exert it to make it fierce until the regroup phase. While you can spot 6 companions, each | ||
Castamir of Umbar, Corsair Vandal (12R56)
|
Minion • Man | Fierce. Toil 1. (For each | ||
Corrupted Spy (12R57)
|
Minion • Man | This minion is strength +1 for each other character you can spot.
While you can spot a companion who has resistance 3 or less, this minion is damage +1. While you can spot a companion who has resistance 0, this minion is fierce. | ||
Crazed Hillman (12C60)
|
Minion • Man | Fierce.
While this minion is in a fierce skirmish, it is strength +7 (or +10 if it is skirmishing a companion who has resistance 4 or less). | ||
Frenzied Dunlending (12S65)
|
Minion • Man | While this minion is bearing a possession, it is fierce. | ||
Messenger’s Mount (12R72)
|
Possession • Mount | Bearer must be The Mouth of Sauron. He is fierce.
Response: If a | ||
Corsair Champion (13R84)
|
Minion • Man | Each time a Free Peoples possession is played, you may spot a While each companion is wounded, this minion is fierce. | ||
Dunlending Patriarch (13U88)
|
Minion • Man | When you play this, you may spot another While each companion is wounded, this minion is fierce. | ||
Voice of the Desert, Southron Troop (13R101)
|
Minion • Man | To play, spot a While the fellowship is in region 1, each While the fellowship is in region 2, each | ||
Chieftain of Dunland (15R74)
|
Minion • Man | Fierce.
Skirmish: Spot a site you control and remove Skirmish: Spot 2 sites you control and remove Skirmish: Spot 3 sites you control and remove | ||
Grousing Hillman (15C82)
|
Minion • Man | While you control a site, this minion is strength +3 and fierce. | ||
Beast of War (17U40)
|
Possession • Mount | Bearer must be a While you can spot a threat, bearer is fierce. While you can spot 3 threats, bearer is damage +1. While you can spot 5 threats, you may play this from your discard pile. | ||
Easterling Sneak (17R43)
|
Minion • Man | While you control 2 sites, Easterling Sneak is fierce. While you control 4 sites, each | ||
Stampeding Chief (17R49)
|
Minion • Man | Damage +1. Fierce.
If you play Stampeding Chief from your hand, remove | ||
Stampeding Shepherd (17C54)
|
Minion • Man | Fierce.
Maneuver: Discard this minion and a | ||
Cave Troll of Moria, Scourge of the Black Pit (1R165)
|
Minion • Troll | Damage +1. Fierce. To play, spot a At an underground site, Cave Troll of Moria’s twilight cost is -3. | ||
The Balrog, Durin's Bane (2C51)
|
Minion • Balrog | Damage +1. Fierce.
While you can spot The Balrog, discard all other minions. Skip the archery phase. Discard The Balrog if not underground. | ||
The Balrog, Flame of Udun (2R52)
|
Minion • Balrog | Damage +1. Fierce. To play, spot a Discard The Balrog if not underground. Shadow: Exert The Balrog and remove | ||
Whip of Many Thongs, Weapon of Flame and Shadow (12R80)
|
Artifact • Hand Weapon | Bearer must be The Balrog. It is fierce.
When you play this artifact, the Free Peoples player reveals his or her hand and discards all Free Peoples cards from hand that have a twilight cost of 1 or less. | ||
The Balrog, Demon of Might (19P18)
|
Minion • Balrog | Damage +2. Fierce.
While at an underground site, skip the archery phase, the maneuver phase, and The Balrog cannot be assigned to skirmish companions of strength 6 or less. | ||
The Balrog, Lieutenant of Morgoth (V2_38)
|
Minion • Balrog | Fierce. Damage +1.
Each time a minion takes a wound, you may remove Each time the Free Peoples player uses a skirmish special ability during a skirmish involving the Balrog, you may wound a companion it is skirmishing. | ||
Beastly Olog-hai (11R108)
|
Minion • Troll | Damage +1. Fierce. To play, spot an | ||
Porter Troll (11R135)
|
Minion • Troll | Damage +1. Fierce. To play, spot an | ||
Cave Troll of Moria, Savage Menace (12R85)
|
Minion • Troll | Damage +1. Fierce. Toil 2. (For each Each time an | ||
Ordnance Grunt (13R117)
|
Minion • Troll | Damage +1. Fierce. To play, spot an Shadow: Discard an | ||
Horror of Harad (14R13)
|
Minion • Half-troll | Ambush | ||
Isengard Marauder (15C110)
|
Minion • Orc | To play, discard 3 cards from your hand. | ||
Mountain-troll (15R112)
|
Minion • Troll | When you play this minion, you may discard 5 Shadow: Remove | ||
Relentless Warg (17R89)
|
Possession • Mount | Bearer must be an Bearer is fierce. When you play this possession, spot a race. While bearer is skirmishing a companion of that race, bearer is strength +3 and damage +1. | ||
Threatening Warg (17U91)
|
Possession • Mount | Bearer must be a Bearer is fierce. When you play this, you may spot 2 | ||
Vicious Warg (17C92)
|
Possession • Mount | Bearer must be an Bearer is fierce. | ||
Gothmog's Warg, Leader's Mount (18R81)
|
Possession • Mount | Bearer must be an Bearer is fierce. While bearer is Gothmog, he is damage +1 in fierce skirmishes. | ||
Desert Legion (4R218)
|
Minion • Man | Southron. Ambush. While you can spot 4 burdens, this minion is strength +5. While you can spot 5 burdens, this minion is fierce. While you can spot 6 burdens, this minion is damage +1. | ||
Easterling Axeman (4C224)
|
Minion • Man | Easterling.
While you can spot 2 burdens, this minion is strength +3 and fierce. | ||
Easterling Captain (4R225)
|
Minion • Man | Easterling. Fierce.
Skirmish: Spot 2 burdens and remove Skirmish: Spot 4 burdens and remove Skirmish: Spot 6 burdens and remove | ||
Mûmak (5C73)
|
Possession • Mount | Bearer must be a Southron. Bearer is fierce. | ||
War Mûmak (5R78)
|
Possession • Mount | Bearer must be a Southron.
Bearer is fierce. | ||
Easterling Army (6R78)
|
Minion • Man | Easterling. Fierce. Skirmish: Spot 2 burdens and exert this minion to make an Easterling strength +1. Skirmish: Spot 4 burdens and exert this minion to make an Easterling strength +2. Skirmish: Spot 6 burdens and exert this minion to make an Easterling strength +3. | ||
Easterling Regiment (7R145)
|
Minion • Man | Easterling. Fierce.
Each time Easterling Regiment wins a skirmish, you may add | ||
Southron Marksmen (7R167)
|
Minion • Man | Southron. Archer. Fierce. To play, spot a Archery: Exert this minion and remove a threat to make the minion archery total +1. | ||
Troop of Haradrim (7C172)
|
Minion • Man | Southron.
While you can spot 2 threats, this minion is an archer. While you can spot 3 threats, this minion is fierce. While you can spot 4 threats, this minion is damage +1. | ||
Black Númenorean (8R49)
|
Minion • Man | Corsair. Fierce.
Skirmish: If you have initiative, remove a | ||
Castamir of Umbar (8R51)
|
Minion • Man | Corsair. Enduring. Fierce.
Shadow: Exert Castamir of Umbar and play a corsair to add 2 | ||
Corsair Ballista (8C52)
|
Possession • Ranged Weapon | Bearer must be a corsair.
While you have initiative, bearer is an archer and fierce. | ||
Heavy Axeman (8R62)
|
Minion • Man | Easterling.
While you can spot 4 burdens, Heavy Axeman is strength +4 and fierce. | ||
Mûmakil (8U64)
|
Possession • Mount | Bearer must be a Southron.
Bearer is fierce. While you have initiative or can spot 4 threats, bearer is damage +1. | ||
Easterling Pillager (10C41)
|
Minion • Man | Easterling. Fierce.
When you play this minion, you may spot another Easterling to add a burden for each companion over 5. | ||
Southron Savage (10C50)
|
Minion • Man | Southron.
While the total number of other minions and twilight tokens is 3 or fewer, this minion is strength +3 and fierce. | ||
Ulaire Attea, Khamul of the East (V3_61)
|
Minion • Nazgul | Easterling. Fierce.
While you can spot 3 burdens, each Easterling is strength +2. While you can spot 5 burdens, each Easterling is damage +1. | ||
Úlairë Attëa, Keeper of Dol Guldur (1R229)
|
Minion • Nazgul | Fierce.
Skirmish: Remove | ||
Úlairë Cantëa, Lieutenant of Dol Guldur (1R230)
|
Minion • Nazgul | Fierce.
Skirmish: Exert Úlairë Cantëa to discard a weapon borne by a character he is skirmishing. | ||
Úlairë Enquëa, Lieutenant of Morgul (1U231)
|
Minion • Nazgul | Fierce.
Maneuver: Spot 6 companions (or 5 burdens) and exert Úlairë Enquëa to wound a companion (except the Ring-bearer). | ||
Úlairë Nelya, Lieutenant of Morgul (1U233)
|
Minion • Nazgul | Fierce.
Shadow: Exert Úlairë Nelya and spot an opponent’s site to replace it with your site of the same number. | ||
Úlairë Toldëa, Messenger of Morgul (1R236)
|
Minion • Nazgul | Fierce.
Assignment: Spot 4 burdens to assign a companion (except the Ring-bearer) to skirmish Úlairë Toldëa. | ||
The Witch-king, Lord of Angmar (1R237)
|
Minion • Nazgul | Fierce.
For each other Nazgûl you can spot, The Witch-king is strength +2. | ||
Fell Beast (6U83)
|
Possession • Mount | To play, discard 2 cards from hand. Bearer must be a Nazgûl. Bearer is fierce. | ||
Úlairë Toldëa, Winged Sentry (6R88)
|
Minion • Nazgul | Fierce. Each time Úlairë Toldëa wins a skirmish, the Free Peoples player must exert a companion or add a burden. | ||
The Witch-king, Deathless Lord (6P122)
|
Minion • Nazgul | Fierce. Each time a companion is killed in a skirmish involving a Nazgûl, wound an ally twice or exert a companion. | ||
Morgul Hound (7C192)
|
Minion • Orc | While you can spot 2 wounds on the Ring–bearer, this minion is strength +4 and fierce. | ||
Úlairë Attëa, Wraith on Wings (7R210)
|
Minion • Nazgul | Fierce.
Shadow: If you have initiative, exert Úlairë Attëa and spot another | ||
Úlairë Cantëa, Faster Than Winds (7R211)
|
Minion • Nazgul | Fierce.
When you play Úlairë Cantëa, add a threat for each companion over 4. Maneuver: Remove 2 threats and spot another | ||
Úlairë Enquëa, Faster Than Winds (7U212)
|
Minion • Nazgul | Fierce.
While you can spot 6 companions, Úlairë Enquëa is Damage +1. Each time a companion is killed, you may exert Úlairë Enquëa to exert the Ring–bearer. | ||
Úlairë Lemenya, Assailing Minion (7R213)
|
Minion • Nazgul | Úlairë Lemenya is strength +1 for each other | ||
Úlairë Nelya, Assailing Minion (7R215)
|
Minion • Nazgul | Fierce.
Skirmish: Discard a | ||
Úlairë Nelya, Black-Mantled Wraith (7U216)
|
Minion • Nazgul | Fierce.
Regroup: If you have initiative, discard Úlairë Nelya to exert each Ring-bound companion. | ||
Úlairë Toldëa, Wraith on Wings (7R219)
|
Minion • Nazgul | Fierce.
While you have initiative and can spot a Nazgûl, Úlairë Toldëa’s twilight cost is –6. | ||
The Witch-king, Morgul King (7R221)
|
Minion • Nazgul | Fierce.
When you play The Witch-king, you may remove a threat to take a The Ring-bearer cannot take threat wounds. | ||
Úlairë Nertëa, Thrall of the One (8U80)
|
Minion • Nazgul | Enduring. Fierce. | ||
Úlairë Otsëa, Thrall of the One (8R81)
|
Minion • Nazgul | Enduring. Fierce.
Regroup: Discard Úlairë Otsëa to add | ||
Gorbag's Sword (10R60)
|
Possession • Hand Weapon | Bearer must be a When you play this possession, you may discard a possession. Its owner may place it on top of his or her draw deck instead. If bearer is Gorbag, he is fierce. | ||
Úlairë Cantëa, Thrall of the One (10R67)
|
Minion • Nazgul | Enduring. Fierce.
Shadow cards cannot exert Úlairë Cantëa during a skirmish phase. Skirmish: Heal Úlairë Cantëa to discard a possession borne by a character he is skirmishing. | ||
Úlairë Lemenya, Thrall of the One (10U69)
|
Minion • Nazgul | Enduring. Fierce.
Shadow cards cannot exert Úlairë Lemenya during a skirmish phase. Skirmish: Heal Úlairë Lemenya to wound up to 3 other | ||
Úlairë Nelya, Thrall of the One (10U70)
|
Minion • Nazgul | Enduring. Fierce.
Shadow cards cannot exert Úlairë Nelya during a skirmish phase. | ||
Úlairë Attëa, Second of the Nine Riders (11R219)
|
Minion • Nazgul | Fierce. Each time Úlairë Attëa is assigned to a fierce skirmish involving a character who has resistance 4 or less, you may exert Úlairë Attëa to add a burden. | ||
Úlairë Cantëa, Fourth of the Nine Riders (11S220)
|
Minion • Nazgul | While Úlairë Cantëa is at a forest or dwelling site, he is strength +2 and Fierce. | ||
Úlairë Nelya, Third of the Nine Riders (11S222)
|
Minion • Nazgul | Fierce.
Shadow: Exert Úlairë Nelya to replace the fellowship's current site with a site from your adventure deck. | ||
Úlairë Toldëa, Eighth of the Nine Riders (11S225)
|
Minion • Nazgul | Fierce. Each time Úlairë Toldëa wins a skirmish, you may play the fellowship's next site. | ||
The Witch-king, Captain of the Nine Riders (11R226)
|
Minion • Nazgul | Fierce. Toil 2. (For each | ||
Black Rider (12U161)
|
Minion • Nazgul | Fierce.
This minion is strength +1 for each companion you can spot. | ||
Shadowy Mount (12R171)
|
Possession • Mount | Bearer must be a Nazgûl.
While bearer is at a battleground or forest site, he is fierce. Assignment: Make the Free Peoples player assign bearer to an unbound companion bearing a | ||
Úlairë Attëa, Black Predator (12R173)
|
Minion • Nazgul | Fierce.
Skirmish: Remove | ||
Úlairë Cantëa, Black Assassin (12R174)
|
Minion • Nazgul | Fierce.
Assignment: Assign Úlairë Cantëa to a companion who has resistance 0. Skirmish: Spot 6 companions and another | ||
Úlairë Enquëa, Black Threat (12R175)
|
Minion • Nazgul | Fierce. Toil 1. (For each Response: If you are playing a | ||
Úlairë Nelya, Black Hunter (12C177)
|
Minion • Nazgul | Fierce.
Each time Úlairë Nelya wins a skirmish, you may draw a card. | ||
Úlairë Toldëa, Black Shadow (12U180)
|
Minion • Nazgul | Fierce.
When you play Úlairë Toldëa, you may exert him to take a | ||
The Witch-king, Black Lord (12R183)
|
Minion • Nazgul | Fierce.
The Witch-king is twilight cost –1 for each wound on the Ring-bearer. Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer. | ||
Úlairë Enquëa, Sixth of the Nine Riders (13R182)
|
Minion • Nazgul | Fierce.
When you play Úlairë Enquëa, if you can spot 2 other Nazgûl, you may exert 2 unbound companions (or exert each companion if you can spot 6 companions). | ||
Úlairë Lemenya, Servant of the Shadow (13U183)
|
Minion • Nazgul | Fierce.
Shadow: Exert Úlairë Lemenya and discard a Nazgûl from your hand to discard a condition from play. | ||
Úlairë Nertëa, Servant of the Shadow (13C184)
|
Minion • Nazgul | Fierce.
While you can spot a companion who has resistance 3 or less, Úlairë Nertëa is twilight cost –2. | ||
Úlairë Attëa, Desirous of Power (15R184)
|
Minion • Nazgul | Fierce.
Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot. | ||
Úlairë Lemenya, Eternally Threatening (15R185)
|
Minion • Nazgul | Fierce.
When you play Úlairë Lemenya, you may remove | ||
Úlairë Nelya, Fell Rider (15R186)
|
Minion • Nazgul | Fierce.
While you can spot 6 companions, Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a | ||
Úlairë Cantëa, Duplicitous Assassin (17R139)
|
Minion • Nazgul | Fierce. Each unbound companion is resistance -1 for each card he or she bears.
Skirmish: Exert Úlairë Cantëa to exert a companion with resistance 2 or less. | ||
Úlairë Enquëa, Duplicitous Lieutenant (17R140)
|
Minion • Nazgul | Fierce. Each time the Free Peoples player heals a companion, you may add a burden.
Maneuver: Exert Úlairë Enquëa twice to discard a condition (or two conditions if you can spot 5 Free Peoples player's conditions). | ||
Úlairë Otsëa, Duplicitous Specter (17R141)
|
Minion • Nazgul | Fierce. When you play Úlairë Otsëa, you may spot another Nazgûl to draw a card for each wounded companion you can spot.
Regroup: Exert Úlairë Otsëa and discard a | ||
The Witch-king, Conqueror of Arthedain (17R144)
|
Minion • Nazgul | Fierce.
Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4. | ||
Úlairë Attëa, Dark Predator (19P35)
|
Minion • Nazgul | Fierce.
While you can spot 5 twilight tokens in the twilight pool and another | ||
Úlairë Enquëa, Dark Threat (19P36)
|
Minion • Nazgul | Fierce.
Maneuver: Spot 6 companions and discard a Nazgûl from hand to wound an unbound companion. | ||
Úlairë Lemenya, Dark Enemy (19P37)
|
Minion • Nazgul | Fierce.
Úlairë Lemenya is strength +1 for each | ||
Úlairë Nertëa, Dark Horseman (19P38)
|
Minion • Nazgul | Fierce.
When you play Úlairë Nertëa, name a race. The Free Peoples player cannot assign Úlairë Nertëa to skirmish a companion of the named race. | ||
Úlairë Toldëa, Dark Shadow (19P39)
|
Minion • Nazgul | Fierce.
Úlairë Toldëa cannot be assigned to skirmish the same companion in a fierce skirmish that he has already been assigned to this turn. | ||
The Witch-king, Dark Lord (19P40)
|
Minion • Nazgul | Fierce.
Skirmish: Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl). | ||
Ulaire Attea, Bestowed with Dominion (V3_72)
|
Minion • Nazgul | Fierce.
Each time you play a minion from hand, you may exert Ulaire Attea to play another minion with the same twilight cost from your discard pile. Skirmish: Hinder another minion to make Ulaire Attea strength +1. | ||
Ulaire Cantea, Exalted with Decay (V3_73)
|
Minion • Nazgul | Fierce.
Skirmish: Exert this minion to hinder all possessions and conditions borne by a character it is skirmishing. If you can spot another Nazgul, hinder all other copies of those cards you can spot. | ||
Ulaire Enquea, Magnified through Suffering (V3_74)
|
Minion • Nazgul | Fierce. Relentless. (This minion participates in 1 extra round of skirmishes after fierce.)
At the start of each skirmish involving Ulaire Enquea and a wounded companion or ally, you may exert him to heal that character and exert a companion. | ||
Ulaire Lemenya, Anointed with Terror (V3_75)
|
Minion • Nazgul | Fierce.
Each character skirmishing this minion is strength -1 for each Nazgul you can spot (or -1 for each companion you can spot if you can spot 6 companions). | ||
Ulaire Nelya, Glorified to Conquer (V3_76)
|
Minion • Nazgul | Fierce.
At the start of each skirmish involving a Nazgul, you may exert this minion to make that Nazgul strength +1 for each of your sites on the adventure path (limit +3 unless you can spot another Nazgul). | ||
Ulaire Nertea, Sanctified for Cruelty (V3_77)
|
Minion • Nazgul | Fierce.
Each time you play a minion, you may exert it to play a possession on it from your discard pile (or an artifact if you also exert this minion). | ||
Ulaire Otsea, Consecrated by Pestilence (V3_78)
|
Minion • Nazgul | Fierce.
Each time a Nazgul wins a skirmish, you may exert this minion to play a Shadow condition from your discard pile. Add a threat if it is a | ||
Ulaire Toldea, Blessed with Brutality (V3_79)
|
Minion • Nazgul | Fierce.
Each time this minion is assigned to a stronger companion, you may exhaust this minion to hinder that companion. Each time this minion is assigned to a weaker companion, you may exert that companion to add a threat. | ||
The Witch-king, Empowered by His Master (V3_80)
|
Minion • Nazgul | Fierce. Enduring. Damage +1.
When you play this minion, hinder all Free Peoples cards of one type (except companion). The Free Peoples player may restore any number of their cards, and must exert one of their characters for each card restored. | ||
Winged Nazgul (V3_81)
|
Minion • Nazgul | Enduring. Fierce.
Assignment: Return another Winged Nazgul to hand to assign this minion to an unbound companion. | ||
Gate Troll (6R103)
|
Minion • Troll | Fierce. While you can spot a Troll, Gate Troll’s twilight cost is –4. For each other | ||
Troll of Udûn (6R106)
|
Minion • Troll | Fierce. While you can spot a Troll, this minion’s twilight cost is –4. Skirmish: Discard a | ||
Gate Troll (6R128)
|
Minion • Troll | Fierce. While you can spot a Troll, Gate Troll’s twilight cost is –4. For each other | ||
Gorgoroth Pillager (7C275)
|
Minion • Orc | Besieger.
While this minion is stacked on a site you control, besiegers are fierce. | ||
Orc Archer Troop (7U294)
|
Minion • Orc | Archer.
If you have initiative, the minion archery total is +1 and Orc Archer Troop is fierce. | ||
Orc Savage (7U305)
|
Minion • Orc | While you can spot 6 companions and another | ||
Great Hill Troll (8C102)
|
Minion • Troll | Besieger. Fierce.
The twilight cost of this minion is –1 for each When you play this minion at sites 5 | ||
Olog-hai of Mordor (8R105)
|
Minion • Troll | Besieger. Fierce.
The twilight cost of this minion is –2 for each Each time this minion wins a skirmish, you may play a besieger stacked on a site you control. That besieger is fierce and damage +1 until the regroup phase. | ||
Troll of Gorgoroth, Abomination of Sauron (8R108)
|
Minion • Troll | Besieger. Fierce.
The twilight cost of this minion is –2 for each Regroup: Exert Troll of Gorgoroth to stack a besieger on a site you control. | ||
Sauron, The Lord of the Rings (9R+48)
|
Minion • Maia | Damage +2. Enduring. Fierce.
For each burden you spot, threat you spot, and site you control, Sauron’s twilight cost is –1. | ||
Advance Regular (10C77)
|
Minion • Orc | Each roaming | ||
Cirith Ungol Patroller (10U82)
|
Minion • Uruk-hai | Damage +1. While you can spot 3 possessions, this minion is fierce. | ||
Gothmog, Lieutenant of Morgul (10R88)
|
Minion • Orc | Besieger.
When you play Gothmog, the Free Peoples player must wound a companion for each site you control. While you control a site, Gothmog is fierce. | ||
Mordor Pillager (10U92)
|
Minion • Orc | Besieger. Fierce.
Shadow: Exert this minion and spot another | ||
Troll of Cirith Gorgor (10R101)
|
Minion • Troll | Damage +1. Fierce. To play, spot a This minion is strength +1 for each possession you can spot. | ||
Sauron, Dark Lord of Mordor (13R140)
|
Minion • Maia | Damage +1. Fierce.
When you play Sauron, you may exert any number of minions. For each minion you exert, Sauron is twilight cost –X, where X is the current region number. | ||
A Shadow of the Past (V1_49)
|
Condition • Support Area | While you can spot 4 burdens, each While you can spot 6 burdens, each Discard this condition at the start of the regroup phase. | ||
Endless Night (V3_96)
|
Condition • Support Area,Support Area | Twilight. To play, hinder 4 twilight conditions. This cannot be discarded or hindered. Orcs gain fierce. Trolls gain enduring. Nazgul gain damage +1. Your Men and Uruk-hai gain archer.
Shadow: Hinder X of your other Shadow support cards to play Sauron from your hand or discard pile; he is twilight cost -X. | ||
Sauron, Lord of All Middle-earth (V3_100)
|
Minion • Maia | Sauron is twilight cost -1 for each artifact and companion you can spot (limit -6).
While you can spot 6 companions, Sauron is fierce. While you can spot 7 companions, Sauron is relentless (he participates in 1 extra round of skirmishes after fierce.). Each time a companion loses a skirmish to Sauron, kill that companion. | ||
Charging Uruk (15C156)
|
Minion • Uruk-hai | Fierce.
During a fierce skirmish involving this minion, it is strength +3 and gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.). | ||
Chasing Uruk (15C157)
|
Minion • Uruk-hai | Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Each time this minion wins a skirmish, you may spot 4 hunters (or Uglúk) to control a site. | ||
Following Uruk (15U160)
|
Minion • Uruk-hai | Fierce. Hunter 1.
Each time this minion wins a skirmish, you may exert a companion not assigned to a skirmish. | ||
Lurtz’s Sword, Mighty Longsword (15R163)
|
Possession • Hand Weapon | Bearer must be an Bearer gains hunter 1 (While skirmishing a non-hunter character, this character is strength +1.) If bearer is Lurtz, he is fierce. | ||
Mauhúr, Relentless Hunter (15S164)
|
Minion • Uruk-hai | Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Assignment: Exert Mauhúr to assign him to a non-hunter character (except the Ring-bearer). | ||
Pursuing Uruk (15C167)
|
Minion • Uruk-hai | Fierce.
During a fierce skirmish involving this minion, he gains hunter 4. | ||
Searching Uruk (15U168)
|
Minion • Uruk-hai | Fierce. Hunter 1.(While skirmishing a non-hunter character, this character is strength +1.)
Searching Uruk is strength +1 for each other | ||
Seeking Uruk (15C169)
|
Minion • Uruk-hai | Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
During a fierce skirmish involving this minion, it is strength +1 for each hunter you can spot. | ||
Sentry Uruk (15R170)
|
Minion • Uruk-hai | To play, spot an While you can spot a fierce minion, this minion is fierce. While you can spot a hunter, this minion gains hunter 1. While you can spot a character that is damage +1, this minion is damage +1. | ||
Uglúk, Ugly Fellow (15R172)
|
Minion • Uruk-hai | Fierce. Hunter 3. (While skirmishing a non-hunter character, this character is strength +3.)
At the start of each skirmish involving Uglúk, each non-hunter skirmishing Uglúk must exert. | ||
White Hand Captain (17R123)
|
Minion • Uruk-hai | Fierce.
While this minion is assigned to a skirmish, each hunter character is strength +1. | ||
White Hand Destroyer (17R124)
|
Minion • Uruk-hai | Fierce.
This minion gains hunter 3 for each site you control. | ||
White Hand Guard (17C126)
|
Minion • Uruk-hai | Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Skirmish: Exert this minion to make an | ||
White Hand Slayer (17C131)
|
Minion • Uruk-hai | Fierce.
Each time a player plays an event in a skirmish involving this minion, that player may exert a non-hunter character. | ||
White Hand Taskmaster (17R132)
|
Minion • Uruk-hai | Fierce. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
When you play this minion, you may spot another | ||
White Hand Trooper (17C133)
|
Minion • Uruk-hai | Fierce.
While this minion is assigned to a skirmish, each hunter companion loses its special abilities and skirmish events can not be played in those companions' skirmishes. | ||
White Hand Vanquisher (17C134)
|
Minion • Uruk-hai | Fierce.
This minion is damage +1 for each | ||
White Hand Warrior (17C136)
|
Minion • Uruk-hai | Damage +1. Hunter 4. (While skirmishing a non-hunter character, this character is strength +4.)
Each time this minion is assigned to a non-hunter companion, you may heal a hunter. | ||
Weathertop (1U336)
|
Site | Each Nazgûl at Weathertop is fierce. | ||
Harrowdale (11S243)
|
Site | Plains. Until the regroup phase, each minion skirmishing a | ||
War-Warg (30B161)
|
File:Culture Gundabad.svg Gundabad | Possession • Mount | Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to make the Free Peoples player wound a companion. | |
Savage Warg (31HH25)
|
File:Culture Gundabad.svg Gundabad | Possession • Mount | Bearer must an Orc. Bearer is fierce. Each time bearer wins a skirmish, the Free Peoples player must exert a [Dwarven] companion for each 2 [Gandalf] cards you spot. | |
Threatening Warg (31B126)
|
File:Culture Gundabad.svg Gundabad | Possession • Mount | Bearer must a [Gundabad] Orc. Bearer is fierce. Assignment: Exert bearer twice or remove 2 doubts to assign bearer to Thorin. | |
Warg (32B155)
|
File:Culture Gundabad.svg Gundabad | Possession • Mount | Bearer must a [Gundabad] Orc. Bearer is fierce. Regroup: If you cannot spot Thorin, exert bearer to wound an ally. | |
The Great Goblin, Chieftain of the Misty Mountains (31S136)
|
Minion • Orc | Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and discard a revealed [Dwarven] event. | ||
Azog's Mace (32HF29)
|
Possession • Hand Weapon | Bearer must be an Orc. If bearer is Azog, he is fierce. Skirmish: Exert bearer twice to play an Orc from your discard pile for each [Dwarven] companion over 3. | ||
Ulaire Ostea, Revived (30B240)
|
Minion • Nazgul | Fierce. The site number of each [Wraith] minion is -3. While you can spot a companion bearing a follower, each Wraith minion is strength +1. | ||
Ulaire Nertea, Revived (31B227)
|
Minion • Nazgul | Fierce. The site number of each [Wraith] minion is -3. Response: If the Free Peoples player discards a condition, exert Ulaire Nertea to play a [Wraith] minion from your discard pile; its twilight cost is -8 | ||
Ulaire Nelya, Revived (31B228)
|
Minion • Nazgul | Fierce. While you can spot a companion bearing a follower, Ulaire Nelya is damage +1 | ||
Ulaire Attea, Revived (31B245)
|
Minion • Nazgul | Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [1] to make another Wraith minion strength +1 (limit +3) | ||
Ulaire Lemenya, Revived (32B226)
|
Minion • Nazgul | Fierce. The site number of each [Wraith] minion is -3. Each time the Free Peoples player discards a condition, you may discard an ally | ||
Ulaire Cantea, Revived (32B232)
|
Minion • Nazgul | Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon | ||
Ulaire Toldea, Revived (32B233)
|
Minion • Nazgul | Fierce. This minion is twilight cost -1 for each Wise character you spot (limit -2) Skirmish: Remove [3] to make another Wraith minion strength +2 (limit +4) | ||
The Witch-King, Revived (32B267)
|
Minion • Nazgul | Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1 | ||
Ring of Thrór, Last of the Seven Rings (32B27)
|
Artifact • Ring | Bearer must be Sauron. He is fierce. Skirmish: Remove [2] to make Sauron or a Wraith minion damage +1 (limit +1) | ||
Sauron, The Necromancer (32B245)
|
Minion • Maia | Each [Gundabad] Orc is strength +1 and fierce. Assignment: Exert Sauron to assign a [Gundabad] or [Wraith] minion to a companion (except Bilbo). The Free Peoples player may add 2 doubts or exert that companion to prevent this. | ||
Smaug, The Golden (30S66)
|
File:Culture Smaug.svg Smaug | Minion • Dragon | Damage +2. Fierce. Discard Smaug if not at a mountain. For each Dwarf, Man and Elf you spot, Smaug's twilight cost is -1. Regroup: Exert Smaug and discard another minion to discard a Free Peoples card (except a companion, Bard or a Ring). | |
Crazy Cob (31S149)
|
File:Culture Spider.svg Spider | Minion • Spider | Fierce. Each time an Orc is killed or discarded from play (except during the regroup phase), you may a Spider. Its twilight cost is -2 and strength +2 until the regroup phase. | |
Fat Spider (31S151)
|
File:Culture Spider.svg Spider | Minion • Spider | Fierce. The twilight cost of this minion is -1 for each doubt. Regroup: Discard this minion to add a doubt. | |
Lazy Lob (31S152)
|
File:Culture Spider.svg Spider | Minion • Spider | Fierce. The twilight cost of this minion is -1 for each Orc you spot. Skirmish: Discard an Orc to make a Spider damage +1. | |
Old Tomnoddy (31S153)
|
File:Culture Spider.svg Spider | Minion • Spider | Fierce. When you play this minion, you may remove (1) to play a Spider or an Orc from your discard pile. | |
Wicked Spider (32S160)
|
File:Culture Spider.svg Spider | Minion • Spider | Fierce. Skirmish: Discard an Orc to make a Spider strength +3 (or +5 if you spot 6 companions) until the regroup phase. | |
Bert, Troll of Ettenmoors (31B156)
|
File:Culture Troll.svg Troll | Minion • Troll | Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player discards a condition, you may discard an ally. | |
Tom, Troll of Ettenmoors (31B158)
|
File:Culture Troll.svg Troll | Minion • Troll | Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time a companion loses a skirmish, each Troll is strength +1 until the regroup phase. | |
William, Troll of Ettenmoors (32B161)
|
File:Culture Troll.svg Troll | Minion • Troll | Fierce. To play, discard an Orc. The twilight cost of each Troll is -2. Each time the Free Peoples player transfers a follower, you may discard a hand weapon.
|
| Loaded Keywords | ||
|---|---|---|
| Numeric | Decipher | Damage + X • Defender + X • Ambush X • Hunter X • Toil X |
| Non-numeric | Decipher | Aid • Archer • Enduring • Fierce • Lurker • Muster • [Roaming] • Sanctuary • Ring-bearer • Unhasty |
| Player's Council | Relentless | |
| Item Class | Decipher | [Classless] • Support Area • Armor • Box • Bracers • Brooch • Cloak • Gauntlets • Hand Weapon • Helm • Mount • Palantír • Phial • Pipe • Ranged Weapon • Ring • Shield • Staff |


























































































































































































































