Ranged Weapon
Ranged Weapon[edit]
Ranged Weapons are among the most common and most useful items that can be placed upon your characters. The majority of these possessions come with the bonus of making a character an archer or add similar wounding text to the character who bears them.
List of Cards with the Ranged Weapon Item Class[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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Bow of the Galadhrim (1R33)
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Possession • Ranged Weapon | Bearer must be Legolas.
Each time Legolas wins a skirmish, you may wound a minion. | ||
Elven Bow (1C41)
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Possession • Ranged Weapon | Bearer must be an Elf.
Bearer is an archer. | ||
Elven Bow (4U62)
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Possession • Ranged Weapon | Bearer must be an Elf.
Bearer is an archer. | ||
Naith Longbow (6C21)
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Possession • Ranged Weapon | Bearer must be an Elf companion. Archery: Exert bearer to discard the top card of your draw deck. If it is an | ||
Bow of the Galadhrim, Gift of Galadriel (7R18)
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Possession • Ranged Weapon | Bearer must be Legolas.
Each time you play an | ||
Legolas' Bow (11R23)
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Possession • Ranged Weapon | Bearer must be an Elf.
Bearer is an Archer. If bearer is Legolas, each time you exert him to play an | ||
Elven Bow (15C13)
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Possession • Ranged Weapon | Bearer must be an Elf.
Bearer is an archer. | ||
Arwen's Bow (18R4)
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Possession • Ranged Weapon | Bearer must be an Archery: If bearer is Arwen, discard 2 | ||
Aragorn’s Bow (1R90)
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Possession • Ranged Weapon | Bearer must be Aragorn.
He is an archer. Archery: Exert Aragorn to wound a minion; Aragorn does not add to the fellowship archery total. | ||
Faramir's Bow (4R118)
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Possession • Ranged Weapon | Bearer must be Faramir.
He is an archer. Skirmish: If Faramir is skirmishing a Man or a roaming minion, exert Faramir to wound that minion. | ||
Ranger's Bow (4C131)
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Possession • Ranged Weapon | Bearer must be a Ring-bound Man.
Skirmish: If bearer is skirmishing a Man or a roaming minion, exert bearer to wound that minion. | ||
Gondor Bow (7U94)
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Possession • Ranged Weapon | Bearer must be a If bearer is a knight, he or she is strength +1. Skirmish: Exert bearer to wound a minion he or she is skirmishing if that minion bears a Fortification. | ||
Bow of Minas Tirith (11U58)
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Possession • Ranged Weapon | Bearer must be a At the start of the archery phase, if bearer is at a battleground site, you may exert him or her to make the fellowship archery total +1. | ||
Aragorn’s Bow, Ranger's Longbow (15R56)
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Possession • Ranged Weapon | Bearer must be Aragorn.
He is an archer. Archery: Add a threat to wound a minion with the lowest strength. | ||
Faramir's Bow, Ithilien Longbow (17R29)
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Possession • Ranged Weapon | Bearer must be a If bearer is Faramir, he is an archer. The site number of each minion skirmishing a Skirmish: Exert bearer twice to exhaust a minion Faramir is skirmishing. | ||
Dúnadan's Bow (18U45)
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Possession • Ranged Weapon | Bearer must be a Archery: Discard 2 | ||
Rohirrim Bow (5C88)
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Possession • Ranged Weapon | Bearer must be a Archery: Exert bearer and discard this possession to wound a minion. | ||
Rohirrim Javelin (7C248)
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Possession • Ranged Weapon | Bearer must be a Archery: Discard this possession to make the fellowship archery total +1. | ||
Riddermark Javelin (11U151)
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Possession • Ranged Weapon | Bearer must be a Archery: Discard this possession to make the fellowship archery total +1 (or +2 if the fellowship is at a plains site). | ||
Rider’s Bow (13U135)
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Possession • Ranged Weapon | Bearer must be a If bearer is mounted, he or she is strength +1. Each time bearer wins a skirmish, you may choose a Shadow player who must wound one of his or her minions. | ||
Éomer's Bow (18R95)
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Possession • Ranged Weapon | Bearer must be a If bearer is mounted, he or she is strength +1. Archery: If bearer is Éomer, exert him to choose a Shadow player who must exert one of his or her minions. | ||
Long Battle Bow (11C89)
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Possession • Ranged Weapon | Bearer must be a Bearer is an Archer. When you play this possession, you may make the Free Peoples player exert his or her man. | ||
Corsair Bow (18U61)
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Possession • Ranged Weapon | Bearer must be a Bearer is an archer. Each time a companion is killed during the archery phase, you may control a site. | ||
Southron Bow (4R247)
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Possession • Ranged Weapon | Bearer must be a Bearer is an archer. While you can spot another | ||
Raider Bow (7C155)
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Possession • Ranged Weapon | Bearer must be a | ||
Corsair Ballista (8C52)
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Possession • Ranged Weapon | Bearer must be a corsair.
While you have initiative, bearer is an archer and fierce. | ||
Isengard Siege Bow (11U191)
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Possession • Ranged Weapon | Bearer must be a While bearer is at a battleground site, it is an Archer. | ||
Lurtz's Bow, Black-fletch Bow (18R119)
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Possession • Ranged Weapon | Bearer must be an Uruk-hai.
When you play this possession on Lurtz, you may draw a card. Archery: If bearer is Lurtz, discard 2 | ||
Black Arrow (32HC16)
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x20px Esgaroth | Possession • Ranged Weapon | Bearer must Bard. Archery: Exert Bard and discard this possession to wound a minion twice. If that minion is Smaug, wound it again. | |
Orkish Bow (32S241)
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Possession • Ranged Weapon | Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this. |
List of Cards that Interact with the Ranged Weapon Item Class[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
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Beneath the Mountains (2R1)
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Condition | Tale. Plays to your support area.
Fellowship: Discard the top 3 cards from your draw deck to play a | ||
Song of Durin (3U5)
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Condition | Tale. To play, exert a Dwarf.
The twilight cost of each Fellowship: Discard this condition to discard up to 2 | ||
Erethón, Naith Lieutenant (4R65)
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Companion • Elf | To play, spot an Elf.
While Erethón bears a ranged weapon, he is strength +1 and damage +1, and he does not add to the fellowship archery total. | ||
Ordulus, Young Warrior (4U80)
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Companion • Elf | To play, spot an Elf.
The twilight cost of each ranged weapon played on Ordulus is -1. | ||
Pengedhel, Naith Warrior (4U81)
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Companion • Elf | To play, spot an Elf.
While Pengedhel bears a ranged weapon, he is strength +2 and he does not add to the fellowship archery total. | ||
Thónnas, Naith Captain (4U86)
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Companion • Elf | To play, spot an Elf.
While Thónnas bears a ranged weapon, each minion skirmishing him is strength -2 and Thónnas does not add to the fellowship archery total. | ||
Taurnil, Sharp-eyed Bowman (5U13)
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Companion • Elf | To play, spot an Elf.
While Taurnil bears a ranged weapon, the twilight cost of each Shadow possession is +2, and he does not add to the fellowship archery total. | ||
Naith Warband (6R23)
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Companion • Elf | To play, spot 3 Elf companions. While Naith Warband bears a ranged weapon, it takes no more than 1 wound during each skirmish phase and does not add to the fellowship archery total. | ||
Shield of Boromir (2R38)
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Possession • Shield | Bearer must be a The minion archery total is -1. If bearer is Boromir, each minion skirmishing him does not gain strength bonuses from weapons. | ||
Andúril, Flame of the West (7R79)
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Artifact • Hand Weapon | Bearer must be Aragorn. Discard other weapons he bears. He is damage +1 and cannot bear other weapons.
Fellowship or Regroup: If the fellowship is at any site 2 or any site 5, play the fellowship’s next site (replacing opponent’s site if necessary). | ||
Merry, From O'er the Brandywine (1C303)
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Companion • Hobbit | While Merry bears a weapon, he is strength +2. | ||
Hobbit Sword-play (2U103)
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Event | Maneuver: Exert a Hobbit bearing a weapon to wound a minion. That minion’s owner may remove | ||
Mithril-coat (2R105)
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Artifact • Armor | Bearer must be Frodo.
The minion archery total is -1. Each minion skirmishing Frodo does not gain strength bonuses from weapons and loses all damage bonuses. | ||
Troop of Uruk-hai (1R143)
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Minion • Uruk-hai | Damage +1.
A character skirmishing this minion does not gain strength bonuses from weapons. | ||
Isengard Smith (3U60)
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Minion • Orc | Regroup: Exert this minion to discard a weapon (or all Free Peoples possessions if you can spot 5 companions). | ||
Trapped and Alone (3U72)
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Condition | Each character skirmishing an | ||
Black Shapes Crawling (5U48)
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Event | Maneuver: Spot X Uruk-hai. The Free Peoples player may assign X wounds to your minions. Play X | ||
Goblin Armory (1R173)
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Condition | Each time you play a Response: If a | ||
Goblin Scavengers (1C179)
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Minion • Orc | When you play this minion, you may play a weapon from your discard pile on your | ||
Plundered Armories (1C193)
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Condition | Response: If your | ||
Fill With Fear (2U56)
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Condition | Plays to your support area.
While you can spot The Balrog, skip the archery phase. Maneuver: Exert The Balrog to discard a ranged weapon. | ||
Retribution (12R101)
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Condition • Support Area | Each time an Shadow: Discard this condition to play an | ||
Scavenging Goblins (12C102)
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Minion • Orc | When you play this minion, you may play an | ||
Úlairë Cantëa, Lieutenant of Dol Guldur (1R230)
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Minion • Nazgul | Fierce.
Skirmish: Exert Úlairë Cantëa to discard a weapon borne by a character he is skirmishing. | ||
Stricken Dumb (2R80)
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Event | Maneuver: Exert The Witch-king to discard a tale or weapon. | ||
They Will Never Stop Hunting You (3C84)
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Event | Maneuver: Spot a Nazgûl to reveal a card at random from the Free Peoples player’s hand. Exert a companion bearing a ranged weapon X times, where X is the twilight cost of the card revealed. | ||
The Witch-king, Black Captain (8R84)
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Minion • Nazgul | Enduring.
Each Man skirmishing The Witch-king loses all strength bonuses from weapons. | ||
Orc Chieftain (1C266)
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Minion • Orc | When you play a weapon on this minion, add | ||
Orc Swordsman (3C98)
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Minion • Orc | While this minion bears a weapon, he is strength +2. | ||
Uruk-hai Troop (12R157)
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Minion • Uruk-hai | Damage +1.
Each character skirmishing this minion loses all strength bonuses from weapons. | ||
Mithril Mine (1U345)
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Site | Underground. Shadow: Remove | ||
Golden Hall (4U338)
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Site | Sanctuary. When the fellowship moves to Golden Hall, all Free Peoples weapons must be discarded. | ||
Fangorn Glade (11S239)
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Site | Forest. When the fellowship moves to this site, add | ||
Percy, Bard's Lieutenant (32HC19)
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x20px Esgaroth | Ally • Home 6 • Man | Archer. Each [Esgaroth] Man bearing a weapon may participate in archery fire and skirmishes. Response: If another [Esgaroth] ally is about to take a wound, exert Percy to prevent that wound. | |
Ancestral Feuds (31HD29)
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x20px Mirkwood | Condition • Support Area | Each time the fellowship moves to site 5, discard each weapon borne by a [Dwarven] companion. Skirmish : Remove [3] to make a [Dwarven] companion strength -X (limit -3), where X is the number of [Elven] allies you spot. | |
Great Goblin's Power (31S135)
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Condition • Support Area | To play, spot a [Moria] card. Each time you play a weapon, add [1]. Response: If an Orc is about to take a wound, discard this condition or remove [3] to prevent that wound. | ||
Ulaire Cantea, Revived (32B232)
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Minion • Nazgul | Fierce. Each time the Free Peoples player transfers a follower, you may exert Ulaire Cantea to discard a weapon | ||
Orkish Bow (32S241)
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Possession • Ranged Weapon | Bearer must be a [Sauron] Orc. Bearer is an archer. When you play this possession, you may discard a [Dwarven] weapon. The Free Peoples player may exert its bearer to prevent this. | ||
Terrifying Legend (32HC53)
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x20px Smaug | Condition • Support Area | Each time a companion is killed, you may discard a weapon (and exert each ally if you spot Smaug). Regroup: Discard a minion from play and remove [3] to discard a Man ally. | |
Town Hall (32HC47)
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Site | River. Sanctuary. Fellowship: Exert a [Esgaroth] ally to play a weapon from your discard pile (limit once per turn). |
Loaded Keywords | ||
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Numeric | Decipher | Damage + X • Defender + X • Ambush X • Hunter X • Toil X |
Non-numeric | Decipher | Aid • Archer • Enduring • Fierce • Lurker • Mounted • Muster • Roaming • Sanctuary • Ring-bearer • Unhasty |
Hobbit Draft Game | Cunning | |
Item Class | Decipher | [Classless] • Support Area • Armor • Brooch • Box • Bracers • Cloak • Gauntlets • Hand Weapon • Helm • Mount • Palantír • Phial • Pipe • Ranged Weapon • Ring • Shield • Staff |