Muster

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More than other keywords, muster is frequently sprinkled in as a consolation benefit, as it will not directly impact combat or other objectives.

Muster is a Loaded Keyword that first appeared with the release of Shadows as a wave of new keywords including Toil and Lurker. It applies to characters, but may be granted by a items, conditions, or other card effects. At the start of the regroup phase, each player may discard cards from hand up to the number of muster characters they own, and then draw the same number of cards.

Cards that have or give Muster often are powerful cycling tools, and often are used in decks that either need to construct a hand to kill with the shadow or large decks that need the cycling.

Rules Entries[edit]

At the start of the regroup phase, for each of your characters who has the muster keyword, you may discard a card from hand, then draw a card. You must discard all at once. If you have two muster characters, you cannot choose to discard a card, draw a card, then discard another card and draw a card. You must instead choose to discard 0, 1, or 2 cards, then draw that same number of cards.

- muster section

List of Cards with Muster[edit]

Portrait Card Name Culture Card Type Game Text
Horror of Harad (14R13) Orc Minion • Half-troll Ambush . Damage +1. Fierce. Lurker. Muster. Toil 2.
The Witch-king, Captain of the Nine Riders (11R226) Ringwraith Minion • Nazgul Fierce. Toil 2. (For each character you exert when playing this, its twilight cost is –2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Lurtz, Minion of the White Wizard (11R194) Uruk-hai Minion • Uruk-hai Archer. Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Lurtz is strength +3 for each exhausted companion you can spot.
Murderous Uruk (11C195) Uruk-hai Minion • Uruk-hai Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Overpowering Uruk (11U197) Uruk-hai Minion • Uruk-hai Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) While this minion is skirmishing a character who has resistance 3 or less, this minion is strength +3.
Advancing Uruk (12C134) Uruk-hai Minion • Uruk-hai Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

When you cannot spot another  minion, discard this minion.

Breeding Pit Conscript (12C137) Uruk-hai Minion • Uruk-hai Damage +1. Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

When you play this minion, you may discard a card from hand to draw a card. ​


List of Cards that Interact with the Muster Keyword[edit]

Portrait Card Name Culture Card Type Game Text
Farin, Emissary of Erebor (11C7) Dwarven Companion • Dwarf While Farin is at a battleground or underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Gimli's Battle Axe, Vicious Weapon (11R9) Dwarven Possession • Hand Weapon Bearer must be a Dwarf.

Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

Skirmish: If bearer is Gimli and he is at a battleground site, exert him to wound a minion he is skirmishing.

Stalwart Support (12U14) Dwarven Condition • Support Area Each Dwarf gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

Each time the fellowship moves from a plains site, discard a card from your hand.

Elven Scout (11S18) Elven Companion • Elf While you can spot another Elf, this companion has muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Celeborn, The Wise (13R11) Elven Companion • Elf While the fellowship is at a forest site, each Elf who has resistance 7 or more gains muster.

Each time the fellowship moves during the regroup phase, you may take an event into hand from your discard pile.

Gandalf's Staff, Ash-staff (11R34) Gandalf Artifact • Staff Bearer must be a Wizard.

If bearer is Gandalf, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) Each time bearer wins a skirmish, choose a Shadow player who must wound a minion.

With Doom We Come (12U36) Gandalf Condition • Support Area While Gandalf is at an underground site, he gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

While the fellowship is at a battleground site, each character gains muster.

Fear and Great Wonder (13C30) Gandalf Condition • Support Area When you play this, add a token here.

Maneuver: Discard this from play or remove a token from here to spot a companion. That companion gains muster until end of turn.

Strange Meeting (13C41) Gandalf Condition • Support Area Each companion bearing a follower gains muster (and is strength +1 if that companion is a companion).
Softly Up Behind (13U56) Gollum Event • Maneuver Spot Sméagol and discard 2 cards from hand to return a minion with strength 6 or less to its owner’s hand. While this is in your discard pile, Sméagol gains muster.
Stewards’ Legacy (13U75) Gondor Condition • Support Area Each time Denethor exerts, he gains muster until the end of the regroup phase.

Each time Boromir exerts, you may exert a minion.

Each time Faramir exerts, you may spot a minion to prevent it from using special abilites until the regroup phase.

Théoden, King of the Eorlingas (11U159) Rohan Companion • Man While you can spot a companion, Théoden gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.) While Théoden is at a battleground or plains site each Man is strength +1.
Wind-swept Homestead (13R139) Rohan Condition • Support Area To play, spot 2 companions.

When you play this, add a token here for each plains site and each battleground site on the adventure path.

At the start of each regroup phase, add a token here for each of your companions that has muster.

Frodo, Protected by Many (11S164) Shire Companion • Hobbit Ring-bearer. Ring-bound. At the start of the regroup phase, you may exert Frodo to make him gain muster until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Stand Together (12U131) Shire Condition • Support Area Each time a Hobbit wins a skirmish, he or she gains muster until the end of the turn. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Phial of Galadriel, The Light of Earendil (13R155) Shire Artifact • Phial Bearer must be a Ring-bound Hobbit.

While bearer is in region 1, bearer gains muster.

While bearer is in region 2, each of your companions gains muster.

While bearer is in region 3, each character gains muster.

Unforgiving Depths (13C120) Orc Condition • Support Area While you can spot 3 underground sites, each Orc gains muster.

Shadow: Discard this condition from play and spot an minion to replace the fellowship’s current site with an underground site from your adventure deck.

Steed of Mordor (12C172) Ringwraith Possession • Mount Bearer must be a Nazgûl.

Bearer gains muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

Each time bearer wins a skirmish, you may draw 2 cards.

Úlairë Nertëa, Black Horseman (12C178) Ringwraith Minion • Nazgul The twilight cost of each mount is –1.

While Úlairë Nertëa is mounted, each Nazgûl is strength +1 and has muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)

Worthy of Mordor (12C160) Uruk-hai Condition • Support Area At the start of the regroup phase, you may remove to make an minion gain muster until the end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.)





Loaded Keywords
Numeric Decipher Damage + XDefender + XAmbush XHunter XToil X
Non-numeric Decipher AidArcherEnduringFierceLurkerMountedMusterRoamingSanctuaryRing-bearerUnhasty
Hobbit Draft Game Cunning
Item Class Decipher [Classless] • Support AreaArmorBroochBoxBracersCloakGauntletsHand WeaponHelmMountPalantírPhialPipeRanged WeaponRingShieldStaff