The Witch-king, Captain of the Nine Riders (11R226)

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The Witch-king, Captain of the Nine Riders (11R226) is a Ringwraith Minion from the Shadows set.

Collection Info
Title The Witch-king
Subtitle Captain of the Nine Riders
Unique Yes
Collectible Yes
Set 11 - Shadows
Rarity R - Rare
Card Number 226
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Ringwraith
Side Shadow
Card Type Minion
Race Nazgul
Twilight Cost 8
Strength 14
Vitality 4
Site Number 3
Game Text Fierce. Toil 2. (For each character you exert when playing this, its twilight cost is –2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
Lore “...a shape, black-mantled, huge and threatening.”
Translations
DE - German
Card Name Der Hexenkönig, Heermeister der Neun Reiter
Game Text Erbittert. Mühe 2.

Appell. (Zu Beginn der Sammelphase darfst du eine Karte aus deiner Hand ablegen, um eine Karte zu ziehen.)

Lore ...eine Gestalt in schwarzem Mantel, gewaltig und bedrohlich.
FR - French
IT - Italian


Technical Info
Wiki Base Card ID LOTR-EN11S226.0
TLHH ID LOTR11226
GEMP ID 11_226
LOTRO Hex ID 62 9A 7D 0A
LOTRO Image ID 11_226


Strategy[edit]

Gameplay Strategy[edit]

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Deckbuilding Strategy[edit]

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Strengths and Weaknesses[edit]

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Rulings[edit]

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Alternate Personas[edit]

Portrait Name Game Text
The Witch-king, Lord of Angmar (1R237) Fierce.

For each other Nazgûl you can spot, The Witch-king is strength +2.

The Witch-king, Lord of the Nazgul (2R85) Twilight.

Return to Its Master may not be played.

Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice.

The Witch-king, Deathless Lord (6P122) Fierce. Each time a companion is killed in a skirmish involving a Nazgûl, wound an ally twice or exert a companion.
The Witch-king, Morgul King (7R221) Fierce.

When you play The Witch-king, you may remove a threat to take a card into hand from your discard pile.

The Ring-bearer cannot take threat wounds.

The Witch-king, Black Captain (8R84) Enduring.

Each Man skirmishing The Witch-king loses all strength bonuses from weapons.

The Witch-king, Black Lord (12R183) Fierce.

The Witch-king is twilight cost –1 for each wound on the Ring-bearer.

Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer.

The Witch-king, Conqueror of Arthedain (17R144) Fierce.

Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4.

The Witch-king, Dark Lord (19P40) Fierce.

Skirmish: Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl). ​


See Also[edit]

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