Lurker
Lurker is a Loaded Keyword first released in the Shadows set that modifies the order in which skirmishes must be resolved. All non-lurker minions must have their skirmishes resolved before skirmishes involving lurkers may occur.
Lurkers will usually, but not always, have some sort of special ability that can be used to pump other minions up; this keyword thus ensures that they cannot be easily sniped in the first skirmish to prevent using such abilities.
Rules Entries[edit]
During the skirmish phase(s), the Free Peoples player must resolve all skirmishes involving minions who do not have the lurker keyword before he may choose to resolve any skirmishes involving one or more minions who do have it.
- lurker section
List of Cards with Lurker[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
Gollum, Skulker (11R42) | Gollum | Minion | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Gollum twice to make another minion strength +2. | |
Saruman, Of Many Colours (12R54) | Isengard | Minion • Wizard | Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength –1. | |
Column of Easterlings (11C72) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) | |
Easterling Host (11R75) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Easterling Host and make it strength –2 until the regroup phase to make each other minion strength +1 until the regroup phase. | |
Easterling Shield Wall (11C76) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Response: If a minion is about to take a wound in a skirmish, exert this minion and remove to prevent that. | |
Rampaging Easterling (11C98) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time another minion wins a skirmish, make this minion strength +3 until the regroup phase. | |
Gríma, Betrayer of Rohan (12R68) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a companion loses a skirmish involving a minion, you may exert Gríma to exert a companion. | |
Harrying Hillman (12R69) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a companion loses a skirmish involving a minion, add . | |
Dunlending Trapper (13U89) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved before any others.)
Assignment: Discard a card from your hand to assign this minion to an unbound companion. | |
Gríma, Footman of Saruman (13U92) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a Free Peoples character is killed, you may spot another minion to exert each companion. | |
Emboldened Orc (11R119) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +1 for each companion who is not assigned to a skirmish. | |
Prowling Orc (11C136) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) | |
Orc Skulker (12C95) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each skirmish event you play is twilight cost –1. | |
Orc Strategist (12U97) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Maneuver: Make an lurker minion lose lurker until the regroup phase. | |
Rallying Orc (12R100) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time you play another lurker at a battleground or underground site, you may make the Free Peoples player exert a companion. | |
Troll’s Keyward, Keeper of the Beast (12R105) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Shadow: Exert Troll’s Keyward and reveal your hand to add for each Troll revealed. | |
Howling Orc (13S109) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved before any others.)
Each time an minion is killed in a skirmish, you may make this minion strength +2 until the regroup phase. | |
Picket Denizen (13S118) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Response: If another minion is about to take a wound, exert this minion to prevent that. | |
Horror of Harad (14R13) | Orc | Minion • Half-troll | Ambush . Damage +1. Fierce. Lurker. Muster. Toil 2. | |
Úlairë Nertëa, Ninth of the Nine Riders (11S223) | Ringwraith | Minion • Nazgul | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) While Úlairë Nertëa is at a forest site, he is strength +2. While you can spot 6 companions, each Nazgûl is strength +2. | |
Sentinel Uruk (11C201) | Uruk-hai | Minion • Uruk-hai | Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Response: If a minion is about to take a wound in a skirmish, exert or discard this minion to prevent that. | |
Vigilant Uruk (11R205) | Uruk-hai | Minion • Uruk-hai | Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +2 for each minion not assigned to a skirmish. | |
Crushing Uruk (12U140) | Uruk-hai | Minion • Uruk-hai | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Response: If a companion loses a skirmish involving an minion, exert this minion to discard a possession borne by that companion. | |
Saruman, Agent of the Dark Lord (12S144) | Uruk-hai | Minion • Wizard | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Saruman to make an minion strength +2. Each time a companion is killed, you may heal Saruman. | |
Entranced Uruk (13C163) | Uruk-hai | Minion • Uruk-hai | Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Possessions borne by this minion cannot be discarded by Free Peoples cards. | |
Uruk Reserve (13C173) | Uruk-hai | Minion • Uruk-hai | Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time your minion is about to be killed in a skirmish, you may place that minion on the bottom of your draw deck instead. |
List of Cards that Interact with the Lurker Keyword[edit]
Portrait | Card Name | Culture | Card Type | Game Text |
---|---|---|---|---|
Gimli, Lord of the Glittering Caves (13R5) | Dwarven | Companion • Dwarf | Damage +1.
Gimli is strength +1 for each minion assigned to a skirmish. Assignment: Exert Gimli and spot a lurker minion to make that minion lose lurker until the regroup phase. | |
Boromir, Doomed Heir (13S62) | Gondor | Companion • Man | Boromir is resistance –1 for each lurker minion you can spot.
Skirmish: Exert Boromir to make him strength +1 for each possession he bears. | |
Gollum, Skulker (11R42) | Gollum | Minion | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Gollum twice to make another minion strength +2. | |
Saruman, Of Many Colours (12R54) | Isengard | Minion • Wizard | Damage +1. Fierce. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) When you play Saruman, name a culture. Each companion of the named culture is strength –1. | |
Armored Easterlings (11R68) | Men | Minion • Man | Skirmish: Remove to make a lurker strength +1.
Skirmish: Remove to make a lurker fierce until the regroup phase. | |
Column of Easterlings (11C72) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) | |
Easterling Host (11R75) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Skirmish: Exert Easterling Host and make it strength –2 until the regroup phase to make each other minion strength +1 until the regroup phase. | |
Easterling Shield Wall (11C76) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Response: If a minion is about to take a wound in a skirmish, exert this minion and remove to prevent that. | |
Rampaging Easterling (11C98) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) Each time another minion wins a skirmish, make this minion strength +3 until the regroup phase. | |
Gríma, Betrayer of Rohan (12R68) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a companion loses a skirmish involving a minion, you may exert Gríma to exert a companion. | |
Harrying Hillman (12R69) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a companion loses a skirmish involving a minion, add . | |
Dunlending Trapper (13U89) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved before any others.)
Assignment: Discard a card from your hand to assign this minion to an unbound companion. | |
Gríma, Footman of Saruman (13U92) | Men | Minion • Man | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time a Free Peoples character is killed, you may spot another minion to exert each companion. | |
Bladed Gauntlets (11U109) | Orc | Possession • Armor | Bearer must be an minion.
Bearer is a Lurker. (Skirmishes involving lurker minions must be resolved after any others.) | |
Emboldened Orc (11R119) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +1 for each companion who is not assigned to a skirmish. | |
Prowling Orc (11C136) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) | |
Strength in Shadows (11C140) | Orc | Event • Skirmish | Make an minion strength +2 (or +4 if it is a lurker). | |
Bloodstained Field (12C84) | Orc | Event • Archery | Spot an lurker to wound an Elf. | |
Cave Troll of Moria, Savage Menace (12R85) | Orc | Minion • Troll | Damage +1. Fierce. Toil 2. (For each character you exert when playing this, its twilight cost is –2.)
Each time an lurker wins a skirmish, you may make the Free Peoples player discard the top 2 cards of his or her draw deck. | |
Cave Troll’s Hammer, Unwieldy Cudgel (12R86) | Orc | Possession • Hand Weapon | Bearer must be an Troll.
When you play this possession, the Free Peoples player must exert a companion for each lurker you spot. | |
Orc Skulker (12C95) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each skirmish event you play is twilight cost –1. | |
Orc Strategist (12U97) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Maneuver: Make an lurker minion lose lurker until the regroup phase. | |
Rallying Orc (12R100) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time you play another lurker at a battleground or underground site, you may make the Free Peoples player exert a companion. | |
Troll’s Keyward, Keeper of the Beast (12R105) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Shadow: Exert Troll’s Keyward and reveal your hand to add for each Troll revealed. | |
Always Threatening (13U103) | Orc | Condition • Support Area | When you play this, you may add an token here for each condition you can spot.
Skirmish: Discard this from play or remove 2 tokens from here to make a lurker minion strength +2. | |
Defiled (13U105) | Orc | Event • Skirmish | You may remove from the game 4 cards in your discard pile instead of paying the twilight cost for this card. | |
Enemy Upon Enemy (13U106) | Orc | Condition • Support Area | Regroup: Spot an lurker minion to stack that minion here.
Shadow: Remove a burden to play a lurker minion stacked here as if from hand. That minion is twilight cost –3. | |
Howling Orc (13S109) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved before any others.)
Each time an minion is killed in a skirmish, you may make this minion strength +2 until the regroup phase. | |
Picket Denizen (13S118) | Orc | Minion • Orc | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Response: If another minion is about to take a wound, exert this minion to prevent that. | |
Úlairë Nertëa, Ninth of the Nine Riders (11S223) | Ringwraith | Minion • Nazgul | Lurker. (Skirmishes involving lurker minions must be resolved after any others.) While Úlairë Nertëa is at a forest site, he is strength +2. While you can spot 6 companions, each Nazgûl is strength +2. | |
Sentinel Uruk (11C201) | Uruk-hai | Minion • Uruk-hai | Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Response: If a minion is about to take a wound in a skirmish, exert or discard this minion to prevent that. | |
Vigilant Uruk (11R205) | Uruk-hai | Minion • Uruk-hai | Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.) This minion is strength +2 for each minion not assigned to a skirmish. | |
Crushing Uruk (12U140) | Uruk-hai | Minion • Uruk-hai | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Response: If a companion loses a skirmish involving an minion, exert this minion to discard a possession borne by that companion. | |
Dark Alliance (12R141) | Uruk-hai | Condition • Support Area | Response: If an ally or companion uses a special ability, discard this condition and exert an lurker to prevent that. | |
Saruman, Agent of the Dark Lord (12S144) | Uruk-hai | Minion • Wizard | Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Skirmish: Exert Saruman to make an minion strength +2. Each time a companion is killed, you may heal Saruman. | |
Entranced Uruk (13C163) | Uruk-hai | Minion • Uruk-hai | Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Possessions borne by this minion cannot be discarded by Free Peoples cards. | |
Signs of War (13U167) | Uruk-hai | Condition • Support Area | While you can spot 3 lurker minions, at the start of each skirmish involving an lurker minion, each companion skirmishing that minion must exert. | |
Uruk Reserve (13C173) | Uruk-hai | Minion • Uruk-hai | Damage +1. Lurker. (Skirmishes involving lurker minions must be resolved after any others.)
Each time your minion is about to be killed in a skirmish, you may place that minion on the bottom of your draw deck instead. | |
Uruk Tactician (13C175) | Uruk-hai | Minion • Uruk-hai | Damage +1.
Skirmish: Exert this minion to make a companion skirmishing an lurker minion strength –2. | |
War Machine (13C176) | Uruk-hai | Event • Skirmish | Exert your lurker minion to play an hand weapon from your discard pile on your minion. | |
Hobbiton Market (12S189) | Site | Site | Dwelling. When the fellowship moves from this site, wound each minion that is not a lurker. | |
Northern Pelennor (12S190) | Site | Site | Battleground. Plains. Shadow: Make your lurker minion lose lurker until the regroup phase.
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Loaded Keywords | ||
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Numeric | Decipher | Damage + X • Defender + X • Ambush X • Hunter X • Toil X |
Non-numeric | Decipher | Aid • Archer • Enduring • Fierce • Lurker • Muster • [Roaming] • Sanctuary • Ring-bearer • Unhasty |
Item Class | Decipher | [Classless] • Support Area • Armor • Box • Bracers • Brooch • Cloak • Gauntlets • Hand Weapon • Helm • Mount • Palantír • Phial • Pipe • Ranged Weapon • Ring • Shield • Staff |