The Witch-King, Revived (32B267)

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Yazneg, Orkish Assassin (32S66)
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The Witch-King, Revived (32B267) is a Ringwraith Minion from the The Hobbit Draft Game: Supplementary Packs set.


Collection Info
Title The Witch-King
Subtitle Revived
Unique Yes
Collectible No
Notes Old Image: The_Witch_King.png
Set 32 - The Hobbit Draft Game: Supplementary Packs
Rarity B2 - Beatdown Pack 2
Card Number 67
Language EN - English
Revision 0
Gameplay Info
Playable No
Culture Ringwraith
Side Shadow
Card Type Minion
Race Nazgul
Twilight Cost 8
Strength 14
Vitality 4
Site Number 5
Game Text Fierce. The Witch-King is twilight cost -1 for each Wise character you spot. Skirmish: Discard 3 cards from hand to make a [Wraith] minion damage +1
Technical Info
Wiki Base Card ID HDG-EN32S067.0
TLHH ID HDG32067
GEMP ID 32_67


Strategy[edit]

Gameplay Strategy[edit]

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Deckbuilding Strategy[edit]

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Rulings[edit]

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Alternate Personas[edit]

Portrait Name Game Text
The Witch-king, Lord of Angmar (1R237) Fierce.

For each other Nazgûl you can spot, The Witch-king is strength +2.

The Witch-king, Lord of the Nazgul (2R85) Twilight.

Return to Its Master may not be played.

Each time The Witch-king wins a skirmish, you may exert him to wound the Ring-bearer twice.

The Witch-king, Deathless Lord (6P122) Fierce. Each time a companion is killed in a skirmish involving a Nazgûl, wound an ally twice or exert a companion.
The Witch-king, Morgul King (7R221) Fierce.

When you play The Witch-king, you may remove a threat to take a card into hand from your discard pile.

The Ring-bearer cannot take threat wounds.

The Witch-king, Black Captain (8R84) Enduring.

Each Man skirmishing The Witch-king loses all strength bonuses from weapons.

The Witch-king, Captain of the Nine Riders (11R226) Fierce. Toil 2. (For each character you exert when playing this, its twilight cost is –2.) Muster. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
The Witch-king, Black Lord (12R183) Fierce.

The Witch-king is twilight cost –1 for each wound on the Ring-bearer.

Each time a companion is played, you may reveal this card from hand to exert the Ring-bearer.

The Witch-king, Conqueror of Arthedain (17R144) Fierce.

Each time the Witch-king wins a fierce skirmish, you may exert a companion for each companion you can spot over 4.

The Witch-king, Dark Lord (19P40) Fierce.

Skirmish: Discard a Nazgûl from hand to make The Witch-king strength +1 (or strength +2 if you can spot that discarded Nazgûl). ​


See Also[edit]

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